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Andorian 3 Pack: An Accertation

astrospiderastrospider Member Posts: 27 Arc User
Hey all!

After some extensive trials with the new Andorian 3 pack ships yesterday. Even though I was battling the healing and shield bug. I managed to get some good data about the ships themselves and their consoles.

Phasers. The Andorian ships are based around phaser damage. Even though there are three consoles and one weapon. All the special abilities you get with the consoles are based on having the wing cannons equipped.

With the advent of recent rumors of the elite fleet weapons being phaser. The prices for high level phaser relay consoles have gone through the roof. So if you are in the position to refit the ship with brand new fleet phasers and dump a lot of ec into the phaser consoles, you are one of the lucky few.


What concerns me the most about this pack is. It doesn't live up to the hype. The abilities mechanics are cumbersome and gimmicky. They share a cooldown with all your bridge officer abilities and in no way shape or form do the same damage, as lets say rapid fire 2.

After parsing the data for the whole day on the dps of the new boats some numbers came up startlingly low. The wing cannon platforms are absolutely useless. They do a couple of hundred damage over the course of one STF. Based off other pets in the game, for example the JHAS wings or the elite scorps, they do about 1/5th of the damage.

I spent $50 on this pack. Because I felt that with this pack, Crytpic, would finally put escorts back on top for overall damage. But this is not the case. The Ships fall way short of the Jem'Hadar Heavy Escort Carrier. And the JH Dreadnaught with 4 wings of scorps, the polaron set, and the right power management doffs is doing almost twice the damage.


I have to say I'm left a little winded and dejected. And I honestly wish I never bought the pack. But I guess I will put it down to a lesson on not believing the hype.

Carriers win this battle.


Proto.
Post edited by astrospider on
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Comments

  • mandoknight89mandoknight89 Member Posts: 1,687 Arc User
    edited February 2013
    With the advent of recent rumors of the elite fleet weapons being phaser.
    They're not rumors.
    Because I felt that with this pack, Crytpic, would finally put escorts back on top for overall damage
    Tell that to top-geared Defiant or JHAS captains. It takes a lot of work to out-DPS a well-built escort.
  • astrospiderastrospider Member Posts: 27 Arc User
    edited February 2013
    It realy doesn't.

    Let me give you the top STF dmg dealing set in this game.

    Dreadnaught carrier.
    Two sets of Elite Scorps. - do between 3.5 and 5k dps
    Jem'Hadar 2 piece space set mxii - +13% Polaron dmg
    OMEGA Deflector - +17.5 Targeting Systems
    6 x Fleet advanced polaron beam arrays dmgx3 crth
    Cutting Beam - + Power
    Zero point module/Assimalted console/tacheo Kin = 2.76% crit
    3 x Rom Tacs = 6% crit
    4 x mk xii very rare polaron consoles
    2x embassy plasma infused arrays = 2.5% chance to cause plasma dot

    BFW 3 + BFW 2 >cannon rapid fire>scatter volley
    BOA 3 + BOA 2 >cannon rapid fire(alpha strike)
    Also with the BFW spec, when well positioned, is un beatable
    2x PTW
    1X Aux to Bat
    1x hazard Ems
    1x Transfer shield

    Warfare specialist doff - +10% dmg
    3x reduce attack patterns OR 3x buff applied based on battery used
    1x reduce recharge on all batteries by 80%/100%


    This is unbeatable. There isin't a escort in the game that can match the added dps of the carrier elite scorp wings. They might be able to match the boat, but there is nothing out there that compares to the JHAS wings or the elite scorps.


    This is fact. If you would like to see at first hand. Hit me up in game and we will take you into ISE and show you.

