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Idea for Scrapping the Captains Table

tostrekkie7tostrekkie7 Member Posts: 50 Arc User
In my opinion, one of the most useless Lifetime Subscriber perks has to be the Captain?s Table. If I remember correctly, even Dan Stahl commented in a recent interview that the Capt Table wasn?t used much & should be scrapped. Well I for one agree with you Dan.

For those of you who don?t know about the Capt Table, here?s how it works. You load into the Sol System map. Just to the side of ESD is the Aenigma Nebula. You fly there and load into the Nebula map. Then from there you have to load into the Nebula Starbase map itself. The hassle of all those loading screens is enough to keep any player from thinking it?s a useful alternative to using ESD. So here?s my idea.

Get rid of the Aenigma Nebula & give Fed Lifetime Subscribers access to the old/original ESD (the Yo-Yo SB next to ESD). We can call it LSB - Lifetime Subscriber?s Base or Lifer?s Starbase. (ROFL, sorry couldn?t resist.) When Lifers warp into the Sol System, they would dock at LSB automatically. It would be an exact duplicate of ESD in everyway. Even mission contacts & vendors would be available, so as a Lifer, you would never have to go to ESD. If you did want to visit ESD just fly over or go to the Transporter room & beam over. Since the KDF travel through the Aenigma Nebula to reach the Captains Table as well, I would suggest KDF Lifers get access to the old/original Qo?noS map. Cryptic could modify it to be a military facility near First City.

As a Lifer myself, I would consider the LSB a useful & valuable perk given the restricted (smaller) player base that would have access. If anyone else considers the LSB an interesting idea, please help me keep this thread active and let?s see if we can get Cryptic?s attention. Thanks for your time & consideration.
Post edited by tostrekkie7 on
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Comments

  • xlocutusofborgxxlocutusofborgx Member Posts: 1,376 Arc User
    edited March 2013
    I dont think it needs to be scrapted, i very much like that station, just it serves no use, other then a few. What it needs is something unique to it to bring it life, maybe a special vendor that gives off nice new loot (similar to what they have in TOR with the collectors edition vendors). Would be nice. Or even something other, but unique of course.
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  • stardestroyer001stardestroyer001 Member Posts: 2,615 Arc User
    edited March 2013
    It should be more useful, period. Perhaps the Lifers transporter room can beam you to transporter locations across the galaxy?
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  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited March 2013
    Captain's table is my hangout spot, it's where I go to get away from ESD and the nonsense in chat without having to close my chat box.

    I agree it should be tweeked but scrap it to replace it with the same thing but now add a giant eye sore next to ESD so LTS can have a giant castle ummmm no rather keep the vortex.
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  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited March 2013
    The Captain's Table was made my Cryptic employees on their spare time just to have something to do. It cost Cryptic no money to make it and it costs nothing to maintain it. What's the point of scrapping it? It's not as though they can delete one and another just magically takes its place. :)

    And to be honest I spend about as much time in the CT as I do on Vulcan, or Andoria, or Risa, or Bajor, or... you get the idea.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited March 2013
    To make Captain's Table useful, I could see them adding reward vendors. One being for the Veteran Rewards, like the Fireworks. (Some players have trouble finding them). And a second for Lifetimer-only rewards.

    They could move that useless Veterain Dilithium Ore Vendor to here as well. (Seriously 2 days for 1000 refined ore?).

    Maybe something that gives subscribers a bit of a preview of the things to come?

    The Bartender can serve unique drinks thats only available there.



    As for the Aenigma Nebula, why not get rid of it and just have some doors in ESD or Qo'nos that takes you there?

    Move the Nebula itself to some corner of neutral space, where players could fly in and then they see the outside of the station.
    Get rid of the Aenigma Nebula & give Fed Lifetime Subscribers access to the old/original ESD (the Yo-Yo SB next to ESD). We can call it LSB - Lifetime Subscriber?s Base or Lifer?s Starbase. (ROFL, sorry couldn?t resist.) When Lifers warp into the Sol System, they would dock at LSB automatically. It would be an exact duplicate of ESD in everyway. Even mission contacts & vendors would be available, so as a Lifer, you would never have to go to ESD. If you did want to visit ESD just fly over or go to the Transporter room & beam over. Since the KDF travel through the Aenigma Nebula to reach the Captains Table as well, I would suggest KDF Lifers get access to the old/original Qo?noS map. Cryptic could modify it to be a military facility near First City.

