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BIG concerns over possible PvP reputation

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  • darramouss1darramouss1 Member Posts: 1,811 Arc User
    edited February 2013
    Considering it's your own logic at work, that should tell you something.

    My logic was sound. You tried to turn it in to something that it wasn't.
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited February 2013
    Now THERE'S a lot of hyperbole.

    EC can be made by playing PvE, which is the game's primary method of game play.

    Dilithium can be made by playing PvE, which is the game's primary method of game play.

    The foundry contributes to PvE, which is the game's primary method of game play.

    The KDF should be given more content as they've asked. The content that's been asked for? More missions that enable klinks to start at level 1. That sort of content sounds like PvE. Guess what that is? The game's primary method of game play. (I don't play klinks but feel for them. They need more and that more should be taken care of BEFORE PvP reputation.)

    I tried following your logic but it didn't work. Sorry.

    It is perfectly clear that the majority of content is PvE. I think it's also very clear to say that the majority of players are PvE as well. If not, there would have been more love given to PvP. Given that only the minority can benefit from a PvP reputation that seems like a waste of resources.

    If PvP was fixed, then that would be a different matter as I suspect there would be more people willing to try it out. Until then, love should be given to the majority, not the minority.

    The majority of posters in this thread don't agree with you, if you were to apply your position to this thread.
    [Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
    Random Quote from Kerrat
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    C&H Fed banter
  • darramouss1darramouss1 Member Posts: 1,811 Arc User
    edited February 2013
    p2wsucks wrote: »
    The majority of posters in this thread don't agree with you, if you were to apply your position to this thread.

    Which means that the majority of the posters in this thread are happy for PvP to continue being broken. Great!!!
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited February 2013
    Which means that the majority of the posters in this thread are happy for PvP to continue being broken. Great!!!

    This isn't correct. The majority of posters in this thread believe any PvP reputation rewards should take PvP activity to obtain. This has nothing to do w/the current balance of PvP or lack thereof.

    Edit: The majority of posters in this thread find your rationale flawed.
    [Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
    Random Quote from Kerrat
    "Sumlobus@****: your mums eat Iced Targ Poo"
    C&H Fed banter
  • ussultimatumussultimatum Member Posts: 0 Arc User
    edited February 2013
    I'll also bet that there are more non-PvPers than PvPers. Why should the majority miss out?


    Miss out on what, PvP Rep for PvP?

    They don't have to miss out, PvP Arena is right there and anyone can join.

    Bootcamp is there to help everyone.



    Here's an idea:

    Instead of shouting from the rooftops that you hate PvPers and that they deserve nothing in your little sandbox - why not try and find a small PvP fleet to ally with?

    Maybe you're in a big PvE fleet that can help fill out 20 man Starbase Defense for mass FM farming and maybe they can show you the ropes in Arena, and teach you some tips and tricks.
  • pompoulusspompouluss Member Posts: 0 Arc User
    edited February 2013
    Cryptic is faced with a choice, and neither choice is totally invalid. They can adopt an 'if you build it they will come' mentality and hope that if they develop PvP further more people will use it, or they can simply cut their losses and focus on elements that are already more developed and popular. Ideally, they would take the first option. It's good business; a good well-rounded product reflects well on the developers, a lopsided one with major features ignored does not.

    But resources are limited. So who knows.
  • capnmanxcapnmanx Member Posts: 1,452 Arc User
    edited February 2013
    Which means that the majority of the posters in this thread are happy for PvP to continue being broken. Great!!!

    Look at it this way, the more people are tempted in by nifty PvP gear, the more complaints about PvP there will be on the forums; and the further up the devs list of priorities PvP is likely to move. So this might just be the way to get PvP fixed.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    My logic was sound. You tried to turn it in to something that it wasn't.

    So you didn't demand something for nothing because you don't like a particular playstyle?

    You didn't demand that a marginalized population remain marginalized simply because you don't like them?

    You didn't make the assertion that a majority of players must like something for it to be worthwhile?
  • darramouss1darramouss1 Member Posts: 1,811 Arc User
    edited February 2013
    So you didn't demand something for nothing because you don't like a particular playstyle?

    You didn't demand that a marginalized population remain marginalized simply because you don't like them?

    You didn't make the assertion that a majority of players must like something for it to be worthwhile?

    I didn't demand to have any new gear without earning it. I stated it shouldn't be there. That's you misreading something.

    I didn't demand anyone remains marginalised. That's you assuming.

    Yes, I did assert that the majority of players must like something. That's the way of the world. The needs of the many. Or haven't you seen that one?
  • reginamala78reginamala78 Member Posts: 4,593 Arc User
    edited February 2013
    While I certainly agree that a PVP reputation would suck (I'd just go shieldless and AFK it while I got get lunch or something), this is the first I've heard of it other than a couple of "I Waaaaaaaant" wishlist threads. Darramouss, got a source?
  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    I didn't demand to have any new gear without earning it. I stated it shouldn't be there. That's you misreading something.

