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Cruisers are doing too much damage and needs a nerf

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  • bloctoadbloctoad Member Posts: 660 Arc User
    edited February 2013
    I just wonder what you'll suggest next... We've got allready the situation, that a Cruiser (Assault-Cruiser) has a base-turnrate of 7?/sec, the Vesta-Class (almost the same size) has got a base-turnrate of 12?/sec.
    If you make the Assault-Cruiser turn slower, how do you want to explain the larger difference to the whole playerbase? Are you going to nerf Science-Vessels, too? Are Escorts the only shipclass allowed to turn around in less then 1 minute?!?

    Please, any Moderator, close this thread, before we've got a flamewar in here.

    All motion is relative in space. So no matter the "turn rate" on the vessel you're commanding any change in heading would be considered a turn even if you aren't performing a Crazy Ivan.
    Jack Emmert: "Starfleet and Klingon. ... So two factions, full PvE content."
    Al Rivera hates Klingons
    Star Trek Online: Agents of Jack Emmert
    All cloaks should be canon.
  • benj2293benj2293 Member Posts: 5 Arc User
    edited February 2013
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~kalecto
  • ussultimatumussultimatum Member Posts: 0 Arc User
    edited February 2013
    momaw wrote: »
    Cruiser captains should start carrying -Threat consoles, to counteract the -Threat consoles carried by tacscorts. Need to make those tacscorts pull their weight. :D


    I imagine most of them already do.

    Because they are terrible, sad players, playing a ship without playing the role and then endlessly crying on the forums that they don't do enough damage in their healer/tank ship which was designed for healing/tanking.


    Me on the other hand, my Engineer is finally ecstatic that I can have 9 ranks in threat control, up to 4 +threat consoles, and +threat deflector from the fleet store and up to 3 APD doffs to add threat at the click of a button.


    Give me your sweet sweet aggro.
  • bpharmabpharma Member Posts: 2,022
    edited February 2013
    It's funny how the forum moderators seem aweful quick to close some threads but others like this which seem only to cause drama are left unscathed.

    It is through repetition that we learn our weakness.
    A master with a stone is better than a novice with a sword.

    Has damage got out of control?
    This is the last thing I will post.
  • silverashes1silverashes1 Member Posts: 192 Arc User
    edited February 2013
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~kalecto
    [SIGPIC][/SIGPIC]
  • synthscanner#2101 synthscanner Member Posts: 470 Arc User
    edited February 2013
    Hi,

    First of all I'll start by informing you all that the OP is allowed to give feedback and suggestions based on his or her gameplay experience. Just because many of you don't agree with the OP's suggestion (which is relatively constructive), doesn't make the OP a troll.

    However, what does make someone on our forum a troll, is if that someone desides to call another user a troll or decides to mock another user, or to pick a fight. All of these examples I have seen here.


    This thread is unfortunately no longer providing any constructive feedback, so due to this as well as the high number of trolling posts; I'm closing this thread down.


    1. For future reference please remember that it helps a great deal when posts which violate the PWE Community Rules and Policies are not responded to and are reported via submitting a Community Ticket (click).

    2. If you think any of your posts within a thread have violated the PWE Community Rules and Policies, please edit your posts before a moderator takes action.

    3. If you feel you need to get in touch with PWE BranFlakes to discuss the actions taken by any Community Moderator, you can do so by submitting a support ticket (click).

    Cheers, :)

    kalecto
This discussion has been closed.