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Season 7 Foundry Heads-up

Hi Foundry Authors!

As we move closer to the launch of Season 7, the team and I wanted to give you all a heads up on some Foundry-related items:
1) At the time Season 7 launches, the editing tool for the Foundry, as well as being able to play missions, will be disabled as previous missions are republished -- we expect this editing downtime to last only a short while. Republishing will be an automatic process.

2) Foundry spotlighted missions will return once editing/ playing comes back up, including having their own billing in the Mission Journal! If you've been spotlighted in the past on the website, expect to receive an update through your past ticket with information on how your mission will be featured going forward. There will be some new things you need to agree to in order to continue having your mission featured. Details and instructions will be in your ticket update.

3) As you may have seen from the Tribble patch notes, we've made a change to how the Foundry Daily works. Zero posted more information here.

Thanks for your understanding and we look forward to seeing all of your amazing missions built during Season 7 and beyond.

Cheers,

Brandon =/\=
Post edited by pwebranflakes on
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Comments

  • cerberusfilmscerberusfilms Member Posts: 40 Arc User
    edited November 2012
    Thanks for the heads up

    Hopefully this'll be the fastest foundry down time yet... :P
    Foundry Enthusiast
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    Did some things back in the day

    Now a Games Developer and Researcher
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited November 2012
    There will be some new things you need to agree to in order to continue having your mission featured. Details and instructions will be in your ticket update.

    hmm... that sounds rather ominous.
    [SIGPIC][/SIGPIC]
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited November 2012
    kirksplat wrote: »
    hmm... that sounds rather ominous.

    We saw part of those briefly on Tribble, I think.

    It's probably just:

    An extra round of EULA qualifications.

    Maybe agreeing to let Cryptic copy/archive a non-editable version for the Spotlight version.
  • alimacthirtyalimacthirty Member Posts: 0 Arc User
    edited November 2012
    If you've been spotlighted in the past on the website, expect to receive an update through your past ticket with information on how your mission will be featured going forward. There will be some new things you need to agree to in order to continue having your mission featured. Details and instructions will be in your ticket update.

    What do you mean by "ticket"?

    I don't remember receiving anything when 'City of the Polmar Ree' was spotlighted.
  • tobar26thtobar26th Member Posts: 799 Arc User
    edited November 2012
    We saw part of those briefly on Tribble, I think.

    It's probably just:

    An extra round of EULA qualifications.

    Maybe agreeing to let Cryptic copy/archive a non-editable version for the Spotlight version.

    I would imagine this is very much it, a limited release of the content and ideas to Cryptic for much what you imply.
  • pwebranflakespwebranflakes Member Posts: 7,741
    edited November 2012
    We saw part of those briefly on Tribble, I think.

    It's probably just:

    An extra round of EULA qualifications.

    Maybe agreeing to let Cryptic copy/archive a non-editable version for the Spotlight version.

    Pretty much this :) Nothing too crazy. If you click the "submit mission to be spotlighted" button on Tribble, you'll see what they are.
    What do you mean by "ticket"?

    I don't remember receiving anything when 'City of the Polmar Ree' was spotlighted.

    Ah, that's right. The first couple had direct communication with me through social media or through my email. If that's the case, you'll get an email from me, but it will be created through the ticketing system :)

    Cheers,

    Brandon =/\=
  • soriedemsoriedem Member Posts: 150 Arc User
    edited November 2012
    Unholy Alliances I was spotlighted and brought over from tribble. will that be included as well?

    I didn't get a ticket either.
  • alimacthirtyalimacthirty Member Posts: 0 Arc User
    edited November 2012
    Ah, that's right. The first couple had direct communication with me through social media or through my email. If that's the case, you'll get an email from me, but it will be created through the ticketing system

    Thank you :)
  • pwebranflakespwebranflakes Member Posts: 7,741
    edited November 2012
    soriedem wrote: »
    Unholy Alliances I was spotlighted and brought over from tribble. will that be included as well?

