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pathfinder2012pathfinder2012 Member Posts: 13 Arc User
Hi all
I wana know that this option realy work?
I asking becuse to much time report some losers and they still playing.

Report for what?
Realise the situation when you joining pve or pvp and you see loser who not doing anything. hi just stay on respawn point and veiting for reward.

Situation like this happend everyday. This is plage.
30 min ago i play infected - 1 loser. next i play khitomer - 2 losers.
Come on cryptic that can be no longer.
Somthing must be done with this.
Why in this game dont egsist vote option for team members?
Simple solution that alloud team members kick loser from map.

Please avery players for lobby in this thread. Time to change this. NO more free reward for losers!!!

P.S Can someone please to write the example of reporting message?

Sorry for my horrible gramatyke
Post edited by pathfinder2012 on
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Comments

  • zerobangzerobang Member Posts: 0 Arc User
    edited December 2012
    In many other games, if you IGNORE a Player you will not be queued in the same match with him ever again (on Xbox Live even SYSTEM WIDE).
    If you FRIEND a Player the queue will prefer to place you in the same match with your Friends instead.

    Result: the longer your friend and ignore lists get the better the quality of your matches will be.
    It will also make people think twice before going into the professional AFK business, if the whole playerbase has them on ignore at some point they will not get any more matches started... i don't know about them, but i would try to avoid that.

    Sounds like the social solution doesn't it?


    In STO?... nope those buttons are only options for the chat window.
    [SIGPIC][/SIGPIC]
  • alexhurlbutalexhurlbut Member Posts: 292 Arc User
    edited December 2012
    For most MMOs its a policy to never discuss a player's investigation or punishments with the community.

    The one problem with that; the reportee's(the one who sent in a GM report on a player) perception is that nothing seems to get done for most part.
  • lewstelamon01lewstelamon01 Member Posts: 924 Arc User
    edited December 2012
    People being AFK is a pain in the behind, yes--but not a bannable offense. Reporting them to GMs only gives them more frivolous work to do and detracts from the real issues.

    Unfortunately public queues (PUGs) are full of these kinds of people. Only real solution is to either deal with them or run private queues.

    There's just too much potential for a "kick" system to be abused...for instance, nothing preventing a bunch of elitist snobs from kicking a new arrival simply because they don't like them--other MMOs have introduced that to less-than-stellar results.

    Yes, that sucks, I know, but...seriously, do we really need to clog up the ticket system with reporting stupid people who, other than the "offense" of going into an STF with the intent of AFKing, haven't violated anything major?

    ROLL TIDE ROLL
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited December 2012
    zerobang wrote: »
    In many other games, if you IGNORE a Player you will not be queued in the same match with him ever again (on Xbox Live even SYSTEM WIDE).
    If you FRIEND a Player the queue will prefer to place you in the same match with your Friends instead.

    Afraid this does not work in STO. I ended up in PuGs with people I had ignored.
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited December 2012
    zerobang wrote: »
    In many other games, if you IGNORE a Player you will not be queued in the same match with him ever again (on Xbox Live even SYSTEM WIDE).
    If you FRIEND a Player the queue will prefer to place you in the same match with your Friends instead.

    Result: the longer your friend and ignore lists get the better the quality of your matches will be.
    It will also make people think twice before going into the professional AFK business, if the whole playerbase has them on ignore at some point they will not get any more matches started... i don't know about them, but i would try to avoid that.

    Sounds like the social solution doesn't it?


    In STO?... nope those buttons are only options for the chat window.
    Afraid this does not work in STO. I ended up in PuGs with people I had ignored.

    True, what Zerobang is saying is that's how it should work. I generally agree with that, though maybe a permanent ignore is too much. If ignores expired after a year or so, maybe then it would be fair (or even more than fair).

    Q: If you ignore somebody, can you take them off ignore currently?
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • olivia211olivia211 Member Posts: 675 Arc User
    edited December 2012
    I too have ended up with people I ignored. Wish they would try to put in place at least the ignore = no group algorithm. Many of these complaints would go away.
    No, I am not who you think I am. I am someone different. I am instead a banana.
  • kyuui13kyuui13 Member Posts: 0 Arc User
    edited December 2012
    People being AFK is a pain in the behind, yes--but not a bannable offense. Reporting them to GMs only gives them more frivolous work to do and detracts from the real issues.

    Given how little we see of the "GM" I think it would be beneficial that you DO send in tickets. They need to see how bad off the game actually is. Fact of the matter support from cryptic, is so abysmal its, just sad.

