Crafting: Dilithium needs to be taken out of the equasion in favor of rare boss drops or mission completion rewards. Players must be able to craft more items and sets unique to crafting. Crafting trees should be class specific so that Tacs can create items like grenades and science officers can make unique healing items, etx.
Item sets: New, ground item sets that include kits to point a player in a more role oriented direction need to be introduced. The should come in a variety of Marks.
Pvp: We need many more pvp games. Otha needs to be remastered into a PVP adventure zone that rivels New Romulus in scale and diversity. An Otha revamp could also be considered a form of territory control since the faction with the strongest presence will be able to do missions more safely. DOTA style pvp missions/battlegrounds would be fun and allow casual players to pvp in a more controled scenario. We must have larger scale pvp games with higher player capacity to rivel other MMO games.
End game: We need one. STF missions do not count anymore. I miss the orignial STF missions. I miss being challenged by the game.
PVE: Bosses should have unique item drops to encourage players to keep comming back. Each episode chain should have an STF like mission added to the Q(unlocked by completeing the mission chain) where you confront the boss in a story driven battle.
PVE starbases will make exellent boss fights. Say a space boss is an assimilated Federation base with multiple phases and targets.
Fail mechanics, we need more of them. You can not expect a community to grow in skill if they are allowed to zerg everything.
Oh really? I wish trolls would stay off my threads. Those causall Cassie players who are terrified at the idea of team play or challenging content that requires skill are going to cause this game to be forgotten by real gamers. Real gamers are the life blood of this game and its only hope for a long run. The Star Trek fan base alone is not enough to sustain this mmo.
Oh really? I wish you trolls would stay off my threads. I'm guessing you are one of those causall Cassie players who are terrified at the idea of team play or challenging content that requires skill.
Its spelled casual. Your ideas are as bad as your spelling.
I just do not want a game that is like how WoW used to be, a grinding nightmare that requires you to fight a 6 hour raid just to get one good item.
But I guess I do not live up to your high ideals.
Some people may have other things to do in life than just grind and grind one game endlessly. Maybe they got a job, or they are sick.
They may even want to be able to play a game for the little free time you got.
The 15 minute STFs are a great end game content that lets people who have other things to do too still play the game.
But don't believe me, I'm obviously not "leet" enough for you. But if you think the players wanted more grind, would they have complained about it so much on these forums?
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
Trust me. You obviously have no mmo experience, without a strong end game or pvp and more challenge this game will be laughed off the web as a grind fest with no merrit. There are A LOT of new, very modern mmo games on the rise and this game will get sunk in the flood. This game must generate money for CBS to allow it to exist. If it someday stops attracting new players CBS will pull the plug. I am a Star Trek fan and a REAL gamer. The gaming industry is a race that never ends, but if you fall too far behind the crowd you are forgotten. Casual gamers should stick to their phones.
Please leave my thread in peace. Your opinion dose not matter to me nor is it welcome. Ultimatly, I hope for the Devs to read this.
cause this game to be forgotten by real gamers. Real gamers are the life blood of this game and its only hope for a long run.
Hmm real gamers you say?
Just what is a real gamer? Is that kind of like being a real driver? Or movie watcher? Or book reader? I would likely find your definition very amusing but in reality the real game is the one who plays...games. Hence everyone who has a STO account is a real gamer.
As for the life blood of the game and it's only hope? HA! Casuals are where the money is. You continue to forget the simple detail in each and every 'attack the casuals' post you make' that STO exists to make money. You do not make money by intentionally irritating the majority of your fan base. That is why PvP imbalances are not fixed unless they effect PvE or are just truly not working as designed. They will never, ever, cater to the hardcore audience. That is EVE's gig and I must say it is an amazing game that gives you a real rush every time you play it.
In addition let us look at two possibly related things taking place in the game. The game gets a little bit easier every season and the playerbase is still growing. Wonder if those two details are related in any way, probably not.
Trust me. You obviously have no mmo experience, without a strong end game or pvp and more challenge this game will be laughed off the web as a grind fest with no merrit. There are A LOT of new, very modern mmo games on the rise and this game will get sunk in the flood. This game must generate money for CBS to allow it to exist. If it someday stops attracting new players CBS will pull the plug. I am a Star Trek fan and a REAL gamer. The gaming industry is a race that never ends, but if you fall too far behind the crowd you are forgotten. Casual gamers should stick to their phones.
