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Andorian 3-pack worth it?

aargolosaargolos Member Posts: 17 Arc User
edited March 2013 in Federation Discussion
So, putting more time into STO lately I've bought some ZEN. Wondering if the Andorian ships are worth the 5k ZEN.

I saw a few of them at release, but not nearly as many now. I know they're squishy, but I'm a Tactical captain so if I'm going to throw money at something this seems like the best bet.

Still running my Breen ship and still very happy with it, but the Andorian ships have gotten my attention. Seems like the wing cannon platforms are pretty TRIBBLE, but the other two consoles seem nice enough.

Anyone bought the 3-pack and have some useful feedback for me?


Thanks.
Post edited by aargolos on

Comments

  • ranncoreranncore Member Posts: 0
    edited March 2013
    The three pack is generally worth it for all the vessels just for the console synergy. This one though is debatable because of the charge time for the laser (front facing your target for that long can be dangerous) and that the wing fighters/deployable vessels DPS contribution is questionable and hard to measure.

    As a side note the andorian vessels are not nearly as squishy as some people think. In the right hands they are more like adamantium cannons than glass cannons. I think they're actually best for engineering captains.
  • kelshandokelshando Member Posts: 887 Arc User
    edited March 2013
    Yes its worth it.

    2 sec charge on the phaser overload is really not a big deal and it hits harder then the javalin as well as it is a aoe hit vs a single target. Ive had 130 to 150k crits off it and its a 2km aoe. With a sci ship debuffing ive had 180k crits with it.

    The drones are just added dps, with the 3 set they crf and csv and do about the same if not more then a turret does.

    Though i would use the eng or the sci ship. The tac's boff layout is kinda bad and you will want the extra boffs for much needed defense and healing skills.
  • ranncoreranncore Member Posts: 0
    edited March 2013
    kelshando wrote: »
    Yes its worth it.

    2 sec charge on the phaser overload is really not a big deal

    I was under the impression it was 4 seconds. Two seconds is much more manageable.
  • kelshandokelshando Member Posts: 887 Arc User
    edited March 2013
    Patch notes....

    they were beefed up in damage, lowered the charge time to 2 sec, no longer trigger a 15 cool down on other cannon ablitys, drones health and shields were buffed 25% and also shoot faster.
  • aargolosaargolos Member Posts: 17 Arc User
    edited March 2013
    kelshando wrote: »
    Patch notes....

    they were beefed up in damage, lowered the charge time to 2 sec, no longer trigger a 15 cool down on other cannon ablitys, drones health and shields were buffed 25% and also shoot faster.

    Yeah I hesitated buying them because I'd figured there would be a patch...seems a bit more useful after the patch.

    Will probably pull the trigger on it tomorrow; thanks for the replies everyone.
  • lianthelialianthelia Member Posts: 7,903 Arc User
    edited March 2013
    kelshando wrote: »
    Yes its worth it.

    2 sec charge on the phaser overload is really not a big deal and it hits harder then the javalin as well as it is a aoe hit vs a single target. Ive had 130 to 150k crits off it and its a 2km aoe. With a sci ship debuffing ive had 180k crits with it.

    The drones are just added dps, with the 3 set they crf and csv and do about the same if not more then a turret does.

    Though i would use the eng or the sci ship. The tac's boff layout is kinda bad and you will want the extra boffs for much needed defense and healing skills.

    Unless things have changed there were people complaining about the wing cannons doing less damage than a single turret.
    Can't have a honest conversation because of a white knight with power
  • kelshandokelshando Member Posts: 887 Arc User
    edited March 2013
    lianthelia wrote: »
    Unless things have changed there were people complaining about the wing cannons doing less damage than a single turret.

    again patch notes... the ship was pretty buggy on release and the drones were not fireing when they should of been, instead they only fired when the main ships wing cannons fired and only in the 45 degree arc.. now they fire on there own and more offten and will track targets 360 degrees around the ship.
  • crusty8maccrusty8mac Member Posts: 1,381 Arc User
    edited March 2013
    They are tons of fun in PvE, and I have seen some very effective PvP - just not from me.
    __________________________________
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  • sudoku7sudoku7 Member Posts: 2 Arc User
    edited March 2013
    lianthelia wrote: »
    Unless things have changed there were people complaining about the wing cannons doing less damage than a single turret.

    More specifically, the issue was that the wing cannons reported their damage exactly the same way as some of your ships cannons, so it ACT wasn't reporting it accurately.
  • gardatgardat Member Posts: 280 Arc User
    edited March 2013
    Is the andorian ship pack worth 5k zen?

    http://sto-forum.perfectworld.com/showthread.php?t=578921&page=4

    Exact post people are responding to: http://sto-forum.perfectworld.com/showpost.php?p=8513431&postcount=17

    Going to say not any more, no. The wing cannons will now clash with all your other weapon options unless you want to restrict yourself to mk XI guns on your supposed "glass cannon". Minus the cannon part of course.