    One thought is do what a group I was in did recently. we had an afk person in Azure Nebula rescue. We stopped, didn't do anything, we litterally sat around and chatted while the time ran out, he got, little for his afk. The Leaver Penalty for AFK should be removed untill they do something about the AFK problem.

    Wow had a nice little thing for PVP that once you got marked AFK you had to move before a timer or you'd get no honor, later it was refined, in that you had to physically get into PVP or would be booted.

    That, is what we need.
    Next time you log in, ask yourself this.
    dastahl wrote: »
    If you can't have fun, then what is the point?
  • blakes7tvseriesblakes7tvseries Member Posts: 704 Arc User
    edited December 2012
    Send me a PM if you don't like pugs we have a large and active fleet that uses teamspeak.
    download.jpg
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited December 2012
    Removed humorous comment lest it be misinterpreted... apologies.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
  • yakumosmithyakumosmith Member Posts: 101 Arc User
    edited December 2012
    Thing is though, that's really the only option atm.

    Even with elite STF channels, you still risk spanners joining you (even though risk is a lot less than a PUG)

    Joining a fleet and being on comms pretty much is the only way you'll avoid leaches or guarentee an appropriate mix of ships in an STF.
  • emperormakemperormak Member Posts: 137 Arc User
    edited December 2012
    I'm now reporting these people to the GM every single time I see them.

    Nothing will happen to the AFK'er, but maybe they'll eventually get sick of the reports if everyone is sending them in.

    And once they get completely sick of seeing it, maybe they'll finally do something about it.
  • curs0rcurs0r Member Posts: 0 Arc User
    edited December 2012
    Hrmm, I'll have to get a stopwatch and time out asking around for a team, forming a group, and starting a group mission vs starting a group mission with a pug, identifying those who don't behave as my almighty ego dictates they should, ignoring them, reporting them, and complaining about them on the forums. I bet I already know which one is faster, but I'm willing to put in the research.
    I'll sell you some weapons from New Romulus. Never fired, only dropped once.
  • zerobangzerobang Member Posts: 0 Arc User
    edited December 2012
    so how exactly do you find a private queue for ... lets say Mine Trap?

    if i have to play that map 10 times a day (for the reputation system, got 10 chars) then my fleet will not be sufficient to supply enough players.
    heck there aren't enough active players on at any time in my fleet to get a 20 man thing started.
    We make events once a week when everyone shows up and even then 20 is often not doable.

    FLEET is not the answer here.

    EliteSTF is for STFs
    PublicEliteSTF i was told is for everything, but i only see STFs started there too.

    as far as i can see, only the PvE queue is an option to actually get a minetrap started.
    [SIGPIC][/SIGPIC]
  • olivia211olivia211 Member Posts: 675 Arc User
    edited December 2012
    zerobang wrote: »
    so how exactly do you find a private queue for ... lets say Mine Trap?

    if i have to play that map 10 times a day (for the reputation system, got 10 chars) then my fleet will not be sufficient to supply enough players.
    heck there aren't enough active players on at any time in my fleet to get a 20 man thing started.
    We make events once a week when everyone shows up and even then 20 is often not doable.

    FLEET is not the answer here.

    EliteSTF is for STFs
    PublicEliteSTF i was told is for everything, but i only see STFs started there too.

    as far as i can see, only the PvE queue is an option to actually get a minetrap started.

    Answer? Don't do mine trap. There are other, easier ways to get rom marks without the risk of getting stuck with a junk group. I stopped doing it and my stress level has really gone down.
    No, I am not who you think I am. I am someone different. I am instead a banana.
  • curs0rcurs0r Member Posts: 0 Arc User
    edited December 2012
    olivia211 wrote: »
    Answer? Don't do mine trap. There are other, easier ways to get rom marks without the risk of getting stuck with a junk group. I stopped doing it and my stress level has really gone down.

    That's some creative thinking. You solved your own problem there without clamoring for new rules or methods to punish the wicked. I like it!
    I'll sell you some weapons from New Romulus. Never fired, only dropped once.
  • marc8219marc8219 Member Posts: 0 Arc User
    edited December 2012
    I and others in my groups have reported AFKers in STFs and pvp, it doesn't seem to do anything even with multiple reports.

    One thing you can do is in something with no leaver penalty like Azure nebula, ask the rest of the group to all quit, you guys can all immediatley reque with no penalty, and the AFKer will be left in his instance alone, earning nothing.

