This is a request to the developers:
Please remove unlocked pets from the character's Inventory,
and create a new "Pets UI Menu" from which we can launch our vanity pets.
Basically, this would function the same way Action Figures work in
Champions Online. We would have an item that constitutes the pet, just as we do now. This item could be used for missions, accolades, DOff assignments, trading/selling unbound pets, etc. But once we "activate" or "unlock" that pet, the item itself is consumed, and disappears from the Inventory. Then there would be a "Vanity Pets" button that opens a menu from which we can select the pet we want to appear. In
Champions, this is an "Action Figures" button on the "character sheet", but a submenu off the mini-map would be just fine, too.
These changes would only affect vanity pets. Combat pets, including carrier small craft, should remain devices/hanger bay equipment. Also, there would need to be a separate menu for each ground and space.
I assume it is beneficial to Cryptic to keep pets hogging up Inventory/Bank space, as it encourages people to buy more storage from the Z-Store. I think this could be offset by displaying locked Z-Store (and Lobi-Store) pets in the UI. These grayed-out/inactive constant reminders would act as advertising, regularly reminding people what's available (what they're missing!), and triggering desire in people to "collect the whole set". This is also done in CO (where as yet unpurchased Z-Store Action Figures are displayed in the UI), and even done in similar menus in STO (such as in the Tailor, where unavailable costumes are shown, you know, in case you want to try them on).
Then there's the fact that some people (myself included), would be more willing to buy more pets, if they weren't space hogs (now
there's a pet!). I would go out of my way to collect
every pet possible. I'm a Completist and Collection-nut. And think about the "money made" from just Epohhs... If instead of birthing'n'burning every Epohh I get, turning them into Marks (which indirectly are Dilithium and therefore cash), I would keep one of each, if it didn't take up space. That's 30+ fewer 400-Mark turn-ins that Cryptic would not have to pay out.
In addition to the saved storage space, there's the savings in power tray real estate. Also, if you rearrange a pet's token in your storage bag, it often gets removed/relocated in your power tray. Meaning we have to restore the icon from the Power Menu. A minor inconvenience, to be sure, but a pain none-the-less. The Pet UI Menu I mention above would streamline the whole process. Make things easier, and I bet more people would be interested in Pets.
So please consider this. Pets used to be a small corner of this game. However now, more and more, they are becoming a center-stage feature. In addition to the many pets in the Z-store, there's a bunch of exotic creatures in the Lobi Store and in Lock Boxes. And then there's the latest "mini-game" - Epohh breeding. And who doesn't want a nice home for all those
cute, widdal, cuddly-wuddly, space wabbits!?!
You can find/contact me in game as
@PatricianVetinari.
Playing STO since Feb 2010.
Comments
To many tribbles........they taking over my ship!
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
In every place,
The deeds of men remain the same..."
Benefits:
- Pets no longer take up valuable and limited inventory space.
- Easy, single-source location for all pets, no more fuss looking for/managing Pet "items" and loading them between the Powers Window and the Power Tray.
- Informs players of other available pets.
- This information acts as "advertisments", encouraging sales.
- Profit. Everyone wins.
Then you might like to comment in my other thread on that very subject:
http://sto-forum.perfectworld.com/showthread.php?t=480181
:cool:
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
It boosting purchases of inventory slots is a moot point for quite a while now.
Seams like every season we get a bunch more trash items to store.
It's too freakin' much. I like collecting pets too, but I'm running out of room even with all the inventory extensions bought.
This would be a nice solution to the problem.
Vornek@oberlerchner123 - Join Date: July 2008
Since the winter event, with the drops that gives, the gear I need to carry around and commodities for doff missions I only have 1 row of free space left for drops from stfs/PvE missions. Which fills quickly.
And yes I've maxed out c-store purchases of inventory slots.
Borg BNPs, make a currency and get rid of inventory item.
A third seperate tab just for commodities would be nice too.
