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Release Notes: February 21, 2013
General:- Updated the description of the Phaser Quad Cannons; it no longer incorrectly describes Phaser procs as decreasing the target's weapon power.
- This is a text change only.
- Activating EV suits no longer cause the character's head to disappear.
- Resolved an issue that prevented some players from assigning Bridge Officers to their ships.
- Foundry mission descriptions will now always specify what type of rewards will be received.
- Foundry Spotlight missions should now display the cooldown for the daily bonus reward in the mission journal.
- Previous Foundry spotlight missions will now also receive the additional rewards granted to Foundry Spotlight missions.
- The damage dealt by Temporal Disruption Device and Bio-Neural Warheads have been restored to their values from before the prior patch.
- Engineering Team no longer cancels beneficial effects/modes such as Enhanced Battle Cloak and Guramba Siege Mode.
- Resolved an issue that occasionally put all abilities into a 2 minute cooldown.
- Added "Fleet Support Cruiser Retrofit" and "Fleet Kamarag Battle Cruiser Retrofit" to Shipyard T3 description in the Fleet UI.
- Players will now be able to access Liberated Borg Duty Officers in the Omega Reputation store after completing the unlock requirements.
- Resolved an issue that caused some players to have difficulties changing their graphics settings.
Fleet Marks:- No-Win Scenario:
- Increased the rewards for rounds 4, 5 and 6 from 5/8/13 to 10/18/28 respectively.
- This increases Fleet Mark rewards by 30.
- The following events now grant an additional 30 Fleet Marks.
- Colony Invasion
- Starbase Blockade
- Starbase Fleet Defense
- Starbase Incursion
- Starbase Alert now grants an extra 10 Fleet Marks each time an enemy wave is defeated for the first 3 waves.
- Azure Nebula rescue now grants twice as many Fleet Marks.
- Defera invasion missions:
- Easy missions now grant 13 Fleet Marks.
- Medium missions now grant 35 Fleet Marks.
- Hard missions now grant 60 Fleet Marks.
- Nukara missions:
- Easy missions now grant 13 Fleet Marks.
- Medium missions now grant 35 Fleet Marks.
- Hard missions now grant 60 Fleet Marks.
- Mine Trap now grants an extra 30 Fleet Marks upon completion.
- Added 50 Fleet Marks to each of the PVP daily wrappers:
- Raze Enemy Headquarters (Daily)
- Raze Enemy Secret Headquarters (Lt. General - Daily)
- Dominate the Heroes of the Enemy (Daily)
- Dominate the Leaders of the Enemy (Lt. General - Daily)
- Claiming Enemy Reserves (Daily)
- Claiming Enemy Emergency Reserves (Lt. General - Daily)
- Reclaim the Neutral Zone (Daily)
- Restore the Neutral Zone (Vice Admiral - Daily)
- Into the Fray (Daily); To the Front Lines (Vice Admiral - Daily)
- Pacify Enemy Heroes (Daily)
- Pacify Enemy Leaders (Vice Admiral - Daily)
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