Having got a few characters to level 50, I've been trying out these two invasion zones. Currently, I'm not really seeing the appeal. Is there really any good reason to play in these areas? They usually seem mostly deserted when I'm there, and I can't bring down any BOFFs to help. There are so many enemies, who respawn so quickly, that I am constantly surrounded, no matter where I go. The enemies in these zones seem a lot more lethal than the versions I have fought elsewhere. All in all, it's been pretty frustrating.
Just wondering if I was missing the point of these zones? What are you supposed to get out of them? And should I bother with these when I have New Romulus to play, as well as Dilithium and EC to grind?
[SIGPIC][/SIGPIC]
This character is why I don't play my Romulan any more. Tovan Khev is NOT my BFF! Get him off my bridge!
The Adventure areas like Nukara and Defera generally offer Fleet Marks, the missions they have to play are generally team related.
these areas are most effective during the Fleet Mark Bonus event, but as these areas are becoming less interesting they are becoming less used.
Defera also offers special items and devices which tie in with the rather annoying R&D system, but the items you can craft are wroth it.
"I haven't been to Defera for a good while so my information isn't exactly up-to-date"
similar to Nukara and collecting Science Reports etc.. Defera has borg part pieces that when collected can create the items at the store/R&D area in the camp.
there is a fractal remodulator that is a good remodulator for those who aren't quite at a sufficient omega tier to get Omega/MACO/Honour Guard armours for there 3/3 set piece remodulator. besides from that I know there are weapons etc. but I am unfamiliar with the actual items that are there.
Nukara is generally just good for Fleet Marks, there isn't really anything useful besides getting the Tholian EV suit stuff. "not in game so I can't quote for quote name it"
all in all these adventure areas are best taken as team activities like STF's/Fleet Actions/PvP etc.
I hope this helps.
RachelJ88
*P.S. I think that the zones have completely been made redundant, they can be useful but fewer players make it a place to grind, you'll probably remember Nukara when it was first released, players could do the missions over and over one after the other farming/grinding Fleet Marks, if Nukara had stayed that way I could imagine it would of kept its original appeal.*
You can make a quicker Frequency Remodulator on Defera.
It's the only reason to go there, imo - just run around the city and beat as many Borg to death as you can - you'll have those 50-each crafting materials within a few hours or so.
The defera are interesting, but the guys at cryptic dont have the mad writing skills to realy make them shine tbh. Would love to see more cultural missions about them (they would have free reign since its a cryptic designed race) But lets be honest, if it doesnt fit in a lockbox, its probably low priority.
Defera has accolades. You can also craft a Fractal Remodulator from parts found there, that's good for any Borg mission. Unfortunately you no longer get any special rewards for the missions themselves. STF-haters can do it for Omega marks but personally I wouldn't bother.
Nukara obviously has the Tholian item packs and the ground equipment set you can collect from those. It also remains the best place to get the Tholian ground kills accolade.
I use them to break up the way i get marks. variety appeals to me, so sometimes i get bored of stf's or fleet events.
if you do them in a 4-5 man team (and they are mostly designed around the team mentality), you can get some pretty decent rewards in a short space of time.
Having got a few characters to level 50, I've been trying out these two invasion zones. Currently, I'm not really seeing the appeal. Is there really any good reason to play in these areas? They usually seem mostly deserted when I'm there, and I can't bring down any BOFFs to help. There are so many enemies, who respawn so quickly, that I am constantly surrounded, no matter where I go. The enemies in these zones seem a lot more lethal than the versions I have fought elsewhere. All in all, it's been pretty frustrating.
Just wondering if I was missing the point of these zones? What are you supposed to get out of them? And should I bother with these when I have New Romulus to play, as well as Dilithium and EC to grind?
They used to be full of players a while back...I grinded myself crafting stuff from Defera and suits/coolest weapons/ ground gear sets from Nukara....It has lost its original appeal due to S7 and most people are either on STF or Romulan grinding. I'm sure they are deserted now from its high peaks a while back. Better to put them on public queues and incentivize players to acquire other than what they normal offer....perhaps a little dil or more marks.
Heh, I just go for the unlimited slaughter. There's no story, no goals, no time limits, nothing except killing. It's much more fun that than chasing eepohs or scanning rocks.
The mark awards are nice, but I use these areas for weapon testing and practice- nothing more.
Never done Defera but have spent a fair amount of time on Nukara. I went there in the first place since I needed 6 EV suits for the tier 4 NR mission. I kept going as a way to break things up since I like ground every now and then, and I keep getting some decent sonic antiproton weapons that sell for decent EC on the exchange. This is only with doing easy and some medium stuff.
Overall, I like both areas, and thought there were some decent rewards to get during their time, but I also think Cryptic could do a better job in keeping them relevant as the game progresses by adding some missions with each season.
