What if STO had a Kickstarter like pledge system where you could "Pledge" money to various things the Devs were putting in the game, and which ever one got filled up first, got prioritized?
Would you:
A. Be in support of such a system. (assume it would have incentives and rewards much like Kickstarter)
B. What would you want to be in the list?
C. How much would you spend?
D. What would you want the incentives to be? What would make you spend money on this?
B. Ship interiors, exploration revamp, and social zone improvement (I.E. Making DS9 the right size, putting quarks in the right place)
C. Would depend on the rewards.
D. Costumes. Both ship and person. I think that costumes, hairs, jewelry, and various ship decals and decorations would be a simple (And effective!) means of getting players to use this.
A) NO, they have such a thing called "lockboxes" that are enough of a money sink. Ever read the odds? Do you know how many people open them for the ships? A LOT. Aka someone going for a lockbox ship will spend anywhere from 50-150 for their attempt.
I'd like to see Tribble Testers get more advanced notice; the Launcher Featuring Information about Tribble and encouraging MORE people to test for the season release. Dilithium as a reward for doing so in additional to the featured item.
What if STO had a Kickstarter like pledge system where you could "Pledge" money to various things the Devs were putting in the game, and which ever one got filled up first, got prioritized?
Would you:
A. Be in support of such a system. (assume it would have incentives and rewards much like Kickstarter)
Ship/starbase interiors at least as customizable/functional as bases in City of Heroes. Unique bridges/interiors for special ships, Odyssey/Vesta for example.
The polls work just fine. I see this as pointless and as a poor attempt to 'vote with your wallet' which never really happens as the TOS of this game and every game that you'll ever own has a clause that says the developers get final say. Essentially what this thread is attempting seems quite delusional to me.
The customers/players as a whole gets polled; we get what content was wanted the most; seemingly that's how it's working already. Which seems fine by me since free players are potential customers anyway.
As long as we're not delusional as to the purpose of this.... it might be okay other than that... doubt it'd 'work as intended'.
An April Fool's Day event (lasting a week or two at least). The money would be for the licensing of other sci-fi properties, with costume bits, content, etc., and stuff for sale. Why? For charity, of course!
So, maybe one year it could be a planet doing a Firefly thing, with ships and costumes. Another year classic Battlestar Galactica (or both at the same time!). Another could be Babylon 5. Stuff like that. Sales and such from then would go to various charities like the Red Cross, Amnesty International, Heifer International, etc. But, gotta pay the lawyers and royalties first!
My blog! Zen|Dilithium tracking on Thursdays http://samonmaui.blogspot.com As a lifetime member of STO, I officially became a financial liability as of April 2012 when compared to a subscriber.
A) I don't see why not, but even with a guaranteed consolation prize ala Leviathan99's suggesting in another thread plus getting my zen back in full, I'd be hard pressed to actually pledge anything. I prefer to give my money for something I can use quickly than in the hopes something comes of it in the future (which incidentally is why I'm not great with money, but that's neither here nor there).
In rough order of desire: Romulan faction; KDF completion; new adventure zones such as a pair of mini-adventure zones on Risa and Rura Penthe, a Ferenginar adventure zone, or a Deferi adventure zone.
C) I could drop $50 if you could convince me that a Rom or finished KDF faction would be very likely to happen. $25 for adventure zones, too, same deal.
D) First instinct? Dilithium booster/refiner granting a flat 20% extra gains of Dil up to 10000 and allowing an extra 500 a day to be refined with charges in increments of 5 that will be given based on how much you donated. For example, if you pledged $1-$5, you get a 5-charge, $6-$10 gets a 10-charge, all the way up to a 100-charge refiner.
Second instinct, outfits. Canon stuff that wouldn't normally be done for C-Store, like all those nice TOS ladies' outfits, some one-off men's outfits like that skin-tight jumpsuit thingy from Schizoid Man, and possibly some smaller things like belts and combadges and maybe a collar/necklace thing for smaller donations.
It's also abuse of the Kickstarter system, which was made for indie and solo artists and content makers, not corporations.
Says who? I think it's looking quite obvious now that the kind of model eschewed by Kickstarter is the future of a the provision of a lot of types of entertainment.
Why are people so up in arms at the prospect of a more efficient method of getting the changes we want in the game? Everyone benefits - those who do fund get the developments they want. Those who don't fund get to free-ride off those who do.
