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Scramble Sensors Duty Officer

voxlagindvoxlagind Member Posts: 0 Arc User
With the new Scamble Sensors duty officer (increases Bridge Officer cooldowns of target of Scramble Sensors by 50% for 10 seconds), something is needed to ensure that organized teams are not allowed to completely lock out a target's abilities until it is dead.

Prior to this new duty officer, most if the PvP community was upset that there was already a lot of subnuc use in matches. Now it has become infinitely worse.

There really needs to be a decent amount of immunity gained after being hit by one of these Scramble DOFFs to keep them useful while attacking a target, but not so powerful that it can completely negate a player until the target is dead.

I commend Cryptic for attempting to support PvP with the new bootcamp, but I fear that premade teams using this new DOFF will frustrate new (and some existing) players out of PvP entirely.

Even if no changes come of this post, I appreciate those who have taken the time out to read it.
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