Did Defera a couple of times before season 6 and for a normal remod and then couldnt be bothered to go back and Nukara when i got my Mk XII EVA Suit what else would I want to get.
NO TO ARC
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
Not only is it just fighting the Borg *Yawn* but I have to rescue a race I find to be incredibly stupid.
Nukura on the other hand..... I wish there were more reasons to visit Nukura. The last time I was there I punched a Tholian off of a molten chemical fall, followed him off, shot him in midair, and landed on his lifeless, silicon based corpse John McClane style.
Sure it's really repetitive, but any place that lets me kick lava spiders off of bridges is A-Okay in my book.
Defera is unfinished, lacking rewards and filled with so many bugs wiping it out of the game would be easier than fixing it at this point. There is no point to go here anymore in S7 unless you want omega marks without doing STFs.
Nukara is kinda repetitive, just swarms of low level tholians and very shallow game play. The missions are poor, and the set obtainable from doing them is far worse than normal gear. A good team could pull of some nice fleet marks in a short time, in theory, but getting them organized enough to all be on the same page with mission cool downs is beyond frustrating
I like going to Nukara for the Fleet Marks, and as you stated the speed at which enemies respawn, is challenging. I also hunt for the Tholian Crystal Weave set. But there is another reason... the zone wides can, I say again, can give out dilithium rewards. I thinks its 960 is you get Mineral Matters that collects 500 and thinning the Hive for 500 kills.
I go to Defera for Omega marks, since I do not do STFs, this is my only source.
I got a somewhat useful Experimental Anti-Borg Device (non consumable) on Defera back when it was time gated. It provides some hilarity in STFs shrinking the mobs and bosses. I also made a few million selling fractal remodulators when I could.
A fractal remodulator is useful if you are using elite fleet gear instead of the STF sets and you occasionaly fight the Borg in starbase incursion for example.
Other than the accolades and the vague hope that they have somehow improved I have nothing to return for.
Nukara Prime, I overplayed whilst testing on tribble, so I completed the missions on Holodeck once or twice for good measure. Again other than some accolades I have little to return for, the 3 piece set (which I cheated and bought off the exchange) is now MK 12 and sits in my bank gathering dust unworthy of even gracing a boff. I think it got a brief use for the Romulan Missions, but even then it was brief.
These new ground adventure zones are getting bigger and somewhat improving but other than grind they don't give you a lot to come back for.
Nukara and Defera exist solely to challenge your abilities to solo things. Unfortunately it seems they added the requirement of a 3 man team to start the hard mode missions at some point (at least on Defera), as I wasn't able to beat them up the other night.
Joined: January 2010
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Most likely I will repeat them on alternate characters. Other than that, they really don't have a lot replay appeal for me as they currently stand.
That said, I have not completed all of the content in either area, so I expect I'll want to do everything at some point just to say that I did.
Also, both areas have some advantages over New Romulus. It's a heck of a lot easier to just dive in if you're looking for a fight. Unlike NR, you don't have to go far or look very long.
On the Con side, some of the gameplay available in NR actually has more than a shred of story attached to it whereas Defera and Nukara feel more like "kill x borg/tholians/orcs" and "rescue x deferi/miners/peasants".
If those zones had an underlying plot that evolved like NR's does, they would be more enjoyable and less like something I'd rather send my Number One in to deal with.
Other Cons:
Nukara would've benefitted from having either a bank or mail terminal or both. Defera Invasion Zone at least has a mail terminal you can use to offload excess inventory if need be.
My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here Link: How to PM - Twitter @STOMod_Bluegeek
There is a ....um.....errrr...... feature.... yeah, let's call it a feature, that makes the exterior part of Nukara kinda fun for engineer toons. The ground set that you can put together there is kinda neat, too.
I go to Defera to give my borg ground set a workout without having to complete a linear mission. Just pew pew until I'm tired of it.
__________________________________
STO Forum member since before February 2010. STO Academy's excellent skill planner here: Link I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
There is a ....um.....errrr...... feature.... yeah, let's call it a feature, that makes the exterior part of Nukara kinda fun for engineer toons. The ground set that you can put together there is kinda neat, too.
I go to Defera to give my borg ground set a workout without having to complete a linear mission. Just pew pew until I'm tired of it.
There's also another "interesting" feature in the Deferi invasion zone which, put it this way, allows you to bring in some "friends." And I'm not talking about the temporary ones.:D
There is a ....um.....errrr...... feature.... yeah, let's call it a feature, that makes the exterior part of Nukara kinda fun for engineer toons. The ground set that you can put together there is kinda neat, too.
I go to Defera to give my borg ground set a workout without having to complete a linear mission. Just pew pew until I'm tired of it.
