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Starship Interiors Done Right

thamelasthamelas Member Posts: 10 Arc User
This is how its done. Too bad the Cryptic engine would explode before it could even comes close....

Images (actually an entire thread): http://www.3dbuzz.com/forum/threads/175366-NCC-1701-USS-Enterprise-Deck-by-Deck-WIP/page90



Video: http://www.youtube.com/watch?v=OH35u0Ggins
Post edited by thamelas on

Comments

  • zerobangzerobang Member Posts: 0 Arc User
    edited January 2013
    not to mention the scale would make the camera clip *runs and hide*
    [SIGPIC][/SIGPIC]
  • sumghaisumghai Member Posts: 1,072 Arc User
    edited January 2013
    I've seen that on TrekBBS as well, and from his WIP screenshots, it's clear that he's modelling every last water valve and conduit and outfitting every room, using an antiquated version of 3DS Max. Also bear in mind that it's intended more for rendering than real-time gameplay.

    So. nice and detailed as it is, how much gameplay value would all of that be? How would Cryptic monetize it?

    Hence the proposal centersolace and I have written (see sig for details), which simplifies things by:
    - focusing on basic facilities like bridge, ready room, sickbay, engineering, shuttlebay etc (forget about Ensign Ricky's quarters)
    - each major class has a fixed canonical deck/room layout
    - limited decor options for doors, corridors, walls and LCARS panels (2409 A/B/C/D plus C-store canon variants)
    - mini-games, FE remastering, Trek TV episode-like "shipboard encounters" missions, PvP and PvE boarding action arenas
    Laws of thermodynamics as applied to life: 0 - You must play the game. 1 - You can't win. 2 - You can't break even. 3 - You can't quit.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited January 2013
    I don't see why we couldn't have a few of Ensign Ricky's quarters. :P Helps with immersion, good for RP, and could be used for lots of things.

    I honestly believe that starship interiors should be your own personal mini-adventure zone.
  • sumghaisumghai Member Posts: 1,072 Arc User
    edited January 2013
    I don't see why we couldn't have a few of Ensign Ricky's quarters. :P Helps with immersion, good for RP, and could be used for lots of things.

    I honestly believe that starship interiors should be your own personal mini-adventure zone.
    Interesting.

    I've raised some questions as a follow-up to the original thread, to gauge interest in the idea.
    Laws of thermodynamics as applied to life: 0 - You must play the game. 1 - You can't win. 2 - You can't break even. 3 - You can't quit.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited January 2013
    I like the idea of using Foundry custom maps for more than just missions. Creating custom ship interiors would be fun. As would creating custom PvP arenas.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited January 2013
    Would be nice if Season 9 came with customizable ship interiors. Would be nice to expand on the interiors of lockbox ships and add appropriate bridges and interiors to alien ships like the D'Kyr and Atrox.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited January 2013
    starkaos wrote: »
    Would be nice if Season 9 came with customizable ship interiors. Would be nice to expand on the interiors of lockbox ships and add appropriate bridges and interiors to alien ships like the D'Kyr and Atrox.

    Yes puh-lease! You could make several seasons worth of content out of ship interiors! ;)
  • sumghaisumghai Member Posts: 1,072 Arc User
    edited January 2013
    Yes puh-lease! You could make several seasons worth of content out of ship interiors! ;)

    Oh, absolutely :)
    Laws of thermodynamics as applied to life: 0 - You must play the game. 1 - You can't win. 2 - You can't break even. 3 - You can't quit.
  • edited January 2013
    This content has been removed.
  • sumghaisumghai Member Posts: 1,072 Arc User
    edited January 2013
    valoreah wrote: »
    A TOS lockbox.
    Except that a TOS Constitution interior pack is already available in the C-store.
    Laws of thermodynamics as applied to life: 0 - You must play the game. 1 - You can't win. 2 - You can't break even. 3 - You can't quit.
  • ageroth1ageroth1 Member Posts: 129 Arc User
    edited January 2013
    starkaos wrote: »
    Would be nice if Season 9 came with customizable ship interiors. Would be nice to expand on the interiors of lockbox ships and add appropriate bridges and interiors to alien ships like the D'Kyr and Atrox.


    I would sooo love that! Give us the ability to curve the layouts in accordance with the selected ship as well. Add in decks for shuttlebays, the captain's yacht (even if you can't use it), and the Aquarius destroyer if you're in an Odyssey (and it's Klink counterpart) too. Heck, throw in a battle bridge for ships with saucer separation capability.
  • sumghaisumghai Member Posts: 1,072 Arc User
    edited January 2013
    ageroth1 wrote: »
    Give us the ability to curve the layouts in accordance with the selected ship as well. Add in decks for shuttlebays, the captain's yacht (even if you can't use it), and the Aquarius destroyer if you're in an Odyssey (and it's Klink counterpart) too. Heck, throw in a battle bridge for ships with saucer separation capability.

    All covered in the proposal :)
    Laws of thermodynamics as applied to life: 0 - You must play the game. 1 - You can't win. 2 - You can't break even. 3 - You can't quit.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited January 2013
    sumghai wrote: »
    Except that a TOS Constitution interior pack is already available in the C-store.
    And it's AWESOME! I wish it could be used for more than just the connie though....
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited January 2013
    And it's AWESOME! I wish it could be used for more than just the connie though....

