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Science Ship Help

doxic1doxic1 Member Posts: 59 Arc User
edited December 2012 in Federation Discussion
I recently started a new toon and have finally managed to get it to level 50. I already own a couple of science vessels, (Vesta and Nebula retrofit) but was wondering if anyone had any suggestions about which science ships are basically, any good? Or even which ships people enjoy flying? I would only really use it for PvE.

Also, I've probably missed something here, but have borg space weapons been removed entirely? Are the next best thing the fleet versions?
Post edited by doxic1 on

Comments

  • adamkafeiadamkafei Member Posts: 6,539 Arc User
    edited December 2012
    Well for the Vesta I would say lose the aux cannons in favour of a 4/6 beam build, get 3 purple damage control engineers and run:

    Fore: 2 BAs, 1 torp/3BAs
    Aft: As Fore

    Set of your choice, I'd run Aegis

    Consoles of your choice

    Boffs:
    Lt Tac: TT1, FAW1
    LTC Tac: TT1, Skill of your choosing, AP:B2
    LT Eng: EPtS1, Aux2SIF1
    Ens Eng: EPtW1 / Ens Sci: TB1
    CMDR Sci: HE1, TSS2, TR2, GW2

    I would likely build with ensign engineer just to help prop your weapon power up.

    Power levels:
    Wep: 100
    Shield: 25
    Engines: 25
    Aux: 50

    Move power from weapons if you need to up engine power to get above 50 end power as EPtW will account for it and if you don't take the ensign engineer 5 power won't hurt too much.

    The above build is designed to keep your ship alive using a keybind (tutorials can be found in the pvp forums) while you deny enemies power, movement and with sci career powers deny them buffs also while allowing you to put out the damage needed to kill them off, you can also combine FAW and AP:B to serve it's secondary purpose: supporting team damage.

    Though not by design there is a chance you will pull a fair amount of aggro however you will have more than enough heals to cover this if you use your hull healing sparingly and keep your target debuffed
    ZiOfChe.png?1
  • kylesal24kylesal24 Member Posts: 312
    edited December 2012
    The Atrox is still one of the best ships in the game. With a Tac captain it can rival escorts in DPS. But, it can tank very well with any class and has 2 hangers.

    Kyle
    Delta Fleet Command
  • wolfpack12cwolfpack12c Member Posts: 242 Arc User
    edited December 2012
    If you have the ec I recomind the wells. I run run as a counter escort ship and it dose that job great. I runn full single polarized desruptor cannons mk 12 (crith)x2 and same for turrets. I run full Maco 12 and I run it with mk12 VR netro armorx3, mk12 VR shield cap cons and mk12 desruptors. It's turn rate puts it on par with an escort and with full mk12 cons you shields should be around 33k (that's where mine are right now) also it give you so many options with its BoFF slots. And if you can get 2 or 3 sub nuke doffs it makes it really great for pvp
    -"There is no such thing as an I win button!" "Um, Sir. Whats this button that says (I win) for then?"
  • dracounguisdracounguis Member Posts: 5,358 Arc User
    edited December 2012
    For Sciships, Cryptic has pretty much pushed the Carriers. The Recluse is said to be the best one, and it's going for fairly cheap on the Exchange. But they turn like... well, carriers. ;)

    The Temporal Science Ship is also in the low 50M range too.
    Since you have the Vesta you arguably have the best overall SciShip. I'd say stick with that if you've not gotten bored with it already.
  • twg042370twg042370 Member Posts: 2,312 Arc User
    edited December 2012
    The Temporal Science Ship is also in the low 50M range too.

    Someone should be a saint and sell that for 10m so my Silvery self can buy it.
    <3
  • eurialoeurialo Member Posts: 667 Arc User
    edited December 2012
    doxic1 wrote: »
    I recently started a new toon and have finally managed to get it to level 50. I already own a couple of science vessels, (Vesta and Nebula retrofit) but was wondering if anyone had any suggestions about which science ships are basically, any good? Or even which ships people enjoy flying? I would only really use it for PvE.

    Also, I've probably missed something here, but have borg space weapons been removed entirely? Are the next best thing the fleet versions?

    Vesta seems a good ship but I do not use it. Actually my sci toon is flying a wells temporal science vessel and I think it is a very good ship for it: better turn rate, better shield modifier, more hull and 2 universal station.
    The greater turn rate of the well is very good for a torpedo build and the 2 universal station are exceptional because you can have one lt cmd tactical boff (with TT1, TS2, TS3) and one more lt sci boff.
    [SIGPIC][/SIGPIC]

    Playing STO spamming FAW is like playing chess using always the computer's suggested moves
  • doxic1doxic1 Member Posts: 59 Arc User
    edited December 2012
    Thanks for all of your advice, I'll take it into careful consideration. Does anyone have any information regarding the best ship weapons? Are the fleet weapons the best/easiest to obtain now? Have Borg weapons been phased out completely, i.e. unattainable through the reputation system? (I can't seem to see them).
  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited December 2012
    I can't really recommend running beams on the Vesta, for one thing it's just a waste of such a great turn rate... that, and they're very energy-inefficient, meaning you're running 100 weaps for little appreciable benefit and crippling your aux-based powers in turn (incl. your captain powers if you're a Sci).

    If you must take something other than the aux cannons, go DHCs, if you'd prefer a wider arc go single cannons. Hell I'd sooner take triple DBBs over single arrays.
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