    I really don't like the idea of us returning to the original STO Earth Spacedock / Qo'nos. It serves no purpose other than nostalgia. And Cryptic has to go and update it, which is time wasted. If you have the need to return to the Original ESD / Qo'nos, those assets are available in the Foundry.
  • thecosmic1thecosmic1 Member Posts: 9,365 Arc User
    edited March 2013
    neoakiraii wrote: »
    As for the Aenigma Nebula, why not get rid of it and just have some doors in ESD or Qo'nos that takes you there?
    It should just be a transwarp option without a cooldown. You can transwarp there just like you can anywhere else.
    STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
  • ashtakuashtaku Member Posts: 0 Arc User
    edited March 2013
    I don't think we should get rid of the captain's table. It's an attractive zone with nothing actually "wrong" with it. The real problem the CT has is that it's not convenient.

    So... let me propose some added functionality:
    • More doors. Specifically, add a "captain's table" option to the turbolifts on DS9 and the Fleet Starbases. Additionally, add a captain's table option to the city gates on New Romulus.
    • Add the Captain's Table to the list of transwarp destinations.
    • All users to exit from the table to either the Aenigma nebula or to any of the new entry points I described in the first bullet.
    • Add the veteran dilithium refiner and the lobi merchant to the CT. Additionally, if you don't implement bullet 3 (i.e. access to DS9) add the security officer, ferengi trader, and mugato breeder.
    • During special events like Junior Officer Appreciation Week, place the contact NPCs on the CT in addition to their normal locations.

    The key for me is that the CT should give two benefits:
    1. Convenience. The CT should be easy to reach (more doors) and should provide convenient services (dilith refiner, etc).
    2. Atmosphere. The CT needs to be visually attractive (already implemented) and needs to actually have enough player population for it to function as a social zone. Addressing convenience will help reach that second goal.

    That's my thoughts at least.
  • eisaakazeisaakaz Member Posts: 112 Arc User
    edited March 2013
    I have only been to the CT a few times myself but I would also like to see it remain. I think the idea of moving all long term rewards there would be nice and I would also like to see it have some unique vendors for life time players. Say very rare purple console vendors..... we deserve it.

    It would also be nice if there was a Dabo table and even a research center. Make the whole place a retreat for serious captains.

    I am an Elitists at heart after all.

    Eisaak
  • mimey2mimey2 Member Posts: 0 Arc User
    edited March 2013
    I dunno, while I wouldn't mind it, now a days, I just have so many other things I can do even without going to ESD, namely between my D'kora, Tuffli, Starbase and Embassy, I never have to go back to ESD except for things I simply cannot avoid doing there.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • twg042370twg042370 Member Posts: 2,312 Arc User
    edited March 2013
    Why not just make the entrance to it one of the other two bases in orbit?
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  • angarus1angarus1 Member Posts: 684 Arc User
    edited March 2013
    What? Scrap the one place where I tend to hang out when I want to be alone?

    Never.
  • sander233sander233 Member Posts: 3,992 Arc User
    edited March 2013
    ashtaku wrote: »
    I don't think we should get rid of the captain's table. It's an attractive zone with nothing actually "wrong" with it. The real problem the CT has is that it's not convenient.

    So... let me propose some added functionality:
    • More doors. Specifically, add a "captain's table" option to the turbolifts on DS9 and the Fleet Starbases. Additionally, add a captain's table option to the city gates on New Romulus.
    • Add the Captain's Table to the list of transwarp destinations.
    • All users to exit from the table to either the Aenigma nebula or to any of the new entry points I described in the first bullet.
    • Add the veteran dilithium refiner and the lobi merchant to the CT. Additionally, if you don't implement bullet 3 (i.e. access to DS9) add the security officer, ferengi trader, and mugato breeder.
    • During special events like Junior Officer Appreciation Week, place the contact NPCs on the CT in addition to their normal locations.


    The key for me is that the CT should give two benefits:
    1. Convenience. The CT should be easy to reach (more doors) and should provide convenient services (dilith refiner, etc).
    2. Atmosphere. The CT needs to be visually attractive (already implemented) and needs to actually have enough player population for it to function as a social zone. Addressing convenience will help reach that second goal.

    That's my thoughts at least.

    Seconded...
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  • tsurutafan01tsurutafan01 Member Posts: 0 Arc User
    edited March 2013
    thecosmic1 wrote: »

    And to be honest I spend about as much time in the CT as I do on Vulcan, or Andoria, or Risa, or Bajor, or... you get the idea.

    The amount of waste space in this game is amazing. If they actually just spent time filling that existing space with things to do instead of adding more space, they'd have at least a couple years of stuff right there.

