First off; I want to mention a good job for the new Romulan faction...
Second; people at cryptic always mention the lack off civilize conversation regarding to complaint and unpopular decision; so let's keep this clean shall we.
I would like to ask you mr.stahl or any forum member; how you feel about Toyota selling you cars that have issue with engines stuck at 5000 rpm on the highways at 70 miles per hour; how you feel about buying a brand new 3D tv that comes with no 3D glasses; or even about having china selling you some Nike shoe twice the price they sell to canada....do you feel the train that mention in big letters " I screwed you big time"
Now imagine how I feel when I pay for the tachyon mines and you guys nerf it bad; while I have only one character; a science guys; my sole purpose is to strip shield; I don't see any striping fun now; what I see is a vertical line off frustrated science geek who's money will be invested into a better location...
So you are saying that you would be angry with Toyota for fixing a stuck throttle? For fixing something broken that wasn't functioning as intended? For making the car driveable so it can get along with all the other cars of the highway? And preventing people from using the stuck throttle as an excuse to get out of speeding fines?
I think he is mad that toyota didnt also sell some common sence with that "defect". like putting the car in neutral, or shutting off the engine.
Really the car analogys have to stop. If you had read the TOS you signed before playing the game it basicaly states.
"We agree to take you money and give you this product, We reserve the right to change the product in anyway we see fit or take the product away from you even after you have paid for it, and are in no way responsible for a refund."
As a time traveller, Am I supposed to pack underwear or underwhen?
Not everything you see on the internet is true - Abraham Lincoln
I really don't like it when you buy something with real money or currencies acquired with real money to by a specific item, then that item gets nerfed with in a week or two. I can understand keeping things balanced but at the same time i bought something advertised one way and it doesn't work in that way. *COUGHLTSCOUGH* Frankly though given Cryptics history with promotions vs reality, i now expect it to be "less than advertised".
For me i think they could negate some of this by adding a few small quality of life changes at no cost to themselves, a little nicety here to distract from the blemish there, like making Lobi Account bound rather than character. I've already paid to open the box, why can't i used it for all of my characters? That way i can't really complain about the nerfing of mines when i can use the left over lobi to by another set for my other characters.
Another possible idea is to refund a few lobi after a nerf, maybe 5-10 depending on what all they nerfed. It's not breaking the bank, but it's something for the troubles. Or adding a little something to what ever is being nerfed would be interesting. A higher proc rate for less damage? Wider firing arc? There's a lot of possibilities to keep customers happy when giving them something that's less than what it was advertised as.
Regardless of whatever TOS a company puts up, they are still legally liable to what is called 'bait and switch'.
And what they did is literally bait and switch.
Offer one product, you buy it and it is not the item you paid for. Cellphone carriers a long time ago lost a big legal battle precisely because of this TRIBBLE. They offered cellphones advertised to have X capabilities. People bought them.... and less than a year later the X capabilities were downgraded and in some cases disabled because the company did not want to continue supporting them. They refused to refund the phones or trade them in some way.
Cryptic is doing the same thing. They sell you X item with X capabilities and then at a whim it gets downgraded without any warning nor compensation.
Funny thing its not hard for them to put a function in the lobi store vendor to refund lobi items even if it had an extra cost in latinum or dilithium.
However, because the KDF side on draining builds still can shut you down even with 9 skill points, PI is an OP resistance, hence drains in FED side are useless.
Tried to bring balance in the wrong way.
I think a shift is needed to BOFF powers being the main focus and equipment granting bonus to that skill.
In tachyon mines case, chained to if the tachyon beam or CPB skill are present, flow cap skill and AUX power. In this way they add and if all 3 are used at the same time an effective shield strip and a debuff on target shield resistance, even with 6 points in PI.
On the other hand if they are used without any of the BOFF skills being present, no flow cap skill and low AUX then clearly should be useless.
Seriosuly though, the car analogy is broken on the sole fact that this is a living game that needs to be rebalanced at all times. Thus, the devs can and and will do whatever it takes to make the game fun fro EVERYONE.
Also, the ToS CLEARLY states that anything and everything in the game, purchased or not, can and will be modified, up or down, at anytime with or without warning, and with or without a refund or compensation. This is THEIR sever, THEIR programing. We are just using it. The Devs are trying to fix it along the way.
Cryptic is doing the same thing. They sell you X item with X capabilities and then at a whim it gets downgraded without any warning nor compensation.
This is not done "at whim". They nerf and buff stuff in order to bring the ever sought after Balance to the game. Taychon mines were created, put in game. Cool! Everyone has fun. But then they found that the mines are doing too much damage, are irresistible, and are not working as intended. So, they fix the code so that they are now doing an appropriate amount of damage, ships can resist it, and other players have a chance to survive them and return fire.