    Protocol37(in game name)
  • astrospiderastrospider Member Posts: 27 Arc User
    edited February 2013
    PS. I have a fleet tac and the bug. Nothing in comparison to the JH-HEC or the JH-Dreadnaught.
  • john98837john98837 Member Posts: 761 Arc User
    edited February 2013
    Elite fleet weapons are phaser only, its not a rumor, was confirmed several months ago and I haven't seen any sign they are going to change there mind: http://sto-forum.perfectworld.com/showpost.php?p=6831161&postcount=11

    And yes this andorian ship back is a complete disaster compared to the hype, i've stripped it of all the consoles and wing cannons and just moved my jem'hadar attack ship setup over with an extra DHC up front, still haven't decided if its worth using even like that. By my calculations the extra DHC up front gets you maybe an extra 300dps when you calculate in the loss of a 5th tac console, and that dps is at the expense of speed, turn rate, shield strength, and hull strength.
  • shar487ashar487a Member Posts: 1,292 Arc User
    edited February 2013
    I'm running 2 Elite Phaser DHC's on my Kumari, so as others above have quoted, they are not rumors. Stats are [Dmg]x2 [Acc] [SHeal] (the last mod is not listed, but it shows up as a proc in the tool tip).

    Regarding spike damage -- the best of the new Andorian Consoles is the Phaser Dispersal Relay. It generates a 13k Cannon Overload phaser attack with a 4 second charge time.
  • astrospiderastrospider Member Posts: 27 Arc User
    edited February 2013
    john98837 wrote: »
    Elite fleet weapons are phaser only, its not a rumor, was confirmed several months ago and I haven't seen any sign they are going to change there mind: http://sto-forum.perfectworld.com/showpost.php?p=6831161&postcount=11

    And yes this andorian ship back is a complete disaster compared to the hype, i've stripped it of all the consoles and wing cannons and just moved my jem'hadar attack ship setup over with an extra DHC up front, still haven't decided if its worth using even like that. By my calculations the extra DHC up front gets you maybe an extra 300dps when you calculate in the loss of a 5th tac console, and that dps is at the expense of speed, turn rate, shield strength, and hull strength.

    Hey!

    I try not to believe "confirmations" until it's in game. The only reason why I fell for this new pack scam. Cause for pure healing and pure tanking the vesta and odyssey packs are number one.
  • astrospiderastrospider Member Posts: 27 Arc User
    edited February 2013
    shar487a wrote: »
    I'm running 2 Elite Phaser DHC's on my Kumari, so as others above have quoted, they are not rumors. Stats are [Dmg]x2 [Acc] [SHeal] (the last mod is not listed, but it shows up as a proc in the tool tip).

    Regarding spike damage -- the best of the new Andorian Consoles is the Phaser Dispersal Relay. It generates a 13k Cannon Overload phaser attack with a 4 second charge time.

    Hey!!

    4 second charge with about a 60k crit + 15 second global cooldown on all boff abilities + 3 min recharge = this ability is useless

    The rumor is not about the And phasers. It's about the Elite Fleer weapons being only phasers.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    Hey!

    I try not to believe "confirmations" until it's in game. The only reason why I fell for this new pack scam. Cause for pure healing and pure tanking the vesta and odyssey packs are number one.

    Considering there are people flying around with fleet elite phasers I don't see how you can get more confirmed than "it's already happened".
  • astrospiderastrospider Member Posts: 27 Arc User
    edited February 2013
    Considering there are people flying around with fleet elite phasers I don't see how you can get more confirmed than "it's already happened".

    They are not fleet Elite. They are fleet Advanced.
  • mandoknight89mandoknight89 Member Posts: 1,687 Arc User
    edited February 2013
    Considering there are people flying around with fleet elite phasers I don't see how you can get more confirmed than "it's already happened".

    It was also stated by the devs that Elite Fleet space weapons would be the faction's signature weapon type (Phasers for Fed, Disruptors for KDF). Those even correlate with the ground Elite Fleet weapons.
    They are not fleet Elite. They are fleet Advanced.
    No there's Elite Fleet weapons out. I've seen them linked in chat. Go to Organized PvP or Doffjobs and ask for someone to link them.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    They are not fleet Elite. They are fleet Advanced.

    Yeah...thanks for proving you've got zero credibility.

    Enough fleets have hit T4 engineering to confirm that Elite space weapons are Phaser (or Disruptor) only.
  • mandoknight89mandoknight89 Member Posts: 1,687 Arc User
    edited February 2013
    Enough fleets have hit T4 engineering to confirm that Elite space weapons are Phaser (or Disruptor) only.

