Just a random thought, but wouldn't Cryptic be better off if pretty much every player/alt in the game was hitting the 8,000 (or 9,000 depending on subscription) refinement limit on a daily basis, instead of the current "you have to fight for every purple crystal" mentality?
Two simple facts, and one assumption:
- As it stands at the moment, Zen sellers will be getting in the region of 155-160 dil per Zen.
- The only source of the Zen on the exchange is from other players selling it having bought it with real money.
- More dilithium for everyone to use would most likely cause the Dil-Zen exchange prices to increase.
I can't help feeling a lot more people would be inclined to spend real money on Zen if they could get more dilithium in exchange.
If more people are buying Zen with real money, Cryptic are making more money for offering the same service, and if dilithium's easier to earn the player base is happier because there's less grind to get the starbase/reputation items.
Win-win scenario, surely?
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If people were only getting, for example, 1,000 dilithium a day, they may put a third of that towards their fleet, a third towards reputation items, and store the last third to buy Zen with. that's 333 dil a day. Call it 2 Zen at current prices.
No-one would bother using the dil exchange, simply because the people buying Zen with their dilithium would have to wait almost 50 days just to buy ONE Master Key.
You're wrong. It's basic Supply/Demand.
When the supply of Dilithium goes down, it means you have to pay more Zen to obtain it.
Or shorter version: Zynga wants you to pay 1c-point per 25 dilithium.
Less dilithium = Zen price increase
Since dilithium gets more harder to get, even with the 8k cap, the price will increase for zen.
So in a way, they make more money from Zen sellers that do not have the patience to grind for it.
I am cool with that.
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I get the feeling that the issue here is that the whole 'supply/demand' thing is not really working the way Cryptic wants it to yet. It seems to me that Zen is the thing people aren't very interested in. Whether this is because there's not enough stuff worthwhile in the C-Store or what, I don't know.
All I know is that the exchange rate plummeted when there was suddenly **** to buy with Dilithium.
God, lvl 60 CW. 17k.
Cryptic would get more cash for actually selling something.
SHIPS:
I do not think they can come with ANY other ship which would be somehow "new".
Not for long, without lifting it to tier 6 (plus 2 consoles etc, one more aft turret). (that would TRIBBLE many off if they do not offer an upgrade "pack" for your existing ship)
I have some 2 Zen ships, 1 Lockbox on the FED side and some 10 Zen and 1 Lockbox on the KDF side. The ONLY ships i would buy is a
- KDF science ship with 17 turn rate
- a D'Deridex (not a lockbox, a Zen store)
- a Romulan BOP with Enhanced Battle Cloak
But i would still buy -
SHINIES:
- KDF uniforms, KDF off duty stuff, Alien off duty stuff... Nausicaan Off duty stuff :DDD
- stuff for my ready room, colours for my starship coridors, lounge...
there is even stuff in the foundry i would buy for my starship/Readyroom/Quarters if unlocked for a reasonable price (125 - 250 Zen)..
- stuff for the embassy
- new hair
- a Risa residence, which would allow me to participate on the Non pew pew missions there.. (oh there aren't any)
Too many dil per Z: Exchange rate at 400 dil per zen? Not good. Post half a million zen at 300 and watch as everybody higher than that scrambles to underbid you by 1 so that THEY get the dil.
Too few dil per Z: Exchange rate at 100 dil per zen? Not good. Buy the outstanding offers, post half a million zen at 200. Same story. People are only going to wander a point or two off the pace you set.
You can even do these things a little at a time so they are less obvious.
Supply and demand doesn't work when the supply is infinite and the entire system is privately owned.
Zen and Dilithium is a simple commodities/currency exchange governed by plain old supply and demand. Now, an interesting quirk of online games is that since nothing is an actual finite physical resource, there's always as much as people are willing to create. It's not like a "vein" of dilithium runs dry and you have to find more, and we'll never hit "peak dilithium". So, to regulate the market, they have to make sure that there are places where dilithium is permanently removed, so a relatively stable amount is on the market at once. Thus, dilithium sinks.
Now, as for Zen prices, dilithium sinks and closing dil farming exploits cause the Zen price to go down. This is not up for debate, this is what happens, both in economic theory and in practice of watching the actual game. Less dilithium sitting in people's inventory means less on the Dil exchange. Less in the market increases the value of each unit. Due to the fleet starbases draining player dilithium reserves, Zen is MUCH cheaper to buy post Season 6, even after you convert the relative value of C-Points to Zen. People will no longer pay 180, because that Dil is needed elsewhere, but they can still pay 160, so that's where the market balanced. This will likely happen again now that the B'Tran and Officer Reports exploits are removed, and STF rewards reduced.
Does this affect Cryptic's or PWE's income? Probably not. People are still buying Zen to trade it for Dil on the exchange. It's certainly not making them more money. Here's a crazy thought though. I know this is radical concept, but try to follow along:
Maybe Cryptic/PWE aren't just greedy sleezebags trying to get your every last penny and they actually do care about people getting good value for the time they spend playing.
Reducing the amount of dilithium in the system makes it easier for ALL players to earn Zen store rewards for the time they spend playing. That, over the long term, leads to a happier player base and ultimately more money for the company. Neat how that works right?
