Hello! So I recently purchased a Jem'Hadar Dreadnought Carrier and my question is what captain type I should unpack it on. I have a
50 Tactical Alien (Klingon) Already flies a Temporal Destroyer, really happy with the set up and build not sure I want to change. Good space traits. (Accurate etc.)
50 Engineer Bajoran (Fed) Has a Tholian Recluse so good place to buy the upgraded fighters such as the ultra rare Romulan ones I'm getting ready to get and be able to use Recluse for healboating and JDC for everything else. Has crappy traits, and although a retrait token is apparently coming with season 8, still only have 2 free slots on a Bajoran.
23 Science Alien (Fed) - Would obviously have to level, good space traits. (Accurate etc.)
Option 4 (Fed/Kling) - Start a new toon (unlikely I am going to do this, can't even max my sci :P)
No, I don't have the Bug ship unlocked on any of my characters or the Jem'Hadar Heavy Escort Carrier so that isn't an issue although I could see myself getting the JHEC at some point so I guess who would pilot that is also a question so I could keep the sets together.
i've put it on my tactical captain, and i can't really imagine it being much better with an engi or sci captain.
the extra DPS from attack pattern alpha and fire on my mark helps in DPS.
engineering captain would put more energy in your systems and the one instant heal
sci would give you the holo pets and sensor scan
i don't see any huge changes in dps in either variant, engineering has a bit more survivability every few minutes...
anyway, you can copy your char to tribble and just test what version you like best.
for me it was a no brainer because i have a alien that i play as a Jem'Hadar (fake alien creator Jemmy...) he already has the bug and you need that for the bug hangar bay items...
so either that one or no one.
i still like the bug better, but it's fun to fly something else after a year with that char, even if the carrier seems less tanky and less powerful than any escort in the game.
Comments
God, lvl 60 CW. 17k.
the extra DPS from attack pattern alpha and fire on my mark helps in DPS.
engineering captain would put more energy in your systems and the one instant heal
sci would give you the holo pets and sensor scan
i don't see any huge changes in dps in either variant, engineering has a bit more survivability every few minutes...
anyway, you can copy your char to tribble and just test what version you like best.
for me it was a no brainer because i have a alien that i play as a Jem'Hadar (fake alien creator Jemmy...) he already has the bug and you need that for the bug hangar bay items...
so either that one or no one.
i still like the bug better, but it's fun to fly something else after a year with that char, even if the carrier seems less tanky and less powerful than any escort in the game.
it has 7 weapon slots, not 8
and i'm thinking more turrets with rapid fire.
but it also has the sub system targeting stuff sooo... 5 turrets and 2 beams?
or 4 turrets 2 beams and a Torp?
*still experimenting with my build... not very happy with it*