    Oh really...
    I'll also bet that there are more non-PvPers than PvPers. Why should the majority miss out?

    How about...
    PvP is an OPTIONAL aspect of the game. A lot of people, like myself, don't want to have to PvP in order to get stuff.

    Or maybe...
    So you're saying that people who don't want to partake should just miss out on new equipment?

    So I'm just "misreading" you asking to be given rewards without doing the work when that's exactly what you said?
    I didn't demand anyone remains marginalised. That's you assuming.

    And yet you go on to say this...
    Yes, I did assert that the majority of players must like something. That's the way of the world.

    Can you go even half a post without contradicting yourself?
  • capnmanxcapnmanx Member Posts: 1,452 Arc User
    edited February 2013
    I feel compelled to point out that most of those comments are completely neutral regarding what should be done; and could just as easily be taken to mean there shouldn't be PvP rewards. As opposed to wanting the rewards without having to do PvP for them I mean.

    Be careful of interpretations. Just saying.
  • ussultimatumussultimatum Member Posts: 0 Arc User
    edited February 2013
    I didn't demand to have any new gear without earning it. I stated it shouldn't be there. That's you misreading something.

    Hysterical.

    You actually think that because you refuse to partake in PvP that there should never be PvP or Rewards that go with it, because then you would be unwilling to earn those little digital toys.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    capnmanx wrote: »
    I feel compelled to point out that most of those comments are completely neutral regarding what should be done; and could just as easily be taken to mean there shouldn't be PvP rewards. As opposed to wanting the rewards without having to do PvP for them I mean.

    If there was only one instance of said comments, that argument might be tenable. But multiple pages bashing PvP, PvPers and all around having a fit at the mere notion of PvP rewards puts the kibosh on that as far as I'm concerned.
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited February 2013
    capnmanx wrote: »
    I feel compelled to point out that most of those comments are completely neutral regarding what should be done; and could just as easily be taken to mean there shouldn't be PvP rewards. As opposed to wanting the rewards without having to do PvP for them I mean.

    Be careful of interpretations. Just saying.

    You missed the point completely.
    [Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
    Random Quote from Kerrat
    "Sumlobus@****: your mums eat Iced Targ Poo"
    C&H Fed banter
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited February 2013
    A PvP reputation system could be easily exploited.

    If they ever do a PvP reputation system they would have to give people a reasonable amount of PvP credit for the reputation system regardless of being on the wining side or not. I personally think if they ever do it the gear and stuff should only be useful in PvP being specifically designed to use against human players. It could have sub par stats compared to all other gear of equal MK versions but have good bonus against human players.
  • logicalspocklogicalspock Member Posts: 836 Arc User
    edited February 2013
    The PvP reputation system would probably be like the PvE reputation system, completely optional.

    My main character easily maxed out on Romulan and Borg reputation, but none of my other characters have undertaken the option to level up in this system.

    None of the skills or gear in a future PvP system will likely be vital for PvE, so you do not have to play PvP if you do not want to.
  • ussultimatumussultimatum Member Posts: 0 Arc User
    edited February 2013
    The PvP reputation system would probably be like the PvE reputation system, completely optional.

    My main character easily maxed out on Romulan and Borg reputation, but none of my other characters have undertaken the option to level up in this system.

    None of the skills or gear in a future PvP system will likely be vital for PvE, so you do not have to play PvP if you do not want to.



    Logicalspok is....logical!
  • logicalspocklogicalspock Member Posts: 836 Arc User
    edited February 2013
    A PvP reputation system could be easily exploited.

    If they ever do a PvP reputation system they would have to give people a reasonable amount of PvP credit for the reputation system regardless of being on the wining side or not. I personally think if they ever do it the gear and stuff should only be useful in PvP being specifically designed to use against human players. It could have sub par stats compared to all other gear of equal MK versions but have good bonus against human players.

    Yeah, because in Star Trek they showed ships which had shields which were very effective against human controlled ships but not against robot controlled ships :confused:
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited February 2013
    A PvP reputation system could be easily exploited.

    If they ever do a PvP reputation system they would have to give people a reasonable amount of PvP credit for the reputation system regardless of being on the wining side or not. I personally think if they ever do it the gear and stuff should only be useful in PvP being specifically designed to use against human players. It could have sub par stats compared to all other gear of equal MK versions but have good bonus against human players.

