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Character Reclass with LoR Update

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  • bloctoadbloctoad Member Posts: 660 Arc User
    edited April 2013
    Profession really amounts to the captain skills. And Evasive Manuevers and Brace for Impact are shared by all three.

    What's there to accomodate? Retraining your skill tree, changing ships and changing weapons, all of which costs a ton of in-game resources, is what people have to do to react to development changes.

    Changing your profession to go from Subnuc to Attack Pattern Alpha to Miracle Worker? That's so not a big deal.

    Except the captain skill tree itself really doesn't make sense. The game would be a lot less restrictive regarding your personal hanger of ships if the present skill tree was attached to the ship being commanded not the captain. Graviton Generators, Hull Plating, and most of the other skill box quantities could and should change depending on which ship you command at the time. The updated system of captain traits should provide either a benefit or a detriment to various ship systems relevant to the profile of the captain in command.
    Jack Emmert: "Starfleet and Klingon. ... So two factions, full PvE content."
    Al Rivera hates Klingons
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  • wildweasalwildweasal Member Posts: 1,053 Arc User
    edited April 2013
    In my opinion, making it possible for people to change class would ruin the idea of being able to make other characters in that faction. It would be essentially trying to weasel out of leveling up another toon to level 50 mostly because you just want to play as "something else" without having to do the work.

    THIS^^^^^^^ ALL OF THIS ^^^^^and also why it wont happen
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  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited April 2013
    wildweasal wrote: »
    THIS^^^^^^^ ALL OF THIS ^^^^^and also why it wont happen

    Lockbox she are a reason why it should happen though.

    Look, what if you could only respec to classes you had maxed out leveling in?
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