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Reputation system prices

ferdzso0ferdzso0 Member Posts: 0 Arc User
so who calculated the rep system mark prices?

because having the same prices for the romulan and omega systems is just pure stupid. srsly, omega marks are thrown at your face after every stf, while romulan marks are barely given after anything

it is one thing that the romulan mark giving missions are not challenging, but having to play them a lot because they barely give any fleetmarks is no fun at all.

the only good mark source is the daily patrol, which gives a decent amount and is fun for the first few times

so can we have some more marks given to us after missions, or have some reasonable cuts at rep prices? (or atleast increase the omega system prices, so things would make some sense)

10k DPS Vesta threads: 1; 2
Post edited by ferdzso0 on

Comments

  • admiralthorr360admiralthorr360 Member Posts: 130 Arc User
    edited November 2012
    A call to increase prices some more? Seriously? What are you smoking? You're asking them to take MORE dilithium away when there's so many sinks as is. Wow... lol.
  • andy1884andy1884 Member Posts: 38 Arc User
    edited November 2012
    I guess it depends what PVE you like.

    I have the opposite issue, loads of spare romulan marks and few omegas. I like the Azura rescue, epohh tagging and the daily patrol missions, but the only omega marks I get tend to come from the Cure stf, as I spend most of my non dil grinding and doffing time on these + the shorter fleet mark events.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited November 2012
    There is the Epohh Elder turn in for 400 Romulan Marks every few days. It takes 2 days to 10 days to get the Epohh pup depending on if you solo or team and how lucky you are at getting the crit for the Epohh Research assignment. Then it takes 3 days to raise the pup to Elder. Only takes a couple of minutes each day to run.
  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited November 2012
    A call to increase prices some more? Seriously? What are you smoking? You're asking them to take MORE dilithium away when there's so many sinks as is. Wow... lol.

    no, my request was more insane, and probably more impossible to fuilfil. I want it to make some sense. you get easy omega marks (you can easily get 500 in an hour or two, that is not with the case of the romulan marks), while romulan marks are harder to get (well, technically they are easier to get, but you get too small amounts, so you need to invest more time).

    and at this point, if they doubled the omega mark prices, I would not really be shocked, it is way too easy to get them marks.
    starkaos wrote: »
    There is the Epohh Elder turn in for 400 Romulan Marks every few days. It takes 2 days to 10 days to get the Epohh pup depending on if you solo or team and how lucky you are at getting the crit for the Epohh Research assignment. Then it takes 3 days to raise the pup to Elder. Only takes a couple of minutes each day to run.

    but in the end you are waiting days for your marks. when omega marks are easier to come by

    10k DPS Vesta threads: 1; 2
  • l0cutus359l0cutus359 Member Posts: 0 Arc User
    edited November 2012
    ferdzso0 wrote: »
    no, my request was more insane, and probably more impossible to fuilfil. I want it to make some sense. you get easy omega marks (you can easily get 500 in an hour or two, that is not with the case of the romulan marks), while romulan marks are harder to get (well, technically they are easier to get, but you get too small amounts, so you need to invest more time).

    and at this point, if they doubled the omega mark prices, I would not really be shocked, it is way too easy to get them marks.



    but in the end you are waiting days for your marks. when omega marks are easier to come by

    Can we get rid of the three different kinds of Marks...and just have plain Marks rewarded in missions. This allows us more flexibility in obtaining Marks and where we want to use them.

    Our starbase projects have slowed to a crawl with the lack of Fleet Marks available in S7.

    Are there plans to add more Fleet Marks as rewards?
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  • kara445kara445 Member Posts: 96 Arc User
    edited November 2012
    I'm agree too for romulan mark, just like someone said for omega mark you have STFs you can od every hour and win something like 60-90 mark for each, it easy to have a lot of mark and it nice like that.

    But for romulan mark you have only dayli mission who give you at the max 60 mark per day, and the only mission you can do every hour give you something lie 15-20 mark, that not enough for the price of the project.
  • admiralthorr360admiralthorr360 Member Posts: 130 Arc User
    edited November 2012
    ferdzso0 wrote: »
    no, my request was more insane, and probably more impossible to fuilfil. I want it to make some sense. you get easy omega marks (you can easily get 500 in an hour or two, that is not with the case of the romulan marks), while romulan marks are harder to get (well, technically they are easier to get, but you get too small amounts, so you need to invest more time).

    and at this point, if they doubled the omega mark prices, I would not really be shocked, it is way too easy to get them marks.



    but in the end you are waiting days for your marks. when omega marks are easier to come by

    The tau Dewa Sector Patrol provides plenty of Romulan marks. There's also missions on New Romulus; you are aware of those right? A wee bit time consuming for some ; but if you think about it you can be efficient at those ground missions. For instance a motion accelerator 3 on a tact toon's kit can help.

