test content
What is the Arc Client?
Install Arc

Does "We Need breathing room" NOT have a cooldown

fedman70fedman70 Member Posts: 150 Arc User
I just finished it, and noticed I could do it again, I didn't see a cooldown, like the Fed equivalent "Explore Strange New Worlds" has, is this intentional?
Post edited by fedman70 on

Comments

  • fedman70fedman70 Member Posts: 150 Arc User
    edited December 2012
    So is it no?
  • nxnovacatnxnovacat Member Posts: 83 Arc User
    edited December 2012
    It goes on cooldown for me. I guess your just lucky.
  • alax2011alax2011 Member Posts: 105 Arc User
    edited December 2012
    fedman70 wrote:
    I just finished it, and noticed I could do it again, I didn't see a cooldown, like the Fed equivalent "Explore Strange New Worlds" has, is this intentional?

    was that your first run threw on the mission, iirc the first time you run it you can run it right away after, but after the 2nd time you should have a cooldown, so that might be why there was no cooldown for you
  • fedman70fedman70 Member Posts: 150 Arc User
    edited January 2013
    alax2011 wrote: »
    was that your first run threw on the mission, iirc the first time you run it you can run it right away after, but after the 2nd time you should have a cooldown, so that might be why there was no cooldown for you

    Yes, I think this is it, but anyway, any reason they're giving this to the Klingons but not Fed characters?
  • lordhavelocklordhavelock Member Posts: 2,248 Arc User
    edited January 2013
    fedman70 wrote: »
    Yes, I think this is it, but anyway, any reason they're giving this to the Klingons but not Fed characters?
    1) Because, as everyone knows, the KDF are OP and should be nerfed!

    2) Because the KDF is so skim on actual content, Cryptic has designed all sorts of "filler" missions to facilitate speed leveling and get you to the End Game stuff quicker.

    3) Because Cryptic is ashamed of themselves over the way the KDF have been mistreated, so they give the KDF all sorts of "extra" ways to earn Dil as a way to make themselves feel better.

    Pick a reason.

    :D

    :cool:

    You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
  • kalvorax#3775 kalvorax Member Posts: 0 Arc User
    edited January 2013
    because the kdf are the true dilth farmers....and contraband farmers...whereas the feds are EC and gpl(MOST USELESS CURRENCY EVER CRYPTIC) farmers -.-
    [SIGPIC][/SIGPIC]
    I find this line of replies sadly hilarious. We put a lot of work into the massive list of fixes/changes above, and ya'll are hung up on the ability to skip our content. =p
  • fedman70fedman70 Member Posts: 150 Arc User
    edited January 2013
    Now both missions are back to normal, once every 24 hours, I wonder if this was intentional or not
  • elandarkskyelandarksky Member Posts: 1,013 Arc User
    edited January 2013
    cynder2012 wrote: »
    because the kdf are the true dilth farmers....and contraband farmers...whereas the feds are EC and gpl(MOST USELESS CURRENCY EVER CRYPTIC) farmers -.-

    i find kdf also get better GPL chances, selling prisoners for GPL, turning over tibble carcases, they really add up than sitting in a starbase playing that VILE minigame.

    dullest thing ingame >.<
    [Combat (Self)] Your Bite deals 2378 (1475) Physical Damage(Critical) to Spawnmother.
  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    edited January 2013
    It works this way for BOTH factions (in fact all Dailies do):

    1) All Daily missions have a 20 hour cool down.

    2) If you take a Daily but don't complete it within 20 hours - after finally completing it in, you can take it again, immediately.

    If you then complete it again, and turn it in before the next 20 hours passes; you'll see a count own timer indicating how many hours/minutes/seconds remain before you can take it again.
    Formerly known as Armsman from June 2008 to June 20, 2012
    TOS_Connie_Sig_final9550Pop.jpg
    PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
  • lewstelamon01lewstelamon01 Member Posts: 924 Arc User
    edited January 2013
    What the above poster said. All cooldowns start ticking from the moment you accept the mission.

    ROLL TIDE ROLL
  • fedman70fedman70 Member Posts: 150 Arc User
    edited January 2013
    I'm finding it's better just to do elite STF's, 960 dilithium repeatable as long as you'd like (minus the cooldown) and omega marks to get more dilithium. The thing is, I need more than one toon at 50 for zen making potential. I've been for some people to do missions with, to level faster. Don't think think this will make much of a difference on ground missions, because they can't bring their Boffs with them.
Sign In or Register to comment.