    Say what ?
    Human opponents are the hardest enemies to defeat in the game. There's nothing in the PvE game that requires gear that can't be crafted or dropped from FE missions. Just getting slaughtered in a PvP match shouldn't be considered sufficient enough to earn access to the best gear in the game (I'm assuming will be better than anything currently available in-game). If you're not going to play PvP then why would you want gear that's ineffective against PvE opponents and require you to refit/change ships if you decide to play a PvE battle ? And if you've earned gear suitable to battle the hardest enemies in the game why would you accept them being less than optimal against inferior enemies compared to inferior gear ?
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  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited February 2013
    Yeah, because in Star Trek they showed ships which had shields which were very effective against human controlled ships but not against robot controlled ships :confused:

    This is a video game not a tv show. They already have gear in the game that is different vs. human players then against comps. Look at Phaser they stun human players for half the time compared to comps.

    lordmalak1 wrote: »
    Say what ?
    Human opponents are the hardest enemies to defeat in the game. There's nothing in the PvE game that requires gear that can't be crafted or dropped from FE missions. Just getting slaughtered in a PvP match shouldn't be considered sufficient enough to earn access to the best gear in the game (I'm assuming will be better than anything currently available in-game). If you're not going to play PvP then why would you want gear that's ineffective against PvE opponents and require you to refit/change ships if you decide to play a PvE battle ? And if you've earned gear suitable to battle the hardest enemies in the game why would you accept them being less than optimal against inferior enemies compared to inferior gear ?

    If the reputation system gave people no PvP credits or so few when losing and they have hard time being on wining side (unlucky with bad teams) or they are below average they will never have a chance to get better gear unless they exploit the system with other exploiters.

    This PvP system would be a system that is designed for PvP because it is a PvP reputation system. The gear can still be used in PvE but would not be as good. If the gear is good in PvP then those who PvP would use it. Their is already gear that is better against specific opponents like against Borg or Tholians the same would be for PvP why is that so bad?
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited February 2013
    The first thing that comes to mind is that PvP gear thats inferior to PvE gear removes any incentive for traditional non-PvP'ers to try PvP. Everyone knows how power creep intices players to go after more powerful gear even tho they don't really need it. To keep PvP gear effective against only other live players ensures PvP never becomes popular to the general player, and never gets any real attention from the devs because it's so exclusive.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • bubblygumsworthbubblygumsworth Member Posts: 0 Arc User
    edited February 2013
    PvP unlocks and items gained through a PvP System should only be usable in PvP scenarios. A lot of MMOs have PvE restricted equipment and PvP restricted equipment.

    If the gear unlocked via the PvP rep system is usable for PvE I'm sure we'll see another rise in AFKers or Suiciders who are only in the PvP match for the free rep to bvuy new shiny stuff to "Lol I'm Kirk/ Picard" borg with.
    [SIGPIC][/SIGPIC]
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  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    lordmalak1 wrote: »
    Everyone knows how power creep intices players to go after more powerful gear even tho they don't really need it. To keep PvP gear effective against only other live players ensures PvP never becomes popular to the general player, and never gets any real attention from the devs because it's so exclusive.

    So your solution to power creep is to shift said power creeping to PvP gear?

    That seems a mite...counterproductive, no?
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited February 2013
    So your solution to power creep is to shift said power creeping to PvP gear?

    That seems a mite...counterproductive, no?

    At least the power creeping will be against challenging opponents instead of the fluff found in PvE that doesn't require special gear except by those mashing their 'I win' buttons.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited February 2013
    lordmalak1 wrote: »
    The first thing that comes to mind is that PvP gear thats inferior to PvE gear removes any incentive for traditional non-PvP'ers to try PvP. Everyone knows how power creep intices players to go after more powerful gear even tho they don't really need it. To keep PvP gear effective against only other live players ensures PvP never becomes popular to the general player, and never gets any real attention from the devs because it's so exclusive.

    Their are just some people who don't like PvP and having a PvP system with good gear in all situations will not magically make people like doing PvP. Some may do PvP for specific gear and once they get it never do it again. Also making the PvP gear good in all situations will result in a lot of exploitation and the harder you make it to get PvP credits the more exploitation their will be.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    lordmalak1 wrote: »
    At least the power creeping will be against challenging opponents instead of the fluff found in PvE that doesn't require special gear except by those mashing their 'I win' buttons.

    So power creep is alright when it's associated with content you want to do?

    /facepalm
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited February 2013
    Their are just some people who don't like PvP and having a PvP system with good gear in all situations will not magically make people like doing PvP. Some may do PvP for specific gear and once they get it never do it again. Also making the PvP gear good in all situations will result in a lot of exploitation and the harder you make it to get PvP credits the more exploitation their will be.

    I certainly isn't going to make people like PvP any more than allowing people to buy their STF gear makes people like STF's but at least it makes them try it if they really want the gear. But to make the gear less effective against PvE ensures they never attempt to confront an opponent that WILL kill them if they're not on the top of their game.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited February 2013
    So power creep is alright when it's associated with content you want to do?

    /facepalm

    Sure, you don't want the gear, don't play.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    lordmalak1 wrote: »
    Sure, you don't want the gear, don't play.

    You do realize you spent this entire thread going after a guy who asked for new powers/gear to be exclusively on content he wanted to do right?

    How exactly is that not the height of hypocrisy?
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