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Friday Screenshot Available - 3/29/2013

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  • lakenoplakenop Member Posts: 0 Arc User
    edited March 2013
    That looks awesome.
  • felderburgfelderburg Member Posts: 854 Arc User
    edited March 2013
    What do the two custom variants look like? We will get those, right? The KDF and Fed have three costume versions for all of their ships*...


    *Except the Odyssey, Chimera, Bortasqu', etc. When will those ships get costume variants?

    good level of detail, but its got a problem. like the vorcha, that neck is to short.like WAY to short

    http://images3.wikia.nocookie.net/__cb20050917145152/memoryalpha/es/images/4/42/Dderidex.jpg

    It's because the Cryptic version's wings don't have the same curve, so they meet the neck at a higher point. Based on your pic.
  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited March 2013
    D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX!

    . . . I am excite. . .
    Only YOU can prevent forum fires!
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  • icegavelicegavel Member Posts: 991 Arc User
    edited March 2013
    tacofangs wrote: »
    D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX!

    . . . I am excite. . .

    It looks really good. Can't wait to see The Big D in combat. Too bad I can't fly a shuttle through it. Stupid crash capsules. >.>
  • thegreendragoon1thegreendragoon1 Member Posts: 1,872 Arc User
    edited March 2013
    tacofangs wrote: »
    D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX! D'DERIDEX!

    . . . I am excite. . .

    Don't you play on a super secret dev server located deep in the Swiss Alps guarded by deadly trained attack tacos that contains all future content already completed for the next 5 years?

    Because if you don't, I need to ease up on the caffeine.

    P.S. I also want a Youtube video of you actually attempting to say what you just typed out loud.

    P.P.S. Since I forgot to actually say it, that is one beautiful bird. JamJamz hasn't lost any of his touch.
  • captaind3captaind3 Member Posts: 2,449 Arc User
    edited March 2013
    Beautiful. I think it turned out really well.

    I was curious, Are you guys going to make one of the variants the Probert original? Not the one on the show, but the original drawing board version.

    The original had a much more built up section at the top where main engineering was.
    http://en.memory-alpha.org/wiki/File:D%27deridex_design_sketches.jpg.

    Or maybe the mythical vertical warbird?
    http://en.memory-alpha.org/wiki/File:D%27deridex_initial_design_sketches.jpg

    There's a lot to play with there :D
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  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited March 2013
    felderburg wrote: »
    It's because the Cryptic version's wings don't have the same curve, so they meet the neck at a higher point. Based on your pic.

    not quite. look at the bump above and behind the head at the very top, its much farther back in that studio model then the in game model . the distance between that bump and the rest of the body is quite a bit longer too. every part of the neck is too stuby. also the wings angle forward in the studio model, but im not as concerned about that. that neck look really awkward like that

    the neck thing aside, im most concerned about weapon hard points. in cannon, basically every shot came out of the nose, be it a single very heavy cannon or a heavy beam. they got the galor right, having the DBB hardpoints on top of each other so it looked like a single beam, they need to do the same on the Dderidex. the npc having those hardpoints on the wings is wrong.

    like here
    http://en.memory-alpha.org/wiki/File:D%27deridex_class_firing_disruptor_pulses.jpg
    http://en.memory-alpha.org/wiki/File:IRW_TMet_firing_disruptors.jpg
  • amosov78amosov78 Member Posts: 1,495 Arc User
    edited March 2013
    the neck thing aside, im most concerned about weapon hard points. in cannon, basically every shot came out of the nose, be it a single very heavy cannon or a heavy beam. they got the galor right, having the DBB hardpoints on top of each other so it looked like a single beam, they need to do the same on the Dderidex. the npc having those hardpoints on the wings is wrong.

    like here
    http://en.memory-alpha.org/wiki/File:D%27deridex_class_firing_disruptor_pulses.jpg
    http://en.memory-alpha.org/wiki/File:IRW_TMet_firing_disruptors.jpg

    Yep, like you said beams, cannons and torpedoes all emanated from the same "hardpoint" on the forward section of the ship.
    U.S.S. Endeavour NCC-71895 - Nebula-class
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  • lizweilizwei Member Posts: 936 Arc User
    edited March 2013
    The pinnacle of Romulan engineering.
    The symbol of Romulan supremacy.
    The pride of the Star Empire.

    Now for sale to the Federation and Klingon Empire for the low low price of all Romulan dignity!
    Act now and get a free D'Tan plushie!
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited March 2013
    amosov78 wrote: »
    Yep, like you said beams, cannons and torpedoes all emanated from the same "hardpoint" on the forward section of the ship.

    good selection of examples. i almost went to the trouble of tracking scenes like that down. i can think of another good one, before a warbird got wasted be a cardasian weapon platform, it was seen fireing a few pulse shots from the nose as well.
  • zerobangzerobang Member Posts: 0 Arc User
    edited March 2013
    i have to say... i really feared that we would just get the ugly lowpoly NPC variant that i hated on a lot!

    this one looks really really good and accurate as far as one can tell from a screenshot that only shows one point of view.