    Buyer beware.
    486 DX2/66Mhz, 4MB SD-RAM, 16KB L-1 cache, 120MB HDD, 3.5" FDD, 2x CD-ROM, 8-Bit Soundblaster Pro, IBM Model M PS/2 keyboard, Microsoft trackball mouse, 256KB S3 graphics chip, 14" VGA CRT monitor, MS-DOS 6.22
  • topsettopset Member Posts: 0 Arc User
    edited March 2013
    Personally I think not, but I absolutely adore the ship. The consoles are novelties that end up being a waste of space. Sure, they're useful, but you have to sacrifice a lot to use them. The +10% accuracy bonus for 2pc set is great, but in all honesty it's not as good as other console options.

    I have the 3-pack, ditched the consoles and I've been much better off since!

    My advice would be to get the boff layout and design that you prefer, and be happy with just the one.
    [SIGPIC][/SIGPIC]
    Kirk's Protege.
  • sunfranckssunfrancks Member Posts: 3,925 Arc User
    edited March 2013
    gardat wrote: »
    Is the andorian ship pack worth 5k zen?

    http://sto-forum.perfectworld.com/showthread.php?t=578921&page=4

    Exact post people are responding to: http://sto-forum.perfectworld.com/showpost.php?p=8513431&postcount=17

    Going to say not any more, no. The wing cannons will now clash with all your other weapon options unless you want to restrict yourself to mk XI guns on your supposed "glass cannon". Minus the cannon part of course.

    Buyer beware.

    This^^

    Beware, if you want to use the consoles, you have to also use the wing cannons for them to work.
    The problem with this is, you will then be restricted to PHASER WEAPONS ONLY to match the phaser wing cannons.
    You could simply not bother to use the consoles, but then what bother to get the pack in the first place?
    Fed: Eng Lib Borg (Five) Tac Andorian (Shen) Sci Alien/Klingon (Maelrock) KDF:Tac Romulan KDF (Sasha) Tac Klingon (K'dopis)
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  • doomiciledoomicile Member Posts: 3 Arc User
    edited March 2013
    I'd say if you're interested in the Andorian ship, get the 3-pack.

    I've been testing out different builds and the 3-console synergy with the Wing Cannon Platforms definitely boost your damage output considerably.

    BUT

    In spite of the recent buff to the Wing Cannon Platform hitpoints, they're still nearly as squishy as mines and quite easily blow up from mines, torps or even simply being within 3km of a destroyed target.

    Secondly, you sacrifice a lot of survivability for those 3-consoles.

    Otherwise, you could build the Andorian like a regular escort with either 4 cannons and a torp or 5 cannons but the turnrate is generally subpar and very difficult to keep a target in your forward firing arc. Your survivability maybe higher but it doesn't really account for much if you're not doing much damage.



    Overall, I'd say it's a pretty balanced ship. A true Glass Cannon.

    If you're not willing to accept that, then the Andorian Escort is not for you.
    [SIGPIC][/SIGPIC]
  • kelshandokelshando Member Posts: 887 Arc User
    edited March 2013
    gardat wrote: »
    Is the andorian ship pack worth 5k zen?

    http://sto-forum.perfectworld.com/showthread.php?t=578921&page=4

    Exact post people are responding to: http://sto-forum.perfectworld.com/showpost.php?p=8513431&postcount=17

    Going to say not any more, no. The wing cannons will now clash with all your other weapon options unless you want to restrict yourself to mk XI guns on your supposed "glass cannon". Minus the cannon part of course.

    Buyer beware.

    There talking about the d-store weapons not the wing cannons on the ship. Teh d-store andorain weapons are normal dhc etc.

    Again they are NOT talking about the wing cannons console just the D-store ones... though the nerf is kinda bs to people who payed the 22k+ dil. per weapon from the d-store
  • razhgalrazhgal Member Posts: 74 Arc User
    edited March 2013
    i bought the 3 pack bundle, i flew all 3 ships with different settings and different captains.

    the consoles are to weak and if the whole server would get a rollback,
    i would buy just 1 andorian ship again, but not the bundle.

    right now its no comparison to
    invincible shield + some other boni - vesta bundle
    much needed turn rate + boosts - oddysey bundle
    Romeo - Engineer D'Kora / Leia - Science Charal
    Sirius - Tactical Kumari / Hatschy - Tactical Scimitar
    lil - Engineer Corvette / Dark - Tactical Guramba
  • kelshandokelshando Member Posts: 887 Arc User
    edited March 2013
    razhgal wrote: »
    i bought the 3 pack bundle, i flew all 3 ships with different settings and different captains.

    the consoles are to weak and if the whole server would get a rollback,
    i would buy just 1 andorian ship again, but not the bundle.

    right now its no comparison to
    invincible shield + some other boni - vesta bundle
    much needed turn rate + boosts - oddysey bundle

    Ya cuase a 100k+ aoe hit from the phaser overload is sooo weak.... Sorry your builds must be messed up or something..
  • orondisorondis Member Posts: 1,447 Arc User
    edited March 2013
    If you're a completionist or think you might buy more than one ship, get the bundle. Personally though I'd say get a specific ship instead.

