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Please make some bosses really bosses and adjust the Marks

guli20guli20 Member Posts: 11 Arc User
Dear Devs,

I want to ask to make the Cure Space Elite Boss Carrier are really enemy.
At the moment it is only a helpless and selfdefenseless victim!
Donatra is not a tough enemy, only the cloak prevents Donatra to be to easy.

Also the Stadi, it is so quickly defeated that sometimes I have a hard time to come close enough to shoot more than one time!
It is a Gal-X Mirrorversion, please make it a challenging enemy!

And Hive Space Elite,
the amount of time needed to play this is not in line with the marks earned.
I have no issue with the difficulty, even the One time Kills are much to high.
But the amount of time needed is not comparable with other STFs which can be done
within or below 15minutes.

Give this the double or more amount of marks to be on the same page with the difficulty.
I have issues to motivate my Fleet-mates to make a Fleet-internal run for that event.
Because of the amount of time vs. marks greatly s**ks.

Thanks!
Post edited by guli20 on

Comments

  • eulifdaviseulifdavis Member Posts: 0 Arc User
    edited January 2013
    When you've breezed through the "traditional" 3 STFs (on Elite) in 10 minutes each, what else are you supposed to do while waiting for the lockout? Run Hive Elite!

    My fleet-mates and I run into this more than you might think.
    [SIGPIC][/SIGPIC]
  • tsurutafan01tsurutafan01 Member Posts: 0 Arc User
    edited January 2013
    Really, none of the bosses in this game are bosses. They're just "regular enemies you have to shoot 2000 times instead of 20".


    "We are smart." - Grebnedlog

    Member of Alliance Central Command/boq botlhra'ghom
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