    Anyway

    WANT LEVEL +100
    Faith in Cryptic to not frak this up +1
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  • majesticmsfcmajesticmsfc Member Posts: 1,401 Arc User
    edited March 2013
    felderburg wrote: »
    What do the two custom variants look like? We will get those, right? The KDF and Fed have three costume versions for all of their ships*...


    *Except the Odyssey, Chimera, Bortasqu', etc. When will those ships get costume variants?

    Like I said in another thread, quoting the exact same post as post (copy and paste anyone?), you don't play the KDF much do you? The KDF has few kitbashing/costume options, many ships we have none.

    I can see this being the same with the Romulans.
    Support the Game by Supporting the KDF, equality and uniqueness for all factions!
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  • amosov78amosov78 Member Posts: 1,495 Arc User
    edited March 2013
    f2pdrakron wrote: »
    Trek is inconsistency and because something is wrong does not mean if you say or show something enough times it became true, otherwise you people would be living on the Islamic Republic of America with your supreme leader, Barack Hussein Obama II.

    Hyperbole notwithstanding, is there a reason why it can't be both exactly? In the same shot you see the D'deridex-class ships firing torpedoes and beam disruptors from the same location. The forward array on the Klingon Vor'cha-class also fired pulse; beam; and torpedoes from it as well, k'tinga-class ships in the 24th century fired disruptor beams from their forward torpedo launcher, and Galor-class starships have also been seen alternatively firing pulse and beam weapons from their forward arrays too.

    Rather than being "rigid" in logic and just saying it is wrong, maybe there should be a discussion about why different races might be using multi-weapon platforms on their ships; and the various pros and cons of such a system. In fact, it's exactly these kinds of things that someone like Rick Sternbach encourages, because it makes the viewer think about why something is the way it is rather than just saying: "Yep that's how it should be", or: "Nope it's wrong, it's one or the other".
    U.S.S. Endeavour NCC-71895 - Nebula-class
    Commanding Officer: Captain Pyotr Ramonovich Amosov
    Dedication Plaque: "Nil Intentatum Reliquit"
  • tacofangstacofangs Member Posts: 2,951 Cryptic Developer
    edited March 2013
    Keep in mind that "single hardpoint" is probably 100' tall. There's nothing saying they couldn't fit a torp launcher, disruptors and a coupld of cannons in that "one" space.
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  • amosov78amosov78 Member Posts: 1,495 Arc User
    edited March 2013
    tacofangs wrote: »
    Keep in mind that "single hardpoint" is probably 100' tall. There's nothing saying they couldn't fit a torp launcher, disruptors and a coupld of cannons in that "one" space.

    *Claps* :D That's exactly the kind of possible explanation I was talking about. Another example we could use was the Nebula-class starships lack of visible impulse engines; there's no canon reason other than the model, physical or CGI, just didn't have them. Yet when questioned this was the response we got:
    "One of the rationalizations I imagined ages ago for having no obvious impulse grilles involved capturing and compressing the impulse fusion reaction exhaust and later releasing it from special non-propulsive ports. If the Nebula class was employed in a stealthy surveillance mode, it would be smart to minimize all overboard emissions. Since most all 'modern' impulse engines involve little or no pure rocket thrust, but more of a sub-warp drive, one could say that the familiar orange Starfleet glowy exhausts could be modified or eliminated."

    http://en.memory-alpha.org/wiki/Nebula_class#Propulsion_systems
    U.S.S. Endeavour NCC-71895 - Nebula-class
    Commanding Officer: Captain Pyotr Ramonovich Amosov
    Dedication Plaque: "Nil Intentatum Reliquit"
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited March 2013
    tacofangs wrote: »
    Keep in mind that "single hardpoint" is probably 100' tall. There's nothing saying they couldn't fit a torp launcher, disruptors and a coupld of cannons in that "one" space.

    the cardi ships literally use their deflector to fire thier most powerful beam weapons. its a huge energy laden thing that kills 2 birds with 1 stone. ships don't necessarily need big glowy deflectors at all, the ones that don't you can assume they have field projectors that do the same job. though the big glowy ones can serve multiple purposes, and even when not built to be a weapon, can be used as one.

    the war bird is extreamly huge, hopefully as large as it should be when its playable, that section were the deflector is is at least 10 decks high. theres plenty of room for a deflector dish, cannon or beam bank, and torp launchers. theres never been a terribly high detailed close up.

    but nearly every time you saw it fire a shot in cannon, it was from that approximate location. beam array hard points from the iner wings would be cool too, its been seen fireing beams from its forehead and the tip of its nose too. those circles in a few places along the hull could finally be used as beam hard points, as i think was originally intended
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited March 2013
    lizwei wrote: »
    The pinnacle of Romulan engineering.
    The symbol of Romulan supremacy.
    The pride of the Star Empire.

    Now for sale to the Federation and Klingon Empire for the low low price of all Romulan dignity!
    Act now and get a free D'Tan plushie!

