Example: Newbie with no idea how to do STF presented with Two Options:
A: Que for Normal Mode
B: Que for Elite (and make sure not to listen to team chat)
They chose B every time.
I honestly am about ready to quit this game for good. I am getting so mad in STF's that the game is not longer fun. People do not listen. I'm in a small fleet and people are almost never online together, this should not preclude me from being able to do simple STF's.
With Space elites I can normally compensate and get bonus even with newbies and AFK'ers but this is not the same for ground. I have been trying to get Infected Ground done with Bonus in elite for ages now, it is the last one I need for Elite Commander.
PS. Why do these people also que without any re-modulators integrated?
Maybe something like finishing each mission in Normal Mode with Bonus at least 5 times. Then even if they are horrible players they would have some idea how to do the mission.
Maybe something like finishing each mission in Normal Mode with Bonus at least 5 times. Then even if they are horrible players they would have some idea how to do the mission.
Seems fair to me :eek:
Every new recruit has to go thru "Boot Camp" would be about the same thing
Been there had it happen to me even to this day, so i feel your pain. Even though i am in a fairly large fleet, most of the time i had to run ground missions in pug groups. It took well over 300 attempts at that mission to complete its optional, with what was an awesome pug group that day. Hell i've even been in ground missions with 700+day vets that act like a complete newb, course some of them might have been lifers, but still when i see some1 who has all the aquired gear, and a 700+day vet status, and act as dumb as a complete newb. You sometimes got to wonder who is playing on the other end.
2 or 3 members from some fleets ground team was probably there is a good guess
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
@jellico1: Nope, had the same experience with a random PUG - several times. Most of them where astonished themselves about how well it went.
But admittedly, these are rather rare occurances with a random PUG, the common experience is more along the lines of the original poster. What vexes me most is the strict adherance to not reading what is being written in team chat - or even sent via PM. I can understand that playing STFs is a learning experience - heck, I am far from knowing enough there myself - yet I for one want to know how I can get better at what I am doing. If only to display vastly superior attitude...
honestly i don't understand why everyone is upset.. if you don't like running Pug Ground STFs then get yourself into a good invite only group..
EliteSTF
STFVets
these are just 2 of them, you can make good groups here who know what they are doing and have all the gear needed... people will always mess up Pugs it wouldn't be STO if they didn't !!
Just run them for the fun of it.. and ask all your friends if they are in one of them groups or something the same and get an invite..!!
I have alos been a member of a STF when players are acting like Noobs. Now not saying I'm completly decent I don;t have all the ground equipment yet for my character so i'm doing space STF's until I get those. But on my fed who has some of the gear seeing some 700+ vet running around with a batleth or using dual pistols and no remod fills me with despair
NO TO ARC
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
While I agree with the OP and I really truly felt that pain for a long time, eventually, I got better and I also got better gear, so I would like to pose the question that if you can compensate for a bad team in space but not on the ground, then I would ask that you consider the possibility that this means that you are simply better in space than you are on the ground? Now don't get offended, please, I'm really not insulting you and in fact the I will admit that the reverse is true for me. Provided I am not in a hopelessly useless team, and I make no claims to being the best player out there, far from it, but unless I find myself on a team where the other four are all without remodulators and/or bat'leth wielding suicidal maniacs, (the ground equvalent of four rainbow beam powered escorts with all the wrong consoles) then I can usually compensate for a bad team by doing things like prepulling, sometimes even being the one that charges ahead in the hope that at least the others will agro the same things as me, that kind of thing and as far as infected goes, well, if they aren't going to help you get the optional, then you just have to run in and hope at least one of them comes with you.
The irritating thing about it all is that I think a terrible team is simply more visible on the ground (apart from the skittle beams). In space, I'm not able to save a bad team and I acknowledge that I'm simply not as good in space as I am on the ground. That said, just one 'kirk' who doesn't know what they're doing 9/10 will make the IGE optional fail.
I would agree that perhaps having at least the normal maco/omega accolade completed might help solve a lot of problems, but it's no guarantee as many players are able to solo the optional on IGN meaning that the other four will get it and not really understand what's been done. And, in the end, it is only a game.
PS. Why do these people also que without any re-modulators integrated?
rofl...
When I signed into the game yesterday, I went into an elite ground stf with four other players. All four players were from the same fleet. As we moved through Khitomer's hallways, the other four players chatted on the microphone system. Every time we hit a new wave of Borg, each of the other players would die in sequence. I laughed so hard that it made me cry. *pew pew pew pew* *dead dead dead dead* If I did not know any better, I would have thought I was on a comedy show. Instead of getting upset with my situation, I decided to hang in for the long haul.
