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Season 7 Dev Blog #19

pwebranflakespwebranflakes Member Posts: 7,741
edited November 2012 in Galactic News Network [PC]
Systems Designer Andrew "ArchonCryptic" Rowe reveals details about the upcoming Fleet Support Duty Officer Pack in this entry of the Season 7 News Dev Blog series.


Link to the blog.
Post edited by pwebranflakes on
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Comments

  • maxxinamaxxina Member Posts: 158 Arc User
    edited November 2012
    Simply said : Consultant (Ground): Increases your CXP gain.

    ME WANT
  • liquidraven26liquidraven26 Member Posts: 94 Arc User
    edited November 2012
    after spending $160 and not getting a bug ship I am going to pass on this and all others.
  • dirlettiadirlettia Member Posts: 1,632 Arc User
    edited November 2012
    Yes those three doffs are most definitely the star prizes but still not enough to get me to buy a pack or three.

    Still waiting to be able to use forum titles
  • hippiejonhippiejon Member Posts: 1,581 Arc User
    edited November 2012
    Gonna have to pass on this one.
    The new doffs are neat for sure.
    I look forward to buying a couple from the xchange.
    Problem is that the grand prize, while nice, is something I can get from the exchange for around all of 20 million ec. Not that much work to get.
    And none of the special other items are that appealing either.

    Thanks for the new pack, and all.
    I just don't see any use for it in my game.
  • djconcentusdjconcentus Member Posts: 177 Media Corps
    edited November 2012
    Well, looks like the artifact and mark 12 console markets are gonna crash just like the doff market has crashed in the past few days. Time to find another new EC source...

    Still, I like the sound of that new damage control engineer power.

    EDIT: Okay, apparently the previous pack had artifacts and consoles and I never noticed. Which makes sense, considering I don't blow my zen on RNG packs. I'm just being a pessimist (as usual). Also, Murphy's law and all that jazz.
    The opinions expressed in my posts are not necessarily those of my employer or Subspace Radio.
    Host of the Borg Boombox, 0300 GMT on Fridays on Subspace Radio
  • tobar26thtobar26th Member Posts: 799 Arc User
    edited November 2012
    Can we get a look at the Doff listings on the exchange? There's still things like the Warfare Specialists that need their own categories and we're getting more added....please?
  • futurepastnowfuturepastnow Member Posts: 3,660 Arc User
    edited November 2012
    Yes, please update the exchange so all doff categories are searchable.
  • gypsybladegypsyblade Member Posts: 730 Arc User
    edited November 2012
    Just not enough incentive for me.....

    It would honestly be cheaper to just buy 4 fleet modules....
  • fakehilbertfakehilbert Member Posts: 252 Arc User
    edited November 2012
    A "VM goes AOE" doff? Really? Could you guys at least pretend that you want STO to be fun? Do you have any idea how annoying VM already is?

    And I hope that the Aceton doff does not affect Karfi frigates.
  • gypsybladegypsyblade Member Posts: 730 Arc User
    edited November 2012
    tobar26th wrote: »
    Can we get a look at the Doff listings on the exchange? There's still things like the Warfare Specialists that need their own categories and we're getting more added....please?

    ^See to this as well please...
  • fraghul2000fraghul2000 Member Posts: 1,590 Arc User
    edited November 2012
    gypsyblade wrote: »
    ^See to this as well please...

    Completely agree.


    ...so what do you guys think, where on the exchange we can find "Consultants" when they are released? "All" and "Advisors" would be my guess...
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited November 2012
    Fabrication Engineer (Space): Decreases the cooldown of space Operational Assets.
    Lowers CDs on space BOffs???
    Matter-Antimatter (Space): Your Emergency Power to Shields ability grants a temporary bonus to crowd control resistance.
    Interesting...
    Maintenance (Space): Emergency Power to Auxiliary increases your Shield Emitters and Hull Repair skills for 30 seconds.
    interesting....
    Systems Engineer (Space): Viral Matrix has a chance to spread to other nearby enemies.
    interesting.....
    Projectile Officer (Space): Decreases the cooldown of mines.
    Ouch.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • somriksomrik Member Posts: 0 Arc User
    edited November 2012
    after spending $160 and not getting a bug ship I am going to pass on this and all others.
    love people like you.