    The Feds and the Klingons don't get Romulan ships. Romulans get Fed and Klingon ships.
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • illcadiaillcadia Member Posts: 1,412 Bug Hunter
    edited March 2013
    The Feds and the Klingons don't get Romulan ships. Romulans get Fed and Klingon ships.

    And are their chosen faction in functionally every way that matters.
  • morkargh117morkargh117 Member Posts: 231 Arc User
    edited March 2013
    felderburg wrote: »
    What do the two custom variants look like? We will get those, right? The KDF and Fed have three costume versions for all of their ships*...


    *Except the Odyssey, Chimera, Bortasqu', etc. When will those ships get costume variants?




    It's because the Cryptic version's wings don't have the same curve, so they meet the neck at a higher point. Based on your pic.

    Ouch, thats really noticeable now that I am looking at it.

    Edit: oops, quoted the wrong post...this is meant for the post about the ships neck being too short.
  • giaranagiarana Member Posts: 0 Arc User
    edited March 2013
    I just want one, that's it, simple, it isn't perfect but I want one.

    :D
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  • commandersalvekcommandersalvek Member Posts: 116 Arc User
    edited April 2013
    I realize that a lot of issues of a disruptor beam from a point and later torpedoes are FX choices-but at least consider as stated in "the Defector" Picard mentions "type B" warbirds -could there be variants i.e. Type A has disruptors- Type B has torpedoes?
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited April 2013
    Considering the amount of detail that the game engine will allow, and the wonderful artistry of the Dev's involved, this version is really quite good.

    For the folks that are aggravatingly pointing out it's flaws...

    Why not go out and get yourselves one of the AMT kits, build it to the specs you like most and stare at it while playing the game...

    Cause apparently, that's the only way yer gonna be happy.

    :rolleyes:
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  • enterprise629enterprise629 Member Posts: 13 Arc User
    edited April 2013
    We've added a new screenshot to the screenshot gallery. We are excited to reveal the updated in-game D'deridex Warbird ship model that will be launching with Legacy of Romulus.


    Link to the gallery.

    Stunning!

    You mention "updated" - does this mean it'll replace the current NPC ones too, and this is not just for the player?

    If so, WOO!
  • toivatoiva Member Posts: 3,276 Arc User
    edited April 2013
    daveyny wrote: »
    Considering the amount of detail that the game engine will allow, and the wonderful artistry of the Dev's involved, this version is really quite good.

    For the folks that are aggravatingly pointing out it's flaws...

    Why not go out and get yourselves one of the AMT kits, build it to the specs you like most and stare at it while playing the game...

    Cause apparently, that's the only way yer gonna be happy.

    :rolleyes:

    That one looks nice.

    And btw I really don't care about textures and other superficial things, but (according to that shot), the basic shapes are somewhat different, there are different proportions.

    If we're told this is an updated D'Deridex launched after the events of the TV series, or simply a version we didn't see in those shows, I'm fine with it. It's not that bad looking (EDIT: ...and I'm looking forward to flying it).
    It's just when I see pictures of the TV show D'Deridex, it looks quite different (and much nicer).
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

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  • sollvaxsollvax Member Posts: 4 Arc User
    edited April 2013
    Ah but does she come with an interior ??
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  • daveynydaveyny Member Posts: 8,227 Arc User
    edited April 2013
    toiva wrote: »
    That one looks nice.

    And btw I really don't care about textures and other superficial things, but (according to that shot), the basic shapes are somewhat different, there are different proportions.

    If we're told this is an updated D'Deridex launched after the events of the TV series, or simply a version we didn't see in those shows, I'm fine with it. It's not that bad looking (EDIT: ...and I'm looking forward to flying it).
    It's just when I see pictures of the TV show D'Deridex, it looks quite different (and much nicer).

    ...and is probably created in the order of thousands of more digital polygons, than this game will ever be able to achieve.

    Many times...,

    It's better to look and enjoy what one sees..., than to look and try see what one enjoys.
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  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited April 2013
    sollvax wrote: »
    Ah but does she come with an interior ??

    Romulan ships will probably all have a default small, medium, and large interior just like the Fed and KDF ships have now.
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • captain185captain185 Member Posts: 63 Arc User
    edited April 2013
    What a design!!! Love it!!!
    So, I just push the buttons and things blow up? Fascinating...
  • toivatoiva Member Posts: 3,276 Arc User
    edited April 2013
    daveyny wrote: »
    ...and is probably created in the order of thousands of more digital polygons, than this game will ever be able to achieve.

    Many times...,

    It's better to look and enjoy what one sees..., than to look and try see what one enjoys.

    Oh, don't tell me it would take many times more polygons to get a different shape. I have no problem with the level of detail. But again, it just doesn't really look like the D'Deridex.

    As for enjoying what one sees... there's an old tree out my window, I'm looking at it every couple minutes.
    TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class.
    Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
    Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.

    Don't make ARC mandatory! Keep it optional only!
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