Really? So this game has been around with minimal development for the first two years and a third year (or is it the fourth?) and with F2P is now the no 1 Perfect World game in the west, doing better than even the Champions Online you continually think they should emulate btw, yet they will be laughed off the web and sunk in the flood?
How much money are you willing to put down for that bet?
Trust me. You obviously have no mmo experience, without a strong end game or pvp and more challenge this game will be laughed off the web as a grind fest with no merrit. There are A LOT of new, very modern mmo games on the rise and this game will get sunk in the flood. This game must generate money for CBS to allow it to exist. If it someday stops attracting new players CBS will pull the plug. I am a Star Trek fan and a REAL gamer. The gaming industry is a race that never ends, but if you fall too far behind the crowd you are forgotten. Casual gamers should stick to their phones.
Did you hear about something called exploiting a niche of customers?
You are totally right. I don't like those super hard mmo games, and I will never play them. So are a lot of people I know. But I have been playing STO since it launched, and Cryptic managed to get money out of me that no "hardcore super elite" mmo you like would have ever gotten out of me.
Cryptic are exploiting a group of people who do not want some super flash super hard game.
Not everyone just likes to jump from MMO to MMO .
However it never occurs to you that not everybody thinks like you.
This may be a nasty surprise, but the world does not revolve around you and your tastes.
Some time ago a casual and odd looking game got released.
It was called Borderlands, and few people thought it would be the success it is today. Once again, it was proven that not everybody likes the same things.
No matter how much you want to dictate people's lives and tastes, you don't have the right to do that.
What would give you the authority to decide for them what and how should they play? Your click per second skills are slightly better, so you can tell other customers to go play on their phones because they are not good enough for you?
Maybe you should admit that Cryptic/PWE knows better then you do, and let them make the better decisions based on their research and their marketing statistics.
It would be a big scene if they went and told a part of their playerbase to just hit the door and play on phones.
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
Crafting: Dilithium needs to be taken out of the equasion in favor of rare boss drops or mission completion rewards. Players must be able to craft more items and sets unique to crafting. Crafting trees should be class specific so that Tacs can create items like grenades and science officers can make unique healing items, etx.
Crafting will be ignored until it is covered to a rep system at some point. Till then we just have to make due.
Item sets: New, ground item sets that include kits to point a player in a more role oriented direction need to be introduced. The should come in a variety of Marks.
They kind of already do this, I don't really understand what you are trying to ask for here.
Pvp: We need many more pvp games. Otha needs to be remastered into a PVP adventure zone that rivels New Romulus in scale and diversity. An Otha revamp could also be considered a form of territory control since the faction with the strongest presence will be able to do missions more safely. DOTA style pvp missions/battlegrounds would be fun and allow casual players to pvp in a more controled scenario. We must have larger scale pvp games with higher player capacity to rivel other MMO games.
Meh, I'd rather they focus on creating content for 90% of the players but a DOTA or objective style map/even or two wouldn't be a bad addition.
End game: We need one. STF missions do not count anymore. I miss the orignial STF missions. I miss being challenged by the game.
Disagree. It is a good thing the end game is very accessible. Although their should be new accolades available for truely over the top achievements for players to aim for.
PVE: Bosses should have unique item drops to encourage players to keep comming back. Each episode chain should have an STF like mission added to the Q(unlocked by completeing the mission chain) where you confront the boss in a story driven battle.
PVE starbases will make exellent boss fights. Say a space boss is an assimilated Federation base with multiple phases and targets.
Fail mechanics, we need more of them. You can not expect a community to grow in skill if they are allowed to zerg everything.
Disagree. I think the design approach with Azure Nebula and the like work best. They just need slightly better rewards overall. A game should be enjoyable, accessible, and not frustrating. Also they used to have unique boss drops and removed them for a very good reason.
Social zones: Burned.
Agreed provided I can still do all banking/exchanging/doff contact/etc stuff from sector space nearby them.
You never like anything you read. I'd like to know how you think this game will survive the incomming wave of mmos like Firefall and many, many more. If this game gets neglected by a PAYING player base for too long CBS will scrap it.
You never like anything you read. I'd like to know how you think this game will survive the incomming wave of mmos like Firefall and many, many more. If this game gets neglected by a PAYING player base for too long CBS will scrap it.
