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Why doesn't my foundry count?

Something that I am wondering is that what does it take to get a foundry apporved for the standard foundry reviews nowadays. They recently updated it and I've been hearing different things. You need 20 people or you have to at least 5 people give you five stars. Or that it needs to be at least 15 minutes long.

I have this foundry I'm trying to get qualified for the standard foundry rewards and I have no idea why it doesn't. It has 20 people that played, it takes longer than 15 minutes, (about 30-45 minutes), it got good reviews. It has been up for quite a while and i am just wondering why doesn't it count.


Here is the foundry.

Fluidic Relations
"ST-HH3WUJKJU"
author: renegadesteve


Mission Description

Unexpected Undine debris are entering Federation territory. Admiral Tshana is calling for assistance. Help the aenar Admiral figure out what is causing this to happen....the debris might be more beneficial than Starfleet realizes...

Go to the Wall console outside the Transporter Room on the Earth Spacedock. Its through the door on the right to start the mission.
Post edited by renegadesteve on

Comments

  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited March 2013
    What we have been told is this: You need at least 5 reviews, and it needs to average more than a certain length (there seems to be some confusion as to what that length is. I've heard both 15 and 20 minutes).

    There has also been mention of some internal criteria that Cryptic is not making public. What that might be I have no idea.

    Now, what we have experienced is a bit different.

    Getting your 5th review is no guarantee that it'll qualify for rewards. A lot of people's missions have become qualified around the 20 review mark or more. There could be a couple reasons for this:

    A) The first 5 people ran it really quickly and it just took that long for the average playtime to get above the limit.

    B) It's bugged (always a possibility).

    C) Some of those other unknown factors may be at work, but since we don't know what they are, it's not worth worrying about.

    Also, some people with missions that should qualify that don't, even though they have like 200 plays... not really sure why that's happening.
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited March 2013
    I noticed that one of the last contest entries had 12 reviews and an average rating of ~1 star and didn't count. But I'm not sure what it's average play time was.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
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  • renegadesteverenegadesteve Member Posts: 0 Arc User
    edited March 2013
    I wish Cryptic would give us an outline or something of what we need to qualify nowadays.
  • renegadesteverenegadesteve Member Posts: 0 Arc User
    edited March 2013
    Is there a way to contact Cryptic asking them to qualify a mission?
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited March 2013
    CrypticFrost started a thread in the foundry bug reports section.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited March 2013
    Renegade, you are not the only one to mention this, this is a continuing issue with authors.

    Crypticfrost did make a thread where you can tell him your mission's average length and number of ratings, and he will address the issue. You can try there.
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  • kirksplatkirksplat Member Posts: 0 Arc User
    edited March 2013
    Geko stated openly in the 4 hour podcastugc interview that you need 20 plays for it to count.
    [SIGPIC][/SIGPIC]
  • ashtakuashtaku Member Posts: 0 Arc User
    edited March 2013
    kirksplat wrote: »
    Geko stated openly in the 4 hour podcastugc interview that you need 20 plays for it to count.

    I'm still red flagged at 94 reviews, so something fishy is going on with at least some missions.

    To the OP, if you haven't done so already, make sure you post in the bugs forum. The more data we provide the developers with about missions with reward issues, the more likely they'll be able to track down the root cause and fix the problem.
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