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Why not promote things OTHER then ships

janewaywarriorjanewaywarrior Member Posts: 93 Arc User
I see a lot of people defending Cryptic's position on inventing continuously more OP ships that inbalance the game because they HAVE TO. This is totally not true, they could promote things like a Voyager interior set, or more bridges, more stuff that doesn't have an impact on game balance. THAT is a correct F2P model.

Oh yeah, notice that they nerf the Andorian ship JUST BEFORE they re-release the JHAS. Coincidence... yeah right.
Post edited by janewaywarrior on

Comments

  • twg042370twg042370 Member Posts: 2,312 Arc User
    edited March 2013
    Cryptic will NEVER silence me... not until this game changes and they accept responsibility for the monster they have created!

    Zzzz... *snort*. Buh. Sorry.

    Anyway, they go where the money is and players want ships, the game isn't a PvP game so that sort of balance isn't necessary, and other things you already know.
    <3
  • janewaywarriorjanewaywarrior Member Posts: 93 Arc User
    edited March 2013
    Yes but the Zen Store used to be filled with variety, different cosmetic items, things that did not change the balance of the game. Now all they do is release ship after ship after ship. I really think they do not care about this game and are using it to fund Neverwinter. Just like they did to gut Champions Online.
  • jake477jake477 Member Posts: 529 Arc User
    edited March 2013
    Honestly I would go for the following on the Cstore or Z store,

    For a bundle, if we can't have a T5 Connie TOS then will do us a favor of making a NX-01 T5? I for one like Star Trek Enterprise and i always wanted a T5 with the authentic bridge from the show, and throw in the Phase Pistol too. Its perfect since the Romulans are present and in the 2160's there was a Romulan War going on that goes good for the new "Countdown thing"

    I'm a huge fan of that series, and its perfect since we are in the Year of the Romulan like we where with the Catians some seasons back.....get it "Year of the Cat" was a classic rock song?

    So CBS.....what do you say? Im sure you would love to do a Romulan War pack Cryptic and PWE, am i right?

    Then i fire up that ST ENT theme song and kill Rommies......
    [SIGPIC][/SIGPIC] "This planet smells, it must be the Klingons"
  • zulisvelzulisvel Member Posts: 518 Arc User
    edited March 2013
    Oh yeah, notice that they nerf the Andorian ship JUST BEFORE they re-release the JHAS. Coincidence... yeah right.
    Are you referring to the weapons they'll be allowing us to trade back in or did something else come up when I wasn't paying attention?
  • janewaywarriorjanewaywarrior Member Posts: 93 Arc User
    edited March 2013
    zulisvel wrote: »
    Are you referring to the weapons they'll be allowing us to trade back in or did something else come up when I wasn't paying attention?

    I am referring to the false advertising of the Andorian Ship and then claiming it was a "bug" right before they released the mythical and biblical JHAS back into the game. Now I wasn't stupid enough to buy this ship because I suspected they would do something like this in order to keep the JHAS at "godly" status.

    Because you already have the ship, they already have your money. What do they care if they give you dilithium that you also might have converted from Zen. All they are doing is Ker-CHING!

    Honestly, if I owned this game and the playerbase were that gulliable, I would make "bugs" on purpose just to exploit them for profit-gain.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited March 2013
    I am referring to the false advertising of the Andorian Ship and then claiming it was a "bug" right before they released the mythical and biblical JHAS back into the game. Now I wasn't stupid enough to buy this ship because I suspected they would do something like this in order to keep the JHAS at "godly" status.

    Because you already have the ship, they already have your money. What do they care if they give you dilithium that you also might have converted from Zen. All they are doing is Ker-CHING!

    Honestly, if I owned this game and the playerbase were that gulliable, I would make "bugs" on purpose just to exploit them for profit-gain.

    The ship was not effected just the optional blue phasers in the DIl store for the OCD players who need to have them blue.
    GwaoHAD.png
  • chandlerasharichandlerashari Member Posts: 348 Arc User
    edited March 2013
    Coz ships roll in the dough babyyy woot

    Other stuff is nice for us, but they havent figured out how to make them sell per sefor ALL of us.

    Yeah keep fighting your fight janeway, you know yr signature makes you to be a caricature right? Its gonna be hard to maintain credibility with thata attitide.

    Just sayin man, its kinda hard to take you seriously with yrcurrent persona
  • erei1erei1 Member Posts: 4,081 Arc User
    edited March 2013
    Because it won't sell. I'm pretty sure the people wanting new bridges are a minority. There is simply nothing to do inside the ship, except for DOFFing, RP, and quick access to account bank in space. It's not remotely close to housing.

    I, for one, will never buy a bridge ship, no matter how cool it can be, because I don't see the point.