One hit insta kill abilities does not a fun game make. Fix it. More people have fun. More people play. More profit. WOOT Everyone wins!
Live on Earth. Work in Space. Play with Dragons. Join the best add on to STO, the Neverwinter holodeck program! Only 14 GPL a month.
Seriosuly though, the car analogy is broken on the sole fact that this is a living game that needs to be rebalanced at all times. Thus, the devs can and and will do whatever it takes to make the game fun fro EVERYONE.
Also, the ToS CLEARLY states that anything and everything in the game, purchased or not, can and will be modified, up or down, at anytime with or without warning, and with or without a refund or compensation. This is THEIR sever, THEIR programing. We are just using it. The Devs are trying to fix it along the way.
This is not done "at whim". They nerf and buff stuff in order to bring the ever sought after Balance to the game. Taychon mines were created, put in game. Cool! Everyone has fun. But then they found that the mines are doing too much damage, are irresistible, and are not working as intended. So, they fix the code so that they are now doing an appropriate amount of damage, ships can resist it, and other players have a chance to survive them and return fire.
One hit insta kill abilities does not a fun game make. Fix it. More people have fun. More people play. More profit. WOOT Everyone wins!
This is not true in CA law which Cryptic calls out as having jurisdiction. While statute is lagging behind tech regarding internet and purchases of pixels, common law applies where statute is not defineing.
And as far as "express language" is concerned, I can loan someone 100 dollars and write a contract that if they do not repay they have to commit suicide as "express language". However, that clause will not be "held" and it very well could cause the entire contract to be thrown out and abandoned while common law will now be the decision maker. There are term(s), statute(s), and case law for all of this.
I'm all for "balance" as well as you are. But a different situation has occured when something is sold with specific attributes and then changed. The better answer for Cyptic would be to test everything before it is loaded into the store and do their NERFs before anyone has spent money.
Also, the ToS CLEARLY states that anything and everything in the game, purchased or not, can and will be modified, up or down, at anytime with or without warning, and with or without a refund or compensation. This is THEIR sever, THEIR programing. We are just using it. The Devs are trying to fix it along the way.
Actually no. What it says in the tos is next to meaningless on a practical level. Few tos agreements are actually enforceable in their entirety. Thats coming straight from a contract lawyer. But the point he was trying to make was more that it would not be legal to do a bait and switch type thing. Tweaking and rebalancing is one thing, outright changing something to the point where it isn't realistically what you originally purchased entitles you to a refund. While I haven't seen them do that specifically here, the point is that no matter what it says in a tos agreement, such 'you aren't entitled to a refund' clauses wouldn't be legal in such a situation.
Going back to your car analogy, Toyota sells you a car that can go 200 miles an hour, then later it's found out that when you go at 200 miles an hour, the car becomes unstable and crashes, so the next time you take it to the shop they install a governor that keeps it below 150.
That's more like what's going on here, you wouldn't go and demand a refund from the dealer because your car can't go 200 miles an hour anymore, right? You can still use the car for it's intended purpose, and now it's not as unsafe.
I think it would be good customer service to have some sort of in-game refund system in place rather than sticking to a 'policy' of the Terms of Service and simply implying to your customers that you really don't care whether they are not happy with their product. You buy it and you are stuck with it and there is no way to sell it for EC or Di-lithium or zen. I think it would be a good idea to be able to sell ships (back to the company not people) or products you don't like for di-lithium.
I'd like to see the Ferengi set get a bonus. The set bonuses are hilariously weak. I'd especially like it if they provided special bonuses for D'Koras like +50% recharge time on swarm missiles or maybe enhanced turn rate?
Tach mines drain shields, power insulators are suppose to resist drains. I don't understand your rage
I also own Tach mines..... the changes make sense to me... then again... I favor balance..
I favour balance, too. I agree that power insulators should resist drains and I support that change. Reducing the resist amount from 5% to 2.5%? I disagree.
What they SHOULD have done was make the power insulators count and then wait a week to see if it was balanced. If it needed further balance THEN they should have dropped the resist amount.
i dont give a rat's TRIBBLE about the balance or the 'TOS'. I paid REAL MONEY for those mines. I didnt grind and then convert Dilith to Zen for a FREE weapon. Thats ok though. You burnt me this time, YOU WILL NOT DO IT AGAIN. I faithfully put 120$ EVERY WEEK into this game. Not no more. You will not get another red cent from me. I vote with my wallet!
i dont give a rat's TRIBBLE about the balance or the 'TOS'. I paid REAL MONEY for those mines. I didnt grind and then convert Dilith to Zen for a FREE weapon. Thats ok though. You burnt me this time, YOU WILL NOT DO IT AGAIN. I faithfully put 120$ EVERY WEEK into this game. Not no more. You will not get another red cent from me. I vote with my wallet!