    I didn't get a ticket either.

    I'll be reaching out to all past spotlighted authors listed here :)

    Cheers,

    Brandon =/\=
  • designationxr377designationxr377 Member Posts: 542 Arc User
    edited November 2012
    On a side note involving the spotlights. I'm proud at how long, diverse, and wonderful that list is.
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited November 2012
    On a side note involving the spotlights. I'm proud at how long, diverse, and wonderful that list is.

    Couldn't have said it better. Its a shame all those people down in the tribble forums can't appreciate the great things authors are doing.
    The Foundry Roundtable live Saturdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
  • pwecanbitemepwecanbiteme Member Posts: 15 Arc User
    edited November 2012
    drogyn1701 wrote: »
    Couldn't have said it better. Its a shame all those people down in the tribble forums can't appreciate the great things authors are doing.

    Killing the daily mission isn't going to get them running into your arms either. But grats on removing it. You should be so proud.

    If people didn't have to grind so much, they'd probably have to time to try out player missions. Now that the burden has been increased and increased further in your quest to force people to your work, people will be less likely to partake.

    Careful what you wish for!
  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited November 2012
    im personally very proud to be on the list of spotlighted mission. congrats to all authors on there and to all future authors who will make the list, and to anyone who takes the time to make a mission.

    hopefully once neverwinter is up and running we can get some of their tech to better showcase our work.
  • drogyn1701drogyn1701 Member Posts: 3,606 Media Corps
    edited November 2012
    Killing the daily mission isn't going to get them running into your arms either. But grats on removing it. You should be so proud.

    If people didn't have to grind so much, they'd probably have to time to try out player missions. Now that the burden has been increased and increased further in your quest to force people to your work, people will be less likely to partake.

    Careful what you wish for!

    Some people are determined to deny themselves the best story content in the game. That's fine, they can go grind something else if that's all they want to do. I don't want 'em. I want the people who don't care about getting more and more dilithium for dubious rewards for which there isn't any content progression that requires the best gear anyway.

    I want people who appreciate story, for whom entertaining playtime is its own reward, and people who are mostly like that but who just need a little bit of a carrot to lean them that way. I hope this is progress toward getting those people.

    But that's not what this thread is about and I apologize for derailing it.
    The Foundry Roundtable live Saturdays at 7:30PM EST/4:30PM PST on twitch.tv/thefoundryroundtable
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited November 2012
    BF,

    What happens when our missions break? Before I agree to sign over a version that can't be edited, then I'd like to know what my options will be when it breaks due to a new update or something.
    [SIGPIC][/SIGPIC]
  • pwebranflakespwebranflakes Member Posts: 7,741
    edited November 2012
    kirksplat wrote: »
    BF,

    What happens when our missions break? Before I agree to sign over a version that can't be edited, then I'd like to know what my options will be when it breaks due to a new update or something.

    We can visit that if/ when that happens. but we don't predict it to :) You can always reply to a past ticket to raise a new issue and I'll get it.

    Cheers,

    Brandon =/\=
  • leviathan99#2867 leviathan99 Member Posts: 7,747 Arc User
    edited November 2012
    kirksplat wrote: »
    BF,

    What happens when our missions break? Before I agree to sign over a version that can't be edited, then I'd like to know what my options will be when it breaks due to a new update or something.

    Generally speaking, breaking occurs in the editor, doesn't it? Published missions only break if republished, automatically or manually. If anything, an archived version that doesn't get unpublished or republished is probably more stable.

    There is a chance, however, that tuning or balance could be off.
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited November 2012
    Generally speaking, breaking occurs in the editor, doesn't it? Published missions only break if republished, automatically or manually. If anything, an archived version that doesn't get unpublished or republished is probably more stable.

    There is a chance, however, that tuning or balance could be off.

