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Jem'Hadar Dreadnought Carrier Idea.

daedalus304daedalus304 Member Posts: 1,049 Arc User
Since people are starting to get more traction on the outrage of the Jem'Hadar Dreadnought Carrier Lockout hangar pets.

I decided to pitch an Idea, instead of giving the JHAS owners the "Exlusive" Hangar pets for a *BONUS* you give them the ability to buy a very useful console. this console would be usable on both the jemmy dread and JHAS, what it would do is give a boost to polaron damage say +5 Polaron damage, and add a +2.5Weapon power, this console would also allow the usage of the "Dominion Forward Beam Cannon" which on the dreadnought would allow it to fire two polaron lance weapons from where its cannons fire from, and on the JHAS fire a single beam cannon shot which drains the facing shields.

it would have a 5m cooldown but it would be usefull for both the JHAS and the JHDC.
Post edited by daedalus304 on

Comments

  • vinru821vinru821 Member Posts: 0 Arc User
    edited February 2013
    Since people are starting to get more traction on the outrage of the Jem'Hadar Dreadnought Carrier Lockout hangar pets.

    I decided to pitch an Idea, instead of giving the JHAS owners the "Exlusive" Hangar pets for a *BONUS* you give them the ability to buy a very useful console. this console would be usable on both the jemmy dread and JHAS, what it would do is give a boost to polaron damage say +5 Polaron damage, and add a +2.5Weapon power, this console would also allow the usage of the "Dominion Forward Beam Cannon" which on the dreadnought would allow it to fire two polaron lance weapons from where its cannons fire from, and on the JHAS fire a single beam cannon shot which drains the facing shields.

    it would have a 5m cooldown but it would be usefull for both the JHAS and the JHDC.

    lol no thanks, don't need another console
    :eek:
  • daedalus304daedalus304 Member Posts: 1,049 Arc User
    edited February 2013
    vinru821 wrote: »
    lol no thanks, don't need another console

    eh you dont need it, but it is a good optional, plus it would work for both the JHAS and JHDC and only those two and only if you have both. THAT is at least a bonus.
  • chalpenchalpen Member Posts: 2,207 Arc User
    edited February 2013
    that ship does need a frigate though.
    Should I start posting again after all this time?
  • bi9tbi9t Member Posts: 0 Arc User
    edited February 2013
    Considering the JHAS hangar sucks, adding a useless console seems rather pointless.

    How many of these stupid threads do we need. The Hangar sucks, they might as well not even exist because there is no point to using them.

    PS: Yes even after the "fix" they still suck.
  • bubblygumsworthbubblygumsworth Member Posts: 0 Arc User
    edited February 2013
    Since people are starting to get more traction on the outrage of the Jem'Hadar Dreadnought Carrier Lockout hangar pets.

    I decided to pitch an Idea, instead of giving the JHAS owners the "Exlusive" Hangar pets for a *BONUS* you give them the ability to buy a very useful console. this console would be usable on both the jemmy dread and JHAS, what it would do is give a boost to polaron damage say +5 Polaron damage, and add a +2.5Weapon power, this console would also allow the usage of the "Dominion Forward Beam Cannon" which on the dreadnought would allow it to fire two polaron lance weapons from where its cannons fire from, and on the JHAS fire a single beam cannon shot which drains the facing shields.

    it would have a 5m cooldown but it would be usefull for both the JHAS and the JHDC.

    Oh yeah totally! Lets make the JHAS even more OP \o/
    [SIGPIC][/SIGPIC]
    I drink, I vote, and I PvP!
  • lostusthornlostusthorn Member Posts: 844
    edited February 2013
    I have a better idea.
    how about we stop all this inflating of Dominion ships to god status which they don't deserve?
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited February 2013
    I have a better idea.
    how about we stop all this inflating of Dominion ships to god status which they don't deserve?

    The Fonders would disagree ;)
    GwaoHAD.png
  • daedalus304daedalus304 Member Posts: 1,049 Arc User
    edited February 2013
    neoakiraii wrote: »
    The Fonders would disagree ;)

    I as a Vorta agree, the dominion came from the founders, therefore the dominion has god status.

    plus all I am saying is instead of gating one thing that only works for one of the two ships needed, why not gate one thing that works for both ships. since the JHAS doesnt have a hangar I think a great console would do plus in terms of actual players with the jemmy dread trying to get a JHAS being so low, a JHAS playerbase getting an easy to obtain ship is far more profitable.
  • kronplah78kronplah78 Member Posts: 153 Arc User
    edited March 2013
    Ok those who say the JHAS pets still suck after the fixes, how many actually have the JHDC (assuming you have the JHAS)?

