Since I fly a heal boat I normally want to stay close to the cruiser/tank and ensure that they and the other teammates stay alive to do damage.
The FOLLOW feature could help with this if it worked a little better.
From what I can tell the command does work fine so long as I don't touch any controls. For example, at the start of a fleet mark run mission where everyone warps in, if I choose a teammate, my ship will start matching his course and speed. But, if I make any manual changes to flight direction or speed the ability to match speed stops working for the rest of the mission. I can still follow someone but I'm unable to match their speed.
Ideally, it'd be great if matching course and speed worked throughout the entire mission. It'd be even better if I could position my ship near someone and then I would stay in that position. For example, if I were to put my ship and little high and to the right of another ship at a distance of 2km, I would stay in that position and that distance; formation flying for lack of a better term. As it is now, the follow command only allows me to stay directly behind them.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them." -Thomas Marrone
In sector space, you can right click on someone and select "follow" as an option. Not sure if they have to be on your team, though.
As far as I'm concerned, there is absolutely no valid reason not to offer the "follow target" and "match target speed" commands in sector space, system space, in or out of combat. I'm not even hearing any excuses about it. :mad:
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them." -Thomas Marrone
This also reminds though that in an STF with Klingon/Fed mix, it'd be nice to be able to follow the ships of the other type. For example, my Fed boat can't currently follow a Klingon boat.
I've tried it before and was unable to do so. Seemed especially annoying in one mission because the mission objective was to follow the NPC. But I've tried to follow enemies in order to keep them targeted, too, and it never worked.
Too bad, I was hoping it would help during battles when my lag gets really bad and I'm rubberbanding all over. (Similar to using the map to auto-navigate in order to eventually get where I'm trying to go during the tour - when the rubberbanding stops, at least I'm not somewhere in a different sector or stuck in the side of a planet or whatever)
Aliella Hawklight, Divine Oracle Devoted Cleric "Whenever a time arises where clarity is desired, it is always wise to reflect on the sage within." ― Sereda Aleta Dailey
DaiMon Moogie, U.S.S. Acquisition
Rule of Acquisition #57: Good customers are as rare as latinum. Treasure them. STO LTS since launch; NW player since 2014; ARC user - only when I have to put in codes for free stuff
Comments
How exactly do you "follow" somebody, by the way? What command do you use?
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
As far as I'm concerned, there is absolutely no valid reason not to offer the "follow target" and "match target speed" commands in sector space, system space, in or out of combat. I'm not even hearing any excuses about it. :mad:
Can you "follow" NPCs as well?
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
This also reminds though that in an STF with Klingon/Fed mix, it'd be nice to be able to follow the ships of the other type. For example, my Fed boat can't currently follow a Klingon boat.
I've tried it before and was unable to do so. Seemed especially annoying in one mission because the mission objective was to follow the NPC. But I've tried to follow enemies in order to keep them targeted, too, and it never worked.
Too bad, I was hoping it would help during battles when my lag gets really bad and I'm rubberbanding all over. (Similar to using the map to auto-navigate in order to eventually get where I'm trying to go during the tour - when the rubberbanding stops, at least I'm not somewhere in a different sector or stuck in the side of a planet or whatever)
Aliella Hawklight, Divine Oracle Devoted Cleric
"Whenever a time arises where clarity is desired, it is always wise to reflect on the sage within."
― Sereda Aleta Dailey
DaiMon Moogie, U.S.S. Acquisition
Rule of Acquisition #57: Good customers are as rare as latinum. Treasure them.
STO LTS since launch; NW player since 2014; ARC user - only when I have to put in codes for free stuff