Well, that is the only advice I could give to you as well - I figured the same out for myself, just keep your wallet closed.
All the new stuff Craptic is developing cannot offset my frustration caused by some "adjustments", which especially turned pvp in total favour of tac captain cannon escorts. The balancing is totally gone (despite they say the nerfs are done due to balancing matters).
I still play the game, enjoy something new here and there, play some games, but my fascination has gone long time ago. It so easy now to turn off the PC or to leave STO and look into Starcraft 2 or other games (or into real life). There is no STO addiction any more. Luckily or unluckily, that everyone has to decide for himself.
I favour balance, too. I agree that power insulators should resist drains and I support that change. Reducing the resist amount from 5% to 2.5%? I disagree.
What they SHOULD have done was make the power insulators count and then wait a week to see if it was balanced. If it needed further balance THEN they should have dropped the resist amount.
They are now the most useless and expensive items (they should add that next to their name so idiots dont waste their lobi cystals).While transphesics mines for example do more damage than transphesics torps (like all mines vs torps) these mines should be called "useless objects to lag the map".
Used these for the first time yesterday in a quick 1v1... I was gettin trounced until my counterpart until I used tachnyon mines for the first time... what a difference! I can see that reason why they got nerfed if they were doing more shield damage beforehand... unfair advantage etc etc...
So yes...I can see (and having moaned about nerfs before) why people are upset but they must have been bad beforehand...
Used these for the first time yesterday in a quick 1v1... I was gettin trounced until my counterpart until I used tachnyon mines for the first time... what a difference! I can see that reason why they got nerfed if they were doing more shield damage beforehand... unfair advantage etc etc...
So yes...I can see (and having moaned about nerfs before) why people are upset but they must have been bad beforehand...
LOL, they are useless TRIBBLE now. In the past the mines had been draining 5% shield each, so if used with BETA 3, you deploy a maximum of 16 mines. If (and that is not guaranteed) all mines hit, you would have lost around 80% shields. Easy to heal against that, fire EPTS3, Transfer shield strength or Brace for impact (with the doffs) and your shields are up again.
Mostly not all 16 mines were hitting and many ppl dont use Beta3, so 4xmines = 20 % shield weakening (which is close to nothing).
Now with the 2.5 and the resistance against it.... totally useless. Maximum shield drain with 16 mines is 40%, if the enemy has some skill points in drain resistance the drain is max 25%. Easy to heal against 25% shield drain. For a 150 Lobi items totally overprized.
If you encountered a different effect, your enemy just hasnt fired any shield heal buffs. Thats why you think, they may have worked efficiently. But in reality, the mines are TRIBBLE now.
Comments
I don't get it?
Really the car analogys have to stop. If you had read the TOS you signed before playing the game it basicaly states.
"We agree to take you money and give you this product, We reserve the right to change the product in anyway we see fit or take the product away from you even after you have paid for it, and are in no way responsible for a refund."
Not everything you see on the internet is true - Abraham Lincoln
Occidere populo et effercio confractus
I also own Tach mines..... the changes make sense to me... then again... I favor balance..
While I'm sure that was in jest the fact remains, you don't have to read it. You agreed to it.
For me i think they could negate some of this by adding a few small quality of life changes at no cost to themselves, a little nicety here to distract from the blemish there, like making Lobi Account bound rather than character. I've already paid to open the box, why can't i used it for all of my characters? That way i can't really complain about the nerfing of mines when i can use the left over lobi to by another set for my other characters.
Another possible idea is to refund a few lobi after a nerf, maybe 5-10 depending on what all they nerfed. It's not breaking the bank, but it's something for the troubles. Or adding a little something to what ever is being nerfed would be interesting. A higher proc rate for less damage? Wider firing arc? There's a lot of possibilities to keep customers happy when giving them something that's less than what it was advertised as.
And what they did is literally bait and switch.
Offer one product, you buy it and it is not the item you paid for. Cellphone carriers a long time ago lost a big legal battle precisely because of this TRIBBLE. They offered cellphones advertised to have X capabilities. People bought them.... and less than a year later the X capabilities were downgraded and in some cases disabled because the company did not want to continue supporting them. They refused to refund the phones or trade them in some way.
Cryptic is doing the same thing. They sell you X item with X capabilities and then at a whim it gets downgraded without any warning nor compensation.
Funny thing its not hard for them to put a function in the lobi store vendor to refund lobi items even if it had an extra cost in latinum or dilithium.
However, because the KDF side on draining builds still can shut you down even with 9 skill points, PI is an OP resistance, hence drains in FED side are useless.
Tried to bring balance in the wrong way.
I think a shift is needed to BOFF powers being the main focus and equipment granting bonus to that skill.
