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What makes a mission qualify for the daily?

drudgydrudgy Member Posts: 367 Arc User
So I wrote my Foundry Challenge #5 mission and was really hoping that it would start to qualify for the daily mission, but no such luck. I've got like 5 maps, multiple objectives, and some pretty nasty battles. I think it can easily be done in 15 min by a tactical captain, but engineers and science are for sure around half an hour or so. I went in and added a whole chuck of stuff to do and yet it still doesn't qualify.

Am I missing something specific? or are people just playing though it so fast that it's under the 15 min mark? I've tested it myself on several characters and it takes me about half an hour or so to do. This is counting load times and what have you, but it's very frustrating because you really don't know why it's not qualifying.

Anyone else seen this?
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Post edited by drudgy on

Comments

  • zorbanezorbane Member Posts: 1,617 Arc User
    edited December 2012
    Do you have 5 reviews yet? That is one of them
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  • zorbanezorbane Member Posts: 1,617 Arc User
    edited December 2012
    Ok to update I played your mission.

    It is out of the review stage (12 reviews) and took me almost exactly 30minutes to run. This includes loading times for all maps but not travel time to the Donatu System.

    The other thing I checked is the average time. When using the Foundry filter it says that Echo's in time is 0-20minutes in length.

    This is may be due to three issues:

    1. I noticed in your description you stated that the mission used to be shorter. It could be that the plays before you extended the mission are causing the mission to still average below the minimum time limit.
    2. The plays you did while testing were under the limit and "helped" bring the average down. I've been pushing this a lot lately as an issue a lot of people have run into.
    3. There's something required to qualify that we don't know about that your mission does not have.
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  • drudgydrudgy Member Posts: 367 Arc User
    edited December 2012
    Thanks for playing it Zorbane. I did it again last night with my fully geared Engineer, and it was right around 40 min. I did extend the mission by adding some additional combat situations and dialog, so hopefully after it gets a few more plays it could average out to the 30 min mark.

    If not I've got a few more ideas to try and extend the mission further, but I agree, not knowing the exact criteria is very hard to judge what's causing the problem. I'm pretty sure this mission takes longer than some of my previous ones to complete, and they are all qualified for the daily, so honestly i'm not sure what's wrong.
    f3wrLS.jpg
  • zorbanezorbane Member Posts: 1,617 Arc User
    edited December 2012
    NP, hopefully any changes you make will help it. Yours is a foundry challenge mission so most likely a lot of people will be playing your mission in any case which will hopefully get it above the minimum time threshold.
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  • drudgydrudgy Member Posts: 367 Arc User
    edited December 2012
    I appreciate that! Thanks!

    I always try to tell a good story, and hopefully everyone gets something out of it. I'm sure sooner or later i'll be able to get it back on track for the daily, but we'll have to see. :cool:
    f3wrLS.jpg
  • curs0rcurs0r Member Posts: 0 Arc User
    edited December 2012
    I'm having a hard time reconciling the need to sink time and qualify for the repeatable with a good balance of combat in my story. I always preferred the episodes that featured brief combat, but not an all-out slugfest against a massive force of whoever. I could add more reading to the dialog but that's so much the way I want it to be right now. I can't decide which to add, more run and click or more combat as I think either is needless added fluff for what I have going. I even added another combat encounter toward the end: 'compulsory gratuitous fight scene' is the current name of that objective, I think. Still not long enough. grr.

    It's not that I think every foundry mission absolutely has to qualify, but if someone suffers through my writing, they've earned a reward imo. I just want to make sure they get it.
    I'll sell you some weapons from New Romulus. Never fired, only dropped once.
  • drudgydrudgy Member Posts: 367 Arc User
    edited December 2012
    Well it seems the small changes I made to the mission worked. It now qualifies for the Daily thanks to the folks who played it anyway. :)
    f3wrLS.jpg
  • bghostbghost Member Posts: 0 Arc User
    edited December 2012
    HOW IS A 2 HOUR FOUNDRY MISSION NOT COUNT TOWARDS THE OFFICER DAILY. makes absolutely no sense.

    mission: Treasure of Argelius II Pt. 2
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited December 2012
    I was very careful not to post-publish "quick test" my stupid mission "Gladiator Rumble." My best time on it is 22 minutes on normal and it takes over 35 on advanced. Somebody might somehow be able to do it in less than 15, but I kind of doubt it.

    It's at 14 reviews and does not qualify for rewards.
    [SIGPIC][/SIGPIC]
  • zorbanezorbane Member Posts: 1,617 Arc User
    edited December 2012
    bghost wrote: »
    HOW IS A 2 HOUR FOUNDRY MISSION NOT COUNT TOWARDS THE OFFICER DAILY. makes absolutely no sense.

    mission: Treasure of Argelius II Pt. 2

    Does it have five reviews yet?
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  • drudgydrudgy Member Posts: 367 Arc User
    edited December 2012
    kirksplat wrote: »
    I was very careful not to post-publish "quick test" my stupid mission "Gladiator Rumble." My best time on it is 22 minutes on normal and it takes over 35 on advanced. Somebody might somehow be able to do it in less than 15, but I kind of doubt it.

    It's at 14 reviews and does not qualify for rewards.

    From what I can gather the mission needs to take about 30 min to qualify for the daily. At least that's what I've discovered with Echo's in Time. Before I extended it, one could play it in about 20 min, but I added about 10 min worth of dialog and combat to bring it up to 30 and it worked.
    f3wrLS.jpg
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited December 2012
    drudgy wrote: »
    From what I can gather the mission needs to take about 30 min to qualify for the daily. At least that's what I've discovered with Echo's in Time. Before I extended it, one could play it in about 20 min, but I added about 10 min worth of dialog and combat to bring it up to 30 and it worked.