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
a history of sto pvp: 2010 - 2011
a history of sto pvp: 2012 - 2013
Begging the devs to consider and implement this well thought out and perfectly presented idea.
Aliella Hawklight, Divine Oracle Devoted Cleric
"Whenever a time arises where clarity is desired, it is always wise to reflect on the sage within."
― Sereda Aleta Dailey
DaiMon Moogie, U.S.S. Acquisition
Rule of Acquisition #57: Good customers are as rare as latinum. Treasure them.
STO LTS since launch; NW player since 2014; ARC user - only when I have to put in codes for free stuff
http://sto-forum.perfectworld.com/showthread.php?t=480181
Thanks for the Support BlackJackWidow.
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
It's sure holding me off from buying any of the more valuable pets when I know my half full inventory will get completely jam packed if I get any more pets.
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
It's way over due as far as I am concerned.
+1 once again, to these ideas.
I Was A Trekkie Before It Was Cool ... Sept. 8th, 1966 ... Not To Mention Before Most Folks Around Here Were Born!
Forever a STO Veteran-Minion
:cool:
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
Yeah, a ship interior biology lab?
So once again.... +1
I get the created incentive to get customers to buy additional inventory and bank slots but a little subtlety in that pursuit would not go unappreciated.
I don't agree with your feeling on leaving Tribbles as devices. I have bred every type of tribble possible, and 'special combat' ones I usually breed 1 for me and 1 for each of my ground BOffs. My inventory is full of them - they deserve a special holding tank/tab/list.
Aliella Hawklight, Divine Oracle Devoted Cleric
"Whenever a time arises where clarity is desired, it is always wise to reflect on the sage within."
― Sereda Aleta Dailey
DaiMon Moogie, U.S.S. Acquisition
Rule of Acquisition #57: Good customers are as rare as latinum. Treasure them.
STO LTS since launch; NW player since 2014; ARC user - only when I have to put in codes for free stuff
While being stored, sold, or traded, pets are and should remain an item that takes up space. They are sort of like a commodity usable for trading, selling, etc. Once they are used as a device, though, they effectively become a "costume piece" that can only be "worn" when not in combat. Because they have only cosmetic value, once activated/unlocked, they should be removed from inventory just like a Winter Scarf box.
That being said, as you know, I am for a dedicated storage for Tribbles:
http://sto-forum.perfectworld.com/showthread.php?t=480181
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
That doesn't encourage people to buy more inventory space, that only discourages people from buying useless cosmetic items.
OK, I can see your point about why they should remain devices. And as you know, I fully support your tribble storage idea as well.
I don't want to hijack this thread when there is a separate one to address the tribble issue; you are right, vanity pets are effectively a cosmetic item and should not take up inventory space.
Aliella Hawklight, Divine Oracle Devoted Cleric
"Whenever a time arises where clarity is desired, it is always wise to reflect on the sage within."
― Sereda Aleta Dailey
DaiMon Moogie, U.S.S. Acquisition
Rule of Acquisition #57: Good customers are as rare as latinum. Treasure them.
STO LTS since launch; NW player since 2014; ARC user - only when I have to put in codes for free stuff
Number two: 22nd Century Excursion Jackets
Number three: Handheld communicator animation for non-combadge uniforms
You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
I'd like this idea. The lack of pet space is why I've stopped collecting the little blighters, no point wasting money on something I'm probably going to end up deleting to free up space for loot.
Yeah, normally I wouldn't necro a thread. But given that he linked to it in a current thread and the fact that it's still a very valid idea which needs some attention I decided I'd make an exception.
Agreed. This is something that I've wanted for a really long time. *Checks OP date* A REALLY long time. I love collecting pets, but the fact that they take up bank space makes it very difficult.
Admiral Hawkye L. Narasumas
Commanding Officer, NX-91883 U.S.S. Harmony - Prometheus Class Custom Variant
Fleet Commander, No Fate
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Engineers all over the galaxy are ready to build the kennels, they just need Cryptic to tell them how to build them...
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