There's also another "interesting" feature in the Deferi invasion zone which, put it this way, allows you to bring in some "friends." And I'm not talking about the temporary ones.:D
Why do I have the feeling that I wish I knew what you guys were talking about and that I shouldn't even ask?
My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here Link: How to PM - Twitter @STOMod_Bluegeek
i have to agree these zones have absolutely no long term appeal to me, neither has New Romulus for that matter,
i don't care for the Embassy, those new items / projects could have easily been added to the real Fleetbase instead
and Eppoh Tagging... really?
as long as there is something new, i want to get it done but after that i'm just done with it.
The Deferi and Nukara Boss rooms were fun for 2 or 3 times, but i stopped bothering with it after that. What do i need a EVA Set for when there is no other EVA suit content and the one i really want is the 700 Zen per char Suit from the show anyway now if that had been the Nukara Set visual i would have been all over it... but that brown-ish thing?.
Defera is the best place to test out your ground setup for the ground STFs, earn ECs, get Omega Marks, and test fighting strategies against the Borg. The Fractal Remodulator is a MUST GET!
Nukara is good for the rewards and to test you battle strategies and gear against the Tholians.
Nukara annoyed me at first, but after I got used to fighting the Tholians it's not so bad. Before you even go, pick yourself up a blue Armored EV Suit and a Sonic Antiproton weapon of your choice off the Exchange. I keep the Mk XII Tholian set in my inventory for when I do any EV content (dil mining mostly), or if I want to flatten some Tholians with the Cryo Launcher. I don't wear it normally though, the Crystal Woven suit is generally outclassed by other armors (though it's the best EV suit in the game), the Cryo Launcher mostly makes sense against Tholians, and the shield is just OK.
Regardless, even before I got all that stuff, I could slam through both exterior easy missions and both medium exterior missions in about 15 minutes. Completing a Thinning the Hive zone wide isn't much longer, though the Mineral Matters can be annoying. Then you wait to turn the missions in until the Fleet Marks event is active and rake in the marks. The Hard stuff is fun, but as has been mentioned it's a pain to get a team for it, so I've barely ever played them. I also find the Interior missions obnoxious and mostly ignored it.
My favorite thing about Nukara is the way the Closing Doors mission works. Once you do one, you start getting credit for every portal closed on the map, regardless of who did it. That encourages a kind of organic team play which was at the time unique. If you see somebody trying to close a portal, it does you benefit to either help them close it or cover them from attack. This kind of ad hoc cooperation was duplicated in the New Romulus red alerts, which I think is a wonderful trend.
Comments
these areas are most effective during the Fleet Mark Bonus event, but as these areas are becoming less interesting they are becoming less used.
Defera also offers special items and devices which tie in with the rather annoying R&D system, but the items you can craft are wroth it.
"I haven't been to Defera for a good while so my information isn't exactly up-to-date"
similar to Nukara and collecting Science Reports etc.. Defera has borg part pieces that when collected can create the items at the store/R&D area in the camp.
there is a fractal remodulator that is a good remodulator for those who aren't quite at a sufficient omega tier to get Omega/MACO/Honour Guard armours for there 3/3 set piece remodulator. besides from that I know there are weapons etc. but I am unfamiliar with the actual items that are there.
Nukara is generally just good for Fleet Marks, there isn't really anything useful besides getting the Tholian EV suit stuff. "not in game so I can't quote for quote name it"
all in all these adventure areas are best taken as team activities like STF's/Fleet Actions/PvP etc.
I hope this helps.
RachelJ88
*P.S. I think that the zones have completely been made redundant, they can be useful but fewer players make it a place to grind, you'll probably remember Nukara when it was first released, players could do the missions over and over one after the other farming/grinding Fleet Marks, if Nukara had stayed that way I could imagine it would of kept its original appeal.*
It's the only reason to go there, imo - just run around the city and beat as many Borg to death as you can - you'll have those 50-each crafting materials within a few hours or so.
He's dead, Jim.
Nukara still exists? lol.
Nukara obviously has the Tholian item packs and the ground equipment set you can collect from those. It also remains the best place to get the Tholian ground kills accolade.
as for the Deferi... They breed faster than the Breen can enslave them.
I barely touch Defera. I'm not fussed about accolades and their are far better ways to get Omega Marks and loot.
Beyond that I don't see the appeal. I hate ground missions though so I may be a teeny bit biased :rolleyes:
if you do them in a 4-5 man team (and they are mostly designed around the team mentality), you can get some pretty decent rewards in a short space of time.
They used to be full of players a while back...I grinded myself crafting stuff from Defera and suits/coolest weapons/ ground gear sets from Nukara....It has lost its original appeal due to S7 and most people are either on STF or Romulan grinding. I'm sure they are deserted now from its high peaks a while back. Better to put them on public queues and incentivize players to acquire other than what they normal offer....perhaps a little dil or more marks.