    It can be used on any standard Federation ship.
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited January 2013
    I actually went through and read that whole thread last night... (took about three hours)
    (yes, I know, a waste of time..., but it's colder than a witches butt around here and I was bored)

    That is absolutely amazing, the amount of work He has put into it...

    It was also an interesting read about the ups & downs of His life over the last three years.

    Can't wait to see the completed project. :)
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited January 2013
    Now if they could just do that for earth space dock, which takes all of 2-3mins to make a round trip inside lol.
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • zerobangzerobang Member Posts: 0 Arc User
    edited January 2013
    sumghai wrote: »
    How would Cryptic monetize it?

    how about:

    Having a better STAR TREK GAME brings in more STAR TREK FANS,
    there is already a huge C-Store, a Subscription System and LockBoxes for them to spend lots of money on.
    I see no reason why every single new thing needs to be monetized into oblivion.

    The real question is, how does this make STO a better game?

    As long as these are empty rooms without interactive elements and without my BOffs and DOffs faces walking around my Ship in the Uniforms i selected for them...
    then there is really no more reason to it than there is to the LockBox bridges that have every single interactive thing crammed into one room.


    I am sure one day there will be a game like that where i can walk around this ship (or another) from top to bottom with full interactive elements, more like a Starship Simulator than a pew pew Hotkey smasher MMO.
    But STO is not it, Cryptic does not have the resources, the Talent or the Engine to pull something like this off.
    [SIGPIC][/SIGPIC]
  • warpedcorewarpedcore Member Posts: 362 Arc User
    edited January 2013
    The Constitution & Belfast bridge packs are the level of quality I would like to see on every Starship interior. It's the way it should have been done, would have been done, if not for camera control issues. The Constitution pack was a trial run, to see if proper scaled interiors could feasibly be done. The success of the pack allowed for the Deep Space Nine pack to be created and sold, and in turn will allow for other series theme packs to be developed down the road.
  • sumghaisumghai Member Posts: 1,072 Arc User
    edited January 2013
    daveyny wrote: »
    I actually went through and read that whole thread last night... (took about three hours)
    (yes, I know, a waste of time..., but it's colder than a witches butt around here and I was bored)

    That is absolutely amazing, the amount of work He has put into it...

    It was also an interesting read about the ups & downs of His life over the last three years.

    My sarcasm detector is on the fritz again.

    The thread was simply for feedback, whilst the cream of the crop, the gem, the shiny dilithium crystal in the rough is the proposal document itself (20~30 minutes reading).

    I've also only played for a little over a year, and I've certainly not been dumping my personal matters on the board, if that's what you're implying.

    EDIT: Nevermind, just found out you were referring to the TOS Ent interior thread on 3D Buzz. My bad, Dave :P
    zerobang wrote: »
    how about:

    Having a better STAR TREK GAME brings in more STAR TREK FANS,
    there is already a huge C-Store, a Subscription System and LockBoxes for them to spend lots of money on.
    I see no reason why every single new thing needs to be monetized into oblivion.

    The Bridge Commander days, IMHO, are dead - save for niche modding groups.

    A MMO that uses an F2P model must derive revenue from vanity items, costumes and services. Somebody still needs to pay to keep the servers running, the lights in the offices, dev salaries, the coffee in the break room...

    The argument is that the correct deck/room layouts for each major ship class are FREE, along with some 2409 decor variants - if one wants CANON decor variants like on the TV show, we ought to pay for the priviledge of getting Cryptic to do the extra work.
    Laws of thermodynamics as applied to life: 0 - You must play the game. 1 - You can't win. 2 - You can't break even. 3 - You can't quit.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited January 2013
    sumghai wrote: »
    My sarcasm detector is on the fritz again.

    The thread was simply for feedback, whilst the cream of the crop, the gem, the shiny dilithium crystal in the rough is the proposal document itself (20~30 minutes reading).

    I've also only played for a little over a year, and I've certainly not been dumping my personal matters on the board, if that's what you're implying.

    Sorry Sumghai, but Dave is talking about the thread mentioned in the OP not the Interior Development thread. :P
  • sumghaisumghai Member Posts: 1,072 Arc User
    edited January 2013
    Sorry Sumghai, but Dave is talking about the thread mentioned in the OP not the Interior Development thread. :P
    My bad! >.<
    Laws of thermodynamics as applied to life: 0 - You must play the game. 1 - You can't win. 2 - You can't break even. 3 - You can't quit.
  • lordgyorlordgyor Member Posts: 2,820 Arc User
    edited January 2013
    I've always found it jarring to have a Klingon Style Bridge and interior on an Orion Ship. It just doesn't look right, which is why I avoid the bridge and interior like the plague.

    But than again all the Orions, including bridge officers in this game talk and act like Klingons anyways.
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited January 2013
    sumghai wrote: »
    My bad! >.<

    s'OK...

    I was a bit vague. ;)
    STO Member since February 2009.
    I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
    Forever a STO Veteran-Minion
    upside-down-banana-smiley-emoticon.gif
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