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Polarize Hull ineffective?

tostrek2012tostrek2012 Member Posts: 71 Arc User
Has anyone tried out the skill polarize hull very recently? I acquired a science officer with the skill. When I encountered the Romulan warbird with the tractor beam, I tried to break free with Polarize Hull. But, it had no effect at all. So, I tried it with the Borg Cube in Cure Elite. Graphically, it looked like it was breaking off but a split second later it was caught hold again. There are other way to get away from the tractor beam but I was hoping that Polarize Hull would help me.
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  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited November 2012
    It works fine for me. Maybe you don't have enough Boff skill points invested in it yet.
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    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
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  • tostrek2012tostrek2012 Member Posts: 71 Arc User
    edited November 2012
    Thanks. I will check on it.

    Edit: The boff had 7 points on the skill. I wonder what I did wrong. More testing later.
  • skurfskurf Member Posts: 1,071 Arc User
    edited November 2012
    I've noticed that polarize hull doesn't always work to break free of tractor beams even though in the tool-tip it says it offers immunity to them. I've stopped using polarize hull because it only seemed to work maybe 60% of the time, and then when it did work, it didn't offer full immunity as I would still be slowed by the tractor beam.
  • tostrek2012tostrek2012 Member Posts: 71 Arc User
    edited November 2012
    Thanks. I think you are right. It worked twice for me during the testing. But, I was blown to pieces by heavy plasma on other occasion.
  • kaiserkactokaiserkacto Member Posts: 482 Arc User
    edited November 2012
    I don't know if this is a bug, but poralize hull had never worked against Borg tratctor beams, at least not for me. However it always gave me the inmunity against everything else
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  • dalnar83dalnar83 Member Posts: 2,420 Arc User
    edited November 2012
    There probably is some hidden atribute that compares the strenght of tractor beam to strenght of your polarize hull + your resistances.

    tooltips matter little in STO, as a lot of them are wrong and relics of the past.

    For me, polarized hull works against borg tractors, but I have 6/9 in inertial dampeners.
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  • redstarsweredstarswe Member Posts: 0 Arc User
    edited November 2012
    What other power are there to break tractor beams? I wouldn't mind getting rid of PH if I could.
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  • dalnar83dalnar83 Member Posts: 2,420 Arc User
    edited November 2012
    redstarswe wrote: »
    What other power are there to break tractor beams? I wouldn't mind getting rid of PH if I could.

    Attack Pattern Omega. Seriously PH is a good power against tractors, and especially tractor beam repulsors.
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  • tenkaritenkari Member Posts: 2,906 Arc User
    edited November 2012
    another thing is the more tractor beams on you, the harder it is for you to break. so if a romulan hits you with a couple of those cloaking tractor mines along with their own tractor beam, Polarize hull wont do squat, APO however will.

    Polarize hull however isnt just about breaking tractor beams so its not completely useless. remember it gives resistances. Polarize hull + brace for impact will lower your damage from straight to hull torp shots a lot.


    also, higher versions of Polarize hull are likely more efficient at tractor breaking and such.
  • redstarsweredstarswe Member Posts: 0 Arc User
    edited November 2012
    I am always ready with a subnuke when I am tractoring or using gravity well, in pvp at least, it's so funny.
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  • ivantomdisplayivantomdisplay Member Posts: 0 Arc User
    edited November 2012
    Polarize hull is hard counter to tractor beams. Warbird probably viral matrix you, and your auxiliary power went down, hence your polarize hull disappears. Remember most of the science skills (including polarize hull) is auxiliary dependent, one way or another. Soft counter to tractor beams is Attack pattern Omega, which has issues with it, especially if u are hold with multiple tractor beams.
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  • nicha0nicha0 Member Posts: 1,456 Arc User
    edited November 2012
    PH does have some issues against tractors, it gives off an immune to each tractor pulse. Sometimes that immunity lags making you stop, if you are lagging PH doesn't work at all.
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  • momawmomaw Member Posts: 0 Arc User
    edited December 2012
    tenkari wrote: »
    if a romulan hits you with a couple of those cloaking tractor mines along with their own tractor beam, Polarize hull wont do squat, APO however will.


    Really it ought to be the other way around. Polarizing the hull throws science at the problem and provides a REASON for tractor beams to not affect you. Pattern Omega affecting tractor beam lock is some kind of "mind over matter" weirdness. If your conn officer thinks hard enough, tractors stop affecting you? No. That's stupid. :)
  • spessmehreenspessmehreen Member Posts: 0 Arc User
    edited January 2013
    Another really hard counter (but more likely situational) to tractor beams is Photonic Shockwave. The shockwave's disable interrupts abilities that have wind-up or tick-over-time, such as the (assimilated) tractor beam, tachyon beam, and Donatra's Biogenic Charge attack.
    I haven't had enough experience to see what other abilities it interrupts, as I'm sure there are more things it can hamper. Still, even when an escort is shut down for a couple of seconds due to the shockwave is reason enough to use it.

