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FREE ship that we where awaiting for.

erkyss2erkyss2 Member Posts: 0 Arc User
edited December 2012 in PvP Gameplay
Well in my opninion stats are too good for free ship (8 wps slots, and 10 console slots) , here is the link of it so pls discuss about it, i think it can be good ship for tac or sci...

http://sto.perfectworld.com/news/?p=777921
Post edited by erkyss2 on

Comments

  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited December 2012
    I've seen it, and for a free ship it's quite the giveaway - superior in fact to the majority of Fleet ships IMO (coming from someone who just got a Fleet Excelsior).

    That Cmdr. Tac and Lt. Cmdr Sci looks killer - light on Eng but this thing is a monster - second only to the Bug perhaps?

    I don't want to look a gift horse in the mouth but I wonder what kind of impact something like this is going to have on ship diversity in the game..?

    Nevertheless, I'll be queuing up to get one for my two KDF characters - my Feddie's happy with his Fleet Excel/Steamrunner :)
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  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited December 2012
    Not as PuG friendly in terms of survivability as KDF Vet ship in terms of Boff layout options, though more Sci potential w/console layout.

    Not as PuG friendly in terms of survivability as Fleet Torkaht regarding Boff layout options, but better turn rate.

    Limited eng boffs makes aux2batt more difficult and can't use RSP w/it, but still an option. No Dem which is another reason for Tac I'd prefer Fleet Torkaht.

    Lastly, no cloak for KDF initiative/playstyle.

    I'll probably try it out w/my Sci, but I think it fits Fed cross repair/resists style better.
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  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited December 2012
    p2wsucks wrote: »
    Not as PuG friendly in terms of survivability as KDF Vet ship in terms of Boff layout options, though more Sci potential w/console layout.

    Not as PuG friendly in terms of survivability as Fleet Torkaht regarding Boff layout options, but better turn rate.

    Limited eng boffs makes aux2batt more difficult and can't use RSP w/it, but still an option. No Dem which is another reason for Tac I'd prefer Fleet Torkaht.

    Lastly, no cloak for KDF initiative/playstyle.

    I'll probably try it out w/my Sci, but I think it fits Fed cross repair/resists style better.

    My Sci flies a Peghqu' at the moment and I love it but it's always felt a little squishy (I also run a Kar'fi, which, if I'm honest is way more fun than the Peghqu') - this ship looks like something she'll feel right at home in though so I'll definitely be getting her one...
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  • paxottomanpaxottoman Member Posts: 0 Arc User
    edited December 2012
    Very very sexy.

    Woot TRH Dominion Premade comin up! xD
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  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited December 2012
    Holy boloney batman !

    This is the KDF ship we've been begging for from cryptic.

    Don't need my fleetship now, and my starcruiser just got retired (24 hours after being pulled from the crate).

    I don't know whether to thank cryptic or tell them how stupid they are for throwing away all c-store purchases they could've had. I'LL DEFINITELY BE GETTING ONE FOR EACH OF MY TOONS.
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  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited December 2012
    My Sci flies a Peghqu' at the moment and I love it but it's always felt a little squishy (I also run a Kar'fi, which, if I'm honest is way more fun than the Peghqu') - this ship looks like something she'll feel right at home in though so I'll definitely be getting her one...

    The Lt Tac makes the Breen ship less durable and flexible. I prefer to run at least 3 debuffs which would eat up the Lt Commander Sci slot, this leaves the Uni Ens and Lt Eng as the only options for hardening (w/slight exception of APD option).

    So, I'd basically have APD, EPTS1, HE1 and aux2batt or APD EPTS1&2 and HE1. For a ship w/o a cloak KDF side, unless you're on a premade or give up debuffs you'll be squishy. Also, no options for ET or ST to use as counters w/o losing a debuff or in the case of ET an EPTS or limiting to 3 Sci Boffs w/potentionally sci team and HE using 2 of those slots.

    Here's an example of what I do w/my Sci Vet Ship:

    http://sto-forum.perfectworld.com/showpost.php?p=6401831&postcount=71

    It could be flown defensively w/TSS3, ST2, HE1, PH1, epts1x2, APD, APO. Now you have an 8 gun boat that can't use dem, and can't debuff anything. Imo, a waste for either a Sci or Tac Captain given other options on KDF side, since it doesn't even have a cloak for initiative.

    To be fair for those who are KDF and don't have Vet ship as an option on KDF side, it could be a nice alternative to a raider or the slow azz gorn ships.
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  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited December 2012
    If you're going to try and fly this thing like a 'scort (and it's not a "battlecruiser" or any kind of snoozer, for that matter) you'd better load up on the three best RCS consoles you can find, because you're gonna get batted around like a cat toy otherwise.
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  • shookyangshookyang Member Posts: 1,122
    edited December 2012
    If you're going to try and fly this thing like a 'scort (and it's not a "battlecruiser" or any kind of snoozer, for that matter) you'd better load up on the three best RCS consoles you can find, because you're gonna get batted around like a cat toy otherwise.
    And Tachyokinetic Converter console. And Advanced Fleet Hyper-Impulse Engines [turn]x3 [spd].


    Otherwise, I'll look forward staying on their six while they try to get away.
  • thishorizonthishorizon Member Posts: 1,158
    edited December 2012
    wow, they just about almost obsolete things every 6 months or so.

    from a build point of view that is.

    but, i dont think its game breaking or anything.

    have fun kill bad guys
  • webdeathwebdeath Member Posts: 1,570 Arc User
    edited December 2012
    So let's see.. slightly less turn rate then the MVAE's BOFF Stats that it is copying..

    Other wise an Escort with a console that will demand testing to be sure if it's worth using. Cool..

    But notice the phrasing on the description of the console:

    Can be used on any Breen ship.

    Breen lockbox coming soon. :rolleyes:
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  • skurfskurf Member Posts: 1,071 Arc User
    edited December 2012
    Hmm, I wonder if this would be better on a tac or sci captain. Hmm, alhpa or snb? I'm thinking snb. I have never flown a cruiser in this game, but this ship may just push me over the edge. Probably gonna be seeing a lot of them around I'd guess since it's got such good stats and is "free."
  • twg042370twg042370 Member Posts: 2,312 Arc User
    edited December 2012
    1. HOLY SCHMIDT'S SOCKS!

    2. The PvP guys are going to have a fit.
    <3
  • khayuungkhayuung Member Posts: 1,876 Arc User
    edited December 2012
    This thing is a destroyer, not a cruiser or an escort. It brings some nice utility to the team game, but again the Attack Bug bests this ship in every other way.

    Yes, load up on RCS, you're gonna need them.

    The CG is closest to the FPE, so build it like one, but with a twist in that I can chew an aux battery then toss out a VM/SS/Rift/GW like an FAE.

    And this is FREE.

    The only thing that makes this ship less perfect is that it doesn't have a special 3-Breen set special power. Otherwise, its a good ship. Ugly as hell, but that's what the TV show gave us.

    Thanks Cryptic!!


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  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited December 2012
    p2wsucks wrote: »
    Here's an example of what I do w/my Sci Vet Ship:

    http://sto-forum.perfectworld.com/showpost.php?p=6401831&postcount=71

    Thanks for posting that - gonna come back to it when I've had some zzz... ;)
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