Im quite impressed with the look and feel of the Romulan ship interiors, only issue I found was on the main deck, in the lounge...there are no stars outside the windows, only black.
Bridge is well sized, basically perfect....ready room is great as well, though a window would be nice if possible.
The med room and Singularity core are pretty insane as well, the lighting is amazing. It puts all of the other interiors in the game to shame.
Looks great, thanks for the pictures. Curious people are curious.
Is there any sign of a TOS Romulan interior? We did get that one good look inside a Romulan ship during "The Enterprise Incident" on that show, and I wonder if they might throw that into a bundle somewhere.
I would understand if adding that seemed too marginal to be worth the trouble, but it can't hurt to ask.
"We are smart." - Grebnedlog
Member of Alliance Central Command/boq botlhra'ghom
Looks great, thanks for the pictures. Curious people are curious.
Is there any sign of a TOS Romulan interior? We did get that one good look inside a Romulan ship during "The Enterprise Incident" on that show, and I wonder if they might throw that into a bundle somewhere.
I would understand if adding that seemed too marginal to be worth the trouble, but it can't hurt to ask.
When I customized the T'liss, there was only one bridge and interior option...basically the very modern New Republic styled one in the screens. I have no clue whether or not there are more bridges or variants that unlock as you level.
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Im quite impressed with the look and feel of the Romulan ship interiors, only issue I found was on the main deck, in the lounge...there are no stars outside the windows, only black.
As I played my way out of the starting area and through a few missions I started feeling like I was completely useless as a tester because I just could not find anything I wasn't happy with or that did not work as it should... the screen to choose characters is gorgeous, character creation was a nice experience... the new UI did not take long to grow on me and then to just feel right like it was how it SHOULD be (and I was originally pretty uncertain about that particular change)... I was gobsmacked by how lovely the starting village was and then again by the beautiful ship interior... and then I saw the windows missing stars and I thought "A-HA! I have a constructive comment to make!" And now you've gone and beat me to it!
So, um, Devs? Keep up the great work! Beautiful job all the way around!
Yeah i was in awe of the interiors, i went back and looked at my fed interiors, this was a bad move as they all are below par. Im loving the feel of everything good work dev's!
Wonder if they will work their magic on these interiors to upgrade the FED/KDF ones
They pretty much have to now.
They.
Pretty Much.
HAVE TO.
That said, at least Fed-side there's no risk of falling into the warpcore and not being able to zone out. (There were invisible walls everywhere in that nice, outdoorsy colony, but you can't put a forcefield around the main reactor? You realize your species is almost extinct, right? At least put up a guard rail!)
The engineering room is WAAAAY too huge, but bsides that it is pretty awesome.
A small nitpick, though, raise the guard rail or install some glass over the warp core pit. It's possible to jump into the pit and then you can't get out. What's worse, you can't beam off the bridge from there so you have to log out and back on to get out.
Wonder if they will work their magic on these interiors to upgrade the FED/KDF ones
Eventually we're supposed to be getting some sort of customizable interiors (more customizable than the current "select a bridge/select an interior"). Hopefully it will work something similar to Neverwinter's Foundry for dungeons, where you put in the rooms and connecting spaces where you want and it automatically makes doors to connect them.
Eventually we're supposed to be getting some sort of customizable interiors (more customizable than the current "select a bridge/select an interior"). Hopefully it will work something similar to Neverwinter's Foundry for dungeons, where you put in the rooms and connecting spaces where you want and it automatically makes doors to connect them.
A small nitpick, though, raise the guard rail or install some glass over the warp core pit. It's possible to jump into the pit and then you can't get out. What's worse, you can't beam off the bridge from there so you have to log out and back on to get out.
Listen, if you can't figure out for yourself, not to jump into the giant glowing, spinning blender of death. . . that's your problem.
Eventually we're supposed to be getting some sort of customizable interiors (more customizable than the current "select a bridge/select an interior"). Hopefully it will work something similar to Neverwinter's Foundry for dungeons, where you put in the rooms and connecting spaces where you want and it automatically makes doors to connect them.
I thought that they effectively gave up on that idea.
At any rate, I believe that "public" spaces from the foundry would be coming first and that does not even seem to be on the table.
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They haven't given up on this idea, they're waiting for neverwinter tech
I was under the impression (though could be wrong) that Neverwinter was nowhere close on this tech either.
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They don't gave up the Idea, just it in the end of the "to-do" list. :P
They have the Tech, they're just testing it and developing it, when neverwinter goes live, they'll update STO foundry in the meantime, enjoy the premade!
I support the idea to have a entire orion staff dancing in mah ship! :cool:
The engineering room is WAAAAY too huge, but bsides that it is pretty awesome.
A small nitpick, though, raise the guard rail or install some glass over the warp core pit. It's possible to jump into the pit and then you can't get out. What's worse, you can't beam off the bridge from there so you have to log out and back on to get out.
Listen, if you can't figure out for yourself, not to jump into the giant glowing, spinning blender of death. . . that's your problem.
And the answer is yes, it will blend Romulans.
I actually found that to be hillarious.
I jumped down there to see what would happen. It's a pretty cool view from below.
On the TTS chat channel last night, every third or fourth comment had something along the lines of "I fell/jumped into the singularity core, and now can't get out."
Dan Stahl appeared to find that funny. I know I did.
I think it should be kept the way it is now, with the aforementioned Nukara barbeque effect added. Maybe add an accolade to encourage people to roll romulan, and grab the new ship.