    The HUGE downsides are that it has a 3km radius, meaning you have to push towards the beamer, and that it requires a minimum of a Lt-Com Sci slot
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  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited January 2013
    Another counter is photonic torpedo, something I have seen fed NPCs use on an annoyingly regular basis, especially when they get tractored/I am beating the living snot out of them. Oddly enough, I only see it on NPC science ships, and I never see players using it, so this is possibly a moot point since it's possibly an NPC only item.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited January 2013
    Another counter is photonic torpedo, something I have seen fed NPCs use on an annoyingly regular basis, especially when they get tractored/I am beating the living snot out of them. Oddly enough, I only see it on NPC science ships, and I never see players using it, so this is possibly a moot point since it's possibly an NPC only item.

    They come with the Long Range Science Vessel Refit (Bellerophon class).
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    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited January 2013
    They come with the Long Range Science Vessel Refit (Bellerophon class).

    I stand corrected. Why don't you see more of them in use then? I know that the Intrepid class NPCs aren't the only ones using them on me, more often than not it's actually the Polaris class NPCs that do it.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited January 2013
    I stand corrected. Why don't you see more of them in use then? I know that the Intrepid class NPCs aren't the only ones using them on me, more often than not it's actually the Polaris class NPCs that do it.

    All the Federation Science Vessels use it. That includes the standard ones (Polaris, Luna, Destiny, etc), the Intrepid, the Nebula, and the Rhode Island.
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    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • sollvaxsollvax Member Posts: 4 Arc User
    edited January 2013
    Repulsors are a good bet
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  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited January 2013
    All the Federation Science Vessels use it. That includes the standard ones (Polaris, Luna, Destiny, etc), the Intrepid, the Nebula, and the Rhode Island.

    Not quite what I mean, I know every fed sci NPC uses it. I meant why isn't it more widely used among players? It seems like it's pretty good, you get the photonic shockwave stun in torpedo form, and that torp is actually pretty quick too.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited January 2013
    Not quite what I mean, I know every fed sci NPC uses it. I meant why isn't it more widely used among players? It seems like it's pretty good, you get the photonic shockwave stun in torpedo form, and that torp is actually pretty quick too.

    I don't know. Maybe people are just unwilling to spend that much Zen on a ship they can't really use at endgame. They save their money for the T5 ships.
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • hanoverhanover Member Posts: 0 Arc User
    edited January 2013
    sollvax wrote: »
    Repulsors are a good bet

    Ye gods, I am so **** sick of having my targets pushed out of firing range by idiots with repulsor beams.

    :mad:
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  • sollvaxsollvax Member Posts: 4 Arc User
    edited January 2013
    Then don't team on SOLO missions

    and stop swearing
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  • hanoverhanover Member Posts: 0 Arc User
    edited January 2013
    sollvax wrote: »
    Then don't team on SOLO missions

    and stop swearing

    :rolleyes:

    I didn't swear. That wasn't censored. I actually typed four asterisks there. Not that it isn't enough to get a warning in this playpen .


    And there is no excuse for the repulsor beam stupidity. STFs are not "solo" missions.
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  • sollvaxsollvax Member Posts: 4 Arc User
    edited January 2013
    So tell me where there is a ROMULAN vessel in a STF we are discussing Romulans with tractor mines and tractor beams
    not the naff borg in the naff stfs

    And STF's SHOULD be Solo missions because theres always some idiot AFKing in an escort these days

    and you did swear even if only in your head
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  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited January 2013
    I don't know. Maybe people are just unwilling to spend that much Zen on a ship they can't really use at endgame. They save their money for the T5 ships.

    Hm... true... but imagine a tier 5 ship with that console on it. That's a ship that could possibly MAJORLY fk up someone.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • baudlbaudl Member Posts: 4,060 Arc User
    edited January 2013
    hanover2 wrote: »
    Ye gods, I am so **** sick of having my targets pushed out of firing range by idiots with repulsor beams.

    :mad:

    yes i know they can be pretty annoying, but to be honest they are also too good to not use in any stf. the stationary targets (cubes, transformers, generators, gates) are not effected, but take massive dmg by it. I think it is, as you said, the people who use it in the wrong situations.
    all boss ships (not just some) in grp content should be immun to the push effect, imo
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  • xantrisxantris Member Posts: 0 Arc User
    edited January 2013
    I don't know if this is a bug, but poralize hull had never worked against Borg tratctor beams, at least not for me. However it always gave me the inmunity against everything else

    Works fine against Borg for me.
  • whamhammer1whamhammer1 Member Posts: 2,290 Arc User
    edited January 2013
    I have no problem with defeating the vast majority of tractor beam hold with Polarize Hull I, even on my Excelsior. Worst case hit Evasive and Brace for Impact, it seems to help jiggle the ship free as well.
  • milesllewellynmilesllewellyn Member Posts: 56 Arc User
    edited January 2013
    PH used to work but it does seem bugged during the romulan patrol with aux up in 3 different encounters it failed to break tractor beam, even when activated in advanced.

    In all STF's I have done of late it fails to work as well.

    APO does work and evasive does sometimes.
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