A. Be in support of such a system. (assume it would have incentives and rewards much like Kickstarter)
B. What would you want to be in the list?
C. How much would you spend?
D. What would you want the incentives to be? What would make you spend money on this?
A: Yes
B: Romulan faction, "Genesis Engine 2.0"
C: Depends. I could see myself pledging ?20 for a Romulan faction, perhaps ?15 for "Genesis 2.0". Depends on development. A Romulan Faction I'd expect to get two character slots and a bunch of Dilithium. For Genesis 2.0? Maybe just Dilithium and some DOFFs.
What if STO had a Kickstarter like pledge system where you could "Pledge" money to various things the Devs were putting in the game, and which ever one got filled up first, got prioritized?
Would you:
A. Be in support of such a system. (assume it would have incentives and rewards much like Kickstarter)
B. What would you want to be in the list?
C. How much would you spend?
D. What would you want the incentives to be? What would make you spend money on this?
A. Yes.
B. Anything that isn't purely mechanical/service related. Things like respecs/renames/fleet modules/etc. wouldn't make sense. However... I think it should be the ONLY release system for costumes, ships, etc. because it ties dev time to community feedback in a tangible way BEFORE significant time is wasted.
C. It depends on the perks and the system used.
D. See above.
There are two ways to go with this, as far as I can see.
#1) This would treat ships/costumes/etc. as the things you're pledging for. In which case, I'd probably want Lobi, titles, design patches for the shoulder and fleet logo area of ships. This is not too different than what we have.
#2) This is a bigger departure for a PWE game and would involve reassigning a lot of the control that currently resides with the systems team and bean counters to the players. Content and systems are what we pledge for. The ships/costumes/etc. ARE the perks. In this scenario, New Romulus gets pledged for. If it achieves funding, everyone gets it for free. The people who pledged get ships/costumes/etc. as perks. It flies in the face of some of PWE's standard thinking. Devs may pitch systems or zones but they would not dictate which ones get made, nor would they need to. If Geko wants to make a broadsiding phase cloak ship, he has to sell the community on it and is in competition with other dev pitches.
No, I would not be in support of such a system. I believe that Cryptic is generating enough revenue in Zen sales and subscriptions to be operating in the black, and at this stage of the game, that is all that matters. The developers themselves receive NOTHING beyond the sallary that their contract with PWE covers, so even if a pledge system existed, it would be the PWE executives who get the money. And the developers work for PWE because Cryptic is OWNED by them.
No, I would not be in support of such a system. I believe that Cryptic is generating enough revenue in Zen sales and subscriptions to be operating in the black, and at this stage of the game, that is all that matters. The developers themselves receive NOTHING beyond the sallary that their contract with PWE covers, so even if a pledge system existed, it would be the PWE executives who get the money. And the developers work for PWE because Cryptic is OWNED by them.
PWE/Cryptic have a loooooong way to go before I volunteer 1 more penny to their cause. Until they surgically remove their heads from their ****'s and get some decent coders to fix the broken TRIBBLE and some writers for fraks sake to make some real content, i'm flat out refusing to give them anything.
My wallet is closed and from the looks of things, will be for a quite a while.
What if STO had a Kickstarter like pledge system where you could "Pledge" money to various things the Devs were putting in the game, and which ever one got filled up first, got prioritized?
Would you:
A. Be in support of such a system. (assume it would have incentives and rewards much like Kickstarter)
B. What would you want to be in the list?
C. How much would you spend?
D. What would you want the incentives to be? What would make you spend money on this?
A: Yes but in a different way, please see "C"
B: KDF content, PvP Content, PvP Rewards (hint, PvP sets>PvE sets), Exploration Content, Exploration Rewards, Greater Character Customisation(clothes that adjust stats, example additional weapon slot) Bug Fixing, Ban Devs from posting promises unless a disclaimer is posted on their posts "Warning, this post may contain Fictitious Content"
C: They pay me a monthly stipend until all this has been completed
Incentive? By paying me a monthly stipend it should be a constant reminder to bang their heads together and get working instead of coming up with excuses that make no sense or constantly contradict what they keep saying.
B. Anything that isn't purely mechanical/service related. Things like respecs/renames/fleet modules/etc. wouldn't make sense. However... I think it should be the ONLY release system for costumes, ships, etc. because it ties dev time to community feedback in a tangible way BEFORE significant time is wasted.
#1) This would treat ships/costumes/etc. as the things you're pledging for. In which case, I'd probably want Lobi, titles, design patches for the shoulder and fleet logo area of ships. This is not too different than what we have.