Well, as I tried to point out not all people play MMOs for a hardcore end game content that is really hard to complete.
Some may be playing because they enjoy the casual game, or maybe they are fans of the IP.
Like a certain friend of mine played this game because it was a Star Trek game. He generally dislikes MMO games.
I for one like the ship combat in this game.
Adding new missions, new loot items, new races and factions seems like a good idea.
C-store and Lockbox items also bring in cash, and there are a lot of people who like to have the pay to win items.
I know that while every player thinks he or she knows best, Cryptic most likely knows what they are doing.
Did they not say that this is the game that gives the most income to PWE currently? Surely they must be doing at least something right.
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
Look, using the Star Trek franchise is not cheap. You think CBS just lets anyone use their stuff? If it's not a royalty it's a straight up lease, and if this game dosn't cover it's own cost kiss it good bye.
Every thread I open ends up a million miles off topic.
I don't want to live on this planet anymore.
Look, using the Star Trek franchise is not cheap. You think CBS just lets anyone use their stuff? If it's not a royalty it's a straight up lease, and if this game dosn't cover it's own cost kiss it good bye.
Every thread I open ends up a million miles off topic.
I don't want to live on this planet anymore.
skollulfr, I can see that you want things fixed first and that's understandable.
I agree that this game has become a DPS race, and while I still make myself usefull as a tank in pve and pvp the Tacs will always be the star of the show and there is little reason to play anything beside a Tac under the current system.
I'm glad you support some of my ideas. I beleive some more inventive game modes and unique enemy encounters would really liven things up around here.
You never like anything you read. I'd like to know how you think this game will survive the incomming wave of mmos like Firefall and many, many more. If this game gets neglected by a PAYING player base for too long CBS will scrap it.
Look, using the Star Trek franchise is not cheap. You think CBS just lets anyone use their stuff? If it's not a royalty it's a straight up lease, and if this game dosn't cover it's own cost kiss it good bye.
Every thread I open ends up a million miles off topic.
I don't want to live on this planet anymore.
OK.. on topic.. your ideas are ill-defined or ****. You are trying to turn this game into a Space-WoW clone by adding hardcore grinding, hardcore open PVP and hardcore 6 hour raids.
As we have all mentioned and pointed out: This system is outdated. This system is highly niched and thus limited in audience. This system only appeals to the WoW L33T grinder festering bumsoils that have nothing better to do on the weekend because the sun burns their eyes.
The 6-hour raid is gone, dead. IT DOES NOT APPEAL TO ALOT OF PLAYERS BECAUSE MOST PLAYERS DO NOT WANT TO COMMIT TO SITTING ON THEIR TRIBBLE CLICKING AT BORG FOR THE NEXT 6 HOURS!!!! If your average player, with a 9-5 job, a wife, maybe some real life friends (OMG! What a thought!) came into a game that required a 6 hour block of commitment a weekend in order to be good... they would leave and go and do other things. The Gaming market is expanding beyond the marathon gamer. STO is designed to fit around your real life (assuming you have one). If you have an hour to play, awesome. You can start some rep projects, blast off a few STFs, and be back at ESD in time to drink some Saurian Brandy with your buds. And guess what? That player is going to feel accomplished, proud, and commited to this game in a sixth of the time it took WoW. Now, that player is going to come back again, once a night, and play some STO before bed. BOOM! New player! and now you can sell him stuff and see if he buys it.
Removing Social zones is equally stupid. Not only is this a staple of the classic MMO, but it allows a common meeting grounds for meeting and interacting with other characters outside of combat. Not to mention the logistical services of having access to the exchange, mail, vendors and shipyard. If this is some sort of way to burn off roleplayers, I guess you forgot the RP part in MMORPG. If you don't like the way other people enjoy the game, fine, go do something else. It's not like we are asking you to stop an STF so we can have a meaningful conversation with our bridge officer.
and Completely off topic. You are a sore loser, a brat. You shoot down and dismiss with everyone who does not praise you for your genius. You have a napoleon complex that you try to act out, not only as a L33t player, but as someone who "knows" better than a team of people all with college degrees, all with years of experience in game design. Better than that same team who has created, as mentioned before, the most successful game in PWE western market. Somehow, all of those credentials don't mean anything to you, because you JUST know better because you are that awesome....
And if that is a picture of you.. you look like Michael Jackson touched a hipster and had an offspring.
