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how to make the world dark?

gammadelta2gammadelta2 Member Posts: 117 Arc User
As above, what is the setting for the darkest outdoor backdrop and indoor too.
Thanks,
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Post edited by gammadelta2 on

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  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited February 2013
    there are night time settings. also the qo'nos under siege backdrop is pretty grim. not sure you can make it that dark though unless you throw in a map wide effect like smoke.

    these are accessed by clicking on a free section on a map and down the bottom changing the background.

    cant do a whole heap with interior maps though other than selecting a map wide effect.
  • thay8472thay8472 Member Posts: 6,162 Arc User
    edited February 2013
    Night - 02 I think is the darkest for outside.


    Inside - no idea.
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  • ajstonerajstoner Member Posts: 0 Arc User
    edited February 2013
    There is no way to affect the lighting inside as such though certain backdrops also include map wide effects. The "Barge of the Dead" map (not the proper name, can't recall that but shows in the description--the one with the boat) has a kind of eerie fog.
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  • gammadelta2gammadelta2 Member Posts: 117 Arc User
    edited February 2013
    Would it be fair to ask cryptic to give us the Drazona haunted backdrop? We've been asking for that howlong now ?
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  • ajstonerajstoner Member Posts: 0 Arc User
    edited February 2013
    It would be entirely fair. Also pointless.
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  • gammadelta2gammadelta2 Member Posts: 117 Arc User
    edited February 2013
    ajstoner wrote: »
    It would be entirely fair. Also pointless.

    I'm starting my Halloween mission.
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  • kirksplatkirksplat Member Posts: 0 Arc User
    edited February 2013
    The darkest set that I can make can be seen in "The Dance of the Dead," second map. I don't think it's possible to make a set any darker.

    I built the set on an exterior ground map, up in the sky, with a night backdrop.
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  • pendra3780pendra3780 Member Posts: 0 Arc User
    edited February 2013
    Wasn't there a way to build outside a of a space station map? In the dark section.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited February 2013
    pendra3780 wrote: »
    Wasn't there a way to build outside a of a space station map? In the dark section.
    Yes, BUT, it uses the same lighting style as if you were inside.

    I managed to make my underground map in Darkness between the Stars that way by adding dark particle effects, but my trick for making the walls dark was to choose a backdrop with lighting that clashed with the color of the walls. IE, I used a backdrop that had primarily green lighting(TRD..something) in a map that didn't reflect that color. The TRD backdrop isn't particularly dark, it's about mid-range, but the way it interacted with the purple cave walls made the walls look almost black. I tossed in some black-ish particle effects to add a bit more gloom.
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  • gammadelta2gammadelta2 Member Posts: 117 Arc User
    edited February 2013
    I was hoping to use DS9 as a backdrop for this story. Building a set from scratch using the outdoor lighting is not a problem, but I have significant issues with cardassian set pieces. Federation pieces are a lot easier to work with. A change is all that is needed.
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited February 2013
    By "backdrop" do you mean the set? You can use a different Cardassian interior and simply say it's a different deck than the main promenade. IIRC, there's one named "Trivas Empok Nor". Empok Nor was a space station of the same design as DS9(aka Terok Nor) that the Cardassians built in the Trivas system. There's probably a few Cardassian interiors.
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  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited February 2013
    There are two generic Cardassian interiors. One with props and one with no props. There's also a Cardassian Ministry of something, but I think thats more meant to be a ground installation.

    Of course, what maps are "meant" to be and what we can turn them into with some well-placed objects are two very different things... :D
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  • gammadelta2gammadelta2 Member Posts: 117 Arc User
    edited February 2013
    I'll have to play around with everyone's ideas. It just can't be a truly psychological thriller with smiles and sunshine.
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  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited February 2013
    Part of why I like Empok is that it was created to be a derelict station, thus a lot of the lights are out and it has a generally inhospitable feel.
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  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited February 2013
    I'll have to play around with everyone's ideas. It just can't be a truly psychological thriller with smiles and sunshine.

    One thing that I've found recently. I'm working on building a custom interior in the space above the Starbase 39 interior at a height of about 50, and the lighting is very dark. I think I have it set to the DS9 interior backdrop.

    Might be an option for you.
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