    Hmm, I wondered if I could unpublish a mission once published, since the only way to accurately test it is to publish it.
    KBF Lord MalaK
    Awoken Dead
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    Now shaddup about the queues, it's a BUG
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited November 2012
    drogyn1701 wrote: »
    Couldn't have said it better. Its a shame all those people down in the tribble forums can't appreciate the great things authors are doing.
    *points at sig*

    Hehe.... I'm a bit ambivalent. 3 real missions is a lot for the reward. Personally I think 1 would be better for the current reward.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • zerobangzerobang Member Posts: 0 Arc User
    edited November 2012
    drogyn1701 wrote: »
    I want people who appreciate story, for whom entertaining playtime is its own reward, and people who are mostly like that but who just need a little bit of a carrot to lean them that way. I hope this is progress toward getting those people.

    imho that carrot needs to be a whole lot bigger.

    i said it in the other thread i will say it here

    @Cryptic: Foundry REPUTATION SYSTEM with Season 8 With real rewards! Make it so!
    [SIGPIC][/SIGPIC]
  • novapolaris#2925 novapolaris Member Posts: 805 Arc User
    edited November 2012
    I have a question for you, BranFlakes. If the Spotlight missions will be getting custom rewards tailored to each specific Spotlight mission, would the original author(s) be able to discuss with Cryptic just what kinds of rewards those would be?

    There is another, similar question that I wish to ask you in regards to Spotlight missions, as well. If a mission is spotlighted, would it be possible for an author to discuss with Cryptic inclusion of features that go beyond the limits of the Foundry but would be available with Cryptic's toolset, such as custom mini/full bosses?

    EDIT: Well, this post was completely moot. Looks like the Spotlight missions only get the regular awards that Foundry missions over in Neverwinter will be getting. They probably won't even get an upgrade to continue to give out special rewards (like the Featured Episodes, hint hint) if Cryptic ever ports over the Neverwinter Foundry tech. Including any extra features is right out. Too bad, it would have been cool to give authors of Spotlight missions unique rewards beyond what would normally be given out if the Neverwinter Foundry reward system is ever ported over here.
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited November 2012
    Thanks for the heads-up. I have a question:

    If a spotlit mission is no longer editable, does that mean we'll never be able to "remaster" it using new Foundry technologies?
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
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  • novapolaris#2925 novapolaris Member Posts: 805 Arc User
    edited November 2012
    Thanks for the heads-up. I have a question:

    If a spotlit mission is no longer editable, does that mean we'll never be able to "remaster" it using new Foundry technologies?

    Apparently not. Hopefully that can be discussed, at least.
  • pwebranflakespwebranflakes Member Posts: 7,741
    edited November 2012
    Thanks for the heads-up. I have a question:

    If a spotlit mission is no longer editable, does that mean we'll never be able to "remaster" it using new Foundry technologies?

    I'm not sure about "never", but at this time it seems that it would no longer be editable if it's submitted for featuring.

    Cheers,

    Brandon =/\=
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited November 2012
    I'm not sure about "never", but at this time it seems that it would no longer be editable if it's submitted for featuring.

    Cheers,

    Brandon =/\=

    Isn't that somewhat limited? Many of the spotlights have evolved over time even after they were spotlighted, with or without season releases. I do understand that they shouldn't be seriously damaged (like removing most of the mission to make it just barely qualify for the daily), but removing the ability to remaster stuff?

    Just because you guys never got around to remastering most of your missions doesn't mean we won't. :P

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • novapolaris#2925 novapolaris Member Posts: 805 Arc User
    edited November 2012
    I'm not sure about "never", but at this time it seems that it would no longer be editable if it's submitted for featuring.

    Cheers,

    Brandon =/\=

    Very interesting answer there, BranFlakes. Glad to hear it's better than "never", at least.