    Not really sure what the point of having Risa or Andoria or three dozen other planets in the game is when you can't really do anything there. Seems like there is really a ton of development that could be done on those things which would expand the game tremendously.


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  • zachverantzachverant Member Posts: 111 Arc User
    edited March 2013
    We used to have dancin parties there...but yea...unless you just want to get away from the peeps at ESD there really isnt much to do there.

    Put something there to MAKE us go there...special vendor idea was good and so were a couple of others.

    But just to get rid of it...pffft...like another poster said...there are LOTS of planets that do not get used much, I do not see those going away.

    ADDDD content to the Capt's Table and we will use it...

    nuff said...:)
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  • tsurutafan01tsurutafan01 Member Posts: 0 Arc User
    edited March 2013
    This is also basically what I've been saying about fleet starbases from the moment I joined one.

    It's probably my main constructive criticism of the game: there are lots of locations, but a lot of them are really not finished or give you no reason to be there.

    Now, I don't expect every planet to become Nukara Prime or New Romulus. But there's got to be a workable middle ground, in the long run.


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  • psymantispsymantis Member Posts: 329 Arc User
    edited March 2013
    This is also basically what I've been saying about fleet starbases from the moment I joined one.

    It's probably my main constructive criticism of the game: there are lots of locations, but a lot of them are really not finished or give you no reason to be there.

    Now, I don't expect every planet to become Nukara Prime or New Romulus. But there's got to be a workable middle ground, in the long run.

    I think it's because many of the game areas were created without being part of a plan, eg. usually if an area is created in WoW it's worked on with set goals and includes a certain amount of content. With STO those locations aren't part of a plan so they aren't proper areas as they haven't been properly developed. The development of it only happens between other scheduled work. Then that person leaves and it remains unfinished.

    That's what happens when you rush out a game before it's ready, the devs have to try to patch up the bugs and try to ad-in content wherever they can instead of before release as should have happened. Not that there was a choice after being forced to rush something out for Atari to retain the rights after Perpetual couldn't finish. The joys of real world financial matters, eh?
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited March 2013
    yeah, it'd be nice if it had special services. :(
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  • temp3rustemp3rus Member Posts: 125 Arc User
    edited March 2013
    That's all fine and dandy for Life Time Subscribers, but what about Gold Subscribers?
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited March 2013
    temp3rus wrote: »
    That's all fine and dandy for Life Time Subscribers, but what about Gold Subscribers?

    There been plenty of posts that suggest Gold Subscribers get to go there too, just not have access to Lifetimer-specific perks.
    yeah, it'd be nice if it had special services. :(

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  • jcswwjcsww Member Posts: 6,835 Arc User
    edited March 2013
    The reason it's rarely ever used is because Cryptic failed at making it useful! It's a nice piace to visit but it is missing a lot of things that other places have. Personally, I think it should be the one stop shop for everything for our Captain's. Everything from turning in contraband, the cheapest place in the galaxy to get commodities, a transwarp there with no cooldown, special items you can't find anywhere else like some people already pointed out.

    The conference table in the Captain's Table is awesome! That would have been worth 200k DL to have on our fleet starbases instead of that Welfare looking cafeteria table we got instead. :mad:
  • aspartan1aspartan1 Member Posts: 1,054 Arc User
    edited March 2013
    I would like to see it added to the transwarp list with no CD for sure as a loadscreen shock reducer in addition to the following placed there:

    1. All commodities vendors
    2. Extra dilithium person
    3. Rewards and special people
    4. Dabo
    5. Crafting

    In short a combo between the Tuffli + D'kora + specials. That would make it a place I would spend time to be sure. It would also be nice to see some special DOff and/or BOff available there as well that are bind on acquire or are very expensive if they can be traded.

    Cryptic really dropped the ball on this one to be sure. It was supposed to be a special place for people that dropped the big cash in advance to support STO on blind faith and was marketed as such but it seems to have been forgotten. It is no more a perk as it is and has always been then any other place and is in fact less functional than areas not promoted sadly...
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  • brigadooombrigadooom Member Posts: 0 Arc User
    edited March 2013
    aspartan1 wrote: »
    I would like to see it added to the transwarp list with no CD for sure as a loadscreen shock reducer in addition to the following placed there:

    1. All commodities vendors
    2. Extra dilithium person
    3. Rewards and special people
    4. Dabo
    5. Crafting

    In short a combo between the Tuffli + D'kora + specials. That would make it a place I would spend time to be sure. It would also be nice to see some special DOff and/or BOff available there as well that are bind on acquire or are very expensive if they can be traded.