    In something with a penalty like KASE, I and others in the group simply chose to let the probes through after blowing the tac cube and noticing one person was AFK. Yes it fails the STF, but you get to leave without penalty and que for another one, and you won't be rewarding an AFKer. If the group insists on wanting to 4 man the STF and won't let it fail and in the process reward an AFKer I will quit and take a leaver penalty. It is really important not to carry AFKers through anything, it will only encourage them, don't do it ever even if it means failing an stf or getting a leaver penalty.
    Tala -KDF Tac- House of Beautiful Orions
  • lewstelamon01lewstelamon01 Member Posts: 924 Arc User
    edited December 2012
    marc8219 wrote: »
    I and others in my groups have reported AFKers in STFs and pvp, it doesn't seem to do anything even with multiple reports.

    One thing you can do is in something with no leaver penalty like Azure nebula, ask the rest of the group to all quit, you guys can all immediatley reque with no penalty, and the AFKer will be left in his instance alone, earning nothing.

    In something with a penalty like KASE, I and others in the group simply chose to let the probes through after blowing the tac cube and noticing one person was AFK. Yes it fails the STF, but you get to leave without penalty and que for another one, and you won't be rewarding an AFKer. If the group insists on wanting to 4 man the STF and won't let it fail and in the process reward an AFKer I will quit and take a leaver penalty. It is really important not to carry AFKers through anything, it will only encourage them, don't do it ever even if it means failing an stf or getting a leaver penalty.

    Said this before, going to say it again.

    AFKing is not against the ToS. Therefore, you probably won't see any action taken against someone AFKing.

    It's asshattery, sure, but since when was that a bannable or punishable offense in any MMO?

    ROLL TIDE ROLL
  • chookinchookin Member Posts: 67 Arc User
    edited January 2013
    Could afk'ing fall under the ToS Behaviour and harrassment policy? Listed I see

    Interfering with player-run events
    Intentionally exploiting game bugs

    Can it be considered interfering if you are doing nothing and disrupting it that way? Is afk'ing viewed as exploiting a game bug when getting a reward for not participating, or perhaps it's a feature then?
  • nyniknynik Member Posts: 1,628 Arc User
    edited January 2013
    Sometimes I think that report option, and the entire ticketing system is nothing but a glorified placebo.
  • crusader2007crusader2007 Member Posts: 1,883 Arc User
    edited January 2013
    zerobang wrote: »
    so how exactly do you find a private queue for ... lets say Mine Trap?

    if i have to play that map 10 times a day (for the reputation system, got 10 chars) then my fleet will not be sufficient to supply enough players.
    heck there aren't enough active players on at any time in my fleet to get a 20 man thing started.
    We make events once a week when everyone shows up and even then 20 is often not doable.

    FLEET is not the answer here.

    EliteSTF is for STFs
    PublicEliteSTF i was told is for everything, but i only see STFs started there too.

    as far as i can see, only the PvE queue is an option to actually get a minetrap started.

    I totally agree with you...there is only so much friends/fleet can do to help...you always end up in PUGS. Unfortunateley most "good" players had quit this game with S7...all is left is newbies who dont know yet how the game works...Testimony to this is the ELITE FLEET CHANNEL...once a mighty venue to do STFs with real pros...now a ghost town since all went for other MMOs....
    They do need to come up with a better solution....soon:confused:
    DUwNP.gif

  • devian666devian666 Member Posts: 473
    edited January 2013
    I totally agree with you...there is only so much friends/fleet can do to help...you always end up in PUGS. Unfortunateley most "good" players had quit this game with S7...all is left is newbies who dont know yet how the game works...Testimony to this is the ELITE FLEET CHANNEL...once a mighty venue to do STFs with real pros...now a ghost town since all went for other MMOs....
    They do need to come up with a better solution....soon:confused:

    A lot of drama spilt over from the elitestf channel into this forum. I lost any interest in joining a channel like that due to drama. For good stfs I use a join channel between our fleets and when I pug I mentally put myself in the pugging mindset. I just don't worry about what goes on. If someone is afk there's nothing I can do, and if people won't repair kang or can't seem to deliver any damage so be it.

    One amusing pug there was one guy explaining on voice chat to his friends how the elite stf worked. He probably should have done that on a normal stf especially given that they struggled to kill the npcs but I didn't bother saying anything. There's no point saying anything as the majority that do don't even know what they're talking about.

    In terms of mechanics changes the ignore system in other MMOs does work well. That said in MMOs I have come across far worse players (not in terms of gameplay but their behaviour) which it is good to avoid queuing with them. That doesn't mean that there aren't some badly behaved players here who "code 5" STFs because they decided they don't like someone or a fleet, etc. Something I would also like to see is a fleet queue for level 50 only. The difference in boff abilities between lower level and level 50 ships is quite large and is something the level scaling mechanic doesn't take into account.
    [SIGPIC][/SIGPIC]
  • syberghostsyberghost Member Posts: 1,711 Arc User
    edited January 2013
    nynik wrote: »
    Sometimes I think that report option, and the entire ticketing system is nothing but a glorified placebo.