Thank you and good night!
Live on Earth. Work in Space. Play with Dragons. Join the best add on to STO, the Neverwinter holodeck program! Only 14 GPL a month.
Wow, and they banned me for telling someone to go away >.> "because you JUST know better because you are that awesome...." I like that part. Also, I have no idea why you quoted those quips.
An X-com like mini game where you control your team or even a larger force vs another player in a tactical scenerio would be a lot of fun.
I also once suggested a card collecting game attached to the doffs. The Final Fantasy series had a card game that was an intresting side game. It would be fun to have another way to compete against players and a card game would be a laid back and fun way to interact in a new way. It would also be an escuse for them to sell "starter packs" for the trading card game.
Comments
Lion Heart of Hammer Squadron
You're right. We need to keep the role players quarenteened!
The only good idea in that whole bunch of nonsense is that the dilithium in the crafting system is bad. It should be taken out.
While you want new kits, there are already a lot of kits in game. I'm not sure what you mean, so I'm not saying that is good or bad.
Otherwise, those ideas belong in the garbage bin.
Again, you seem to want a game too hard for the majority.
You should really play a game like Skyrim, and set it to the highest challange setting. That may entertain you.
Its spelled casual. Your ideas are as bad as your spelling.
I just do not want a game that is like how WoW used to be, a grinding nightmare that requires you to fight a 6 hour raid just to get one good item.
But I guess I do not live up to your high ideals.
Some people may have other things to do in life than just grind and grind one game endlessly. Maybe they got a job, or they are sick.
They may even want to be able to play a game for the little free time you got.
The 15 minute STFs are a great end game content that lets people who have other things to do too still play the game.
But don't believe me, I'm obviously not "leet" enough for you. But if you think the players wanted more grind, would they have complained about it so much on these forums?
Please leave my thread in peace. Your opinion dose not matter to me nor is it welcome. Ultimatly, I hope for the Devs to read this.
Hmm real gamers you say?
Just what is a real gamer? Is that kind of like being a real driver? Or movie watcher? Or book reader? I would likely find your definition very amusing but in reality the real game is the one who plays...games. Hence everyone who has a STO account is a real gamer.
As for the life blood of the game and it's only hope? HA! Casuals are where the money is. You continue to forget the simple detail in each and every 'attack the casuals' post you make' that STO exists to make money. You do not make money by intentionally irritating the majority of your fan base. That is why PvP imbalances are not fixed unless they effect PvE or are just truly not working as designed. They will never, ever, cater to the hardcore audience. That is EVE's gig and I must say it is an amazing game that gives you a real rush every time you play it.
In addition let us look at two possibly related things taking place in the game. The game gets a little bit easier every season and the playerbase is still growing. Wonder if those two details are related in any way, probably not.
Really? So this game has been around with minimal development for the first two years and a third year (or is it the fourth?) and with F2P is now the no 1 Perfect World game in the west, doing better than even the Champions Online you continually think they should emulate btw, yet they will be laughed off the web and sunk in the flood?
How much money are you willing to put down for that bet?
Did you hear about something called exploiting a niche of customers?
You are totally right. I don't like those super hard mmo games, and I will never play them. So are a lot of people I know. But I have been playing STO since it launched, and Cryptic managed to get money out of me that no "hardcore super elite" mmo you like would have ever gotten out of me.
Cryptic are exploiting a group of people who do not want some super flash super hard game.
Not everyone just likes to jump from MMO to MMO .
However it never occurs to you that not everybody thinks like you.
This may be a nasty surprise, but the world does not revolve around you and your tastes.
Some time ago a casual and odd looking game got released.
It was called Borderlands, and few people thought it would be the success it is today. Once again, it was proven that not everybody likes the same things.
No matter how much you want to dictate people's lives and tastes, you don't have the right to do that.
What would give you the authority to decide for them what and how should they play? Your click per second skills are slightly better, so you can tell other customers to go play on their phones because they are not good enough for you?
Maybe you should admit that Cryptic/PWE knows better then you do, and let them make the better decisions based on their research and their marketing statistics.
It would be a big scene if they went and told a part of their playerbase to just hit the door and play on phones.
I was just replying to your reply. And I was not the one calling people trolls and telling them what gaming platforms they are allowed to use.
What I did do was defending Cryptic's market-exploit system, which I think is good. It is not against the rules to do that.
