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Chimeara engineer build

constantine4constantine4 Member Posts: 50 Arc User
edited February 2013 in Federation Discussion
http://www.stoacademy.com/tools/skillplanner/index.php?build=Chimeara1_0

fore weapons 4xDHC polaron MKXII
Aft weapons turet x2 MKXII + tricobal mine MKXI

deflector jem'hadar deflector ( went for the 24.4 flow capacitor here)
shield Maco
engine Maco

Devices Subsapce field modulator + phaser turret + weapons battery

engineering consoles
neutronium MKXI x2 + eps flow regulator MKXI

science consoles
Console universal dynamic tactical system + Flow capacitor MKXI

tactical consoles
polaron phase modulator MKXI + variable geometry detonators MKXI


Not that im doing that badly but i see people out there with alot more dps, anyway i can improve on this build? Been thinking of changing my respec to more starship auxiliray performance.
Belgium

Light travels faster than sound, that is why some people appear bright untill they speak.
Post edited by constantine4 on

Comments

  • tom61stotom61sto Member Posts: 3,673 Arc User
    edited February 2013
    Well, you'd get a bit of extra damage if you traded out the MACO Engine for the Jem'hadar engines for the two-peice damage bonus to Polaron, on top of a small bit of extra power to weapons (bigger boosts if you have the Mk XII Lobi upgraded set). If you want more DPS and are willing to sacrifice a bit of your survivability, switching the Lt. Comm Universal to Tactical and then equipping it with extra copies of your cannon abilities and/or Attack Patterns (Omega and Beta are very nice in PvE).

    Why are you wanting to spec more into Aux? You don't seem to be running a Sci heavy build.
  • constantine4constantine4 Member Posts: 50 Arc User
    edited February 2013
    just thought aux would help boost my overal power levels
    Belgium

    Light travels faster than sound, that is why some people appear bright untill they speak.
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