Now if we can just do something about the ridiculous amount of Energy Credits in the economy...
yea by making dilithium hard to get it will make it have more value .Thats not bad because when you get to have a good quantity of dilithium you will feel some kind of "wow Im rich now and I get buy this and that".That is a good move .Removing rewards from stfs was the bad move .
As for ec...well I have almot 1 billion ec (i like to trade) ...so yea please make the prices go down ,I want to afford the exchange
You have no evidence that they *ARE* doing this; it is merely your supposition that they do so. Since they've stated that they do not, the burden of proof falls upon you.
Not only he has no evidence but they dont have any reasons to do that.If they want less dilithium or removed from exchange they will have to "cheat" zen in game ...that is stupid.If they want less zen they will have to add dilithium in economy which is again wrong see s7 dilithium nerfs.
There's less Dilithium in the system now so the price of Zen goes down.
But there's also less Zen in the system because people won't buy it because it's worth less.
Ideally, both demand and supply of Dilithium should be kept high. It needs to balanced so that even if people meet their daily refining limits, buying Zen to supplement their Dilithium income is still attractive.
People would not want to refine dilithium to buy zen for tokens because it would cost around 30,000 dilithium at 150 per zen to get the tokens they need to refine an additional 1000 dilithium. If they keep adding good fleet projects, good reputation projects and the best gear for dilithium this system should give them a steady income for years, with the current way they have things I see this game being almost empty in 6 months as they drive the casual players away.
'Cause Cryptic has never lied. 'Nuff said.
Lat time I checked i paid the same amount of money on it :rolleyes:
So you say that cryptic ruins their economy by cheating dilithium or zen into economy? *facepalm*
There is no reason on this planet to add dilithium or zen into the exchange when they can nerf dilithium rewards.
So increase the dilithium refining not lower the dilithium prices/requirments ?
please tell me you dont work for IRS :rolleyes:
So why's it so important to them ? They getting a kickback from my ISP for online time or something ?
Awoken Dead
Now shaddup about the queues, it's a BUG
* They want to put more emphasis on dilithium as a currency used for things other than trading for zen
* In order to use dilithium as a currency they need to ensure that every player has access to it.
* The typical amount of dilithium refined by a player will be integral to the price of any new content or items which utilize dilithium.
They want to offer new stuff, but it would be silly to set the prices at a point where only the top 5% grinders have enough dil to participate. That's why they want to make sure you're refining: to involve you other systems. If you don't have dil then everything they want to build upon dil is irrelevant to you.
Awoken Dead
Now shaddup about the queues, it's a BUG
:rolleyes:
I don't believe you understand what I meant.
When Zen was worth 300 Dilithium every 500 Zen package netted you 150k Dilithium. Now it's worth 150 which nets you 75k Dilithium. Dilithium prices haven't fallen in game which means your $5 is worth less in game.
Less value means fewer purchases.
most people will want the same amount of dilithium and they will buy more zen not less zen.
Zen is worth less only if you count the dilithium .For those who buy zen for c store items dilithium exchange rate is not important.
If cryptic just did the add 1440 raw dil to all missions and the 10k dil refinement cap, it would mean you would be able to finish getting items/projects 20% faster. A 40k project would take 1 day less and a 200k project 5 days less. Also by adding 1440 raw dil to all missions people can do the missions they want whether it be stf's, fa's, story missions, pvp or farming fleet credits instead of having to spend time repeating missions they're not interested in or have got bored of.
I'll tell you what Cryptic, I dont buy lockboxes, but I do buy the occasional ONE key to throw on the market for a million+ EC. But since you've let EC get out of hand, my one key I give to the poor in this game buys me less EC. EC prices need to be capped in this game. Its ridiculous when I see mark VI gear and lower going for several hundred thousand EC. I say there needs to be a multiplier cap that wont let the exchange allow you to sell an item for more than 10 times or something its listed EC value. So if Cryptic says something is worth 10,000 EC, then it can NEVER be sold for more than 100,000 EC on the exchange.
But maybe Im a rare smart consumer of this game and they still havnt exhausted their supply of suckers selling zen at current dil prices. Its just a game, its not gas for my car or food on my table or clothes on my back. I will NOT let this game's economy dictate how much more money it gets out of me. As a paying customer, I pay on MY terms. And when my terms arent met, I happily just grind dil slowly with everyone else, enjoying the game for months at a time without giving them a dollar.
Capt. Will Conquest of the U.S.S. Crusader
It would of course be silly to complain about the markup on hard to find things, since the vendor price does not include scarcity in any fashion. So: what easily found item are you trying to buy at more than 1000% of base price?
Ranking up my two new toons, I was tempted to use EC to buy stuff on the market, blues and purples while at Commander/Captain. I use to craft my lower toons stuff off my sugar daddy main, but with S7 demanding so much dil, Im sitting on my 300K supply of dil for reputation stuff. But then I cant even deck out using EC even at low ranks because of how silly some of the prices are for blues and purples in the lower ranks when toons are poor anyways. So, I'll just take longer to kill NPCs during missions I guess.
Capt. Will Conquest of the U.S.S. Crusader