    It's T5 Engineering... though yes, enough fleets have reached that, too.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    It's T5 Engineering... though yes, enough fleets have reached that, too.

    You're right. I keep forgetting they split weapons from engines on the Elite tier.
  • azntrigboiazntrigboi Member Posts: 139 Arc User
    edited February 2013
    They are not fleet Elite. They are fleet Advanced.

    As the others have said before, there are already fleets with T5 engineering, and they've already confirmed that there is only phasers.

    As for the Kumari, I think the wing cannon overload skill is fine. With the CD on it, it's already been restricted to being used as a finisher. It's not there for the DPS. If you want DPS, just continue cycling your CRF instead. Of course it'd be nice if they weren't in the same CD group, but I'm not too bothered by it. To be honest, I'm just using 2 of the 3 consoles simply for the accuracy bonus, and I paired it with the wing cannon platforms since they're the only ones that don't trigger a global CD.
  • astrospiderastrospider Member Posts: 27 Arc User
    edited February 2013
    Yeah...thanks for proving you've got zero credibility.

    Enough fleets have hit T4 engineering to confirm that Elite space weapons are Phaser (or Disruptor) only.

    Yep! you're right! I didn't think that anyone would level the engineering part of their fleet bases first!! lol

    My mistake. :)

    Proto.
  • astrospiderastrospider Member Posts: 27 Arc User
    edited February 2013
    Yeah...thanks for proving you've got zero credibility.

    Enough fleets have hit T4 engineering to confirm that Elite space weapons are Phaser (or Disruptor) only.

    Tier 4 is elite fleet engines
    Tier 5 is elite fleet weapons

    I will ignore the personal attack. :)

    Proto.
  • shar487ashar487a Member Posts: 1,292 Arc User
    edited February 2013
    Hey!!

    4 second charge with about a 60k crit + 15 second global cooldown on all boff abilities + 3 min recharge = this ability is useless

    The rumor is not about the And phasers. It's about the Elite Fleer weapons being only phasers.

    I am running Elite Fleet Phaser DHC's -- Their stats are [Dmg]x2 [Acc] [SHeal] (last mod not listed, but proc is present in tooltip).

    No, Cannon Overload does NOT put all BOFF skill on cooldown... it only shares cooldowns with BOFF cannon skills. I one-passed my fleet mate's fully healed Excelsior with Cannon Overload + BO3 + HYT3 quantums during last night's PVP testing.

    Yes, Feds only get Elite Fleet Phasers, and KDF get Elite Fleet Disruptors.
  • astrospiderastrospider Member Posts: 27 Arc User
    edited February 2013
    azntrigboi wrote: »
    As the others have said before, there are already fleets with T5 engineering, and they've already confirmed that there is only phasers.

    As for the Kumari, I think the wing cannon overload skill is fine. With the CD on it, it's already been restricted to being used as a finisher. It's not there for the DPS. If you want DPS, just continue cycling your CRF instead. Of course it'd be nice if they weren't in the same CD group, but I'm not too bothered by it. To be honest, I'm just using 2 of the 3 consoles simply for the accuracy bonus, and I paired it with the wing cannon platforms since they're the only ones that don't trigger a global CD.

    $50 for 10% accuracy is crazy. The question is, if you had a dread or a hec or fleet tac/bug would you buy this pac?
  • astrospiderastrospider Member Posts: 27 Arc User
    edited February 2013
    shar487a wrote: »
    I am running Elite Fleet Phaser DHC's -- Their stats are [Dmg]x2 [Acc] [SHeal] (last mod not listed, but proc is present in tooltip).

    No, Cannon Overload does NOT put all BOFF skill on cooldown... it only shares cooldowns with cannon BOFF skills. I one-passed my fleet mate's fully healed Excelsior with Cannon Overload + BO3 + HYT3 quantums during last night's PVP testing.

    Yes, Feds only get Elite Fleet Phasers, and KDF get Elite Fleet Disruptors.