    Hmmm... Ok, I'll try this, although it's going to be a crazy slogfest with 5 rounds instead of 4. How fast did your mission change to qualify. I have 14 plays now... if I make it longer will it take like 30 more plays before it averages closer to 30 minutes?
    [SIGPIC][/SIGPIC]
  • ajstonerajstoner Member Posts: 0 Arc User
    edited December 2012
    kirksplat wrote: »
    Hmmm... Ok, I'll try this, although it's going to be a crazy slogfest with 5 rounds instead of 4. How fast did your mission change to qualify. I have 14 plays now... if I make it longer will it take like 30 more plays before it averages closer to 30 minutes?

    I have one that was qualified, became un-qualified, then qualified again when I extended it. Took a few days to crawl back. the big hurtle is that once its flagged people just stop playing it entirely so it's hard to repair the damage once it happens. Group plays are the main reason averages drop but I put a request in the mission description asking people to solo it to help keep it qualified and that seems to actually be helping.
    [SIGPIC][/SIGPIC]
  • bootybootsbootyboots Member Posts: 0 Arc User
    edited December 2012
    The foundry timer seems to be counting dropped missions too.

    I was able to get a newly qualifying foundry mission unqualified by picking it up and dropping it immediately.

    It could have been a coincidence but these kind of "half-measures" seem common these days.

    Whether this counts per-play or per-character-per-play or per-account-per-play may inspire some trolls
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  • zorbanezorbane Member Posts: 1,617 Arc User
    edited December 2012
    Drops are not supposed to count in the avg time calculation. If it is then its a bug.
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  • bootybootsbootyboots Member Posts: 0 Arc User
    edited December 2012
    zorbane: Drops are not supposed to count in the avg time calculation. If it is then its a bug.

    Did I miss it somewhere? I don't think think a dev has given any details about what qualifies a mission beyond it needs to have an average playtime of more than 20 minutes.

    As far as I know, we aren't sure how that play time is calculated, if it is calculated per-play, per-character-per-play, per-account-per-play, or if it only calculated once per character/account. When does the timer start? On the first custom mission map? What about missions that use dialogs on cryptic maps? Not to mention any other unknown requirements

    At this point it is near impossible to make a foundry mission that reliably qualifies for the foundry bonus due to too many unknowns.

    And to anyone that says foundry isn't for the rewards... every other mission in the game has rewards or are we devaluing player-content?
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  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited December 2012
    Make the mission you want to make. Whether it qualifies for rewards or not. That's what the Foundry is there for. I think what's going on now is doing more to devalue the Foundry than it would be if it had no reward.
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  • zahinderzahinder Member Posts: 2,382 Arc User
    edited December 2012
    I mainly want rewards so that people don't feel like they have to choose so utterly between advancement and story, and, as a consequence, more people are willing to try and enjoy foundry.
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  • ajstonerajstoner Member Posts: 0 Arc User
    edited December 2012
    The situation is new and will likely reach some point of equilibrium in a few weeks. We'll have to wait and see. Ultimately though, drogyn1701 is quite right. Make your missions for yourself and worry about the rest later. There are plenty of people who play Foundry missions for content and they will be arround as long as STO is.
    [SIGPIC][/SIGPIC]
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited December 2012
    I have one I'm working on... I was going to do a 3 part mission but then realized those only were a fad because of how the daily used to work and now that its just 1 mission that qualifies if I add a somewhat lengthy space battle to get that 20 minutes and 3 more reviews I might be able to get mine authorized its a KDF mission surrounding rura penthe :)
  • rjewkesrjewkes Member Posts: 237 Arc User
    edited December 2012
    more then 20? they was saying 15. damn they need to make the new requirement obvious not leave people thinking 15 minutes will do it.

    now if we can get rid of the out of vid memmory warning on the foundry thats cuased by changing to foundry from change character option.
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  • archanarchistarchanarchist Member Posts: 15 Arc User
    edited December 2012
    been trying to get a proget of mine recognised, i doubt anyone but me in testing thats played it did it in under 20mins takes me 25 in a full teir 12 fleet flightdeck cruiser not reading anything. all i could think of is either1 my groups need to be broken up(28 groups but only 8 or so spawns(1 groups made up of 8 lots of enemys for eg) 2 starting from a cryptic map might of been doing it or 3 it needs to average longer then 30mins or all my testing has put average so low ..... or 4 theres a unmentioned item needed like npcs with useless info standing on each map.... just want to get my mission arc which should qualify(have over 5 reveiws) to qualify any tips would be apreciated, mission name is "iconian combat simulator-breen" if anyone wants to play it or look it over ect
  • ajstonerajstoner Member Posts: 0 Arc User
    edited December 2012
    The mission, to qualify must:

    *Be out of review (has its 5 reviews and is on the main list)

    *Have at least an additional 5 (I believe) plays to set the timer.

    There are no requirements for particular activities, npcs, etc.
    [SIGPIC][/SIGPIC]
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited December 2012
    ajstoner wrote: »
    The mission, to qualify must:

    *Be out of review (has its 5 reviews and is on the main list)

    *Have at least an additional 5 (I believe) plays to set the timer.

    There are no requirements for particular activities, npcs, etc.

    My mission is now at 26 plays. It has to average over 15 minutes. It takes me 25 minutes to complete and the best time I've seen is 16 minutes. A different player needed 37 minutes to complete it. It does not count.
    [SIGPIC][/SIGPIC]
  • zorbanezorbane Member Posts: 1,617 Arc User
    edited December 2012
    https://twitter.com/CrypticEQAH/status/281906778986389504
    @PWE_BranFlakes @cerberusfilms We've found several missions with this issue, looking at the problem right now.

    We need to push them to fix this faster
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