The Borg can now adapt to Plasma Fire applied by Plasma procs and Plasma grenades
What the TRIBBLE is this a joke bad enough they adapt to every thing eles.Now plasma fire too.:mad:
I freaking hate ground now.All most point less be cause borg are adapting to every thing now.You might as well as make them indestructible dog chew toys.
Explain how we re modulate the plasma grenades.
The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time.
Just NOW? They've been able to do that for quite a while, IIRC. Must've been a bug or something that caused them to not adapt to it, and they just fixed it.
Just NOW? They've been able to do that for quite a while, IIRC. Must've been a bug or something that caused them to not adapt to it, and they just fixed it.
This is todays new patch.
The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time.
The change is stupid they should not adapt to plasma grenades. What is next making them adapt to melee attacks? Stupid stupid stupid. Ground missions are already hard enough to get started because of how hard they are for so many people making them harder is the last thing that was needed.
What annoys me the most about this is that the plasma fire does not do much as is.And now that the borg are adapting to plasma grenades they be come all most useless.
The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time.
How do they adapt to fire?
I thought the whole idea of adaptation is to specific frequencies of energy based weapons.
They match the frequency with their personal shields and are "protected" from the directed energy.
How can their shields adapt to the frequency of a burning slick of fire?
Does fire even have a frequency?
I've never done a ground Borg mission, so what do I know anyway..
The Borg can now adapt to Plasma Fire applied by Plasma procs and Plasma grenades
What the TRIBBLE is this a joke bad enough they adapt to every thing eles.Now plasma fire too.:mad:
I freaking hate ground now.All most point less be cause borg are adapting to every thing now.You might as well as make them indestructible dog chew toys.
Explain how we re modulate the plasma grenades.
consider yourself lucky that they dont do the borg the way they should be
imagine the spaceships becoming immune to phaser and torpedo attacks like they did when picard made first contact because of Q
the borg could really be much harder to kill than they are now and the only reason they are not harder to kill is because this is a video game and the bad guys need to lose
consider yourself lucky that they dont do the borg the way they should be imagine the spaceships becoming immune to phaser and torpedo attacks like they did when picard made first contact because of Q
Actually, the ships are now equipped with automatic weapon and shield frequency remodulators. The ships computer randomly changes frequency every so often, denying the borg the ability to adapt.
ahh well.. every maintenance we get more bullsh1t from cryptic we have to handle.....
now the borgs adept all
the passive foundry ships are aktive and fire back and we die in 1 sec ...
our way to farm credits dili and fleet marks is ****ed up too now ....
oh i got an idea , maybe we can get next server maintenance a full whipe of all... and get just standard phaser stuff.. and a jumsuit to fly arround and fight ships ....
missions ? ann well who needs them ... wecan farm dilithium with 8k refining a day.. for months to pay the new upcomming prizes from 1kk dilithium for a captains ship....
erm cryptic .... just an advise ....stop smoking so much ****..and start to use your brains ...
At the risk of getting flamed (pun...perhaps intended) it would make sense for the Borg to adapt to plasma procs. They do use plasma themselves as energy of choice, so they would know a few things about it.
When I read about this new Borg adaptability to plasma burn was for space battle. Or, is this new Borg adaptability be applicable to both space and ground battle?
Actually, the ships are now equipped with automatic weapon and shield frequency remodulators. The ships computer randomly changes frequency every so often, denying the borg the ability to adapt.
They must still adapt to them to some degree.
During the first encounter, the Enterprise blew holes into the cube that were bigger than the saucer.
I counted 4 shots altogether fired into the Borg cube during the first engagement and it was enough to do damage to 20% of the vessel.
Yet in every encounter afterwards, the damage done to them was much much less.
Even with remodulation the Borg learned to adapt to the weapons after the first encounter.
Concerning STO:
Borg adaptation is a debuff, remodulation is an ability that removes said debuff. Therefore, you remodulate plasma grenades the same way you remodulate everything else.
Plasma fire does little damage anyway. I certainly wouldn't go counting on it to kill the Borg with.
Concernink Trek canon:
Be happy the Borg only adapt to your own attacks and remodulation is always 100% effective. As per canon they could very well adapt to the entire team at once and have only a limited number of times you can remodulate. This happened in First Contact, eventually the Borg adapted to every possible phaser setting and phasers became useless.
