Author Name:Duke-of-Rock
Total Number of Missions:8 Total (5 in the Spawn of Medusa series)
Mission Number 1 Name:Spawn of Medusa
Mission Number 2 Name:Spawn of Medusa II - Daughters of Medusa
Mission Number 3 Name:Spawn of Medusa III - Break From Tradition
Mission Number 4 Name:Spawn of Medusa IV - The Awakening
Mission Number 5 Name:Spawn of Medusa V - Defeat the Evil
Summary:An exciting 5 part series with mystery, amazing discoveries, custom maps, and combat as you fight to save the Alpha and Beta Quadrants from a previously unknown matriarchal species. Join the Klingons as you find clues that will lead to an incredible discovery on Earth. Interact with one of Starfleets most impressive technological achievements from "The Next Generation" series that leads to a visit from a species from TNG as well. I hope you give it a try.
Difficulty:Some of the large Fleet based battles can be fairly trying, but for the most part, the combat is moderate difficulty. There are also some puzzles that can test even the keenest mind, but all are managable. Level Requirements:Part 1 - Lieutenant Level - Lieutenant Commander (Level 15) for parts 2 thru 5
Solo play / Team Play / Either solo or team but is more suited for solo play.
Special Notes from Author: Mission write-up links on starbaseugc.com below
The above are all Fed missions.Mission Number 7 Name:ABI-Artificial Borg Intelligence
Level Requirements:16+
Faction:Federation
Overview: The Borg, the Federations' most lethal enemy, has attempted to assimilate humanity several times and failed. When will their next attempt come, and in what form?
Meet with a Federation officer recently repatriated and freed from the collective to hear her troubling report that the Borg are again attempting to devise a plan to assimilate Earth. Can you find the answer and stop them in time?
We shall soon see!Mission Number 8 Name:Argus Array Defense
Level Requirements:31+
Faction:Federation
This is a heavy combat mission created for the Officer Reports missions. It has a good deal of challenging space combat as well as some ground tasks and combat. It should also provide good drops for booty seekers.
Argus Array Defense: "Mirror universe Temporal agents have stolen a fleet of temporal ships and have ventured back in time to sabotage the newly rebuilt Argus Array prior to an important discovery that may change the future of the Federation. Your job is to stop them before they succeed, and repair the Array.
If you can!"
I'm playing Spawn of Medusa II. The two missions have been very enjoyable so far but I'm stuck on disabling the energy beacon. I can see the console but I can't figure out how to get up there. The only way I can see is to climb the two rocks at the corner of the building. I can jump up to the first and then the second but I can't jump over the balcony.
As memory serves me, the way up there is jumping on the boulders next to the building.
Have to admit i had to search for it as well.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
That's what I thought but as I said I can't get farther than the second boulder. Is there any trick to jumping or climbing besides double-tapping the Up-Arrow key?
Comments
Production Assistant & Art Director
Any hints would be greatly appreciated.
Have to admit i had to search for it as well.