#2) This is a bigger departure for a PWE game and would involve reassigning a lot of the control that currently resides with the systems team and bean counters to the players. Content and systems are what we pledge for. The ships/costumes/etc. ARE the perks. In this scenario, New Romulus gets pledged for. If it achieves funding, everyone gets it for free. The people who pledged get ships/costumes/etc. as perks. It flies in the face of some of PWE's standard thinking. Devs may pitch systems or zones but they would not dictate which ones get made, nor would they need to. If Geko wants to make a broadsiding phase cloak ship, he has to sell the community on it and is in competition with other dev pitches.
It would be a huge departure for MMO's (and video games) in general. Sure, there's what Double Fine did with Kickstarter, but this has never been done before. It would be a huge risk, but the possibilities for both the company and the players is limitless.
And they wouldn't be giving up their dictatorial abilities completely. They would still be deciding what gets voted on.
i would give them 50 EUR to start working on the Romulan faction.
(would give them even more if i knew it will really happen)
considering the whole WOW is for sale for less..
did you not see the last ask cryptic and i "Dstahl: While we would love to see a Romulan faction in the game, and players have told us they really want us to make it, we have not announced anything officially about this yet. We think it would be awesome and the team is excited that players want to see this faction fleshed out, but we agree that there are some issues to work out first about how it would be implemented and fit into the existing game. If we were to make a Romulan Faction, we would want them to have their own storyline and mission structure as well as their own ships so that it would feel different than playing a FED or KDF character. We?ll just have to wait and see!"
and will be reminding cryptic of the FACT that there are some 100's of EUR's on my account waiting to flesh out a romulan toon or 2, support a new fleet, starbase and embassy, and i would need DOFF's too... i think...
ill be deleting my old toons too, cause i honestly HATE my fed toons by now..
im an utopian and i like it. cause that is the kind of girl i am.
: impossibly ideal : visionary <recognised the utopian nature of his hopes ? C. S. Kilby>
Everything about PWE's actions as of late tells me they're about to lose the game so they're pushing hard to make as much cash as possible till the game is taken away from them.
When I first discovered PWE is a subsidiary of PW Co based in China, the first thing that popd in my mind was http://www.youtube.com/watch?v=0dkkf5NEIo0. I know that doesn't exactly apply here but still...
I just don't see this game lasting much longer, regardless of how much money anyone throws at it. PWE doesn't deserve to be involved in this franchise.
Everything about PWE's actions as of late tells me they're about to lose the game so they're pushing hard to make as much cash as possible till the game is taken away from them.
When I first discovered PWE is a subsidiary of PW Co based in China, the first thing that popd in my mind was http://www.youtube.com/watch?v=0dkkf5NEIo0. I know that doesn't exactly apply here but still...
I just don't see this game lasting much longer, regardless of how much money anyone throws at it. PWE doesn't deserve to be involved in this franchise.
Everything about PWE's actions as of late tells me they're about to lose the game so they're pushing hard to make as much cash as possible till the game is taken away from them.
When I first discovered PWE is a subsidiary of PW Co based in China, the first thing that popd in my mind was http://www.youtube.com/watch?v=0dkkf5NEIo0. I know that doesn't exactly apply here but still...
I just don't see this game lasting much longer, regardless of how much money anyone throws at it. PWE doesn't deserve to be involved in this franchise.
Whether PWE is good for the game or the franchise is a debate that will never end due to it having no correct answer, but I doubt that the game is dying.
It's nowhere near as good as it could be, but money is flowing into the game, and Cryptic is finally trying some risky and potentially unpopular additions and changes (New Romulus, Reputation), and I believe that's a good sign.
What PWE's impact on STO's position isn't important, what does matter is that it is in a good enough position that Cryptic is willing to experiment with it. I think it's fair to say that the moment that Cryptic and PWE stop experimenting and start to "Play it Safe", THEN we panic. :P
Form me the only big Ticket item this is suitable for is a Faction. All the other stuff will come as the game is further fleshed out over time.
And I vote for a Ferengi faction!
I believe it would only be for big ticket items like Factions, more Adventure Zones like New Romulus, possibly redoing DS9, the Academies, Vulcan, Risa and various other social zones like that into the correct size/appearance, and giving them more Adventure Zone like qualities, it could even be used to redo the entire Genesis system and give us true exploration.
What if STO had a Kickstarter like pledge system where you could "Pledge" money to various things the Devs were putting in the game, and which ever one got filled up first, got prioritized?
Absolutely not. That's not how a kick starter is suppose to work. That would lean production even heavier towards fed oriented content and ships.
A kick starter is suppose to be about setting a goal budget and then IF it reaches that amount, the project is green lit. I'd consider that.