    "Waah I spent all this money and didnt win the lottery."

    XD
    tobar26th wrote: »
    Can we get a look at the Doff listings on the exchange? There's still things like the Warfare Specialists that need their own categories and we're getting more added....please?

    Yes please! Frankly all of my tac doffs from the fleet are just going straight back into the fleet
    gypsyblade wrote: »
    Just not enough incentive for me.....

    It would honestly be cheaper to just buy 4 fleet modules....

    This^. I looked at the doffs coming out and said.

    "Nope. Dont need to use, useless, dont need, dont need, Not goign to use, too situational, useless, dont need dont need dont need."

    I'd rather spend my zen on keys. Thanks but no thanks Cryptic. I dont think Im buying this pack either.
  • edna#7310 edna Member Posts: 21 Arc User
    edited November 2012
    after spending $160 and not getting a bug ship I am going to pass on this and all others.

    with 160$ you buy 58 packs x5 mills ec each =290.000.000ec more than enough to buy one and buy the best weapons and consoles for it.

    You dont deserve that ship because you are not fit for the task called math :rolleyes:
  • sparhawksparhawk Member Posts: 796 Arc User
    edited November 2012
    So whatever happened to the discussions about raising the DOFF limit above 400? Heretic had said it was being discussed internally before he left months ago.
  • nyniknynik Member Posts: 1,628 Arc User
    edited November 2012
    gypsyblade wrote: »
    Just not enough incentive for me.....

    It would honestly be cheaper to just buy 4 fleet modules....

    Naturally, but its not the point of this offering is it? The question is, if you are in it for the DOFFs then is it compelling?

    I can imagine that most people who DOFF and who buy such packs for DOFFs may see those possible DOFF CXP orientated bonuses as the perfect incentive. I just hope they don't trivialize the attainment of attaining CXP (especially if stacked).
  • purvee1purvee1 Member Posts: 360 Arc User
    edited November 2012
    I'm beggining to wonder what a "Viral Matrix ago ago" build would look like. I mean I went with "Gravity Well Ago ago" but this seems slightly more funny.
  • tehjoneltehjonel Member Posts: 0 Arc User
    edited November 2012
    pass. only a few doffs look good. i'll look for them on the exchange.
  • bubblygumsworthbubblygumsworth Member Posts: 0 Arc User
    edited November 2012
    Some of these doffs are going to hurt PvP
    [SIGPIC][/SIGPIC]
    I drink, I vote, and I PvP!
  • gypsybladegypsyblade Member Posts: 730 Arc User
    edited November 2012
    nynik wrote: »
    Naturally, but its not the point of this offering is it? The question is, if you are in it for the DOFFs then is it compelling?

    I can imagine that most people who DOFF and who buy such packs for DOFFs may see those possible DOFF CXP orientated bonuses as the perfect incentive. I just hope they don't trivialize the attainment of attaining CXP (especially if stacked).

    The doffs alone are never compelling, I normally just buy them off the exchange if their worth the value.

    I'm a heavy doffer.. all 6 of my main toons are fully slotted with purple doffs for example (save one melee doff on my kdf tact, that one is a blue)...

    From past example, wait for them to discontinue the pack... it will have a ship and lobi added to it then...
  • johnynormusjohnynormus Member Posts: 0 Arc User
    edited November 2012
    people are still foolish to spend real money on the garbage that comes in these packs? interesting.

    lol @ fleet modules being a grand prize. who comes up with this TRIBBLE?
  • clannmacclannmac Member Posts: 279 Arc User
    edited November 2012
    I see Lobi crystals are not mentioned - does this mean that those of us already foolish enough to be saving them for certain items like the Temporal weapons, etc., in the Lobi store - but still short of the goal - are basically SOL?
    366400.jpg

    Fleet Commander
    Caprica's Revenge
    (...actually active since November 2010, which may one day be important to archaeologists, but not to anyone else...)
  • edna#7310 edna Member Posts: 21 Arc User
    edited November 2012
    Some of these doffs are going to hurt PvP

    why? if you think they bring extra power to people's builds you can always use those doffs .If you dont want to pay money you can always buy them with ec.Is not like you are banned from having them,
  • clannmacclannmac Member Posts: 279 Arc User
    edited November 2012
    gypsyblade wrote: »
    Just not enough incentive for me.....