    Still disappointed that the spotlight missions will only be getting the equivalent of regular rewards going by Neverwinter's Foundry, though. Would it be possible at all to give them special rewards if the reward tech from Neverwinter is ever ported over?
    dalolorn wrote: »
    Isn't that somewhat limited? Many of the spotlights have evolved over time even after they were spotlighted, with or without season releases. I do understand that they shouldn't be seriously damaged (like removing most of the mission to make it just barely qualify for the daily), but removing the ability to remaster stuff?

    Just because you guys never got around to remastering most of your missions doesn't mean we won't. :P

    Very true.
  • nagoraknagorak Member Posts: 882 Arc User
    edited November 2012
    I think it's great this change is being made, but why even keep the "Investigate Officer Reports" daily at all? Why not make it so individual Foundry missions give the EXP and rewards regardless of the daily?

    There are some major problems with the daily:
    • Why do you need to play three missions to get rewards, rather than one? Most Cryptic missions are not longer than 30 minutes and they give you rewards. On average, I don't think most Foundry missions are less than 30 minutes, so why are we being so heavily penalized?
    • Why should players not be able to get experience and rewards for playing more than 3 Foundry missions per day? Why is there this artificial limit gating rewards for Foundry missions. If someone wants to play 10 or more Foundry missions in a day, why not let them get rewarded for it?
    • The daily still favors shorter missions over longer ones. Clicky vs legitimate mission is just one aspect of that disparity, not the only one. We really need exp and rewards to reflect the length of the mission as per NWN.

    This is a step in the right direction, but it's only a small step. I hope it's just the first of many improvements to the reward structure for Foundry missions.

    The other thing is, giving up the ability to edit is a pretty big price, in my opinion. It means that if you play through and notice a problem, even something as minor as a typo, you can't fix it. Especially with Foundry improvements coming along, I'd be very hesitant to give up the ability to improve mission in the future.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    edited November 2012
    nagorak wrote: »
    I think it's great this change is being made, but why even keep the "Investigate Officer Reports" daily at all? Why not make it so individual Foundry missions give the EXP and rewards regardless of the daily?

    There are some major problems with the daily:
    • Why do you need to play three missions to get rewards, rather than one? Most Cryptic missions are not longer than 30 minutes and they give you rewards. On average, I don't think most Foundry missions are less than 30 minutes, so why are we being so heavily penalized?
    • Why should players not be able to get experience and rewards for playing more than 3 Foundry missions per day? Why is there this artificial limit gating rewards for Foundry missions. If someone wants to play 10 or more Foundry missions in a day, why not let them get rewarded for it?
    • The daily still favors shorter missions over longer ones. Clicky vs legitimate mission is just one aspect of that disparity, not the only one. We really need exp and rewards to reflect the length of the mission as per NWN.

    This is a step in the right direction, but it's only a small step. I hope it's just the first of many improvements to the reward structure for Foundry missions.

    The other thing is, giving up the ability to edit is a pretty big price, in my opinion. It means that if you play through and notice a problem, even something as minor as a typo, you can't fix it. Especially with Foundry improvements coming along, I'd be very hesitant to give up the ability to improve mission in the future.
    I agree, which is why I suggested the change of the daily to only use one mission.
    -=-=-=-=-=-=-=-
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  • danielpenfolddanielpenfold Member Posts: 3 Arc User
    edited November 2012
    I agree, which is why I suggested the change of the daily to only use one mission.

    I agree with you. About change the daily. Missions it will be a good idea as well.:)
    I'm so happy :D
  • pwebranflakespwebranflakes Member Posts: 7,741
    edited November 2012
    dalolorn wrote: »
    Isn't that somewhat limited? Many of the spotlights have evolved over time even after they were spotlighted, with or without season releases. I do understand that they shouldn't be seriously damaged (like removing most of the mission to make it just barely qualify for the daily), but removing the ability to remaster stuff?

    Just because you guys never got around to remastering most of your missions doesn't mean we won't. :P

    I think it's more of a safeguard in case an author decides to change their mission into something, hrm... inappropriate? :) I doubt that would happen, but, you know :)

    Cheers,

    Brandon =/\=
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