I gave them my kickstarter pledge when I bought my Lifetime subscription for a incomplete game. I have enforced that investment since then with Cstore purchasing.
Comments
B. Ship interiors, exploration revamp, and social zone improvement (I.E. Making DS9 the right size, putting quarks in the right place)
C. Would depend on the rewards.
D. Costumes. Both ship and person. I think that costumes, hairs, jewelry, and various ship decals and decorations would be a simple (And effective!) means of getting players to use this.
I'd like to see Tribble Testers get more advanced notice; the Launcher Featuring Information about Tribble and encouraging MORE people to test for the season release. Dilithium as a reward for doing so in additional to the featured item.
The polls serve as this 'vote' system as is.
Polls
C)Nada
D)Polls
Etc Polls > All serves it's purpose in polls.
You got the good stuff, and your vote goes to what you want to further the game.
Yes.
Ship/starbase interiors at least as customizable/functional as bases in City of Heroes. Unique bridges/interiors for special ships, Odyssey/Vesta for example.
Depends on the perks mostly.
I would be happy with access to the funded content at minimum since I would be effectively paying for it in advance.
As for additional perks...
Personal or ship gear with unique visuals would be nice.
The customers/players as a whole gets polled; we get what content was wanted the most; seemingly that's how it's working already. Which seems fine by me since free players are potential customers anyway.
As long as we're not delusional as to the purpose of this.... it might be okay other than that... doubt it'd 'work as intended'.
So, maybe one year it could be a planet doing a Firefly thing, with ships and costumes. Another year classic Battlestar Galactica (or both at the same time!). Another could be Babylon 5. Stuff like that. Sales and such from then would go to various charities like the Red Cross, Amnesty International, Heifer International, etc. But, gotta pay the lawyers and royalties first!
My blog! Zen|Dilithium tracking on Thursdays
http://samonmaui.blogspot.com
As a lifetime member of STO, I officially became a financial liability as of April 2012 when compared to a subscriber.
It's also abuse of the Kickstarter system, which was made for indie and solo artists and content makers, not corporations.
PWE is already doing a fabulous job of squeeezing blood from a stone with this grindy game (thanks to S7).
In rough order of desire: Romulan faction; KDF completion; new adventure zones such as a pair of mini-adventure zones on Risa and Rura Penthe, a Ferenginar adventure zone, or a Deferi adventure zone.
C) I could drop $50 if you could convince me that a Rom or finished KDF faction would be very likely to happen. $25 for adventure zones, too, same deal.
D) First instinct? Dilithium booster/refiner granting a flat 20% extra gains of Dil up to 10000 and allowing an extra 500 a day to be refined with charges in increments of 5 that will be given based on how much you donated. For example, if you pledged $1-$5, you get a 5-charge, $6-$10 gets a 10-charge, all the way up to a 100-charge refiner.
Second instinct, outfits. Canon stuff that wouldn't normally be done for C-Store, like all those nice TOS ladies' outfits, some one-off men's outfits like that skin-tight jumpsuit thingy from Schizoid Man, and possibly some smaller things like belts and combadges and maybe a collar/necklace thing for smaller donations.
I Support Disco | Disco is Love | Disco is Life
Says who? I think it's looking quite obvious now that the kind of model eschewed by Kickstarter is the future of a the provision of a lot of types of entertainment.
Why are people so up in arms at the prospect of a more efficient method of getting the changes we want in the game? Everyone benefits - those who do fund get the developments they want. Those who don't fund get to free-ride off those who do.
A: Yes
B: Romulan faction, "Genesis Engine 2.0"
C: Depends. I could see myself pledging ?20 for a Romulan faction, perhaps ?15 for "Genesis 2.0".
Depends on development. A Romulan Faction I'd expect to get two character slots and a bunch of Dilithium. For Genesis 2.0? Maybe just Dilithium and some DOFFs.
A. Yes.
B. Anything that isn't purely mechanical/service related. Things like respecs/renames/fleet modules/etc. wouldn't make sense. However... I think it should be the ONLY release system for costumes, ships, etc. because it ties dev time to community feedback in a tangible way BEFORE significant time is wasted.
C. It depends on the perks and the system used.
D. See above.
There are two ways to go with this, as far as I can see.
#1) This would treat ships/costumes/etc. as the things you're pledging for. In which case, I'd probably want Lobi, titles, design patches for the shoulder and fleet logo area of ships. This is not too different than what we have.