Plasma still works for crowd control, right? Place a grenade fire in a door frame and the Borg still won't march through it?
What about the science power that creates a fire on the ground?
You know this is about ground weapons, right? Mostly plasma grenades.
Borg in space don't adapt.
I know..I'm talking about those who bought the embassy kits, the rom ground weapon sets, grinding hard for xii gear, only to find it now nerfed - as I said, I expected a defence rise, not a full blown adaptation
This really needs to be changed back. Being able to adapt to 'fire' is completely TRIBBLE logic.
Plasma Weapons - I can see them being able to generate a shield that can deflect the beam. Borg shields work wonders against Energy weapons which has been established.
They do not have shields against kinetic attacks hence they can be punched, kicked, stabbed and otherwise mutilated by physics.
Thus, when someone shoots a Borg with a plasma weapon and 'lights' them up. They Borg is already on fire and thus 'Adapting' is just hilariously impossible. Putting up a shield against further energy beams would not magically put out the fire that has/is/will melt through the Drone's skin.
Just like if someone blows a drones head off they cant magically adapt a new head. The damage is already done and will continue to be done unless they happen to be packing a fire extinguisher.
This really needs to be changed back. Being able to adapt to 'fire' is completely TRIBBLE logic.
Plasma Weapons - I can see them being able to generate a shield that can deflect the beam. Borg shields work wonders against Energy weapons which has been established.
They do not have shields against kinetic attacks hence they can be punched, kicked, stabbed and otherwise mutilated by physics.
Thus, when someone shoots a Borg with a plasma weapon and 'lights' them up. They Borg is already on fire and thus 'Adapting' is just hilariously impossible. Putting up a shield against further energy beams would not magically put out the fire that has/is/will melt through the Drone's skin.
Just like if someone blows a drones head off they cant magically adapt a new head. The damage is already done and will continue to be done unless they happen to be packing a fire extinguisher.
Agreed this is now the most annoying on ground stfs bad enough you can barely do damage as is.:(
The fear of death follows from the fear of life. A man who lives fully is prepared to die at any time.
Hi
I'm not one to complain . . . really, but I just got back to play after week and something wild & wacky is going on.
I gather this is the best spot to post this.
The game crashed a week ago while I was on Deferi - that's where I returned.
I charge a Borg with my Nanopulse Lurpa . . . nothing happened!
(If you consider a red "1" for damage drifting away from its head nothing, we are in agreement)
I retreated and restarted the game thinking I was glitched. . . nice try. :rolleyes:
So I gather a Borg's neck can now adapt to being sliced-N-diced using the flying edge of a 5 foot glowing Nano-sharp Razor Blade.
IMHO . . . this is a bit over the edge, pun intended.
This will be fixed, correct???
If not, tell us what is scheduled for the next update? Please warn us in advance.
Thank you.
PS: Still is a good game to play . . . if the Devs read this stuff. :P
Hi
I'm not one to complain . . . really, but I just got back to play after week and something wild & wacky is going on.
I gather this is the best spot to post this.
The game crashed a week ago while I was on Deferi - that's where I returned.
I charge a Borg with my Nanopulse Lurpa . . . nothing happened!
(If you consider a red "1" for damage drifting away from its head nothing, we are in agreement)
I retreated and restarted the game thinking I was glitched. . . nice try. :rolleyes:
So I gather a Borg's neck can now adapt to being sliced-N-diced using the flying edge of a 5 foot glowing Nano-sharp Razor Blade.
IMHO . . . this is a bit over the edge, pun intended.
This will be fixed, correct???
If not, tell us what is scheduled for the next update? Please warn us in advance.
Thank you.
PS: Still is a good game to play . . . if the Devs read this stuff. :P
Nano Pulse weapons are now considered energy weapons, get a regular melee weapon to bypass their shields.
Comments
[SIGPIC][/SIGPIC]
This is todays new patch.
That would be funny if they did.:D
I thought the whole idea of adaptation is to specific frequencies of energy based weapons.
They match the frequency with their personal shields and are "protected" from the directed energy.
How can their shields adapt to the frequency of a burning slick of fire?
Does fire even have a frequency?
