Is there weapons that only the AI gets that we can never get?
I am asking, as I am starting to see a certain missile weapon type more often (mainly when I am in the SB 24 PVE) and the large Klingon's shoot that I can only describe as a white cotton candy looking thing.
You're probably talking about Isometric Charge. It's available on the Vor'Kang (Vor'cha Refit) for KDF and in one of the cross-faction console packs for FED.
If it's the beam that shuts you down, I believe that's the Magnometric Generator from the Koro't'inga (K'tinga Refit) for the KDF. No FED version, and no defense.
You're probably talking about Isometric Charge. It's available on the Vor'Kang (Vor'cha Refit) for KDF and in one of the cross-faction console packs for FED.
If it's the beam that shuts you down, I believe that's the Magnometric Generator from the Koro't'inga (K'tinga Refit) for the KDF. No FED version, and no defense.
It's not the magneto thingy. It's the Gravimetric Pulse from one of the C-Store Raptors available for the KDF and a cross-faction box out off the Cardassian lockbox for Feds.
It's not the magneto thingy. It's the Gravimetric Pulse from one of the C-Store Raptors available for the KDF and a cross-faction box out off the Cardassian lockbox for Feds.
No, Graviton Pulse does a different thing from what I'm thinking of. Graviton Pulse keeps you from maneuvering, the Magnetometric Generator shuts down both your engines and your weapons.
Borg Shield Neutralizer 'missile' that cubes and tractor probes use.
Nausican fighters("Stingers") have some kind of turning disable-beam - doesn't show as buff or debuff, can only stop it by killing the fighter(s).
The Tholian Tarantula's main charge-up beam weapon.
Likewise for the Thalaron attack on the Rom/Reman/Donatra Scimitars.
There are probably a couple more I'm forgetting, but generally speaking the other factions mostly use abilities that can be found as special consoles for various zen/lockbox ships.
No, Graviton Pulse does a different thing from what I'm thinking of. Graviton Pulse keeps you from maneuvering, the Magnetometric Generator shuts down both your engines and your weapons.
Actually that's the "Projected Stasis Beam" thing. That drains a huge amount of power from weapons and enginees.
Magnometric Overload is the big cone AoE that shoves people really far away.
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
Comments
If it's the beam that shuts you down, I believe that's the Magnometric Generator from the Koro't'inga (K'tinga Refit) for the KDF. No FED version, and no defense.
invisible torpedos from Tac Cubes in the STF's critting at 300k dmg right to the hull
It's not the magneto thingy. It's the Gravimetric Pulse from one of the C-Store Raptors available for the KDF and a cross-faction box out off the Cardassian lockbox for Feds.
No, Graviton Pulse does a different thing from what I'm thinking of. Graviton Pulse keeps you from maneuvering, the Magnetometric Generator shuts down both your engines and your weapons.
Oh you don't have that?
Borg Shield Neutralizer 'missile' that cubes and tractor probes use.
Nausican fighters("Stingers") have some kind of turning disable-beam - doesn't show as buff or debuff, can only stop it by killing the fighter(s).
The Tholian Tarantula's main charge-up beam weapon.
Likewise for the Thalaron attack on the Rom/Reman/Donatra Scimitars.
There are probably a couple more I'm forgetting, but generally speaking the other factions mostly use abilities that can be found as special consoles for various zen/lockbox ships.
Actually that's the "Projected Stasis Beam" thing. That drains a huge amount of power from weapons and enginees.
Magnometric Overload is the big cone AoE that shoves people really far away.
You may be on to something...
The Borg haven't been using invisible torpedoes. They have been using Assimilated Magneto.