As it says in the the post title. Anyway, why is it that the aforementioned ship has an inertia value of only 30? The Excelsior at Tier 3 had an inertia value of 30 as well, the VA and above versions have been improved to 40. The Heavy Cruiser should have this as well.
It seems strange that this isn't the case. It's the only ship whose better version hasn't had the inertia boost. It's nearly the same as the Galaxy class which is really weird.
So developers, when are you going to address this issue? You improved the shield rating, so all that's left, is to improve the inertia rating as well. :cool:
"Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
Why do people think a higher value is an improvement? I *WANT* a terrible value, it helps me powerslide better! Maybe if they had engineering consoles that improved turn rate while making inertia worse...
The Vorcha would almost certainly handle better if it had an inertia value of maybe 10. It would be awesome, I would never have to fly straight again.
As it says in the the post title. Anyway, why is it that the aforementioned ship has an inertia value of only 30? The Excelsior at Tier 3 had an inertia value of 30 as well, the VA and above versions have been improved to 40. The Heavy Cruiser should have this as well.
It seems strange that this isn't the case. It's the only ship whose better version hasn't had the inertia boost. It's nearly the same as the Galaxy class which is really weird.
So developers, when are you going to address this issue? You improved the shield rating, so all that's left, is to improve the inertia rating as well. :cool:
Why do people think a higher value is an improvement? I *WANT* a terrible value, it helps me powerslide better! Maybe if they had engineering consoles that improved turn rate while making inertia worse...
The Vorcha would almost certainly handle better if it had an inertia value of maybe 10. It would be awesome, I would never have to fly straight again.
Considering the ship is same size as promethus, and has inertia value like Galaxy, is not much about "want", but common sense.
it's not a typo, it has awful inertia in game. > i own the ship <
"Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
Exactly, Dalnar. Thank you. I said to improve the stats. I wrote to increase from 30 to 40. How is that going to a lower number? That's my point as well. I have the ship as well. It's my main ship so I know how it operates. The inertia is to low for a ship of its size. It's a Heavy Cruiser like the Excelsior. It should have the Excelsior's inertia stat of 40.
Exactly, Dalnar. Thank you. I said to improve the stats. I wrote to increase from 30 to 40. How is that going to a lower number? That's my point as well. I have the ship as well. It's my main ship so I know how it operates. The inertia is to low for a ship of its size. It's a Heavy Cruiser like the Excelsior. It should have the Excelsior's inertia stat of 40.
That, or give it two more points of turn rate. I fly a mirror Vor'Cha on my KDF engineer, and it has the same inertia, but an extra two points base turn, and handles well enough for DHCs. I just levelled into the T3 heavy cruiser on my Fed engi alt, and it handles like a pig in comparison. Some of that is the lack of skill points making the ship less maneuverable, but if it's anything close to this at Fleet level, my ideas of flying it are done with. Shame, because I really like the stats and the models for it.
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The Vorcha would almost certainly handle better if it had an inertia value of maybe 10. It would be awesome, I would never have to fly straight again.
It's a typo.
Considering the ship is same size as promethus, and has inertia value like Galaxy, is not much about "want", but common sense.
it's not a typo, it has awful inertia in game. > i own the ship <
That, or give it two more points of turn rate. I fly a mirror Vor'Cha on my KDF engineer, and it has the same inertia, but an extra two points base turn, and handles well enough for DHCs. I just levelled into the T3 heavy cruiser on my Fed engi alt, and it handles like a pig in comparison. Some of that is the lack of skill points making the ship less maneuverable, but if it's anything close to this at Fleet level, my ideas of flying it are done with. Shame, because I really like the stats and the models for it.