    I think the "Report to GM" button in the right-click menu ingame is actually broken. I think it does not currently send a report to a GM.
    Former moderator of these forums. Lifetime sub since before launch. Been here since before public betas. Foundry author of "Franklin Drake Must Die".
  • mb52mb52 Member Posts: 0 Arc User
    edited January 2013
    Fact is... every player... AFKer, Griefer, Troll.. etc.. are potential sources of money for the Devs. I bet the ban list for STO is very small.
  • thyuberdudethyuberdude Member Posts: 43 Arc User
    edited January 2013
    Hey, unfortunately, sometimes real life gets in the way of this game. I'm sorry not all of us can lock ourselves in a basement and devote 100% of are attention. Some people who go AFK are doing it because they had no other choice. It happens, and thats why there are no policies against an AFKer and never will be.

    I think this discussion needs to be about the real problem and that's leeches. People who join a game and don't do anything except click "need" whenever an item pops up. Those are the real Class A jerks that need to have their copy of STO force ably removed from their hard drive. And the real kicker is i don't think it would be all that hard to put in a tracker that says " X player has caused 0 damage for the match so X player gets 0 loot"

    Simple solution for AFKers.. Player X hasn't done anything for 120 seconds so either A. the game kicks said player from the match or B. the team is given an option to kick the player.

    Can't use that solution for leechers because they are clicking "need" So then I would have to say that the best Solution for AFKers and Leechers is this. Player X hasn't hit any buttons and Or Healed or caused any damage for 300 seconds. Issue Vote to kick player X request to remaining players.

    my suggestion isn't fool proof but it would be better then whats currently done about it which is nothing.
  • vehementinaconvehementinacon Member Posts: 4 Arc User
    edited January 2013
    Heh Guess I've always been lucky with my pugs. Hell I actually thought our ignore lists worked like that suggestion since I have rather long lengthy friend and ignore lists.

    Honestly best course of action is a good social network. Get steam have some friends you can ask if they want to do an STF or something along those lines.
  • lolimpicardlolimpicard Member Posts: 309
    edited January 2013
    nynik wrote: »
    Sometimes I think that report option, and the entire ticketing system is nothing but a glorified placebo.

    A placebo is something that does nothing yet still works.
    If anything the ticket system is an inverse placebo.
    It does something (1.400.000 tickets or so?) but it has no effect.

    Not discussing any particular GMs conduct (which isn't allowed, I know) but all I've ever seen a GM do is absolutely nothing.
    [SIGPIC][/SIGPIC]
    He's dead, Jim.
  • rooster241rooster241 Member Posts: 90 Arc User
    edited August 2014
    i'm so tired of the constant harrassment that certain fleets do to players who just want to hang out with there friends in the game. It used to be they would only go after RP'rs but now its gone out of control. I am very disgusted in how this game has changed. I blame those who do nothing to stop it. Players have the basic human right to not be lagged out by spammers and not be constantly harrassed by people who's sole purpose is the general annoyance of others. :-( i'm saddened that the game i once loved has become this.
  • generalmocogeneralmoco Member Posts: 1,634
    edited August 2014
    EDIT: Due to necroed thread...



  • groomofweirdgroomofweird Member Posts: 1,045 Arc User
    edited August 2014
    mb52 wrote: »
    Fact is... every player... AFKer, Griefer, Troll.. etc.. are potential sources of money for the Devs. I bet the ban list for STO is very small.

    See I thought that myself, but having seen someone ingame proudly flaunting his INSANE purchases and EC bought from shall we say VERY not cool places, (and admitting it openly).
    I made a GM report and an ingame player report as did a couple of others.
    Still I see this player regularly, doing the same thing. Do I put him them on ignore? Sure easy fix to my annoyance, but I haven't purely so I can see if anything is ever done about this.
    Nimoysig1_zpsr79joxz3.jpg
    "If this will be our end, then I will have them make SUCH an end as to be worthy of rememberance! Out of torpedos you say?! Find me the ferengi!".
  • generalmocogeneralmoco Member Posts: 1,634
    edited August 2014
    Edit: Ah dang fell for a necro-post



    That post by Syberghost is 20 months old.

    yes I realized that a couple mins ago, haven't gotten around to editing it...
This discussion has been closed.