Every Ship looking to do damage should fit: Borg Cutting Beam and Universal Assimilated Module
Console - Universal - Assimilated Module: Task Force Omega Tier I
+0.92% Critical Chance
+9.2% Critical Severity
+5 Weapon Power Setting
+5.1 Starship Hull Repair
+23 Starship Graviton Generators
Kinetic Cutting Beam Mk XII [Dmg]x3: Task Force Omega Tier II
360' targeting arc
to target: 378.1 Kinetic Damage (302.5 DPS)
to self: -8 Weapon Power when firing other weapons
to target: Enables CuttingBeam mode
2.5% Chance: Lesser of -20 or -20% Able Crew
1% Chance: Lesser of -10 or -10% Alive Crew.
The third item in the set does not seem to be really necessary, it's essentially just another torpedo
With the above items, you get the following bonuses:
Set 2: Omega Weapon Amplifier
On hit with any energy weapon, 2.5% chance: to self: Applies Omega Weapon Amplifier:
+10 Current Weapon Power
+500 Current Weapon Power Resistance Rating for 3 sec
+500 Maximum Weapon Power Resistance Rating for 3 sec
You get 3 passive damage buffs, and 3 weapon power buffs on 2.5% chance to occur.
KaBOOM!
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Comments
Anyone not smart enough to figure this stuff out by themselves isn't worth your time.
Your response is not appreciated, negative, and obnoxious.
Many new players to STO have no idea about how a starbase, the reputation system, ship fittings, duty officers, and many other aspects of the game work.
Every new player is worth the time to assist if they are good people who are willing to learn. One of Tides of War principles is to be helpful to our members that we decide to recruit. We take the time to get them up to speed, answer their questions, and provide a friendly atmosphere with mature like-minded people.
You, Seekerohil, are not that type of person, you are not welcome in our group.
What is wanted is not the will to believe, but the will to find out, which is the exact opposite. Bertrand Russell
That is rude and nasty. STO is huge in the amount of gear and items and events. I've been here since F2P went live and I'm still learning things. I never knew this combination worked this way. I do now.
Not everyone has the time effort to look at every single aspect of this game. So its nice when people like to share such info with out having their head up their own torpedo tubes.
(Face palm) hate rude players.
2/10. Lacking the word "noob" and no ranting about low level gear in STFs.
Though I haven't truly compared the two in detail myself, I have heard opinions are somewhat split about if it's better to stay with a rear turret or replace with the cutting beam. I will say from experience however, that I did that very thing and haven't really noticed a difference in damage. And once the shields are down, the cutting beam is powerful. Plus the set bonuses mentioned above.
IMHO, don't rule out the Omega torpedo launcher either. It does a lot of damage and completes the set bonuses with "Reactive Deflection". Now it doesn't proc very often, but when it does, it's pretty useful. Hope this helps!
Don't let them promote you. Don't let them transfer you. Don't let them do anything that takes you off the bridge of that ship, because while you're there... you can make a difference.
-Captain James T. Kirk
EPG builds / SCI ground enthusiast
It would decrease your damage output most likely.
Reason being is firing cycles. Right now your front DHCs are firing at maximum weapon power and gaining the highest bonus from it. Cannon weapons have a 1.5 second firing cycle while beams have a 4 second cycle. That means the cutting beam will be holding the power it takes to fire in reserve and lowering the damage of your forward guns, your best guns.
While the proc is beneficial I highly doubt it happens often enough to be worth the cost on a ship using cannon weaponry. Beams yes, cannons no.
The Omega set weapons are designed for cruisers using beams, not DHC wielding escorts. That is why the ammo system, the best part of the omega torp, works the way it does. It is also why the set bonus helps with over-capping weapon power which benefits beams highly while doing nothing for DHCs and very little for other cannons.
Elite Defense Stovokor
10k DPS Vesta threads: 1; 2
as i understand it, it works also on shielded targets to directly hit the hull but with only 50% dmg or something like that.