    However, I see the point of a new ship. I have a use for it, meaning playing about half the content of this game with it. How much content can you play with a bridge ? 1% ? Remember this is a STO, not bridge commander.
    [SIGPIC][/SIGPIC]
  • pyryckpyryck Member Posts: 6 Arc User
    edited March 2013
    Bridge packs don't sell real well in STO. Fed ships do sell well in STO.

    KDF ships don't sell well in STO. Fed ships do sell well in STO.

    Humanoid costumes for the players controllable avatar don't sell well enough. Fed ships do sell well in STO.

    Have you caught on to the pattern yet? :rolleyes:
  • thlaylierahthlaylierah Member Posts: 2,987 Arc User
    edited March 2013
    neoakiraii wrote: »
    The ship was not effected just the optional blue phasers in the DIl store for the OCD players who need to have them blue.

    Actually the Blue Phasers are much better than the Fleet ones replacing them as they are [acc]x2 [dmg] versus the typical Fleet [dmg]x3.
  • sumghaisumghai Member Posts: 1,072 Arc User
    edited March 2013
    I'm an ardent supporter of more bridges and interior packs.

    However, as many other here have pointed out, there is simply nothing much that can be done in ship interiors, apart from special DOff assignments / Shuttles / private RP). Until Cryptic can spare at least one whole season to devote to episode missions and STFs using player-customized ship interiors, additional bridge packs aren't going to happen.

    C-store and lockbox ships, quite simply, make more money for Cryptic/PWE per unit of dev effort compared to all other content. Ship can also be used in virtually all space maps, so there's a very high amount of reusability (compared to adventure zones and missions that take months to develop but only days to play through).
    Laws of thermodynamics as applied to life: 0 - You must play the game. 1 - You can't win. 2 - You can't break even. 3 - You can't quit.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited March 2013
    sumghai wrote: »
    I'm an ardent supporter of more bridges and interior packs.

    However, as many other here have pointed out, there is simply nothing much that can be done in ship interiors, apart from special DOff assignments / Shuttles / private RP). Until Cryptic can spare at least one whole season to devote to episode missions and STFs using player-customized ship interiors, additional bridge packs aren't going to happen.

    C-store and lockbox ships, quite simply, make more money for Cryptic/PWE per unit of dev effort compared to all other content. Ship can also be used in virtually all space maps, so there's a very high amount of reusability (compared to adventure zones and missions that take months to develop but only days to play through).

    But a ship interior done to the fullest, would completely justify both a season, and a $50 price tag.
  • delsabereduxdelsaberedux Member Posts: 244 Arc User
    edited March 2013
    More costumes would make me happy. Keep putting the more outlandish ones on the Lobi store if you insist, but there's still acres upon acres of cloth and felt left in Trek lore just waiting to be mined for the C-Store. I'm only slightly embarrassed to say that I'd probably buy them all eventually.

    Holodeck off-duty costume packs. Dixon Hill. Sherlock Holmes. Bashir and O'Brien's wide assortment of holosuite bromance costumes. The H.M.S. Enterprise uniforms from Generations, with an new stance that lets me stand around clutching the hilt of my sabre. Make that happen, artists!
    Relax.
  • sumghaisumghai Member Posts: 1,072 Arc User
    edited March 2013
    But a ship interior done to the fullest, would completely justify both a season, and a $50 price tag.

    That I agree with wholeheartedly - the one season could introduce the interior functionality for all players, using the default 2409 interiors with correctly-scaled ceilings. I'd then happily pay for canon interior packs :)
    Laws of thermodynamics as applied to life: 0 - You must play the game. 1 - You can't win. 2 - You can't break even. 3 - You can't quit.
  • ddesjardinsddesjardins Member Posts: 3,056 Media Corps
    edited March 2013
    Cryptic needs to continue to make money on the game. This IP isn't cheap, and PWE needs to show a profit for it's shareholders.

    Ships are an easy win. As lockboxes get phased out in near future ('cause they can't operate a lottery online in the US or Canada for a profit - tick, tock, tick, tock), likely they will look to premium vanity items to recoup the loss.
  • skyranger1414skyranger1414 Member Posts: 1,785 Arc User
    edited March 2013
    I see a lot of people defending Cryptic's position on inventing continuously more OP ships that inbalance the game because they HAVE TO.

    They don't HAVE TO, they want to. Its a matter of ROI, they get a bigger return on a relatively low polygon ship model with some poorly (if at all) tested stats and gimmick consoles than on account wide costume unlocks. They tried testing the waters with an overpriced per character costume unlock you could not reclaim (pretty much the same as lockbox ships) and as far as I can tell it failed spectacularly. So their metrics tell them they cant do it at all. Heck, the BIG unlock at one for the embassy and starbase tiers was an incredibly lame/boring/samey robe and uniform!

    Also consider that as a churn game the existing selection is enough to satisfy a player that won't stay around for long.
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