Once we got down to the three level section, containing the six nodes, the entire stf suddenly went into a tailspin. As I was fighting off the Borg, the other four members went into the control room. *sigh* After I finally convinced everyone to help, we managed to clear all the Borg. *phew* We talked for a few moments in the chat box, and the other four reveled they never played an stf before. So, I explained the whole process, and took off to the control room.
While in the control room, I lowered the first shield, raced to the node, killed the Borg, and extended the shields. Great, right? Not so fast. Even though I managed to extend the shield's downtime, the other four players took off to the next node. Instead of blowing up the exposed node, the other four players decided to move to the next one. *sigh* So, I tried to explain the process again, but the other four were too busy chatting on the microphone. So, I left my very first stf prematurely.
Within a few moments of leaving the stf, I decided to quickly enter another one. Guess what? We managed to do everything with four minutes to spare. *phew*
Moral of the story is that I am not upset. Regardless about how bad the first run went, I was still able to walk away laughing, crying, and happy. It was a blast.
Sometimes you just have to laugh it off.
Interesting fact: 90% of the 'ground pick up groups' I enter into are successful. If you approach people with patience, while laughing at the blotches, everyone walks away feeling rewarded and encouraged. I have had so much fun while playing pick up groups. Even though I had times where my patience was tested, I still managed to coach and teach new players. I have also learned a thing or two from veteran players.
Do not get me started on those KDF stf players. As a result of enjoying several 'pick up groups' with KDF players, I have: (1) created and used my KDF within stfs, and (2) started to wear my Klingon sash on my Fed avatar. I love you guys and gals.
Interesting fact: 90% of the 'ground pick up groups' I enter into are successful. If you approach people with patience, while laughing at the blotches, everyone walks away feeling rewarded and encouraged. I have had so much fun while playing pick up groups. Even though I had times where my patience was tested, I still managed to coach and teach new players. I have also learned a thing or two from veteran players.
Yea, I forgot to mention that too. Usually the failed Elite Grounds I've been in fail because a second person leaves. When you stick at it laughing at how inept some players can be, it usually ends in success eventually. Still won't get you the optioanl though, so like I said above, I sympathise with that 100%
My problem with "fail-PUGs" is not really an inept or inexperienced player or two - or more. It is players who either chose to ignore Team Chat - or who deactivated it. While I may not know the best ways to complete Elite ground STFs, I do know a few that work. Seeing the group fail utterly despite the best efforts is one thing. Seeing it fail because a few select players prefer to actively botch any attempt is another.
Reminds me of the Leeroy Jenkins school of tactics - and ground STFs in STO do require much less cooperative gameplay.
Example: Newbie with no idea how to do STF presented with Two Options:
A: Que for Normal Mode
B: Que for Elite (and make sure not to listen to team chat)
They chose B every time.
While trying to enter into a few normal ground stfs, I noticed that not too many people play them. You usually have to wait a good ten to fifteen minutes, for not many people are interested in doing norms. Look at the PvE queues. Majority of the players are in space stfs. Only a handful of people play ground stfs. Its rather sad. I wonder if it has to do with the difficulty settings. Or, are they seeking larger rewards?
Maybe something like finishing each mission in Normal Mode with Bonus at least 5 times. Then even if they are horrible players they would have some idea how to do the mission.
Problem: There are 5 people in a team, so even with 2 idiots, optional is doable. Even in infected. So after a few runs, even they would get the accolade.
Maybe something like finishing each mission in Normal Mode with Bonus at least 5 times. Then even if they are horrible players they would have some idea how to do the mission.
No I do not think this is a good idea. On normal their are also a lot of noobz who do not listen to people and ruin optional objectives and even when fighting bosses (on the ground) if they die a few times leave the match. Their have been so many times trying to do Infected: Manus on normal getting optional and beating the mission only for someone to ruin it and a number of times in the last room noobz die and respawn instead of waiting to be revived and even leave making it impossible to complete.
Make it that you have to complete each mission a total of 3 times on normal (regardless of optional objective completion) to unlock that mission on elite mode. With ground missions make it you not only have to complete it 3 times but have to be equipped with a full Omega reputation ground set on your character.