Trust me, they care.
Well, as I tried to point out not all people play MMOs for a hardcore end game content that is really hard to complete.
Some may be playing because they enjoy the casual game, or maybe they are fans of the IP.
Like a certain friend of mine played this game because it was a Star Trek game. He generally dislikes MMO games.
I for one like the ship combat in this game.
Adding new missions, new loot items, new races and factions seems like a good idea.
C-store and Lockbox items also bring in cash, and there are a lot of people who like to have the pay to win items.
I know that while every player thinks he or she knows best, Cryptic most likely knows what they are doing.
Did they not say that this is the game that gives the most income to PWE currently? Surely they must be doing at least something right.
Ummmmmmmmmmmm No
Look, using the Star Trek franchise is not cheap. You think CBS just lets anyone use their stuff? If it's not a royalty it's a straight up lease, and if this game dosn't cover it's own cost kiss it good bye.
Every thread I open ends up a million miles off topic.
I don't want to live on this planet anymore.
But maybe Branflakes or someone else from Cryptic could enlighten us.
Anyway, they have been saying that the game is doing well recently, so I don't know what you base your doomy forecast upon.
WoW still stands for example. We can start to worry when there are mentions of monetary troubles on this site like it was with Atari.
There is supposed to be a difficulty mechanic with three choices. Not sure how well it works , I usually run the easy part.
It's called a license
I agree that this game has become a DPS race, and while I still make myself usefull as a tank in pve and pvp the Tacs will always be the star of the show and there is little reason to play anything beside a Tac under the current system.
I'm glad you support some of my ideas. I beleive some more inventive game modes and unique enemy encounters would really liven things up around here.
OK.. on topic.. your ideas are ill-defined or ****. You are trying to turn this game into a Space-WoW clone by adding hardcore grinding, hardcore open PVP and hardcore 6 hour raids.
As we have all mentioned and pointed out: This system is outdated. This system is highly niched and thus limited in audience. This system only appeals to the WoW L33T grinder festering bumsoils that have nothing better to do on the weekend because the sun burns their eyes.
The 6-hour raid is gone, dead. IT DOES NOT APPEAL TO ALOT OF PLAYERS BECAUSE MOST PLAYERS DO NOT WANT TO COMMIT TO SITTING ON THEIR TRIBBLE CLICKING AT BORG FOR THE NEXT 6 HOURS!!!! If your average player, with a 9-5 job, a wife, maybe some real life friends (OMG! What a thought!) came into a game that required a 6 hour block of commitment a weekend in order to be good... they would leave and go and do other things. The Gaming market is expanding beyond the marathon gamer. STO is designed to fit around your real life (assuming you have one). If you have an hour to play, awesome. You can start some rep projects, blast off a few STFs, and be back at ESD in time to drink some Saurian Brandy with your buds. And guess what? That player is going to feel accomplished, proud, and commited to this game in a sixth of the time it took WoW. Now, that player is going to come back again, once a night, and play some STO before bed. BOOM! New player! and now you can sell him stuff and see if he buys it.
Removing Social zones is equally stupid. Not only is this a staple of the classic MMO, but it allows a common meeting grounds for meeting and interacting with other characters outside of combat. Not to mention the logistical services of having access to the exchange, mail, vendors and shipyard. If this is some sort of way to burn off roleplayers, I guess you forgot the RP part in MMORPG. If you don't like the way other people enjoy the game, fine, go do something else. It's not like we are asking you to stop an STF so we can have a meaningful conversation with our bridge officer.
___________________________________________________________________________________________
and Completely off topic. You are a sore loser, a brat. You shoot down and dismiss with everyone who does not praise you for your genius. You have a napoleon complex that you try to act out, not only as a L33t player, but as someone who "knows" better than a team of people all with college degrees, all with years of experience in game design. Better than that same team who has created, as mentioned before, the most successful game in PWE western market. Somehow, all of those credentials don't mean anything to you, because you JUST know better because you are that awesome....
And if that is a picture of you.. you look like Michael Jackson touched a hipster and had an offspring.
Thank you and good night!
I also once suggested a card collecting game attached to the doffs. The Final Fantasy series had a card game that was an intresting side game. It would be fun to have another way to compete against players and a card game would be a laid back and fun way to interact in a new way. It would also be an escuse for them to sell "starter packs" for the trading card game.