In tachyon mines case, chained to if the tachyon beam or CPB skill are present, flow cap skill and AUX power. In this way they add and if all 3 are used at the same time an effective shield strip and a debuff on target shield resistance, even with 6 points in PI.
On the other hand if they are used without any of the BOFF skills being present, no flow cap skill and low AUX then clearly should be useless.
KDF Eng: Boreas I.K.S. Demonon Nemesis {Fleet: HoS}
Rom Sci: Crius I.R.W. Noctem Aeternus {Fleet: LoS}
Fed Tac: Kronos U.S.S. Xibalba, I.S.S. Theogonia{Fleet: HSF}
Also, the ToS CLEARLY states that anything and everything in the game, purchased or not, can and will be modified, up or down, at anytime with or without warning, and with or without a refund or compensation. This is THEIR sever, THEIR programing. We are just using it. The Devs are trying to fix it along the way.
This is not done "at whim". They nerf and buff stuff in order to bring the ever sought after Balance to the game. Taychon mines were created, put in game. Cool! Everyone has fun. But then they found that the mines are doing too much damage, are irresistible, and are not working as intended. So, they fix the code so that they are now doing an appropriate amount of damage, ships can resist it, and other players have a chance to survive them and return fire.
One hit insta kill abilities does not a fun game make. Fix it. More people have fun. More people play. More profit. WOOT Everyone wins!
This is not true in CA law which Cryptic calls out as having jurisdiction. While statute is lagging behind tech regarding internet and purchases of pixels, common law applies where statute is not defineing.
And as far as "express language" is concerned, I can loan someone 100 dollars and write a contract that if they do not repay they have to commit suicide as "express language". However, that clause will not be "held" and it very well could cause the entire contract to be thrown out and abandoned while common law will now be the decision maker. There are term(s), statute(s), and case law for all of this.
I'm all for "balance" as well as you are. But a different situation has occured when something is sold with specific attributes and then changed. The better answer for Cyptic would be to test everything before it is loaded into the store and do their NERFs before anyone has spent money.
Actually no. What it says in the tos is next to meaningless on a practical level. Few tos agreements are actually enforceable in their entirety. Thats coming straight from a contract lawyer. But the point he was trying to make was more that it would not be legal to do a bait and switch type thing. Tweaking and rebalancing is one thing, outright changing something to the point where it isn't realistically what you originally purchased entitles you to a refund. While I haven't seen them do that specifically here, the point is that no matter what it says in a tos agreement, such 'you aren't entitled to a refund' clauses wouldn't be legal in such a situation.
what esquire said is correct
That's more like what's going on here, you wouldn't go and demand a refund from the dealer because your car can't go 200 miles an hour anymore, right? You can still use the car for it's intended purpose, and now it's not as unsafe.
I favour balance, too. I agree that power insulators should resist drains and I support that change. Reducing the resist amount from 5% to 2.5%? I disagree.
What they SHOULD have done was make the power insulators count and then wait a week to see if it was balanced. If it needed further balance THEN they should have dropped the resist amount.
Well, that is the only advice I could give to you as well - I figured the same out for myself, just keep your wallet closed.
All the new stuff Craptic is developing cannot offset my frustration caused by some "adjustments", which especially turned pvp in total favour of tac captain cannon escorts. The balancing is totally gone (despite they say the nerfs are done due to balancing matters).
I still play the game, enjoy something new here and there, play some games, but my fascination has gone long time ago. It so easy now to turn off the PC or to leave STO and look into Starcraft 2 or other games (or into real life). There is no STO addiction any more. Luckily or unluckily, that everyone has to decide for himself.
They are now the most useless and expensive items (they should add that next to their name so idiots dont waste their lobi cystals).While transphesics mines for example do more damage than transphesics torps (like all mines vs torps) these mines should be called "useless objects to lag the map".
So yes...I can see (and having moaned about nerfs before) why people are upset but they must have been bad beforehand...
LOL, they are useless TRIBBLE now. In the past the mines had been draining 5% shield each, so if used with BETA 3, you deploy a maximum of 16 mines. If (and that is not guaranteed) all mines hit, you would have lost around 80% shields. Easy to heal against that, fire EPTS3, Transfer shield strength or Brace for impact (with the doffs) and your shields are up again.
Mostly not all 16 mines were hitting and many ppl dont use Beta3, so 4xmines = 20 % shield weakening (which is close to nothing).
Now with the 2.5 and the resistance against it.... totally useless. Maximum shield drain with 16 mines is 40%, if the enemy has some skill points in drain resistance the drain is max 25%. Easy to heal against 25% shield drain. For a 150 Lobi items totally overprized.
If you encountered a different effect, your enemy just hasnt fired any shield heal buffs. Thats why you think, they may have worked efficiently. But in reality, the mines are TRIBBLE now.