    The JHAS pets are still not that great, but the fix makes them at least useful. They don't SUCK, as I combine the JHAS pets in one hangar with runabouts in the other, and the harassment/debuff potential is quite noticeable. The runabouts tractor beam a target, debuff them with chronitons, and your JHAS pets can add in their anti-proton sweep which is great for adding pressure to a target. Yes the most I've seen from JHAS pet burst BO is about 7k, which is about the equivalent of photon torp crit, which can be shrugged off by most, and they still don't use their Polaron dual cannons properly it seems, and cannon rapid fire seems to only come from their turret.

    You must keep in mind, if the JHAS pets were to perform like the playable JHAS then it would be considerably OP'd. So in a sense they are doing what they should be doing for now, though a tweak in their AI would help it use it's weapons/abilities properly.

    I'm just talking from a PvP point of view as I've taken my Bug-naught against other players (after nearly perfecting the right setup, which includes JHAS pets), and it plays very well in a debuffing-pressure/harassment role. It is by NO means a dedicated killer in PvP, and Bug-naught capts NEED to understand this, as trying to be a DPS boat in PvP like if you were a tact-scort will only get you slaughtered.

    By the way, that Polaron lance console idea would bring the JHDC down to the Galaxy Dread's level. Hell no!! I wouldn't want to compare this maganificent ship to a vanity item. The Polaron lance is a terrible idea, just like the Galaxy Dread, the lance is a fail, you don't have the turn rate to make it work, and if it takes 5mins to fire it again..... Sorry but it's wasting valuable console space on this carrier.

    Also, if you could add a Polaron lance on the JHAS, then I've gotta hear people whining and crying about how OP'd an already OP'd ship is now..... No, No, No and NO!!! My favorite Jemmy ship takes enough negative criticism, don't need any more people b**ching.
    [SIGPIC][/SIGPIC] THE POWER OF KRATOS!!!
  • romuzariiromuzarii Member Posts: 0 Arc User
    edited March 2013
    Since people are starting to get more traction on the outrage of the Jem'Hadar Dreadnought Carrier Lockout hangar pets.

    I decided to pitch an Idea, instead of giving the JHAS owners the "Exlusive" Hangar pets for a *BONUS* you give them the ability to buy a very useful console. this console would be usable on both the jemmy dread and JHAS, what it would do is give a boost to polaron damage say +5 Polaron damage, and add a +2.5Weapon power, this console would also allow the usage of the "Dominion Forward Beam Cannon" which on the dreadnought would allow it to fire two polaron lance weapons from where its cannons fire from, and on the JHAS fire a single beam cannon shot which drains the facing shields.

    it would have a 5m cooldown but it would be usefull for both the JHAS and the JHDC.
    No matter what bonus you give to JHAS owners, it's going to be whined about by people who don't have access to it. So instead of whining about not having a JHAS to purchase hangars, people will whine about not having a JHD or JHAS to purchase this console, and how it's not "fair" to require people to own both ships. People aren't looking at it as a fun perk or something perky you can work at obtaining, they just want to ***** and whine that they don't have access to it. How dare STO ask someone to work for something.


    Cryptic can slap bandaids all they want on this issue, where one fix leads to another problem to be fixed with a bandaid, but the problem is this is STO, and STO has done nothing but hold people's hands for years with easy mode gameplay. Specifically in the F2P era. That spoils the playerbase, though frankly required imho for F2P games, and so issues like this arise. There's no fixing it, except to not implement perky rewards like the JHAS hangar idea.


    But like I said, give them what they want. Give them their JHAS hangar they want so badly. Maybe then after they complain about how much it doesn't meet their expectations Cryptic will improve them. But I wouldn't count on it because hangar pets aren't meant to be powerful, no matter what stats they show. Useful, yes. Powerful, no.
  • erraberrab Member Posts: 1,434 Arc User
    edited March 2013
    romuzarii wrote: »
    No matter what bonus you give to JHAS owners, it's going to be whined about by people who don't have access to it. So instead of whining about not having a JHAS to purchase hangars, people will whine about not having a JHD or JHAS to purchase this console, and how it's not "fair" to require people to own both ships. People aren't looking at it as a fun perk or something perky you can work at obtaining, they just want to ***** and whine that they don't have access to it. How dare STO ask someone to work for something.


