test content
What is the Arc Client?
Install Arc

More Fleet Ranks

xxwal1acexxxxwal1acexx Member Posts: 10 Arc User
edited January 2013 in Ten Forward
If you think about a large fleet with five hundred members(the 77empire has 4 at that capacity)it is difficult to get folks in the rite hat.five ranks for 498 people isn't enuf.in not saying we need another 498 ranks,just saying a few more could help fleet leaders create department heads with in their fleet.post if you agree or disagree but polease lets start this conversation so as we may get some ideas flowing.thank you very much and have a great day.xx
Post edited by xxwal1acexx on

Comments

  • jcswwjcsww Member Posts: 6,834 Arc User
    edited January 2013
    Although I don't have any fleets that size and I'm not in any fleets that large. More fleet ranks would definitely be a huge help.
  • connortreeves67connortreeves67 Member Posts: 84 Arc User
    edited January 2013
    Definitly always better to have to much than too little. :cool:
  • crusader2007crusader2007 Member Posts: 1,883 Arc User
    edited January 2013
    It would be nice that instead of giving fleets useless projects such as Exocomps or statutes that consume 200k DIL better to have "real" upgrades such as having more "fleet ranks" or "fleet names" in neon lights....agreed give more fleet rank flexibility :cool:
    DUwNP.gif

  • lindalefflindaleff Member Posts: 3,734 Arc User
    edited January 2013
    That may actually be a good idea. In the case of the Fesasan Shadow Force, we have the rank for new recruits, and then followed by 4 "ranks" that are really just the same rank, but with a different specialization based on your playing style (space combat, ground combat, crafting, and roleplaying). After that, the rank jumps straight to Elite.

    Don't get me wrong; I like how we have separate Specialist divisions within the same rank, but it does waste 4 rank slots.
    I completed a 2-man CSE, ISE, and KASE, Optionals included. And I soloed Winter Invasion.
    My Ship Builds: USS Conqueror, HMS Victorious, HMS Concord, ISS Queen Elizabeth, Black Widow III
    Click here to view my DeviantArt.
  • voporakvoporak Member Posts: 5,621 Arc User
    edited January 2013
    lindaleff wrote: »
    That may actually be a good idea. In the case of the Fesasan Shadow Force, we have the rank for new recruits, and then followed by 4 "ranks" that are really just the same rank, but with a different specialization based on your playing style (space combat, ground combat, crafting, and roleplaying). After that, the rank jumps straight to Elite.

    Don't get me wrong; I like how we have separate Specialist divisions within the same rank, but it does waste 4 rank slots.

    FSF's rank setup is essentially identical to my fed fleet (we have beginners, four departments, higher one, and highest).

    +1 for more ranks.
    I ask nothing but that you remember me.
  • commadorebobcommadorebob Member Posts: 1,223 Arc User
    edited January 2013
    I agree that more ranks would be lovely. I'd like to have different tiers of the specialist ranks.
    1. Initiate
    2. 4 Specialty Apprentice
    3. 4 Specialty Specialist
    4. 4 Specialty Chief
    5. Elite
    6. Master

    So, 15 slots will make me happy.
    "If you have never used Cello, I'm not interested in your browser opinion."
    ___________________________
    In game: Commadore_Bob; Joined Jul 2009; That post count + 20,000
Sign In or Register to comment.