Mission Title: Echo's in Time
Your @Handle: @kahn
Faction: Federation
Level Requirement: 16+
Mission Summary: Time is saved from the Devidian threat, but what of the countless lives your mission into the past has affected? What possible futures has your presence altered, and what can be done to correct it? The Department of Temporal Investigation has launched an investigation into your actions, and it's up to you to correct your mistakes.
This Mission is submitted as part of the Foundry Challenge #5.
I made some minor changes to this mission after the challenge ended. It's now called "Echoes in Time" and I fixed several errors in the spelling of Reuben James. It's still available to play for anyone who wishes to give it a go. As always I appreciate any feedback and will make changes from time to time.
As a side note, thanks to everyone who did play it. I had a good time putting this one together.
I have to say it was interesting. But.... Well last challenge I made a list of criteria for judging.
Story concept:
I didn't really like it. You finish Night of the Comet, go home and everything is the same. Then these guys call you to ask about what happened even though Drake probably already has copies of your ship's logs from the event. Then while you're talking to them, suddenly you realize things are very wrong... huh? that didn't make sense to me.
Story execution:
it was ok. It got annoying having that klingon guy sit back and watch as I slaughter his men like baby Targs. I can understand letting your troops have fun, but he didn't even try to help until the very end when he ran out of troops.
map designs:
objective designs:
technical merit:
It was a well constructed mission, it worked the way it was supposed to. (except for a minor issue with the Drozana beam in point)
Comments
As a side note, thanks to everyone who did play it. I had a good time putting this one together.
Story concept:
I didn't really like it. You finish Night of the Comet, go home and everything is the same. Then these guys call you to ask about what happened even though Drake probably already has copies of your ship's logs from the event. Then while you're talking to them, suddenly you realize things are very wrong... huh? that didn't make sense to me.
Story execution:
it was ok. It got annoying having that klingon guy sit back and watch as I slaughter his men like baby Targs. I can understand letting your troops have fun, but he didn't even try to help until the very end when he ran out of troops.
map designs:
objective designs:
technical merit:
It was a well constructed mission, it worked the way it was supposed to. (except for a minor issue with the Drozana beam in point)
Overall, playing through it was pretty fun.
My character Tsin'xing