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Memory Crash and Saurian BOFF issues.

dark4blooddark4blood Member Posts: 1,192 Arc User
Since STO is trying to fix issues before the next season patch, I would appreciate it is these issues were addressed ASAP.

Issue #1

Memory Leaks, Memory Leaks, Memory leaks. This game never had so many crashing issues before Season 7, but now everytime I try to beam down to New Romulus the game crashes talking about lack of Memory and says I need 78 GB of memory to load. I have reported this at LEAST 150 times. This is how often I have crashed beaming into other places. For any other place than New Romulus it is random, but New Romulus is ALWAYS. If crashes can't be fixed now, image how bad the game will crash in MAY, please fix this.

Issue #2

Many have noticed this, but I don't see any thread about it. Saurian Purple Efficient BOFF's aren't actually Purple because after they are added to your ship they turn blue. This is EVERY Single Efficient Saurian. What is the point of having a purple over a blue if they turn out the same when you add them to the ship? This has been around since Season 7 also, and it is kinda weird that people know about but it has not been addressed.
Post edited by dark4blood on

Comments

  • grouchyotakugrouchyotaku Member Posts: 0 Arc User
    edited April 2013
    dark4blood wrote: »
    ...
    Issue #2

    Many have noticed this, but I don't see any thread about it. Saurian Purple Efficient BOFF's aren't actually Purple because after they are added to your ship they turn blue. This is EVERY Single Efficient Saurian. What is the point of having a purple over a blue if they turn out the same when you add them to the ship? This has been around since Season 7 also, and it is kinda weird that people know about but it has not been addressed.
    Purple 'Efficient' Saurians have always been an exception to Purple Boffs... Instead of having 2 'Superior' Traits, they have 1 'Superior' Trait plus the Space Trait 'Efficient', and this has always been the case, ever since they came out... A even bigger issue is that Trait-wise, there is no practical difference between 'Green' & 'Blue' Efficient Saurians except for Skills, and Skills can always be trained over...

    To correct the display of 'Efficient' Saurians would probably require a major change to the Data structures that Cryptic uses internally, and probably isn't worth the potential for introducing new Bugs into the system.
  • kapla1755kapla1755 Member Posts: 1,249
    edited April 2013
    crash during map transfers especially New romulus and Defera invasion zone. :(

    It is odd that after every crash it shows memory used by the game at 1.5 gb where it normally runs between 1gb and 1.3gb since I run everything at high setting, but crashes only occur during map transfer. I have been running with patch on demand off lately with turn that back on see if it helps but getting frustrated crashed 7x yesterday, and once so far today
    [SIGPIC][/SIGPIC]
  • xiphenonxiphenon Member Posts: 0 Arc User
    edited April 2013
    I had some crash issues related to the bloom effekt. According to the Win7 event message it was related to an failure of atidxx32.dll.

    After turning off the bloom effects, I had no crashes anymore.

    See: http://sto-forum.perfectworld.com/showthread.php?t=619531
    [SIGPIC][/SIGPIC]
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