test content
What is the Arc Client?
Install Arc

What does STO need ?

2»

Comments

  • lostusthornlostusthorn Member Posts: 844
    edited January 2013
    Well, beside a ton of bug fixes and kdf love.
    It needs something less.

    Way less, holds and disables. Get rid of them all.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited January 2013
    Scrap Redshirt Server.

    Scrap Tribble Server.

    Donate ALL resulting resources to Live Server to eliminate "SLOWding" screens and V-LAG!

    Disable On Demand Patching.

    Works wonders.
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited January 2013
    1:Bug fixes

    2:Actual support via gm or dev that doesn't take days to respond

    3:More content

    4:A voice warning for overall shield strength % or facing shield strength % (like hull warning)

    5:Make cruisers a viable must need ship to have in a team (give them back some real capability)

    These will do for starter.........
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • thlaylierahthlaylierah Member Posts: 2,991 Arc User
    edited January 2013
    Disable On Demand Patching.

    Works wonders.

    I have this disabled, there's still V-Lag.

    You know when you go to post something on the Exchange or buy something or put something in your Fleet Bank and sometimes STO is off daydreaming about something else and doesn't respond? All the animation is working and there is no rubberbanding, just STO has ADD.
  • stark2kstark2k Member Posts: 1,467 Arc User
    edited January 2013
    There are a few things I want implemented in the game.

    A) In my days in Guildwars, I played a Necromancer Minion Master, as I spawn my mininons a square UI indicator appears on the upper lefthand corner of my screen supplying me with an numeric indicator of the amount of minions I currently have.

    I would love to have the same thing in regards to my fighters when using my Carrier. This will help me keep track of my fighters and respawn more during appropriate times.

    B) Patch up many of the old existing bugs, and squash any of the new ones.

    C) Reworking of Fderation episodes alignment and fleshing out their storylines

    D) It needs an Enemy, a villian that you will encounter throughout your STO experience up to an end game scenerio

    E) The completion of the KDF from the ground up - It needs to be selected as an option alongside the federation when creating a character

    F) Revamp PvP system with Territory control - where Fleets capture systems - and in these systems should have unique gear found nowhere else - Fleets must combat other Fleets to access them.

    Korean Grindfest Ragnarok had those PvP Castle take overs - they need system take overs in which these systems not only have unique merchants, weapons, and gears, but access to very unique dungeons. Fight for that access.

    G) Make Starbases useful, not just for cosmetic enjoymeny and fleet weapons, but actually useful. Implant them throughout various systems, throughout the Galaxy - Fleet starbase take overs etc...

    How? If I have a Federation starbase near the Otha system, another fleet of the opposing faction can declare war, if I lose. my starbase is relocated back to Starbase system Fed side.

    H) Get rid of Kits all together and create a system in which you can select from numerous abilities. Have you ever played Knights of the Old republic and the way they handle skills and abilities - its a crude example but Cryp[tic can refine an idea like that and make it 10x better.

    I) Crafting, it must have a NEW purpose, NEW and Unique items that sets it apart from everything else. Make crafting viable, worthwhile -

    For starters, make crafting so players can develop new skin weapons, clothing such as hats. Research and develop new technology with various visuals effects.

    Craft New Ship skin hull

    Craft Various smaller vessels which you need to put together peice by piece via crafting - like a 19hr rep project system - These ships should not be better than Fleet ships that require modules or CStore vessels, but ships that can be played at VA

    These ships can be crafted to have unique BO slots not found on the other ships - Craft Universl BO positioning slots - EACH

    Thats my two cents for the day:

    What say you?
    StarTrekIronMan.jpg
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited January 2013
    I have this disabled, there's still V-Lag.

    You know when you go to post something on the Exchange or buy something or put something in your Fleet Bank and sometimes STO is off daydreaming about something else and doesn't respond? All the animation is working and there is no rubberbanding, just STO has ADD.

    This is true. :P
  • age03age03 Member Posts: 1,664 Arc User
    edited January 2013
    More Content eg Missions new areas.new Factions as playable.
    [SIGPIC][/SIGPIC]Age StarTrek-Gamers Administrator
    USS WARRIOR NCC 1720 Commanding Officer
    Star Trek Gamers
Sign In or Register to comment.