The mark awards are nice, but I use these areas for weapon testing and practice- nothing more.
Awoken Dead
Now shaddup about the queues, it's a BUG
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
Not only is it just fighting the Borg *Yawn* but I have to rescue a race I find to be incredibly stupid.
Nukura on the other hand..... I wish there were more reasons to visit Nukura. The last time I was there I punched a Tholian off of a molten chemical fall, followed him off, shot him in midair, and landed on his lifeless, silicon based corpse John McClane style.
Sure it's really repetitive, but any place that lets me kick lava spiders off of bridges is A-Okay in my book.
Nukara is kinda repetitive, just swarms of low level tholians and very shallow game play. The missions are poor, and the set obtainable from doing them is far worse than normal gear. A good team could pull of some nice fleet marks in a short time, in theory, but getting them organized enough to all be on the same page with mission cool downs is beyond frustrating
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I go to Defera for Omega marks, since I do not do STFs, this is my only source.
A fractal remodulator is useful if you are using elite fleet gear instead of the STF sets and you occasionaly fight the Borg in starbase incursion for example.
Other than the accolades and the vague hope that they have somehow improved I have nothing to return for.
Nukara Prime, I overplayed whilst testing on tribble, so I completed the missions on Holodeck once or twice for good measure. Again other than some accolades I have little to return for, the 3 piece set (which I cheated and bought off the exchange) is now MK 12 and sits in my bank gathering dust unworthy of even gracing a boff. I think it got a brief use for the Romulan Missions, but even then it was brief.
These new ground adventure zones are getting bigger and somewhat improving but other than grind they don't give you a lot to come back for.
Fanfiction! ZOMG! Read it now!
kate-wintersbite.deviantart.com/art/0x01-Treachery-293641403
That said, I have not completed all of the content in either area, so I expect I'll want to do everything at some point just to say that I did.
Also, both areas have some advantages over New Romulus. It's a heck of a lot easier to just dive in if you're looking for a fight. Unlike NR, you don't have to go far or look very long.
On the Con side, some of the gameplay available in NR actually has more than a shred of story attached to it whereas Defera and Nukara feel more like "kill x borg/tholians/orcs" and "rescue x deferi/miners/peasants".
If those zones had an underlying plot that evolved like NR's does, they would be more enjoyable and less like something I'd rather send my Number One in to deal with.
Other Cons:
Nukara would've benefitted from having either a bank or mail terminal or both. Defera Invasion Zone at least has a mail terminal you can use to offload excess inventory if need be.
Link: How to PM - Twitter @STOMod_Bluegeek
I go to Defera to give my borg ground set a workout without having to complete a linear mission. Just pew pew until I'm tired of it.
STO Forum member since before February 2010.
STO Academy's excellent skill planner here: Link
I actually avoid success entirely. It doesn't get me what I want, and the consequences for failure are slim. -- markhawman
There's also another "interesting" feature in the Deferi invasion zone which, put it this way, allows you to bring in some "friends." And I'm not talking about the temporary ones.:D
Why do I have the feeling that I wish I knew what you guys were talking about and that I shouldn't even ask?
Link: How to PM - Twitter @STOMod_Bluegeek
Because technically due to your purple status you are not supposed to engage in that sort of activity. :P
i don't care for the Embassy, those new items / projects could have easily been added to the real Fleetbase instead
and Eppoh Tagging... really?
as long as there is something new, i want to get it done but after that i'm just done with it.
The Deferi and Nukara Boss rooms were fun for 2 or 3 times, but i stopped bothering with it after that. What do i need a EVA Set for when there is no other EVA suit content and the one i really want is the 700 Zen per char Suit from the show anyway now if that had been the Nukara Set visual i would have been all over it... but that brown-ish thing?.
Nukara is good for the rewards and to test you battle strategies and gear against the Tholians.
Regardless, even before I got all that stuff, I could slam through both exterior easy missions and both medium exterior missions in about 15 minutes. Completing a Thinning the Hive zone wide isn't much longer, though the Mineral Matters can be annoying. Then you wait to turn the missions in until the Fleet Marks event is active and rake in the marks. The Hard stuff is fun, but as has been mentioned it's a pain to get a team for it, so I've barely ever played them. I also find the Interior missions obnoxious and mostly ignored it.
My favorite thing about Nukara is the way the Closing Doors mission works. Once you do one, you start getting credit for every portal closed on the map, regardless of who did it. That encourages a kind of organic team play which was at the time unique. If you see somebody trying to close a portal, it does you benefit to either help them close it or cover them from attack. This kind of ad hoc cooperation was duplicated in the New Romulus red alerts, which I think is a wonderful trend.