    The consoles aren't at all bad, those that complain about them just want an iWin button.
    Previously Alendiak
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  • razhgalrazhgal Member Posts: 74 Arc User
    edited March 2013
    kelshando wrote: »
    Ya cuase a 100k+ aoe hit from the phaser overload is sooo weak.... Sorry your builds must be messed up or something..


    no mister. my dps gets lowered with a 100k shot every 2 minutes.

    if the aoe would be larger or the enemy ships would be kind enough to fly closer to each other or a rift would bond them more often together,
    yea then i'll change my build maybe.
    Romeo - Engineer D'Kora / Leia - Science Charal
    Sirius - Tactical Kumari / Hatschy - Tactical Scimitar
    lil - Engineer Corvette / Dark - Tactical Guramba
  • kelshandokelshando Member Posts: 887 Arc User
    edited March 2013
    razhgal wrote: »
    no mister. my dps gets lowered with a 100k shot every 2 minutes.

    if the aoe would be larger or the enemy ships would be kind enough to fly closer to each other or a rift would bond them more often together,
    yea then i'll change my build maybe.

    you must be just running estf's... the amount of aoe damage it does can be the diffrence of getting 1st or 2nd in fleet actions. On gorn mine field the ships in the back that pats in phase 2 i have 1 shot the whole group solo and I do it almost every match.

    In pvp it can throw a player into a 100% defense do to the burst on them. The shield breaker is great for tac cubes and I have 1 shot normal cubes in estfs useing overload (granted that was blowing all my cool downs as well as having a team mate sensor scan it.)

    The drones are added dps and with the 3 set its almost the same damage as having a extra dhc on the ship. Its pretty easy to check there damage if you want to test it by doing a flat test with only the wing cannons and drones active and having a friend willing to sit there and let you auto fire and do csv and crf on them and look at the total damage numbers.

    Tell me what are you useing thats upping your dps so much in your sci and eng slots, I'm running 3 set consols, the borg uni, 1 net. armor mk12 and 4x phaser relays mk 11 vr's. In a full cannon load out, with wing phasers, quads, 3x dhc mk12, 2 mk 12 turrets and a cutting beam.

    I have tested the damage between that and running my HEC and Mobis Destoryer and the andorain does more damage simple as that.
  • razhgalrazhgal Member Posts: 74 Arc User
    edited March 2013
    for burst damage its great, i agree.

    yet sacrificing console slots isnt that great for it.
    but its a players choice.

    i dont totally disagree with running the 3 consoles
    and since u totally agree on running the 3 consoles,
    i guess we can presume then that the consoles are worth it.


    yet if i had to choose to buy the 3 pack bundle again for 5000 zen or just buy 1 ship for 2500,
    i would choose buying 1 ship.
    Romeo - Engineer D'Kora / Leia - Science Charal
    Sirius - Tactical Kumari / Hatschy - Tactical Scimitar
    lil - Engineer Corvette / Dark - Tactical Guramba
  • kelshandokelshando Member Posts: 887 Arc User
    edited March 2013
    razhgal wrote: »
    for burst damage its great, i agree.

    yet sacrificing console slots isnt that great for it.
    but its a players choice.

    i dont totally disagree with running the 3 consoles
    and since u totally agree on running the 3 consoles,
    i guess we can presume then that the consoles are worth it.


    yet if i had to choose to buy the 3 pack bundle again for 5000 zen or just buy 1 ship for 2500,
    i would choose buying 1 ship.

    thats fine. But you avoid my question.. what are you putting on your eng / sci slots thats uping your damage so much to make your arugument? I have put out my numbers to help inform the op at what you can do with it. All your saying is there not worth it but not backing that up.

    Pre patch I agree the 3 set was not worth it. After the patch I have found they are very worth it. But if someone is pulling massive numbers ahead would love to know how there doing it. Unless its just that you dont have all 3 or that you dont like haveing to manage the consoles and cool downs etc then its just a matter of not likeing the feel / game play vs raw damage numbers.

    You do need to play the ship a little diffrent due to the cannon drones and keeping them alive. But after playing a HEC im used to keeping a eye out on my pets. I dont play as aggressive get in your face style as I do on my mobis destoryer. So if your not able to keep your drones up then ya in the long run they arent going to pull there wieght but most fleet actions and stf's I hardly lose them and if I do lose them there cool down is up. So over the longer fight there dps effect is more then if you pop them and they die 30 sec later.
  • razhgalrazhgal Member Posts: 74 Arc User
    edited March 2013
    u are right.

    i guess the way you run your setup, u do that way more damage. i recommend to the op, to run your setup.

    kudos, u will have it tougher now placing 1st place at gorn minefield :)


    ps: in addition i gotta admit, one of my chars is running the 3 console setup, the other isnt.
    Romeo - Engineer D'Kora / Leia - Science Charal
    Sirius - Tactical Kumari / Hatschy - Tactical Scimitar
    lil - Engineer Corvette / Dark - Tactical Guramba
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