    It would honestly be cheaper to just buy 4 fleet modules....

    Yes - especially since you are guaranteed to get them when you buy them directly...
    366400.jpg

    Fleet Commander
    Caprica's Revenge
    (...actually active since November 2010, which may one day be important to archaeologists, but not to anyone else...)
  • gypsybladegypsyblade Member Posts: 730 Arc User
    edited November 2012
    clannmac wrote: »
    I see Lobi crystals are not mentioned - does this mean that those of us already foolish enough to be saving them for certain items like the Temporal weapons, etc., in the Lobi store - but still short of the goal - are basically SOL?

    Lobi only gets added when they do the whole "We're removing the pack in 2 weeks" sale. Happened with the GQ packs and then the RI packs... it will happen with these..

    I'll just wait...
  • kingdoxykingdoxy Member Posts: 0 Arc User
    edited November 2012
    I wonder if the price of fleet modules is doing to go down in price on the exchange.

    Maybe Cryptic is seeing not too many folks are willing to cough up 20 bucks for an extra console slot and some hull/shield improvements.
  • f8explorer#7814 f8explorer Member Posts: 1,328 Arc User
    edited November 2012
    hippiejon wrote: »
    Gonna have to pass on this one.
    The new doffs are neat for sure.
    I look forward to buying a couple from the xchange.
    Problem is that the grand prize, while nice, is something I can get from the exchange for around all of 20 million ec. Not that much work to get.
    And none of the special other items are that appealing either.

    Thanks for the new pack, and all.
    I just don't see any use for it in my game.

    Agreed ... I read the bit on the grand prize and thought to myself ... It's cheaper to buy those modules outright.

    Besides, doing the doff grinder in fleet projects ruined DOFFing for me.
    Joint Forces Commander ... / ... proud member of ... boq botlhra'ghom / AllianceCenCom!
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  • psymantispsymantis Member Posts: 329 Arc User
    edited November 2012
    adrianm63 wrote: »
    with 160$ you buy 58 packs x5 mills ec each =290.000.000ec more than enough to buy one and buy the best weapons and consoles for it.

    You dont deserve that ship because you are not fit for the task called math :rolleyes:

    I doubt he expected to spend that much. You just keep buying packs hoping the next one will have the ship. Only when you finally add up all you've spent do you realise you could have bought it by selling keys. Hindsight is a wonderful thing.;)
  • areikou#8990 areikou Member Posts: 0 Arc User
    edited November 2012
    Lame.

    Pass.
    [SIGPIC][/SIGPIC]
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    is that you can't properly teabag your defeated opponent

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  • sirsrisirsri Member Posts: 0 Arc User
    edited November 2012
    after spending $160 and not getting a bug ship I am going to pass on this and all others.

    Don't gamble. Or at least don't do high risk gambling.

    You could have (should have) bought reinforcement packs, sold them on the exchange they were regularly 4.5-5 million each and sometimes a spec more.

    50 dollars in zen would then get you 5300 zen points = 19 reinforcement packs = 90 million credits worth (with some zen left, at a rate of 4.7 million per pack). 150 dollars worth would have netted you 270 million credits, which was enough for a bug, + some gear.

    The other lockbox ships are basically the same, you're better to buy the most valuable EC/zen item and sell it on the exchange and use the money to buy the thing you want.

    The only time you want to actually open lockboxes etc. yourself is if you need lobi for the bind on pickup items or if you have several hundreds of dollars to spend and hope averages do you favours. The lobi thing of course guarantees a certain supply of items as people get stuff they can't use while getting lobi.

    You are generally better with a reasonably fixed cost and risk, trying to get one rare item is on average, a bad strategy.
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