Hey all,
Been awhile since I posted any of my anoying nonsense on here, anyway I was watching an angry joe video about STO and what he hoped for and stuff. One of the things he mentioned was a damage system for ships way better then ours, in which instead of damage skins, when our hull damaged sections would break off, hull would be exposed, there'd be scorch marks and it would carry over to the interiors, I think this would be awesome, sadly we dont have that, but I'd like to see it, I mean that way when we have damage we can see it until we go to a starbase for repairs, I mean like joe said, it is mainly a ship MMO and we should have more of an attachment to our ships! we spend most of our time in them after all! Think about it Cryptic! and Fellow Captains too. comments?
Video below
Will it Suck? Star Trek Online ~ Angry Joe
Comments
after all this time the klingons are still getting shafted.
you'd think that this being PWE best $$??? game in europe and usa that the top priorty would be fixing the mistakes that have never been addressed.
if sto is really doing that well they have no excuse to ignore a faction, and turn it into one massive grind fest. i do miss the good old pre F2P days.
which faction do u mainly play?
Interesting though he said he was going to review it when it did come out but didn't, looking round site it looks like he gave up when he saw the beta.
What Cryptic should consider before releasing anything.
To be fair, visible ship damage beyond the superficial and very temporary "skin" damage would be cool.
However, it would also be impractical. And yes, unnecessary.
Not to mention the fact that constantly having to repair persistent cosmetic damage instead of simply playing the game and "letting the crew handle it" would get tiresome very quickly.
What I would like to see someday is something like a "enable visual damage" option. That way the role-players can turn on the damage visuals when they want them and turn them off when they don't.
Or, "battle-damaged" ship skins. But swapping those in and out at the shipyard would be a bit of a pain.
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Can you tell me what about STO does not get tiresome quickly? I'd just like to understand how that is a valid balking point in the wake of what we've already seen.
:eek:
Can't you just imagine that blown off nacelle 'magically' growing back after hitting the heal button ? Reminds me of the crew that never actually dies, or should I say 'doesn't stay dead'.
ZOMBIES !!!
Awoken Dead
Now shaddup about the queues, it's a BUG
Vice Admiral Level 50, been playing since launh, so suck it. I've been around and I want better ship damage
yeah an enable option would also be nice
Nice to see a Black Lagoon fan. I will quote your post just for that. :cool:
Just having damaged skill doesn't hurt the performance, but if we start adding in debris and parts flying off, performance will suffer.
I do like Angry Joe's ideas, but I don't see it happening anytime soon from a technical aspect.
Well, he sort of reviewed it after it came out. It's more of a suggestion video though.
http://www.youtube.com/watch?v=nZvhCET9HOg
EDIT: Huh, guess the full video's gone.
yeah that was too long ago