While I agree with the OP and I really truly felt that pain for a long time, eventually, I got better and I also got better gear, so I would like to pose the question that if you can compensate for a bad team in space but not on the ground, then I would ask that you consider the possibility that this means that you are simply better in space than you are on the ground? Now don't get offended, please, I'm really not insulting you and in fact the I will admit that the reverse is true for me. Provided I am not in a hopelessly useless team, and I make no claims to being the best player out there, far from it, but unless I find myself on a team where the other four are all without remodulators and/or bat'leth wielding suicidal maniacs, (the ground equvalent of four rainbow beam powered escorts with all the wrong consoles) then I can usually compensate for a bad team by doing things like prepulling, sometimes even being the one that charges ahead in the hope that at least the others will agro the same things as me, that kind of thing and as far as infected goes, well, if they aren't going to help you get the optional, then you just have to run in and hope at least one of them comes with you.
The irritating thing about it all is that I think a terrible team is simply more visible on the ground (apart from the skittle beams). In space, I'm not able to save a bad team and I acknowledge that I'm simply not as good in space as I am on the ground. That said, just one 'kirk' who doesn't know what they're doing 9/10 will make the IGE optional fail.
I would agree that perhaps having at least the normal maco/omega accolade completed might help solve a lot of problems, but it's no guarantee as many players are able to solo the optional on IGN meaning that the other four will get it and not really understand what's been done. And, in the end, it is only a game.
I was not talking about failing the missions out right, but the Bonuses. In space normally I can compensate and still manage bonus. On Infected ground, if you have a person who is zerging rooms, you will lose the bonus not matter how "good" you are.
On my equipment, currently I have full Full Adapted MACO XII My Boff's have MACO XII.
I had the same experience a couple days ago in cure ground normal. They all ignored my advice. I had the feeling that they may not have their chat boxes up.
I have to agree that many Klingons were excellent stf ground warriors. I got the last optional KGE with one Klingon veteran. I could tell that he must have run the same mission 100 times already and he was half bored. To me, it was a bliss because it took only two of us to blow up one node. In Space, both sides were excellent; I got all space optionals before I finished the ground optionals.
Not long ago went into a Infected Manus elite mission and 3 players did not have a gear set to fight the Borg. One of them went in early to get to the Borg that assimilate crewman I was able to save the crewman then I said don't advance early again and again he did it again and the optional failed and I left the match. The next elite mission I played The Cure Applied 2 people did not have a gear set to fight the Borg. Failed optional got to Borg boss everyone died. Tried again failed again then one person quit. Then noticed one person had a ton of injuries on his character.
Why do people have to be so stupid? If your gonna play elite have a gear set to fight the Borg and don't keep your character full of injuries. So many idiots that don't know how to play and don't listen when someone tells them something.
I really wish they would keep people out of Elite ground missions if they don't have a Maco,Adapted Maco or Omega set equipped on their character.
My problem with "fail-PUGs" is not really an inept or inexperienced player or two - or more. It is players who either chose to ignore Team Chat - or who deactivated it. While I may not know the best ways to complete Elite ground STFs, I do know a few that work. Seeing the group fail utterly despite the best efforts is one thing. Seeing it fail because a few select players prefer to actively botch any attempt is another.
Reminds me of the Leeroy Jenkins school of tactics - and ground STFs in STO do require much less cooperative gameplay.
Ignoring communications is by far the worst way for a match to inevitably fail.
I've been in a few PUGs with newbies who were willing to communicate (one had the courage to ask for help). The veterans keep in constant contact with them throughout the match, and I chipped in some advice too. We managed to get the optional with five minutes to spare.
Anecdotal story is anecdotal, but a team with mediocre DPS and good coordination generally does better than teams with one or two high DPS players but no real strategy (particularly in ISE where popping a generator before the others are ready usually brings in a whole world of hurt).
Laws of thermodynamics as applied to life: 0 - You must play the game. 1 - You can't win. 2 - You can't break even. 3 - You can't quit.
I'm gonna take a lot of flack for this. But having MACO/OMEGA/KHG gear is not a necessity for running Elite STF missions. But you do need some decent gear. What's required it something which these anecdotes have over and over again. Players need to not be stupid.
The bottom line is have a decent character (you don't have to draped out in Purple Mk XII gear), know how to play the game well, and work as a team (talk to AND listen to other players; stay with the team, if you do something wrong, learn from it. Don't do it again.)
I'm gonna take a lot of flack for this. But having MACO/OMEGA/KHG gear is not a necessity for running Elite STF missions. But you do need some decent gear. What's required it something which these anecdotes have over and over again. Players need to not be stupid.
+1 vote of confidence from me.
I have a mix of Purple/Blue Mk XII gear, and I usually handle my part of the STFs fine.
Laws of thermodynamics as applied to life: 0 - You must play the game. 1 - You can't win. 2 - You can't break even. 3 - You can't quit.
I'm gonna take a lot of flack for this. But having MACO/OMEGA/KHG gear is not a necessity for running Elite STF mission.
