I'm rather shocked that we've heard nothing from the devs about this. We were told that last week's patch would bring all sorts of new Foundry editing features... and then the patch didn't do so. Foundry editing's still down after weeks, and missions are broken.
Yet there hasn't been a peep from any of the devs about this. Not a word. No "Sorry, there was a screwup, we'll get the Foundry back up asap" on the dev blogs, or the forums, or ANYTHING. Just total silence.
This is unlike them... I don't understand it. I can't remember any time when a fix was promised with a patch, and then the fix failed, but they then completely ignored the failure and didn't offer any explanation to the players.
Comments
I wouldn't mind an update on where things stand. At the moment though we're still well under the average Season update Foundry downtime (avg is about 4 weeks).
As for the timetable -- we're now at 3 weeks downtime, so I'm not sure if that's really "well under" the average of 4 weeks any more. Especially since they told us this downtime would be much shorter.
And we're at 2 weeks and four days to be precise. I would very subjectively call that "well" under 4 weeks. But I suppose downtime is downtime, it all feels like years.
Ok, we really need the Foundry back, lol, cause this is now an utterly silly conversation.
This reminds me of the early days of STO, like open beta and just after launch when there was all kinds of downtime and my fleet at the time would just get up to the absolute silliest stuff during the downtime just cause we wanted to play and couldn't.
If PVP had the same issues, it would be turned off until it could be fixed. It doesn't help the foundry or the authors when players have spent how many days now trying to do a foundry mission only to discover that it's broken.
If you can't fix it, please turn it off so that it doesn't create even more unwillingness of the part of the players to give our missions a chance.