    I hardly see waiting for 'days' on romulan marks if that's what you're trying to say. As for the prices of the projects looking to be structured the same.... seems fine to me. That means I can do a single STF and get the Omega Marks for both Omega missions. Let's not forget while you THINK it's easy to get omega marks you can use them for OTHER THINGS. So keep that in mind as you advocate price increases on Omega but price decreases on Romulan Marks.

    It just doesn't make sense to me to ask for price increases or decreases as it is when Season 7 was so rough on the introduction... that we should have someone complaining about something we shouldn't complain about.

    There's plenty of other things that need attention like the Doff costs or the Foundry bugs rather than this nitpickery.

    I mean; sure if you're bugged about the prices being 'the same' they're not exactly. When you advance a tier the Omega marks required goes up slightly; as does the Romulan marks but both respectively differently.

    I don't see the big issue here; so feel free to explain to me why or how much you'd like the prices to increase OP; because i'd rather it be based on actual game mechanics rather than someone's visual preference. IMHO both marks are easy to get quickly and serve a great purpose to those with not much time on their hands.

    On the other hand; perhaps the Tau Dewa Sector Patrol could... give you the option of doing system patrols or a single 1 x 12 minute Foundry Mission which might add some flavor to the mix. However I think for that to happen there would have to be some stipulation like only on Romulan based Officer Reports or something like that to keep it in line with the Romulan theme.

    Edit: I agree the PVE Que's don't award nearly enough marks though for the time invested and basing it on goals via completion when so many people don't know how to play properly seems a bit cruel.
  • daveynydaveyny Member Posts: 8,227 Arc User
    edited November 2012
    I really like the idea of there being ONE KIND OF MARK for everything...

    Especially so, as They add more and more types of Rep Systems to the mix.

    We are heading quickly back into the past with this...

    The Original Mark System the game launched with, steadily became a nightmare when folks had way too many of the Marks they didn't need and not enough of the ones they did.

    I can see this same thing happening with each new Rep System being addded, and the players hitting the top tiers of the older systems as we go along. (again ending up with marks they no longer want or need)

    Right now, with just three types of Marks it's not that big of a deal... but with four or five (or more) Rep Systems in place, it's going to be very annoying just keeping track of each type of Mission and what tyype of mark one can get.

    The STF/FA/Event UI will be overwhelming. (not to mention the ASSETS UI, it'll be a scrolling nightmare itself.)

    Also, with just one type, players can play the game the way they prefer and put the marks into whichever system they want.
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  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited November 2012
    Or having a project where you can convert one type of Mark to another also works.
  • sparhawksparhawk Member Posts: 796 Arc User
    edited November 2012
    daveyny wrote: »
    I really like the idea of there being ONE KIND OF MARK for everything...

    Especially so, as They add more and more types of Rep Systems to the mix.

    We are heading quickly back into the past with this...

    The Original Mark System the game launched with, steadily became a nightmare when folks had way too many of the Marks they didn't need and not enough of the ones they did.

    I can see this same thing happening with each new Rep System being addded, and the players hitting the top tiers of the older systems as we go along. (again ending up with marks they no longer want or need)

    Right now, with just three types of Marks it's not that big of a deal... but with four or five (or more) Rep Systems in place, it's going to be very annoying just keeping track of each type of Mission and what tyype of mark one can get.

    The STF/FA/Event UI will be overwhelming. (not to mention the ASSETS UI, it'll be a scrolling nightmare itself.)

    Also, with just one type, players can play the game the way they prefer and put the marks into whichever system they want.

    Very true, but I don't have high hopes given Cryptic's history they will realize this and just use a single unified mark currency for everything.
  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited November 2012
    The tau Dewa Sector Patrol provides plenty of Romulan marks. There's also missions on New Romulus; you are aware of those right? A wee bit time consuming for some ; but if you think about it you can be efficient at those ground missions. For instance a motion accelerator 3 on a tact toon's kit can help.

    I hardly see waiting for 'days' on romulan marks if that's what you're trying to say. As for the prices of the projects looking to be structured the same.... seems fine to me. That means I can do a single STF and get the Omega Marks for both Omega missions. Let's not forget while you THINK it's easy to get omega marks you can use them for OTHER THINGS. So keep that in mind as you advocate price increases on Omega but price decreases on Romulan Marks.

    It just doesn't make sense to me to ask for price increases or decreases as it is when Season 7 was so rough on the introduction... that we should have someone complaining about something we shouldn't complain about.

    There's plenty of other things that need attention like the Doff costs or the Foundry bugs rather than this nitpickery.