    Cannon over load: 4 sec charge + 15 sec global cooldown(cannon RF+SV) + 3 min cooldown is inferior to alpha strike with BO3 which has a much quicker recharge time.

    Also this discussion was about stf dps. Pvp dps is situational and obviously completely different.
  • shar487ashar487a Member Posts: 1,292 Arc User
    edited February 2013
    Cannon over load: 4 sec charge + 15 sec global cooldown(cannon RF+SV) + 3 min cooldown is inferior to alpha strike with BO3 which has a much quicker recharge time.

    13k additional phaser damage on top of the BO3 alpha strike is nothing to sneeze at. Using BO3 alone may have a quicker recharge time, but it does not have nearly the punch to quick-kill a fully buffed cruiser. I don't recall Cannon Overload draining weapon power either, but I'll confirm this when I get home.
    Also this discussion was about stf dps. Pvp dps is situational and obviously completely different.

    High damage alpha strikes are still very useful against big ESTF targets like tac cubes and Negh'Vars. More DPS never hurts ;)
  • stirling191stirling191 Member Posts: 0 Arc User
    edited February 2013
    shar487a wrote: »
    High damage alpha strikes are still very useful against big ESTF targets like tac cubes and Negh'Vars. More DPS never hurts ;)

    Not to mention Transformers (ISE) and guardian cubes (KSE).
  • r37r37 Member Posts: 0 Arc User
    edited February 2013
    It realy doesn't.

    Let me give you the top STF dmg dealing set in this game.

    Dreadnaught carrier.
    Two sets of Elite Scorps. - do between 3.5 and 5k dps
    Jem'Hadar 2 piece space set mxii - +13% Polaron dmg
    OMEGA Deflector - +17.5 Targeting Systems
    6 x Fleet advanced polaron beam arrays dmgx3 crth
    Cutting Beam - + Power
    Zero point module/Assimalted console/tacheo Kin = 2.76% crit
    3 x Rom Tacs = 6% crit
    4 x mk xii very rare polaron consoles
    2x embassy plasma infused arrays = 2.5% chance to cause plasma dot

    BFW 3 + BFW 2 >cannon rapid fire>scatter volley
    BOA 3 + BOA 2 >cannon rapid fire(alpha strike)
    Also with the BFW spec, when well positioned, is un beatable
    2x PTW
    1X Aux to Bat
    1x hazard Ems
    1x Transfer shield

    Warfare specialist doff - +10% dmg
    3x reduce attack patterns OR 3x buff applied based on battery used
    1x reduce recharge on all batteries by 80%/100%


    This is unbeatable. There isin't a escort in the game that can match the added dps of the carrier elite scorp wings. They might be able to match the boat, but there is nothing out there that compares to the JHAS wings or the elite scorps.


    This is fact. If you would like to see at first hand. Hit me up in game and we will take you into ISE and show you.

    Protocol37(in game name)

    How much DPS can you squeeze out of that dread in total ?
    [SIGPIC][/SIGPIC]
  • azntrigboiazntrigboi Member Posts: 139 Arc User
    edited February 2013
    $50 for 10% accuracy is crazy. The question is, if you had a dread or a hec or fleet tac/bug would you buy this pac?

    It's not a matter of if. I already have all of the Jem'Hadar ships and the Kumari. The Kumari ship has it's own way of playing. It's not a matter of whether BO3 is better. It's the fact that you can do BOTH. I've always believed that usually there aren't bad ships, just bad pilots for that ship.
  • astrospiderastrospider Member Posts: 27 Arc User
    edited February 2013
    r37 wrote: »
    How much DPS can you squeeze out of that dread in total ?



    18.5k - 19k dps
  • astrospiderastrospider Member Posts: 27 Arc User
    edited February 2013
    azntrigboi wrote: »
    It's not a matter of if. I already have all of the Jem'Hadar ships and the Kumari. The Kumari ship has it's own way of playing. It's not a matter of whether BO3 is better. It's the fact that you can do BOTH. I've always believed that usually there aren't bad ships, just bad pilots for that ship.