    Cryptic really dropped the ball on this one to be sure. It was supposed to be a special place for people that dropped the big cash in advance to support STO on blind faith and was marketed as such but it seems to have been forgotten. It is no more a perk as it is and has always been then any other place and is in fact less functional than areas not promoted sadly...

    This ^. I'd also like an airlock added where they put the ship of the month docked outside, where we can visit its bridge and decks as a sort of preview. :o
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  • kamiyama317kamiyama317 Member Posts: 1,295 Arc User
    edited March 2013
    thecosmic1 wrote: »
    It should just be a transwarp option without a cooldown. You can transwarp there just like you can anywhere else.

    ^This!

    The primary reason I never go to the Captain's Table, is it's just more convenient to dock at ESD. When I warp to Sol, I can glide forward a kilometer or two and dock at ESD, or I can turn and go full impulse for 10 or 15 seconds to reach the portal to the nebula.

    If you are docking to take care of some business, which would you choose? The short path to the exchange, or the longer one?

    It would make a lot more sense if both Fed's and Klink's got a transwarp power to the Captain's Table and they removed the portals. The portals floating above Earth and Qo'nos just don't make sense, especially during wartime. If they did this, I think you would see huge numbers of LTS docking at the Captain's Table every day.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited March 2013
    temp3rus wrote: »
    That's all fine and dandy for Life Time Subscribers, but what about Gold Subscribers?
    IIRC 400 day vets can go there too.
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  • aspartan1aspartan1 Member Posts: 1,054 Arc User
    edited March 2013
    IIRC 400 day vets can go there too.

    You are correct. For what it is worth, if the CT had any real value I would be a tad irked at that "perk" to be frank but given the current state-of-affairs of the CT, it really does not matter methinks. :o
    If you are looking for an excellent PvE fleet consider: Omega Combat Division today.
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  • aelfwin1aelfwin1 Member Posts: 2,896 Arc User
    edited March 2013
    I think that the exterior of the Captains Table is one of the most beautiful space maps ever created for STO , and should in no way be scrapped .

    If the idea is to make the exterior & interior more functional , then here's my suggestion :

    Some time in the future , Cryptic plans to open up the quadrant west of Sol system .
    This sector should house Betazed , Ferenginar , Tellar , ect .

    To me the races above seem to be the less hostile spices -- and they should have a Space station that reflects their 'more refined' values .
    Enter the Captains Table .
    Move the station to the new quadrant , extend it a bit with a room or two (for regular / special Starbase functions) , keep the gorgeous exterior and there you have it -- the more civilized version of Drozana .

    /my 2 cents
  • thay8472thay8472 Member Posts: 6,185 Arc User
    edited March 2013
    Destroy it.
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  • donutsmasherdonutsmasher Member Posts: 0 Arc User
    edited March 2013
    aspartan1 wrote: »
    You are correct. For what it is worth, if the CT had any real value I would be a tad irked at that "perk" to be frank but given the current state-of-affairs of the CT, it really does not matter methinks. :o

    After 400 days as a subscriber, wouldn't that person have paid just as much money as you? Or is your money worth more?
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  • redshirtthefirstredshirtthefirst Member Posts: 415 Arc User
    edited March 2013
    I was always hopping for something that will resemble more the bar as described in the novels, not just a recycled fed station. As far as entrances, I agree that more could be needed. More in line to the novels, like signs over doors saying "Captain's table" in odd places. SO many possibilities, like even a street corner on Bajor... But I will not go as far as using the CT as a 'central hub' where I could go from ESD to bajor for example.

    Dunno, a missed occasion to "bring to life" one of the best trek location ever made (even if it is novel based).
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  • aspartan1aspartan1 Member Posts: 1,054 Arc User
    edited March 2013
    IIRC 400 day vets can go there too.
    After 400 days as a subscriber, wouldn't that person have paid just as much money as you? Or is your money worth more?

    I dont know if they would have to be frank but the money is not really the issue. For reason I think the 400 day "deal" came after the F2P corruption. Nonetheless the fact it was promoted as a special place - selling point for people that put down a lot of money upfront - in one chunk, sight unseen in final version, then never doing anything with it as we were told they would is the injury. Then to add insult to the injury, even adding others to it in the long-tail and still doing nothing with it.

    BTW: To answer your second question, the simple answer is: Yes
    The performance of the money over the same time makes it so as does basic business economics at face value all things being equal and Cryptic thought so otherwise they would not have offered such an option in the first place; ROI and CI as well as compound interest are powerful incentives to say the least but I digress...
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