1. The non dropping mk 10 borg medical analyzer from old school cure.
2. Lack of a viable Romulan embassy sci kit for ground pvp
Tachyon Harmonic 4 with 25 percent shields offline 8 second proc instead of 15 percent chance of Tachyon Harmonic 3. Speced up this power should strip around 400 shields and yes some shields speced can reach over 400
Nanite Health Monitor 3 As is
Medical Tricorder 3 As is
Vascular Regenerator 3 As is
Now rather then making this an overpowered med kit on steroids by adding triage add Biofilter Sweep 2 which in stf's would clear assimilation as well as give the team aoe damage resist.
If you are worried about having 2 kits per class available another engy kit should be
Romulan Enemy Neutralization Kit Mk XII
Transphasic Bomb 4 Instead of the standard explosion that has a small aoe have it release aoe shrapnel (80 phy damage times 6) in 6 directions up to 15 meters
Chroniton Mine Barrier 3 As is
Fuse Armor 3 As is
Weapons Malfunction 3 As is
Seeker Drone 2 As Is
Romulan Security Protocol Kit Mk XII
Draw Fire 4 That allows for double the shots of Draw Fire 3 before the power wears off
Stun Grenade 3 As Is
Overwatch 3 As Is
Suppressing Fire 3 As Is
Smoke Grenade 2 As is This would fit the theme of this being a defensive tact kit
well, then, i dont see the point of devs making ****ty kits for engs and sci's, and a cool one for tacs ... or do i ?
Well until Cryptic fixes the problem with Medical Vanguard refreshing constantly under the elite fleet armor's Nanite Generators, I don't think Science officers have much to complain about. To be perfectly honest, the shield regen on medical vanguard needs to be removed before Cryptic makes any new science kits for science officers. It may be fine on it's own, but when combined with the Omega Tier III shield regen, the MACO armor regen, and an elite fleet shield with [Reg] you are looking at about 35 shield regeneration/second with max shield resistances to all damage types. The engineering embassy kit isn't all that bad...if you are a fabrication specialist style engineer.
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Bad idea do you really want to be attacked by kits that look like these?
Grav Shift. Fire, Med Tricorder, Nanite
Shield Recharge, Med Gen, Phaser Tur, Fuse Armor
Cloak, Sup Fire, Bat Strat, Rally Cry
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Well until Cryptic fixes the problem with Medical Vanguard refreshing constantly under the elite fleet armor's Nanite Generators, I don't think Science officers have much to complain about. To be perfectly honest, the shield regen on medical vanguard needs to be removed before Cryptic makes any new science kits for science officers. It may be fine on it's own, but when combined with the Omega Tier III shield regen, the MACO armor regen, and an elite fleet shield with [Reg] you are looking at about 35 shield regeneration/second with max shield resistances to all damage types. The engineering embassy kit isn't all that bad...if you are a fabrication specialist style engineer.
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Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)