Lead Content Designer Scott "Goatshark" Shicoff shares details about the thirteenth Starbase Featured Project in this entry of the Season 7 News Dev Blog series.
They are looking sweet, nice to see a Fed project that trumps the KDF project for a change
But I have to ask will the Klingon starbase ever get any visible exterior from the interior like the Federation has?, it's rather annoying that every time I look out the awesome windows on the KDF base that I can see through the back of the Bar wall.
now I wouldnt normally say this... but dayam... that shuttle interior looks nice.. Devs... pretty please with as much zen on top can we get that as an actual interior for our starbase/foundry.. then we can get a joy ride to new romulas etc :P
Too bad the fleet bases cannot be social hubs, as a player gets booted to his last location before entering the fleet system after relogging. Cryptic, PLEASE do not close the fleet starbase instances after a player has left it!!! PLEASE enable these awesome places to be what they are supposed to be: SOCIAL hubs. Even in the largest fleets you are almost always alone there...
sorry but it would have made the starbase look better if it was a kind of reception area/info point when visiting a starbase , it leaves far to much unused area tbh which seems kind of odd unless future projects change this
Sadly, I find myself less and less interested in these special projects as time goes by.
Had they added an actual shuttle bay to the starbase, that allows you to switch over to and fly a shuttlecraft, that I would have been somewhat impressed by.
Let us add more accessible levels to our starbase, with sick bays and shuttle decks and science labs, etc. And stuff to do in them. That will definitely get my attention.
Pretty, non-functional projects are going to remain way down at the bottom of my list to queue up and contribute to. I appreciate the art time that went into them, and the quality of the work, but I'm just not interested in spending Dilithium on them.
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Too bad the fleet bases cannot be social hubs, as a player gets booted to his last location before entering the fleet system after relogging. Cryptic, PLEASE do not close the fleet starbase instances after a player has left it!!! PLEASE enable these awesome places to be what they are supposed to be: SOCIAL hubs. Even in the largest fleets you are almost always alone there...
It would be nice if they were active as long as a member of the fleet were logged in.
Especially for 200,000 Dilithium for these projects. Which very much are not small fleet friendly.
I wonder if Cryptic would consider offering smaller alternatives to a full-fledged Starbase? Say an asteroid-based Starfleet/KDF listening post? Or something along those lines. With a handful of practical amenities worth a small Fleet investing in?
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I wonder if Cryptic would consider offering smaller alternatives to a full-fledged Starbase? Say an asteroid-based Starfleet/KDF listening post? Or something along those lines. With a handful of practical amenities worth a small Fleet investing in?
Well there is the embassy, its smaller/requires less resources/grows faster, and from what I can guess, cryptic will add new "fleet holdings" each season, wouldn't be surprised to see something like an asteroid base, with 3 tiers etc, in the future
HAHAHA, yeah. I was like: wait, wasnt this there from the beginning?
btw its nice to see a project, where the fed side gets a cooler thing than the KDF
I didn't get to see it last summer. I was forced into living out of a motel for the summer and had a very weak internet connection at the time. So, in other words, I can't wait to see it
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Thats gonna interfere with my jumping the rail to get to the lower deck.
Awoken Dead
Now shaddup about the queues, it's a BUG
But I have to ask will the Klingon starbase ever get any visible exterior from the interior like the Federation has?, it's rather annoying that every time I look out the awesome windows on the KDF base that I can see through the back of the Bar wall.
Don't you mean transparent aluminum?
HAHAHA, yeah. I was like: wait, wasnt this there from the beginning?
btw its nice to see a project, where the fed side gets a cooler thing than the KDF
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Had they added an actual shuttle bay to the starbase, that allows you to switch over to and fly a shuttlecraft, that I would have been somewhat impressed by.
Let us add more accessible levels to our starbase, with sick bays and shuttle decks and science labs, etc. And stuff to do in them. That will definitely get my attention.
Pretty, non-functional projects are going to remain way down at the bottom of my list to queue up and contribute to. I appreciate the art time that went into them, and the quality of the work, but I'm just not interested in spending Dilithium on them.
Link: How to PM - Twitter @STOMod_Bluegeek
OOoowww, I gotta try that with my frosty-boots !
Awoken Dead
Now shaddup about the queues, it's a BUG
Especially for 200,000 Dilithium for these projects. Which very much are not small fleet friendly.
It would be nice if they were active as long as a member of the fleet were logged in.
The Fed project adds a window showing what was already there. Lots of effort put into that.;)
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Well there is the embassy, its smaller/requires less resources/grows faster, and from what I can guess, cryptic will add new "fleet holdings" each season, wouldn't be surprised to see something like an asteroid base, with 3 tiers etc, in the future
I didn't get to see it last summer. I was forced into living out of a motel for the summer and had a very weak internet connection at the time. So, in other words, I can't wait to see it