True you don't need it but without it they will be more difficult especially getting optional. I would hate to be in a team full all others players in a elite ground mission without a set it was already bad enough in back to back with multiple players without them. Without the sets you better be smart and good and so many people aren't.
Fleet gear seems to be very good - especially the Elite stuff. Yet for Elite ground STFs, You do lack the Integrated Frequency Remodulator from a full Omega/MACO/KDF-set. Which is rather important IMHO.
People have been asking for something to be done about these problems forever, and nothing happens. The reputation system just made things worse, now everyone is elite, no matter how much they really suck, space and ground.
We hardly run ground anymore, they are more fun, not that difficult, but as a time/reward thing they are a waste. When S7 started we told the devs this is the death of ground, and it was.. its not common to see any ground stfs other than people going for optional accolades anymore.
Comments
Seems fair to me :eek:
Every new recruit has to go thru "Boot Camp" would be about the same thing
Praetor of the -RTS- Romulan Tal Shiar fleet!
Something went wrong.............................
2 or 3 members from some fleets ground team was probably there is a good guess
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
But admittedly, these are rather rare occurances with a random PUG, the common experience is more along the lines of the original poster. What vexes me most is the strict adherance to not reading what is being written in team chat - or even sent via PM. I can understand that playing STFs is a learning experience - heck, I am far from knowing enough there myself - yet I for one want to know how I can get better at what I am doing. If only to display vastly superior attitude...
Taskforce 47 Falkenwacht (Federation) / Greifenreiter (KDF)
(at) deianirrah
Free Gear and where to get it
EliteSTF
STFVets
these are just 2 of them, you can make good groups here who know what they are doing and have all the gear needed... people will always mess up Pugs it wouldn't be STO if they didn't !!
Just run them for the fun of it.. and ask all your friends if they are in one of them groups or something the same and get an invite..!!
Happy Gaming people... stay relaxed..
Peter
Battle Group M.A.C.O.
"The Blind Leading The Blind"
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
The irritating thing about it all is that I think a terrible team is simply more visible on the ground (apart from the skittle beams). In space, I'm not able to save a bad team and I acknowledge that I'm simply not as good in space as I am on the ground. That said, just one 'kirk' who doesn't know what they're doing 9/10 will make the IGE optional fail.
I would agree that perhaps having at least the normal maco/omega accolade completed might help solve a lot of problems, but it's no guarantee as many players are able to solo the optional on IGN meaning that the other four will get it and not really understand what's been done. And, in the end, it is only a game.
When I signed into the game yesterday, I went into an elite ground stf with four other players. All four players were from the same fleet. As we moved through Khitomer's hallways, the other four players chatted on the microphone system. Every time we hit a new wave of Borg, each of the other players would die in sequence. I laughed so hard that it made me cry. *pew pew pew pew* *dead dead dead dead* If I did not know any better, I would have thought I was on a comedy show. Instead of getting upset with my situation, I decided to hang in for the long haul.
Once we got down to the three level section, containing the six nodes, the entire stf suddenly went into a tailspin. As I was fighting off the Borg, the other four members went into the control room. *sigh* After I finally convinced everyone to help, we managed to clear all the Borg. *phew* We talked for a few moments in the chat box, and the other four reveled they never played an stf before. So, I explained the whole process, and took off to the control room.
While in the control room, I lowered the first shield, raced to the node, killed the Borg, and extended the shields. Great, right? Not so fast. Even though I managed to extend the shield's downtime, the other four players took off to the next node. Instead of blowing up the exposed node, the other four players decided to move to the next one. *sigh* So, I tried to explain the process again, but the other four were too busy chatting on the microphone. So, I left my very first stf prematurely.
Within a few moments of leaving the stf, I decided to quickly enter another one. Guess what? We managed to do everything with four minutes to spare. *phew*
Moral of the story is that I am not upset. Regardless about how bad the first run went, I was still able to walk away laughing, crying, and happy. It was a blast.
Sometimes you just have to laugh it off.
Interesting fact: 90% of the 'ground pick up groups' I enter into are successful. If you approach people with patience, while laughing at the blotches, everyone walks away feeling rewarded and encouraged. I have had so much fun while playing pick up groups. Even though I had times where my patience was tested, I still managed to coach and teach new players. I have also learned a thing or two from veteran players.
Do not get me started on those KDF stf players. As a result of enjoying several 'pick up groups' with KDF players, I have: (1) created and used my KDF within stfs, and (2) started to wear my Klingon sash on my Fed avatar. I love you guys and gals.