    Cryptic can slap bandaids all they want on this issue, where one fix leads to another problem to be fixed with a bandaid, but the problem is this is STO, and STO has done nothing but hold people's hands for years with easy mode gameplay. Specifically in the F2P era. That spoils the playerbase, though frankly required imho for F2P games, and so issues like this arise. There's no fixing it, except to not implement perky rewards like the JHAS hangar idea.


    But like I said, give them what they want. Give them their JHAS hangar they want so badly. Maybe then after they complain about how much it doesn't meet their expectations Cryptic will improve them. But I wouldn't count on it because hangar pets aren't meant to be powerful, no matter what stats they show. Useful, yes. Powerful, no.

    I don't care about the Hanger Bugs being powerful, I care about the fact that the owners of the only ship that can launch them (the ship that they were made for) cannot buy the Hanger Bugs without owning a totally different ship that the Hanger Bugs do nothing for.

    Explain to me how needing to own the Dreadnought Carrier and then still having to pay for the Hanger Bugs can be seen in anyway has a perk to Bug ship owners?

    A real perk would have been if the Bug ship owners that also owned the Dread got to pick up the Hanger Bugs for no extra cost from the Dilithium Store where as the Dread owners that did not own the Bug ship would have to pay the cost that Hanger Bugs currently have.

    There is no perk with this move by Cryptic, its only purpose is to build hype and increase the demand for an already highly sought after Luck Box ship.

    Players are very quick to accept this move by Cryptic because it most likely does not affect them one way or the other, ATM this really only messes over Carrier Pilots but just wait till Cryptic dose something like this with items or ships that do matter to them and then we'll see how well they handle it.
    [SIGPIC][/SIGPIC]
  • viper40wattviper40watt Member Posts: 46 Arc User
    edited March 2013
    errab wrote: »
    ...

    There is no perk with this move by Cryptic, its only purpose is to build hype and increase the demand for an already highly sought after Luck Box ship.

    Players are very quick to accept this move by Cryptic because it most likely does not affect them one way or the other, ATM this really only messes over Carrier Pilots but just wait till Cryptic dose something like this with items or ships that do matter to them and then we'll see how well they handle it.



    Where were you and your rage back when Tholian Recluse owners got shafted by just having basic tier pets when every other ship out there has their unique pets available in 3 tiers? (EC, Dil Store, Fleet)

    At least I can understand the logic behind the locking out of the JHAS pets, it's obviously there to increase the value of the JHAS so it will sell more lockboxes/DOFF packs the next time it comes out, making Cryptic more money. As far as I can tell, there is no reason to not have multiple tiers of Tholian Widow Fighter pets. I don't know how long it takes to copy and paste it over and give it slightly buffed states for each level; minutes, hours, a day? But however much time it is, apparently is too much to be worthwhile.
  • erraberrab Member Posts: 1,434 Arc User
    edited March 2013
    Where were you and your rage back when Tholian Recluse owners got shafted by just having basic tier pets when every other ship out there has their unique pets available in 3 tiers? (EC, Dil Store, Fleet)

    At least I can understand the logic behind the locking out of the JHAS pets, it's obviously there to increase the value of the JHAS so it will sell more lockboxes/DOFF packs the next time it comes out, making Cryptic more money. As far as I can tell, there is no reason to not have multiple tiers of Tholian Widow Fighter pets. I don't know how long it takes to copy and paste it over and give it slightly buffed states for each level; minutes, hours, a day? But however much time it is, apparently is too much to be worthwhile.

    I chimmed in on the lack of options for the Recluse has well (I Fly it to) and yes I don't like the fact that there are no other Hanger options that were made for the Recluse but I rather not be able to use something that does not exists than not able to use something because it was gatted for no good reason.

    But don't worry has soon has Cryptic finds a way to gate the Hanger options for the Recluse I'm sure we'll see them.
    [SIGPIC][/SIGPIC]
  • causalityeffectcausalityeffect Member Posts: 178 Arc User
    edited March 2013
    Cryptic should have added a new console for the Attack Ship which is part of a 3 piece Dominion set which would fit with their new trend on the 3-packs. Instead they added these fighters as a retroactive console except these fighters do not benefit the host AND it requires the actual carrier to use.