    I'm coming from a pure dps output perspective. Which is why I'm so critical of the new ships and in particular the wing cannon platforms. I really felt that this would put escorts back on top. And to be honest was not the only reason why I bought the pack but it was one of the major reasons.
  • shar487ashar487a Member Posts: 1,292 Arc User
    edited February 2013
    I found carrier DPS not-so-great in Hive Space Elite since the Borg Queen's diamond repeatedly AoE'd all carrier figthers into oblivion. Has this changed, or is it still the same?
  • hyplhypl Member Posts: 3,719 Arc User
    edited February 2013
    Put escorts back on top? When were they dethroned? How were they dethroned? In all of my gameplay experiences, escorts are still tearing everything up and dominating. Perhaps...too much...

    Hence all the nerf threads. :P
  • astrospiderastrospider Member Posts: 27 Arc User
    edited February 2013
    shar487a wrote: »
    I found carrier DPS not-so-great in Hive Space Elite since the Borg Queen's diamond repeatedly AoE'd all carrier figthers into oblivion. Has this changed, or is it still the same?

    As you can pop them out a lot. And that Aoe has a 2 min cooldown. It doesn't really effect the over all dps.
  • cmdrskyfallercmdrskyfaller Member Posts: 0 Arc User
    edited February 2013
    It realy doesn't.

    Let me give you the top STF dmg dealing set in this game.

    Dreadnaught carrier.
    Two sets of Elite Scorps. - do between 3.5 and 5k dps
    Jem'Hadar 2 piece space set mxii - +13% Polaron dmg
    OMEGA Deflector - +17.5 Targeting Systems
    6 x Fleet advanced polaron beam arrays dmgx3 crth
    Cutting Beam - + Power
    Zero point module/Assimalted console/tacheo Kin = 2.76% crit
    3 x Rom Tacs = 6% crit
    4 x mk xii very rare polaron consoles
    2x embassy plasma infused arrays = 2.5% chance to cause plasma dot

    BFW 3 + BFW 2 >cannon rapid fire>scatter volley
    BOA 3 + BOA 2 >cannon rapid fire(alpha strike)
    Also with the BFW spec, when well positioned, is un beatable
    2x PTW
    1X Aux to Bat
    1x hazard Ems
    1x Transfer shield

    Warfare specialist doff - +10% dmg
    3x reduce attack patterns OR 3x buff applied based on battery used
    1x reduce recharge on all batteries by 80%/100%


    This is unbeatable. There isin't a escort in the game that can match the added dps of the carrier elite scorp wings. They might be able to match the boat, but there is nothing out there that compares to the JHAS wings or the elite scorps.


    This is fact. If you would like to see at first hand. Hit me up in game and we will take you into ISE and show you.

    Protocol37(in game name)

    ..actually, there is. Problem is parsers dont read it as high dps since it focuses on 1 ship at a time and kills it quick... your dps set up is geared towards playing the numbers and just spamming mostly ineffective aoe damage. AOE beams are for tanks not for killing..unless you get the target by itself and all beams go fire at will on that one target (kinda never happens).

    Replace your weapons with:

    fore:
    1x dual beam array
    1x hyper plasma torpedo
    1x ferengi rockets

    rear:
    cutting beam
    2x phased disruptor turrets (polaron+disruptor proc).

    torpedo reduction timer doffs x2
    beam attack reduction doffs x3

    I'll leave the rest of the ship kit up to you.

    Point is, you aim the ship's nose at whatever and let autofire and elite scorps do its job. placing high yield torps and BO3 constantly.

    The super stacked plasma dots from the torps and the constant damage of ferengi rockets and elite scorp cannons basically obliterate targets 1 by one in very,very short time. If you use the recall-attack trick with the scorps you can make them fire high yields all the time too.
  • astrospiderastrospider Member Posts: 27 Arc User
    edited February 2013
    hypl wrote: »
    Put escorts back on top? When were they dethroned? How were they dethroned? In all of my gameplay experiences, escorts are still tearing everything up and dominating. Perhaps...too much...

    Hence all the nerf threads. :P

    Carriers now beat all escorts in PVE with the introduction of the JH-HEC and the JH-Dreadnaught.
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