Yea, I forgot to mention that too. Usually the failed Elite Grounds I've been in fail because a second person leaves. When you stick at it laughing at how inept some players can be, it usually ends in success eventually. Still won't get you the optioanl though, so like I said above, I sympathise with that 100%
Reminds me of the Leeroy Jenkins school of tactics - and ground STFs in STO do require much less cooperative gameplay.
Taskforce 47 Falkenwacht (Federation) / Greifenreiter (KDF)
(at) deianirrah
Free Gear and where to get it
Problem: There are 5 people in a team, so even with 2 idiots, optional is doable. Even in infected. So after a few runs, even they would get the accolade.
They're 10x as hard as Space Elite STF's and take twice as long.
And the reward is the same.
Now that I think about it, I don't know why anyone would do Ground Elite STF's.
No I do not think this is a good idea. On normal their are also a lot of noobz who do not listen to people and ruin optional objectives and even when fighting bosses (on the ground) if they die a few times leave the match. Their have been so many times trying to do Infected: Manus on normal getting optional and beating the mission only for someone to ruin it and a number of times in the last room noobz die and respawn instead of waiting to be revived and even leave making it impossible to complete.
Make it that you have to complete each mission a total of 3 times on normal (regardless of optional objective completion) to unlock that mission on elite mode. With ground missions make it you not only have to complete it 3 times but have to be equipped with a full Omega reputation ground set on your character.
I was not talking about failing the missions out right, but the Bonuses. In space normally I can compensate and still manage bonus. On Infected ground, if you have a person who is zerging rooms, you will lose the bonus not matter how "good" you are.
On my equipment, currently I have full Full Adapted MACO XII My Boff's have MACO XII.
They award more marks and in a team that knows what they are doing, they can be pretty quick.
Also, some people such as myself, enjoy them more than space where it's "Me Captain like Captain Kirk, me smash spacebar and blow up puny spaceships."
I have to agree that many Klingons were excellent stf ground warriors. I got the last optional KGE with one Klingon veteran. I could tell that he must have run the same mission 100 times already and he was half bored. To me, it was a bliss because it took only two of us to blow up one node. In Space, both sides were excellent; I got all space optionals before I finished the ground optionals.
The only way to run the ground STFS is with a team, your fleet buddies, and with voice chat.
We have often have two teams running and both using the fleet Teamspeak server.
But the feedback I get in threads like is is most people's want their cake and to eat it also.
Well if you don't want to be in a bigger fleet or to use Teamspeak you will eat many painful pugs.
Our fleet members who have all the optionals and have the elite costume unlocks use teamspeak.
Not using voice chat and a big fleet is the same as going into the STFs with MK 1 gear.
PM me if you want to join In with my fleets PRO STF team and no you don't need to join our fleet.
Like you we are just having fun and we are always looking for elite ground players.
Why do people have to be so stupid? If your gonna play elite have a gear set to fight the Borg and don't keep your character full of injuries. So many idiots that don't know how to play and don't listen when someone tells them something.
I really wish they would keep people out of Elite ground missions if they don't have a Maco,Adapted Maco or Omega set equipped on their character.
Ignoring communications is by far the worst way for a match to inevitably fail.
I've been in a few PUGs with newbies who were willing to communicate (one had the courage to ask for help). The veterans keep in constant contact with them throughout the match, and I chipped in some advice too. We managed to get the optional with five minutes to spare.
Anecdotal story is anecdotal, but a team with mediocre DPS and good coordination generally does better than teams with one or two high DPS players but no real strategy (particularly in ISE where popping a generator before the others are ready usually brings in a whole world of hurt).
The bottom line is have a decent character (you don't have to draped out in Purple Mk XII gear), know how to play the game well, and work as a team (talk to AND listen to other players; stay with the team, if you do something wrong, learn from it. Don't do it again.)
+1 vote of confidence from me.
I have a mix of Purple/Blue Mk XII gear, and I usually handle my part of the STFs fine.
True you don't need it but without it they will be more difficult especially getting optional. I would hate to be in a team full all others players in a elite ground mission without a set it was already bad enough in back to back with multiple players without them. Without the sets you better be smart and good and so many people aren't.
I've only got Fleet gear myself, and admit to not even trying the STFs since season 7.
Taskforce 47 Falkenwacht (Federation) / Greifenreiter (KDF)
(at) deianirrah
Free Gear and where to get it
We hardly run ground anymore, they are more fun, not that difficult, but as a time/reward thing they are a waste. When S7 started we told the devs this is the death of ground, and it was.. its not common to see any ground stfs other than people going for optional accolades anymore.
Completed Starbase, Embassy, Mine, Spire and No Win Scenario
Nothing to do anymore.
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