test content
What is the Arc Client?
Install Arc

Dominion consoles question

captweaverscaptweavers Member Posts: 44 Arc User
edited March 2013 in PvP Gameplay
hey guys,

does anyone use the two dominion consoles (from jem escort carrier & jem dread) on their jem bug??? and if so, are they anygood??
Post edited by captweavers on

Comments

  • captweaverscaptweavers Member Posts: 44 Arc User
    edited March 2013
    So, is the Dominion two piece set any good at all? Has anyone used it for PVP???
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited March 2013
    i don't have even 1 of their 3 ships. 1 gives like a team wide light APO effect, the other can mark a subsystem, even shields, for disabling by just shooting at them. powerful stuff.
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited March 2013
    i don't have even 1 of their 3 ships. 1 gives like a team wide light APO effect, the other can mark a subsystem, even shields, for disabling by just shooting at them. powerful stuff.

    Fyi, the console for the Jem Escort Carrier is in many ways better than APO. It has a movement debuff immunity, +damage, and placate immunity, and confuse immunity for the entire team. If the players are using 5 human boffs, then the entire team could roll near VM immunity, placate/confuse immunity, movement debuff immunity. This is basically an anti-Sci debuff console for the team. I heard its effects are further buffed by the other console believe it or not.
    [Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
    Random Quote from Kerrat
    "Sumlobus@****: your mums eat Iced Targ Poo"
    C&H Fed banter
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited March 2013
    cool, didnt remember exactly what it did. the cooldown being as long as it is makes it pretty hard to have immunity for as often as you would like i imagine
  • mimey2mimey2 Member Posts: 0 Arc User
    edited March 2013
    cool, didnt remember exactly what it did. the cooldown being as long as it is makes it pretty hard to have immunity for as often as you would like i imagine

    Theoretically a whole team could run them both together. With careful chain-timing on them, they could essentially be immune.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • darramouss1darramouss1 Member Posts: 1,811 Arc User
    edited March 2013
    The team APO has a 3 minute cooldown and the subsystem targeting has a 2 minute cooldown.

    Through trial and error I've found that it makes sense to use them on the Dreadnought and JHEC but not the JHAC. There are just better consoles to put on the JHAC, like RCS consoles.
Sign In or Register to comment.