Comments
I Love the pop-up displays in the Captains Ready Room.
Engineering totally blows me away.
The ship's lounge is very spacious. (To me almost feels like a redress of the Galaxy Lounge, which has that familiar atmoshere).
And the Med Bay........wow totally blows me away. (Also has the feel of Phlox's Medbay on the NX-01).
http://i136.photobucket.com/albums/q194/InsaneDwarf/screenshot_2013-04-18-17-30-24_zpsc7c7f5b9.jpg
http://i136.photobucket.com/albums/q194/InsaneDwarf/screenshot_2013-04-18-17-32-26_zpse67fae49.jpg
http://i136.photobucket.com/albums/q194/InsaneDwarf/screenshot_2013-04-18-17-29-53_zps866fc201.jpg
Is there any sign of a TOS Romulan interior? We did get that one good look inside a Romulan ship during "The Enterprise Incident" on that show, and I wonder if they might throw that into a bundle somewhere.
I would understand if adding that seemed too marginal to be worth the trouble, but it can't hurt to ask.
"We are smart." - Grebnedlog
Member of Alliance Central Command/boq botlhra'ghom
ingame: @.Spartan
Original Cryptic Forum Name: Spartan (member #124)
The Glorious, Kirk’s Protegè
When I customized the T'liss, there was only one bridge and interior option...basically the very modern New Republic styled one in the screens. I have no clue whether or not there are more bridges or variants that unlock as you level.
I totally want to be able to buy fish for my ready room tank all Mass Effect style now!
http://s136.photobucket.com/user/InsaneDwarf/media/screenshot_2013-04-18-17-31-54_zpsf1867bd9.jpg.html
Lock Boxes: The true value - (thread link)
Jem'Hadar Bug Odds - (thread link)
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As I played my way out of the starting area and through a few missions I started feeling like I was completely useless as a tester because I just could not find anything I wasn't happy with or that did not work as it should... the screen to choose characters is gorgeous, character creation was a nice experience... the new UI did not take long to grow on me and then to just feel right like it was how it SHOULD be (and I was originally pretty uncertain about that particular change)... I was gobsmacked by how lovely the starting village was and then again by the beautiful ship interior... and then I saw the windows missing stars and I thought "A-HA! I have a constructive comment to make!" And now you've gone and beat me to it!
So, um, Devs? Keep up the great work! Beautiful job all the way around!
They pretty much have to now.
They.
Pretty Much.
HAVE TO.
That said, at least Fed-side there's no risk of falling into the warpcore and not being able to zone out. (There were invisible walls everywhere in that nice, outdoorsy colony, but you can't put a forcefield around the main reactor? You realize your species is almost extinct, right? At least put up a guard rail!)
A small nitpick, though, raise the guard rail or install some glass over the warp core pit. It's possible to jump into the pit and then you can't get out. What's worse, you can't beam off the bridge from there so you have to log out and back on to get out.
I hope so .. Echoing others comments the rom interior is amazing ! Thanks devs
Eventually we're supposed to be getting some sort of customizable interiors (more customizable than the current "select a bridge/select an interior"). Hopefully it will work something similar to Neverwinter's Foundry for dungeons, where you put in the rooms and connecting spaces where you want and it automatically makes doors to connect them.
Raptr profile
the game will have a 10 years when that happend
Listen, if you can't figure out for yourself, not to jump into the giant glowing, spinning blender of death. . . that's your problem.
And the answer is yes, it will blend Romulans.
lol I have to admit, I don't see how you could fall down there unless you actually try...and if you try....well then...
ROFL, you should actually make it kill the player if they do this.
I agree XD it's fun to stand down there but it really should vapourize you the moment you go down there. Maybe with Nukara's burn effect.
I thought that they effectively gave up on that idea.
At any rate, I believe that "public" spaces from the foundry would be coming first and that does not even seem to be on the table.
Lock Boxes: The true value - (thread link)
Jem'Hadar Bug Odds - (thread link)
Galor Creation Rate - (thread link)
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You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
It looks great. The singularity core could use a fence, but yeah its an obvious death trap at least.
They haven't given up on this idea, they're waiting for neverwinter tech
Kirk's Protege.
I was under the impression (though could be wrong) that Neverwinter was nowhere close on this tech either.
Lock Boxes: The true value - (thread link)
Jem'Hadar Bug Odds - (thread link)
Galor Creation Rate - (thread link)
Find me in TSW - TSW Chronicle Profile
They have the Tech, they're just testing it and developing it, when neverwinter goes live, they'll update STO foundry in the meantime, enjoy the premade!
I support the idea to have a entire orion staff dancing in mah ship! :cool:
Now I'm stuck and there's no leave ship interior button and beam out is disabled.
I actually found that to be hillarious.
I jumped down there to see what would happen. It's a pretty cool view from below.
On the TTS chat channel last night, every third or fourth comment had something along the lines of "I fell/jumped into the singularity core, and now can't get out."
Dan Stahl appeared to find that funny. I know I did.
I think it should be kept the way it is now, with the aforementioned Nukara barbeque effect added. Maybe add an accolade to encourage people to roll romulan, and grab the new ship.
INTO THE REACTOR PIT WITH YOU
"We are smart." - Grebnedlog
Member of Alliance Central Command/boq botlhra'ghom
Same here.
I was dissapointed when the blades dind;t chop me to pieces and the bottom of the pit didn't vaporize me.
Wasn't his comment along the lines of "I wish I had a counter that counted every time someone jumped down there."