I've never done a ground Borg mission, so what do I know anyway..
www.divisionhispana.com
consider yourself lucky that they dont do the borg the way they should be
imagine the spaceships becoming immune to phaser and torpedo attacks like they did when picard made first contact because of Q
the borg could really be much harder to kill than they are now and the only reason they are not harder to kill is because this is a video game and the bad guys need to lose
Actually, the ships are now equipped with automatic weapon and shield frequency remodulators. The ships computer randomly changes frequency every so often, denying the borg the ability to adapt.
What i been playing for 2 years now i no what i am talking about.
now the borgs adept all
the passive foundry ships are aktive and fire back and we die in 1 sec ...
our way to farm credits dili and fleet marks is ****ed up too now ....
oh i got an idea , maybe we can get next server maintenance a full whipe of all... and get just standard phaser stuff.. and a jumsuit to fly arround and fight ships ....
missions ? ann well who needs them ... wecan farm dilithium with 8k refining a day.. for months to pay the new upcomming prizes from 1kk dilithium for a captains ship....
erm cryptic .... just an advise ....stop smoking so much ****..and start to use your brains ...
Borg with new ability set of "Kung Fu Fighting" That's how they'd do it :P
They must still adapt to them to some degree.
During the first encounter, the Enterprise blew holes into the cube that were bigger than the saucer.
http://www.treknologic.com/wp-content/uploads/2011/05/TNL004-TNG-Q-Who-Worf-tries-to-hit-the-Borg-tractor-beam-emitter.jpg
http://upload.wikimedia.org/wikipedia/en/e/e2/STQWho.jpg
I counted 4 shots altogether fired into the Borg cube during the first engagement and it was enough to do damage to 20% of the vessel.
Yet in every encounter afterwards, the damage done to them was much much less.
Even with remodulation the Borg learned to adapt to the weapons after the first encounter.
Borg adaptation is a debuff, remodulation is an ability that removes said debuff. Therefore, you remodulate plasma grenades the same way you remodulate everything else.
Plasma fire does little damage anyway. I certainly wouldn't go counting on it to kill the Borg with.
Concernink Trek canon:
Be happy the Borg only adapt to your own attacks and remodulation is always 100% effective. As per canon they could very well adapt to the entire team at once and have only a limited number of times you can remodulate. This happened in First Contact, eventually the Borg adapted to every possible phaser setting and phasers became useless.
All those who went and sunk dil into a full rom rep weapons set must be feeling mightily cheesed off at this, I bet...
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Borg in space don't adapt.
What about the science power that creates a fire on the ground?
I know..I'm talking about those who bought the embassy kits, the rom ground weapon sets, grinding hard for xii gear, only to find it now nerfed - as I said, I expected a defence rise, not a full blown adaptation
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In the next patch the Borg will use Judo after adapting to Melee.
Plasma Weapons - I can see them being able to generate a shield that can deflect the beam. Borg shields work wonders against Energy weapons which has been established.
They do not have shields against kinetic attacks hence they can be punched, kicked, stabbed and otherwise mutilated by physics.
Thus, when someone shoots a Borg with a plasma weapon and 'lights' them up. They Borg is already on fire and thus 'Adapting' is just hilariously impossible. Putting up a shield against further energy beams would not magically put out the fire that has/is/will melt through the Drone's skin.
Just like if someone blows a drones head off they cant magically adapt a new head. The damage is already done and will continue to be done unless they happen to be packing a fire extinguisher.
Agreed this is now the most annoying on ground stfs bad enough you can barely do damage as is.:(
I'm not one to complain . . . really, but I just got back to play after week and something wild & wacky is going on.
I gather this is the best spot to post this.
The game crashed a week ago while I was on Deferi - that's where I returned.
I charge a Borg with my Nanopulse Lurpa . . . nothing happened!
(If you consider a red "1" for damage drifting away from its head nothing, we are in agreement)
I retreated and restarted the game thinking I was glitched. . . nice try. :rolleyes:
So I gather a Borg's neck can now adapt to being sliced-N-diced using the flying edge of a 5 foot glowing Nano-sharp Razor Blade.
IMHO . . . this is a bit over the edge, pun intended.
This will be fixed, correct???
If not, tell us what is scheduled for the next update? Please warn us in advance.
Thank you.
PS: Still is a good game to play . . . if the Devs read this stuff. :P
Nano Pulse weapons are now considered energy weapons, get a regular melee weapon to bypass their shields.
$$$ down the tubes, but will do that until they release the Federation Lead Bullet Machine Gun.
Thank you for your quick response.