    As a result the JHAS users get shafted because their 'exclusive' perk is actually for another ship and the Dreadnaught users get shafted because they cant use an exclusive pet which is only made for their ship.

    Congratulations to Cryptic for TRIBBLE over their playerbase to make a buck in the most stupid way possible.
    /golf clap

    The hilarious alternative is to give the JHAS a console which spawns two Attack Ship Pets. (Since the Dominion often used the JHAS in 3 ship wolf packs)
    When combined with the other two set items the cooldown would be reduced to the point the console effectively becomes a hanger.
    The Jem Hadar Dreadnaught / Heavy Escort Carrier would then in theory be able to have normal hanger pets and when the entire set is assembled... have the ability to summon the Attack Ships with the console.

    Naturally, to jack up the price of acquisition even further - Put all the Jem Hadar ships in the Lobi store for the 800 Lobi amount.
    Now players have to spend lots of money opening ANY lockbox to get 2400 Lobi to buy all the ships.

    TADA - See what I did there ?

    Its almost as if I took Cryptics usual strategy with the $50 3-Packs having a 3 piece set bonus that can be applied to ALL ships of that set inorder to encourage the acquisition of the ENTIRE set and made it massively more workable on the Dominion set.

    However... I guess I am just smarter at being able to TRIBBLE over the playerbase by encouraging them to get all THREE ships at massively inflated cost.


    As for the fighter / attack ship hanger items themselves.

    If you were intent on keeping the current pets then allow them to be used on any ship as long as the player has at least ONE of the Dominion ships on the account but naturally put them in the Lobi store for 400 Lobi each.

    As for making the ships actually useful:

    The easy solution to making them useful is to get rid of the cannons and give them multiple large arc beams. That way the facing problem is less of an issue and it could allow them to stay further back from targets rather than the current NPCs literally crawling up the tailpipes so they can die in warpcore explosions.

    The JHAS often only used beam weapons so the cannons are simply useless pading that an NPC cannot use effectively.


    OR...

    we can simply make the JHAS available to everyone and useable on ANY ship as long as the account has a Jem Hadar ship.
    Thus the hangers work exactly the same as the Galor or Andorian weapons.

    OR...

    Cryptic can continue to shaft the playerbase poorly.

    Wonder which one they will choose ?
    [SIGPIC][/SIGPIC]
  • mbomberdavidmbomberdavid Member Posts: 0 Arc User
    edited March 2013
    kronplah78 wrote: »
    Ok those who say the JHAS pets still suck after the fixes, how many actually have the JHDC (assuming you have the JHAS)?

    The JHAS pets are still not that great, but the fix makes them at least useful. They don't SUCK, as I combine the JHAS pets in one hangar with runabouts in the other, and the harassment/debuff potential is quite noticeable. The runabouts tractor beam a target, debuff them with chronitons, and your JHAS pets can add in their anti-proton sweep which is great for adding pressure to a target. Yes the most I've seen from JHAS pet burst BO is about 7k, which is about the equivalent of photon torp crit, which can be shrugged off by most, and they still don't use their Polaron dual cannons properly it seems, and cannon rapid fire seems to only come from their turret.

    You must keep in mind, if the JHAS pets were to perform like the playable JHAS then it would be considerably OP'd. So in a sense they are doing what they should be doing for now, though a tweak in their AI would help it use it's weapons/abilities properly.

    I'm just talking from a PvP point of view as I've taken my Bug-naught against other players (after nearly perfecting the right setup, which includes JHAS pets), and it plays very well in a debuffing-pressure/harassment role. It is by NO means a dedicated killer in PvP, and Bug-naught capts NEED to understand this, as trying to be a DPS boat in PvP like if you were a tact-scort will only get you slaughtered.

    By the way, that Polaron lance console idea would bring the JHDC down to the Galaxy Dread's level. Hell no!! I wouldn't want to compare this maganificent ship to a vanity item. The Polaron lance is a terrible idea, just like the Galaxy Dread, the lance is a fail, you don't have the turn rate to make it work, and if it takes 5mins to fire it again..... Sorry but it's wasting valuable console space on this carrier.

    Also, if you could add a Polaron lance on the JHAS, then I've gotta hear people whining and crying about how OP'd an already OP'd ship is now..... No, No, No and NO!!! My favorite Jemmy ship takes enough negative criticism, don't need any more people b**ching.

    Have you posted your build someplace? Im quite curious. I am using a couple of purple bugs as pets but they dont seem to be OP'd in the least.
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