#2) This is a bigger departure for a PWE game and would involve reassigning a lot of the control that currently resides with the systems team and bean counters to the players. Content and systems are what we pledge for. The ships/costumes/etc. ARE the perks. In this scenario, New Romulus gets pledged for. If it achieves funding, everyone gets it for free. The people who pledged get ships/costumes/etc. as perks. It flies in the face of some of PWE's standard thinking. Devs may pitch systems or zones but they would not dictate which ones get made, nor would they need to. If Geko wants to make a broadsiding phase cloak ship, he has to sell the community on it and is in competition with other dev pitches.
soooooo this^^^^^^^^^^^^^^^^^^
system Lord Baal is dead
Agreed
Agreed with the agreeing
My wallet is closed and from the looks of things, will be for a quite a while.
A: Yes but in a different way, please see "C"
B: KDF content, PvP Content, PvP Rewards (hint, PvP sets>PvE sets), Exploration Content, Exploration Rewards, Greater Character Customisation(clothes that adjust stats, example additional weapon slot) Bug Fixing, Ban Devs from posting promises unless a disclaimer is posted on their posts "Warning, this post may contain Fictitious Content"
C: They pay me a monthly stipend until all this has been completed
Incentive? By paying me a monthly stipend it should be a constant reminder to bang their heads together and get working instead of coming up with excuses that make no sense or constantly contradict what they keep saying.
What Cryptic should consider before releasing anything.
Agreed. Fluff would be the way to go.
It would be a huge departure for MMO's (and video games) in general. Sure, there's what Double Fine did with Kickstarter, but this has never been done before. It would be a huge risk, but the possibilities for both the company and the players is limitless.
And they wouldn't be giving up their dictatorial abilities completely. They would still be deciding what gets voted on.
(would give them even more if i knew it will really happen)
considering the whole WOW is for sale for less..
did you not see the last ask cryptic and i "Dstahl: While we would love to see a Romulan faction in the game, and players have told us they really want us to make it, we have not announced anything officially about this yet. We think it would be awesome and the team is excited that players want to see this faction fleshed out, but we agree that there are some issues to work out first about how it would be implemented and fit into the existing game. If we were to make a Romulan Faction, we would want them to have their own storyline and mission structure as well as their own ships so that it would feel different than playing a FED or KDF character. We?ll just have to wait and see!"
i will not hold my breath on it ever happening
system Lord Baal is dead
ill just wait and see..
and will be reminding cryptic of the FACT that there are some 100's of EUR's on my account waiting to flesh out a romulan toon or 2, support a new fleet, starbase and embassy, and i would need DOFF's too... i think...
ill be deleting my old toons too, cause i honestly HATE my fed toons by now..
im an utopian and i like it. cause that is the kind of girl i am.
: impossibly ideal : visionary <recognised the utopian nature of his hopes ? C. S. Kilby>
When I first discovered PWE is a subsidiary of PW Co based in China, the first thing that popd in my mind was http://www.youtube.com/watch?v=0dkkf5NEIo0. I know that doesn't exactly apply here but still...
I just don't see this game lasting much longer, regardless of how much money anyone throws at it. PWE doesn't deserve to be involved in this franchise.
omfg way tooooooooooooooo funny lmao
system Lord Baal is dead
Whether PWE is good for the game or the franchise is a debate that will never end due to it having no correct answer, but I doubt that the game is dying.
It's nowhere near as good as it could be, but money is flowing into the game, and Cryptic is finally trying some risky and potentially unpopular additions and changes (New Romulus, Reputation), and I believe that's a good sign.
What PWE's impact on STO's position isn't important, what does matter is that it is in a good enough position that Cryptic is willing to experiment with it. I think it's fair to say that the moment that Cryptic and PWE stop experimenting and start to "Play it Safe", THEN we panic. :P
And I vote for a Ferengi faction!
I believe it would only be for big ticket items like Factions, more Adventure Zones like New Romulus, possibly redoing DS9, the Academies, Vulcan, Risa and various other social zones like that into the correct size/appearance, and giving them more Adventure Zone like qualities, it could even be used to redo the entire Genesis system and give us true exploration.
B. Costume packs
C. around 10 bucks
D. Unique titles or discounted prices for folks who pre-ordered it.
Prior to Season 7 I would have been .
Prior to Season 7 I would have said New STF's .
After the back stabbing that Cryptic did to the STF community ... , ummm , no , not even for that .
Absolutely not. That's not how a kick starter is suppose to work. That would lean production even heavier towards fed oriented content and ships.
A kick starter is suppose to be about setting a goal budget and then IF it reaches that amount, the project is green lit. I'd consider that.
Still waiting for the return.
R.I.P