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Jem'Hader Combat Impulse Engines Scaling?

nyarlathotep75nyarlathotep75 Member Posts: 30 Arc User
edited November 2012 in Federation Discussion
I've read that the Jem'Hader Combat Impulse Engines are scalable based on your Level.

I have a Mk VIII that I acquired awhile back, but now I am Level 50 and can use Mk XI gear, and though I see its stats have improved as I've gained my Levels.... I am still curious as to whether its "scaled" stats are the same or equivalent to say, if I had the same engine in the Mk XI version?

Should I just keep the MK VIII, or would it be worth my time to ditch it, and go get a MK XI?
Post edited by nyarlathotep75 on

Comments

  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited November 2012
    The stats have improved because you've ranked up your skills (items are actually just skill multipliers and base themselves on your skill total).

    The Jem engine itself is still at Mk VIII. To get a Mk XI one you'll have to run the mission again.
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  • nyarlathotep75nyarlathotep75 Member Posts: 30 Arc User
    edited November 2012
    The stats have improved because you've ranked up your skills (items are actually just skill multipliers and base themselves on your skill total).

    The Jem engine itself is still at Mk VIII. To get a Mk XI one you'll have to run the mission again.

    Yes, I know that...

    My question is...

    At Level 50...

    Is there any difference in the stats between the MK VIII and the MK XI?

    Why should I redo the mission to get a MK XI?
    Would getting the MK XI actually benefit me over having the MK VIII?
    Or should I just keep the MK VIII?
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited November 2012
    Yes, I know that...

    My question is...

    At Level 50...

    Is there any difference in the stats between the MK VIII and the MK XI?

    Why should I redo the mission to get a MK XI?
    Would getting the MK XI actually benefit me over having the MK VIII?
    Or should I just keep the MK VIII?

    The way to tell if engines scale is to equip them. For example, Omega MKXI looks like it has the same stats as OmegaMKXII, but if you equip each you'll see the Omega MKXII has a slightly higher max speed.

    Regarding the Jem engines, I haven't compared myself, but I'd guess there's a slight to modest boost when using MKXI compared to MKVII.
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  • nyarlathotep75nyarlathotep75 Member Posts: 30 Arc User
    edited November 2012
    Ok there is no Boost between the Mk VIII and the MK XI with the Jem'Hader Engine at Level 50.

    They are completely identical...

    The mission was easy enough to repeat, only took me about 10 minutes... but since the engine stats are identical, then it was basically a waste of time. But... At least I now have 2 Jem'Hader Engines that I can equip on two different ships if I want too...
  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited November 2012
    That's interesting, have you made sure you were equipping it in space?

    I've heard that a similar bug exists with other engines and that the only reason you'd get higher grades is if they're necessary for part of a set bonus (like Jem, STF stuff etc.)
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  • baudlbaudl Member Posts: 4,060 Arc User
    edited November 2012
    i think it is the same with every engine in the game...they all scale up. there is this impulse engine from a mission with the guardian of time that has +energy to subsystems. this engine is the best to level up until you do stfs or get a different one you prefer.

    the only bummer to the mk VII is that it does not work with the rest of the set if it is not the same mk.
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  • harkabeeparolynharkabeeparolyn Member Posts: 0 Arc User
    edited November 2012
    The higher Mk engines provide more impulse speed when not in sector space.
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