    I mean; sure if you're bugged about the prices being 'the same' they're not exactly. When you advance a tier the Omega marks required goes up slightly; as does the Romulan marks but both respectively differently.

    I don't see the big issue here; so feel free to explain to me why or how much you'd like the prices to increase OP; because i'd rather it be based on actual game mechanics rather than someone's visual preference. IMHO both marks are easy to get quickly and serve a great purpose to those with not much time on their hands.

    On the other hand; perhaps the Tau Dewa Sector Patrol could... give you the option of doing system patrols or a single 1 x 12 minute Foundry Mission which might add some flavor to the mix. However I think for that to happen there would have to be some stipulation like only on Romulan based Officer Reports or something like that to keep it in line with the Romulan theme.

    Edit: I agree the PVE Que's don't award nearly enough marks though for the time invested and basing it on goals via completion when so many people don't know how to play properly seems a bit cruel.

    well, what caught my eyes in the first place was the romulan zero point console, or whatever. it costs exactly 500 marks like the cutting beam. in the first place the cutting beam feels more useful, but that is of personal preference.

    however 500 romulan marks is not easy to come by. sure, you can get the daily romulan rep XP missions up and running just by running the daily patrol (which you can only do once a day, so while that is good to have, you cant repeat it, so you can get more marks if you need them)

    obviously as an elite stf player, I get loads of omega marks. however that does not give me more options, to get more romulan marks. I could run the events for 20 or so marks, I could get on new romulus and get 10 marks after each mission, but what else?

    if I say an stf takes as long as to get 20 romulan marks, I think I would be right. now a normal stf gives around that amount. however take an elite, you get 3-4 times more.
    so if I am in need of marks, I can just grind elite stfs.
    and as they have given an option for more challange, the high prices are justified.

    but when I only have options for the low mark giving missions, higher prices are not justified. but having asked the same amount of marks is certeainly not fair towards neither systems.

    at this point I dont even see the point of having two different marks, if they will demand the same amount, just make things universal, or make them convertible.

    I would say a 50% price change (only in marks) to any of the systems would help ease this problem off (either increase the omega, which would not be a fan favourite, but as it is easy to come by, wont cause much problems, or decrease the romulan marks, which would make more sense, since romulan missions feel less endgame, hence this would also help lower lvl players)

    10k DPS Vesta threads: 1; 2
  • collegepark2151collegepark2151 Member Posts: 0 Arc User
    edited November 2012
    ferdzso0 wrote: »
    ...omega marks are thrown at your face after every stf, while romulan marks are barely given after anything...

    Strange, I have exactly the opposite problem since I play solo except for red alerts. I'm swimming in Romulan Marks and have a big shortage of Omega Marks.

    I think there might be some merit to awarding only one type of mark for all missions or introducing some sort of conversion mechanism to allow all types of players to get what they need. 2 for 1 for all types or marks or a type of marks exchange maybe?
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  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited November 2012
    Strange, I have exactly the opposite problem since I play solo except for red alerts. I'm swimming in Romulan Marks and have a big shortage of Omega Marks.

    yeah, but here is what I am trying to say:
    if you want to play for marks. not for fun, or what you enjoy, for purely the marks. then with stfs you have the option to obtain way more marks than romulan marks in a shorter amount of time

    10k DPS Vesta threads: 1; 2
  • anagrojanewayanagrojaneway Member Posts: 48 Arc User
    edited December 2012
    sparhawk wrote: »
    Very true, but I don't have high hopes given Cryptic's history they will realize this and just use a single unified mark currency for everything.

    On one hand, I understand the criticism, as it does seem to go against the "signal unified currency" thing.

    That said, I think this comes at it from a different angle and won't have the same issues as before. It's being done in an entirely new way.

    The problem with the "old" system was that the marks were tiered, and you could loose a use for an entire class of currency. That's why people had stuff laying around useless like that. It also kind of "fell" into your lap by doing other tasks.

    These new marks must really be intentionally earned. Even if you just happen upon them doing an STF for another reason, they can be turned into Dilith with the reputation system.

    That's really the thing - it's tied into Dilith, so marks can be turned into it (even if the exchange rates suck); if you have them and they are useless to you in terms of buying things with them you can always convert them to that "one" currency.

    I think the Dev statements at the time were more like along the lines of there were too many disparate currencies that were not tied into each other and prevented a true "economy" from forming. As marks can be made into Dilith, that really solves that issue - they are still tied into the system. So you can use them for buying things you can only buy with them, or you can turn them in and "cash them out".

    It may seem hypocritical on the surface, but in truth if you look at it from a slightly different angle it becomes clear that there doesn't need to be just one currency period, but one currency that the economy is based upon, and that other currencies can interact/be exchanged with.
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